Merge branch 'Akebi-Group:master' into master

This commit is contained in:
app999 2022-08-28 16:28:28 +08:00 committed by GitHub
commit 0e3ba82ffd
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GPG Key ID: 4AEE18F83AFDEB23
71 changed files with 688 additions and 162 deletions

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@ -102,6 +102,7 @@
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<ClInclude Include="src\user\cheat\world\OpenTeamImmediately.h" />
<ClInclude Include="src\user\cheat\world\VacuumLoot.h" /> <ClInclude Include="src\user\cheat\world\VacuumLoot.h" />
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@ -194,6 +195,7 @@
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@ -222,16 +224,22 @@
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@ -722,12 +768,14 @@
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@ -743,6 +791,7 @@
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@ -750,9 +799,11 @@
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<Image Include="res\icons\LuminousSeelie.png" />
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<Image Include="res\icons\LuxuriousChest.png" /> <Image Include="res\icons\LuxuriousChest.png" />
@ -762,6 +813,7 @@
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<Image Include="res\icons\MelodicBloom.png" />
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<Image Include="res\icons\Millelith.png" /> <Image Include="res\icons\Millelith.png" />
<Image Include="res\icons\MiniPuzzle.png" /> <Image Include="res\icons\MiniPuzzle.png" />
@ -778,15 +830,18 @@
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<Image Include="res\icons\Nobushi.png" /> <Image Include="res\icons\Nobushi.png" />
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<Image Include="res\icons\Npc.png" />
<Image Include="res\icons\NurseriesInTheWilds.png" /> <Image Include="res\icons\NurseriesInTheWilds.png" />
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<Image Include="res\icons\Onikabuto.png" /> <Image Include="res\icons\Onikabuto.png" />
<Image Include="res\icons\OozingConcretions.png" />
<Image Include="res\icons\Ores.png" /> <Image Include="res\icons\Ores.png" />
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<Image Include="res\icons\PhantasmalGate.png" /> <Image Include="res\icons\PhantasmalGate.png" />
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@ -794,6 +849,7 @@
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<Image Include="res\icons\Pinecone.png" /> <Image Include="res\icons\Pinecone.png" />
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<Image Include="res\icons\PirateHelm.png" />
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<Image Include="res\icons\Pot.png" /> <Image Include="res\icons\Pot.png" />
<Image Include="res\icons\PreciousChest.png" /> <Image Include="res\icons\PreciousChest.png" />
@ -801,10 +857,12 @@
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<Image Include="res\icons\Pufferfish.png" /> <Image Include="res\icons\Pufferfish.png" />
<Image Include="res\icons\PurpleShirakodai.png" /> <Image Include="res\icons\PurpleShirakodai.png" />
<Image Include="res\icons\Puzzles.png" />
<Image Include="res\icons\PyroAbyssLector.png" /> <Image Include="res\icons\PyroAbyssLector.png" />
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<Image Include="res\icons\PyroRegisvine.png" /> <Image Include="res\icons\PyroRegisvine.png" />
<Image Include="res\icons\Qingxin.png" /> <Image Include="res\icons\Qingxin.png" />
<Image Include="res\icons\QuestInteract.png" />
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@ -813,18 +871,20 @@
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<Image Include="res\icons\RedHornedLizard.png" /> <Image Include="res\icons\RedHornedLizard.png" />
<Image Include="res\icons\RedTailedWeasel.png" /> <Image Include="res\icons\RedTailedWeasel.png" />
<Image Include="res\icons\RelayStone.png" />
<Image Include="res\icons\RemarkableChest.png" /> <Image Include="res\icons\RemarkableChest.png" />
<Image Include="res\icons\Rifthound.png" /> <Image Include="res\icons\Rifthound.png" />
<Image Include="res\icons\RifthoundWhelp.png" /> <Image Include="res\icons\RifthoundWhelp.png" />
<Image Include="res\icons\RishbolandTiger.png" /> <Image Include="res\icons\RishbolandTiger.png" />
<Image Include="res\icons\RockPile.png" /> <Image Include="res\icons\RockPile.png" />
<Image Include="res\icons\RuinBrazier.png" /> <Image Include="res\icons\RuinBrazier.png" />
<Image Include="res\icons\RuinDrake.png" />
<Image Include="res\icons\RuinGrader.png" /> <Image Include="res\icons\RuinGrader.png" />
<Image Include="res\icons\RuinGuard.png" /> <Image Include="res\icons\RuinGuard.png" />
<Image Include="res\icons\RuinHunter.png" /> <Image Include="res\icons\RuinHunter.png" />
<Image Include="res\icons\RuinSentinel.png" /> <Image Include="res\icons\RuinSentinel.png" />
