skip randomization when min>=max
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@ -64,7 +64,7 @@ namespace cheat::feature
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}
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else
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{
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ConfigWidget("Min Multiplier", f_minMultiplier, 1, 2, 1000, "Attack count minimum multiplier.");
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ConfigWidget("Min Multiplier", f_minMultiplier, 1, 1, 1000, "Attack count minimum multiplier.");
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ConfigWidget("Max Multiplier", f_maxMultiplier, 1, 2, 1000, "Attack count maximum multiplier.");
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}
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}
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@ -157,7 +157,10 @@ namespace cheat::feature
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}
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if (f_Randomize)
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{
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countOfAttacks = rand() % (f_maxMultiplier.value() - f_minMultiplier.value()) + f_minMultiplier.value();
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if (f_minMultiplier.value() >= f_maxMultiplier.value())
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countOfAttacks = f_minMultiplier.value();
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else
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countOfAttacks = rand() % (f_maxMultiplier.value() - f_minMultiplier.value()) + f_minMultiplier.value();
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return countOfAttacks;
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}
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