Improve AutoCook feature UX
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47102ce621
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@ -14,7 +14,9 @@ namespace cheat::feature
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app::Component_1* Profirency = nullptr;
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}
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static void PlayerModule_RequestPlayerCook(app::MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method);
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static std::map<std::string, int> qualities{ {"Strange", 1}, {"Normal", 2}, {"Delicious", 3} };
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static void PlayerModule_RequestPlayerCook(app::MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method);
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static void PlayerModule_OnPlayerCookRsp(app::MoleMole_PlayerModule* __this, app::PlayerCookRsp* rsp, MethodInfo* method);
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static void CookingQtePageContext_UpdateProficiency(app::CookingQtePageContext* __this, MethodInfo* method);
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@ -22,7 +24,7 @@ namespace cheat::feature
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NF(f_Enabled, "Standart Cooking", "AutoCook", false),
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NF(f_FastProficiency, "Fast Proficiency", "AutoCook", false),
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NF(f_CountField, "Count Item", "AutoCook", 1),
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NF(f_QualityField, "Quality", "AutoCook", 1)
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NF(f_QualityField, "Quality", "AutoCook", "Normal")
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{
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HookManager::install(app::MoleMole_PlayerModule_RequestPlayerCook, PlayerModule_RequestPlayerCook);
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HookManager::install(app::MoleMole_PlayerModule_OnPlayerCookRsp, PlayerModule_OnPlayerCookRsp);
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@ -38,12 +40,24 @@ namespace cheat::feature
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void AutoCook::DrawMain()
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{
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ConfigWidget(f_Enabled, "Fast Cooking if the recipe has fast cooking open. \n" \
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"If fast cooking is closed, you in addition need to turn on Fast Proficiency.");
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"If fast cooking is closed, you in addition need to turn on Fast Proficiency.");
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ConfigWidget(f_FastProficiency, "Quickly prepare an unstudied recipe to the maximum possible.");
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ConfigWidget("Count Item", f_CountField, 1, 1, 100,
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"How much to cook at a time.\n" \
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"(For standard mode only.)");
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ConfigWidget("Quality Cooking", f_QualityField, 1, 1, 3, "Quality of the cook.");
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if (ImGui::BeginCombo("Cooking Quality", f_QualityField.value().c_str()))
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{
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for (auto& [qualityName, quality] : qualities)
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{
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bool is_selected = (f_QualityField.value().c_str() == qualityName);
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if (ImGui::Selectable(qualityName.c_str(), is_selected))
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f_QualityField.value() = qualityName;
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if (is_selected)
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ImGui::SetItemDefaultFocus();
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}
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ImGui::EndCombo();
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}
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}
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bool AutoCook::NeedStatusDraw() const
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@ -53,7 +67,10 @@ namespace cheat::feature
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void AutoCook::DrawStatus()
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{
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ImGui::Text("Auto Cooking [%s]", f_FastProficiency ? "Proficiency" : "Standart");
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if (f_FastProficiency)
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ImGui::Text("Auto Cooking [Proficiency]");
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else
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ImGui::Text("Auto Cooking [Standart, %s]", f_QualityField.value().c_str());
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}
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AutoCook& AutoCook::GetInstance()
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@ -82,9 +99,14 @@ namespace cheat::feature
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if (autoCook.f_Enabled || autoCook.f_FastProficiency)
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{
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autoCook.CookFoodMaxNum = app::MoleMole_Config_CookRecipeExcelConfig_CheckCookFoodMaxNum(recipeId, nullptr);
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qteQuality = autoCook.f_QualityField;
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if (!autoCook.f_FastProficiency && autoCook.f_Enabled){
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// To prevent possible crashes
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if (!qualities.count(autoCook.f_QualityField.value()))
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autoCook.f_QualityField.value() = "Normal";
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qteQuality = qualities.find(autoCook.f_QualityField.value())->second;
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if (!autoCook.f_FastProficiency && autoCook.f_Enabled) {
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count = autoCook.f_CountField;
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if (autoCook.f_CountField > autoCook.CookFoodMaxNum)
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count = autoCook.CookFoodMaxNum;
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@ -99,7 +121,7 @@ namespace cheat::feature
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auto RectTransform = app::GameObject_GetComponentByName(GameObject::Profirency, string_to_il2cppi("RectTransform"), nullptr);
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auto TransformChild = app::Transform_GetChild(reinterpret_cast<app::Transform*>(RectTransform), 0, nullptr);
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auto TextComponent = app::Component_1_GetComponent_1(reinterpret_cast<app::Component_1*>(TransformChild), string_to_il2cppi("Text"), nullptr);
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if (TextComponent != nullptr) {
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auto Text_str = app::Text_get_text(reinterpret_cast<app::Text*>(TextComponent), nullptr);
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auto ProficiencyStr = il2cppi_to_string(Text_str).erase(0, il2cppi_to_string(Text_str).find_first_of(" ."));
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@ -127,7 +149,11 @@ namespace cheat::feature
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AutoCook& autoCook = AutoCook::GetInstance();
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if (autoCook.f_Enabled || autoCook.f_FastProficiency)
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{
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rsp->fields.qteQuality_ = autoCook.f_QualityField;
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// To prevent possible crashes
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if (!qualities.count(autoCook.f_QualityField.value()))
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autoCook.f_QualityField.value() = "Normal";
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rsp->fields.qteQuality_ = qualities.find(autoCook.f_QualityField.value())->second;
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rsp->fields.cookCount_ = autoCook.f_CountField;
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if (autoCook.f_FastProficiency)
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rsp->fields.cookCount_ = 1;
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@ -137,7 +163,7 @@ namespace cheat::feature
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return CALL_ORIGIN(PlayerModule_OnPlayerCookRsp, __this, rsp, method);
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}
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static void CookingQtePageContext_UpdateProficiency(app::CookingQtePageContext* __this, MethodInfo* method) {
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AutoCook& autoCook = AutoCook::GetInstance();
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if (autoCook.f_Enabled || autoCook.f_FastProficiency)
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@ -12,10 +12,10 @@ namespace cheat::feature
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config::Field<config::Toggle<Hotkey>> f_FastProficiency;
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config::Field<int> f_CountField;
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config::Field<int> f_QualityField;
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config::Field<std::string> f_QualityField;
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int CookFoodMaxNum; // Maximum quantity at a time
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int CookCount;
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int CookCount;
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static AutoCook& GetInstance();
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@ -26,7 +26,7 @@ namespace cheat::feature
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void DrawStatus() override;
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private:
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AutoCook();
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};
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}
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