<Image Include="res\icons\RuinSerpent.png" /> <Image Include="res\icons\RuinSerpent.png" />
<Image Include="res\icons\RukkhashavaMushrooms.png" /> <Image Include="res\icons\RukkhashavaMushroom.png" />
<Image Include="res\icons\RustyKoi.png" /> <Image Include="res\icons\RustyKoi.png" />
<Image Include="res\icons\SacredSakura.png" /> <Image Include="res\icons\SacredSakura.png" />
<Image Include="res\icons\SaghiraMachine.png" /> <Image Include="res\icons\SaghiraMachine.png" />
@ -832,6 +892,7 @@
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<Image Include="res\icons\Samachurl.png" /> <Image Include="res\icons\Samachurl.png" />
<Image Include="res\icons\SandbearerWood.png" /> <Image Include="res\icons\SandbearerWood.png" />
<Image Include="res\icons\SandstormAngler.png" />
<Image Include="res\icons\SangonomiyaCohort.png" /> <Image Include="res\icons\SangonomiyaCohort.png" />
<Image Include="res\icons\SangoPearl.png" /> <Image Include="res\icons\SangoPearl.png" />
<Image Include="res\icons\Sapphire.png" /> <Image Include="res\icons\Sapphire.png" />
@ -844,13 +905,16 @@
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<Image Include="res\icons\SealLocationIV.png" /> <Image Include="res\icons\SealLocationIV.png" />
<Image Include="res\icons\SealLocationV.png" /> <Image Include="res\icons\SealLocationV.png" />
<Image Include="res\icons\SearchPoint.png" />
<Image Include="res\icons\Seelie.png" /> <Image Include="res\icons\Seelie.png" />
<Image Include="res\icons\SeelieCourt.png" /> <Image Include="res\icons\SeelieCourt.png" />
<Image Include="res\icons\SeelieLamp.png" />
<Image Include="res\icons\ShadowyHusk.png" /> <Image Include="res\icons\ShadowyHusk.png" />
<Image Include="res\icons\ShaggySumpterBeast.png" /> <Image Include="res\icons\ShaggySumpterBeast.png" />
<Image Include="res\icons\Shogun.png" /> <Image Include="res\icons\Shogun.png" />
<Image Include="res\icons\ShogunateInfantry.png" /> <Image Include="res\icons\ShogunateInfantry.png" />
<Image Include="res\icons\ShrineOfDepth.png" /> <Image Include="res\icons\ShrineOfDepth.png" />
<Image Include="res\icons\Shroomboar.png" />
<Image Include="res\icons\Signora.png" /> <Image Include="res\icons\Signora.png" />
<Image Include="res\icons\SilkFlower.png" /> <Image Include="res\icons\SilkFlower.png" />
<Image Include="res\icons\Slime.png" /> <Image Include="res\icons\Slime.png" />
@ -867,6 +931,7 @@
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<Image Include="res\icons\Squirrel.png" /> <Image Include="res\icons\Squirrel.png" />
<Image Include="res\icons\Starconch.png" /> <Image Include="res\icons\Starconch.png" />
<Image Include="res\icons\StarlightCoalescence.png" />
<Image Include="res\icons\Starshroom.png" /> <Image Include="res\icons\Starshroom.png" />
<Image Include="res\icons\Starsilver.png" /> <Image Include="res\icons\Starsilver.png" />
<Image Include="res\icons\StatueofTheSeven.png" /> <Image Include="res\icons\StatueofTheSeven.png" />
@ -876,8 +941,10 @@
<Image Include="res\icons\StrangeTooth.png" /> <Image Include="res\icons\StrangeTooth.png" />
<Image Include="res\icons\StretchyFungus.png" /> <Image Include="res\icons\StretchyFungus.png" />
<Image Include="res\icons\SumeruRose.png" /> <Image Include="res\icons\SumeruRose.png" />
<Image Include="res\icons\SumeruShrineofDepths.png" />
<Image Include="res\icons\SunCrab.png" /> <Image Include="res\icons\SunCrab.png" />
<Image Include="res\icons\SunnyLoach.png" /> <Image Include="res\icons\SunnyLoach.png" />
<Image Include="res\icons\SunsetCloudAngler.png" />
<Image Include="res\icons\SunsetLoach.png" /> <Image Include="res\icons\SunsetLoach.png" />
<Image Include="res\icons\Sunsettia.png" /> <Image Include="res\icons\Sunsettia.png" />
<Image Include="res\icons\SweetFlower.png" /> <Image Include="res\icons\SweetFlower.png" />
@ -886,16 +953,21 @@
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<Image Include="res\icons\TeaColoredShirakodai.png" /> <Image Include="res\icons\TeaColoredShirakodai.png" />
<Image Include="res\icons\TeleportWaypoint.png" /> <Image Include="res\icons\TeleportWaypoint.png" />
<Image Include="res\icons\Temari.png" />
<Image Include="res\icons\TheCruxTheAlcor.png" /> <Image Include="res\icons\TheCruxTheAlcor.png" />
<Image Include="res\icons\TheEremites.png" />
<Image Include="res\icons\TheGreatSnowboarKing.png" /> <Image Include="res\icons\TheGreatSnowboarKing.png" />
<Image Include="res\icons\TheRavenForum.png" />
<Image Include="res\icons\ThreeBoxes.png" /> <Image Include="res\icons\ThreeBoxes.png" />
<Image Include="res\icons\ThunderManifestation.png" /> <Image Include="res\icons\ThunderManifestation.png" />
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<Image Include="res\icons\TreasureHoarder.png" /> <Image Include="res\icons\TreasureHoarder.png" />
<Image Include="res\icons\TreeofDreams.png" />
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View File

@ -261,6 +261,9 @@
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@ -2466,7 +2472,7 @@
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</Image>
<Image Include="res\iconsHD\LuminousSeelie.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="res\icons\ItemDrops.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="res\icons\SearchPoint.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="res\icons\OozingConcretions.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="res\icons\PirateHelm.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="res\icons\Temari.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="res\icons\LumenCage.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="res\icons\SeelieLamp.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="res\icons\QuestInteract.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="res\icons\RelayStone.png">
<Filter>Resource Files</Filter>
</Image>
<Image Include="res\icons\LuminousSeelie.png">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -358,6 +358,12 @@ DO_APP_FUNC(0x05C8B410, float, Canvas_get_scaleFactor, (/*Canvas**/void* __this,
DO_APP_FUNC(0x03066A90, void, LevelTimeManager_SetInternalTimeOfDay, (/*LevelTimeManager**/void* __this, float inHours, bool force, bool refreshEnviroTime, MethodInfo* method)); DO_APP_FUNC(0x03066A90, void, LevelTimeManager_SetInternalTimeOfDay, (/*LevelTimeManager**/void* __this, float inHours, bool force, bool refreshEnviroTime, MethodInfo* method));
// Open team immediately
// F3 0F 10 83 ?? ?? ?? ?? 0F 29 74 24 30 F3 0F 10 B3 ?? ?? ?? ??
DO_APP_FUNC(0x01387C20, bool, MoleMole_InLevelMainPageContext_DoTeamCountDown_c_Iterator0__MoveNext, (InLevelMainPageContext_DoTeamCountDown_Iterator* __this, MethodInfo* method));
DO_APP_FUNC(0x00A1CE40, void, MoleMole_InLevelPlayerProfilePageContext_SetupView, (/*MoleMole_InLevelPlayerProfilePageContext*/void* __this, MethodInfo* method));
DO_APP_FUNC(0x00A15420, void, MoleMole_InLevelPlayerProfilePageContext_ClearView, (/*MoleMole_InLevelPlayerProfilePageContext*/void* __this, MethodInfo* method));
// Singletons // Singletons
DO_APP_FUNC(0x061A8780, void*, Singleton_GetInstance, (MethodInfo* method)); DO_APP_FUNC(0x061A8780, void*, Singleton_GetInstance, (MethodInfo* method));

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@ -10544,6 +10544,20 @@ namespace app {
struct IGKEDHHIDMA__Fields fields; struct IGKEDHHIDMA__Fields fields;
}; };
struct __declspec(align(8)) InLevelMainPageContext_DoTeamCountDown_Iterator__Fields
{
int32_t HGCHJINEMCM;
struct Object* KOBKOALABHL;
struct InLevelMainPageContext* _levelMainPageContext;
};
struct InLevelMainPageContext_DoTeamCountDown_Iterator
{
struct InLevelMainPageContext_DoTeamCountDown_Iterator__Class* klass;
MonitorData* monitor;
struct InLevelMainPageContext_DoTeamCountDown_Iterator__Fields fields;
};
struct MonoMiniMap__Fields { struct MonoMiniMap__Fields {
struct MonoBehaviour__Fields _; struct MonoBehaviour__Fields _;
struct Button* _actionButton; struct Button* _actionButton;

View File

@ -44,6 +44,7 @@
#include <cheat/world/AutoCook.h> #include <cheat/world/AutoCook.h>
#include <cheat/world/AutoChallenge.h> #include <cheat/world/AutoChallenge.h>
#include <cheat/world/CustomWeather.h> #include <cheat/world/CustomWeather.h>
#include <cheat/world/OpenTeamImmediately.h>
#include <cheat/visuals/NoFog.h> #include <cheat/visuals/NoFog.h>
#include <cheat/visuals/FPSUnlock.h> #include <cheat/visuals/FPSUnlock.h>
@ -94,6 +95,7 @@ namespace cheat
FEAT_INST(AutoTreeFarm), FEAT_INST(AutoTreeFarm),
FEAT_INST(AutoDestroy), FEAT_INST(AutoDestroy),
FEAT_INST(AutoSeelie), FEAT_INST(AutoSeelie),
FEAT_INST(OpenTeamImmediately),
FEAT_INST(VacuumLoot), FEAT_INST(VacuumLoot),
FEAT_INST(DialogSkip), FEAT_INST(DialogSkip),
FEAT_INST(DumbEnemies), FEAT_INST(DumbEnemies),

View File

@ -778,7 +778,7 @@ namespace cheat::feature
ADD_FILTER_FIELD(plant, Pinecone); ADD_FILTER_FIELD(plant, Pinecone);
ADD_FILTER_FIELD(plant, Qingxin); ADD_FILTER_FIELD(plant, Qingxin);
ADD_FILTER_FIELD(plant, Radish); ADD_FILTER_FIELD(plant, Radish);
ADD_FILTER_FIELD(plant, RukkhashavaMushrooms); ADD_FILTER_FIELD(plant, RukkhashavaMushroom);
ADD_FILTER_FIELD(plant, SakuraBloom); ADD_FILTER_FIELD(plant, SakuraBloom);
ADD_FILTER_FIELD(plant, SangoPearl); ADD_FILTER_FIELD(plant, SangoPearl);
ADD_FILTER_FIELD(plant, SeaGanoderma); ADD_FILTER_FIELD(plant, SeaGanoderma);

View File

@ -20,7 +20,7 @@ namespace cheat::game
if (name().find("TreasureBox") != std::string::npos) if (name().find("TreasureBox") != std::string::npos)
m_ItemType = ItemType::Chest; m_ItemType = ItemType::Chest;
else if (name().find("Search") != std::string::npos || name().find("JunkChest") != std::string::npos) else if (name().find("Search") != std::string::npos || name().find("JunkChest") != std::string::npos || name().find("SumeruCrudeChest") != std::string::npos)
m_ItemType = ItemType::Investigate; m_ItemType = ItemType::Investigate;
else if (name().find("BookPage") != std::string::npos) else if (name().find("BookPage") != std::string::npos)
m_ItemType = ItemType::BookPage; m_ItemType = ItemType::BookPage;

View File

@ -77,9 +77,9 @@ namespace cheat::game::filters
SimpleFilter TriangularMechanism = { EntityType__Enum_1::Field, "_TuningFork" }; SimpleFilter TriangularMechanism = { EntityType__Enum_1::Field, "_TuningFork" };
SimpleFilter DendroGranum = { EntityType__Enum_1::Gadget, "GrassSeedCreate" }; SimpleFilter DendroGranum = { EntityType__Enum_1::Gadget, "GrassSeedCreate" };
SimpleFilter BouncyMushroom = { EntityType__Enum_1::Gadget, "JumpMushroom" }; SimpleFilter BouncyMushroom = { EntityType__Enum_1::Gadget, "JumpMushroom" };
SimpleFilter ClusterleafOfCultivation = { EntityType__Enum_1::Field, "RaioFlower" }; SimpleFilter ClusterleafOfCultivation = { EntityType__Enum_1::Gadget, "RaioFlower" };
SimpleFilter DendroRock = { EntityType__Enum_1::Field, "GrassSealStone" }; SimpleFilter DendroRock = { EntityType__Enum_1::Gadget, "GrassSealStone" };
SimpleFilter DendroPile = { EntityType__Enum_1::Field, "XuMiPlantinshitou" }; SimpleFilter DendroPile = { EntityType__Enum_1::Gadget, "XuMiPlantinshitou" };
} }
namespace living namespace living
@ -225,8 +225,8 @@ namespace cheat::game::filters
SimpleFilter Cicin = { EntityType__Enum_1::Monster, "_Cicin" }; SimpleFilter Cicin = { EntityType__Enum_1::Monster, "_Cicin" };
SimpleFilter Beisht = { EntityType__Enum_1::Monster, "_Eldritch" }; SimpleFilter Beisht = { EntityType__Enum_1::Monster, "_Eldritch" };
SimpleFilter JadeplumeTerrorshroom = { EntityType__Enum_1::Monster, "Fungus_Raptor" }; SimpleFilter JadeplumeTerrorshroom = { EntityType__Enum_1::Monster, "Fungus_Raptor" };
SimpleFilter RishbolandTiger = { EntityType__Enum_1::Monster, "_Megamoth_" }; SimpleFilter RishbolandTiger = { EntityType__Enum_1::Monster, "_Panther" };
SimpleFilter ShaggySumpterBeast = { EntityType__Enum_1::Monster, "_Panther" }; SimpleFilter ShaggySumpterBeast = { EntityType__Enum_1::Monster, "_Megamoth_" };
SimpleFilter Spincrocodile = { EntityType__Enum_1::Monster, "_Gator" }; SimpleFilter Spincrocodile = { EntityType__Enum_1::Monster, "_Gator" };
SimpleFilter SentryTurrets = { EntityType__Enum_1::Field, "SentryTurrets_" }; SimpleFilter SentryTurrets = { EntityType__Enum_1::Field, "SentryTurrets_" };
} }
@ -280,7 +280,7 @@ namespace cheat::game::filters
SimpleFilter KalpalataLotus = { EntityType__Enum_1::GatherObject, "_Kalpalata" }; SimpleFilter KalpalataLotus = { EntityType__Enum_1::GatherObject, "_Kalpalata" };
SimpleFilter NilotpalaLotus = { EntityType__Enum_1::GatherObject, "_MoonLotus" }; SimpleFilter NilotpalaLotus = { EntityType__Enum_1::GatherObject, "_MoonLotus" };
SimpleFilter Padisarah = { EntityType__Enum_1::GatherObject, "_Pasusalan" }; SimpleFilter Padisarah = { EntityType__Enum_1::GatherObject, "_Pasusalan" };
SimpleFilter RukkhashavaMushrooms = { EntityType__Enum_1::GatherObject, "_HolyMushroom" }; SimpleFilter RukkhashavaMushroom = { EntityType__Enum_1::GatherObject, "_HolyMushroom" };
SimpleFilter SumeruRose = { EntityType__Enum_1::GatherObject, "_XumiRose" }; SimpleFilter SumeruRose = { EntityType__Enum_1::GatherObject, "_XumiRose" };
SimpleFilter Viparyas = { EntityType__Enum_1::GatherObject, "_DreamerPlant" }; SimpleFilter Viparyas = { EntityType__Enum_1::GatherObject, "_DreamerPlant" };
SimpleFilter ZaytunPeach = { EntityType__Enum_1::GatherObject, "_Olea" }; SimpleFilter ZaytunPeach = { EntityType__Enum_1::GatherObject, "_Olea" };
@ -310,8 +310,8 @@ namespace cheat::game::filters
SimpleFilter PirateHelm = { EntityType__Enum_1::Field, "_PirateHelm" }; SimpleFilter PirateHelm = { EntityType__Enum_1::Field, "_PirateHelm" };
WhitelistFilter PressurePlate = { {EntityType__Enum_1::Field, EntityType__Enum_1::Gadget }, {"Gear_Gravity", "_LitPathPlate" } }; WhitelistFilter PressurePlate = { {EntityType__Enum_1::Field, EntityType__Enum_1::Gadget }, {"Gear_Gravity", "_LitPathPlate" } };
SimpleFilter SealLocations = { EntityType__Enum_1::Gadget, "_RunesKey" }; SimpleFilter SealLocations = { EntityType__Enum_1::Gadget, "_RunesKey" };
SimpleFilter SeelieLamp = { EntityType__Enum_1::Field, "Gear_SeeliaLamp" }; SimpleFilter SeelieLamp = { EntityType__Enum_1::Field, {"Gear_SeeliaLamp", "LifeSeelieBase"} };
SimpleFilter Seelie = { EntityType__Enum_1::Platform, "Gear_Seelie" }; SimpleFilter Seelie = { EntityType__Enum_1::Platform, {"Gear_Seelie", "_LifeSeelie"}};
SimpleFilter SmallRockPile = { EntityType__Enum_1::Gadget, "_StonePile_01" }; SimpleFilter SmallRockPile = { EntityType__Enum_1::Gadget, "_StonePile_01" };
SimpleFilter StormBarrier = { EntityType__Enum_1::Field, "_WindField_PushField" }; SimpleFilter StormBarrier = { EntityType__Enum_1::Field, "_WindField_PushField" };
SimpleFilter SwordHilt = { EntityType__Enum_1::Field, "_WastedSword_" }; SimpleFilter SwordHilt = { EntityType__Enum_1::Field, "_WastedSword_" };
@ -325,8 +325,8 @@ namespace cheat::game::filters
WhitelistFilter DreamForm = { {EntityType__Enum_1::Field, EntityType__Enum_1::Platform }, "_AnimalSeelie" }; WhitelistFilter DreamForm = { {EntityType__Enum_1::Field, EntityType__Enum_1::Platform }, "_AnimalSeelie" };
SimpleFilter StarlightCoalescence = { EntityType__Enum_1::Field, "_PaperStar" }; SimpleFilter StarlightCoalescence = { EntityType__Enum_1::Field, "_PaperStar" };
SimpleFilter TheRavenForum = { EntityType__Enum_1::Gadget, "_NightCrowStatue" }; SimpleFilter TheRavenForum = { EntityType__Enum_1::Gadget, "_NightCrowStatue" };
WhitelistFilter TimeTrialChallengeCollection = { { EntityType__Enum_1::Field, EntityType__Enum_1::Gadget }, { "SkillObj_EmptyGadget", "_GlideChampOrb", "_DendroGlideChampOrb" } }; WhitelistFilter TimeTrialChallengeCollection = { { EntityType__Enum_1::Field, EntityType__Enum_1::Gadget }, { "SkillObj_EmptyGadget", "_GlideChampOrb", "_DendroGlideChampOrb", "_DreamlandSpirit" } };
SimpleFilter Bombbarrel = { EntityType__Enum_1::Gadget, "_Bombbarrel" }; SimpleFilter Bombbarrel = { EntityType__Enum_1::Gadget, { "_Bombbarrel", "_XuMiBombBox" } };
SimpleFilter NurseriesInTheWilds = { EntityType__Enum_1::Field, "PlantDrawStart" }; SimpleFilter NurseriesInTheWilds = { EntityType__Enum_1::Field, "PlantDrawStart" };
SimpleFilter SaghiraMachine = { EntityType__Enum_1::Gadget, "FatuiMaranaWell" }; SimpleFilter SaghiraMachine = { EntityType__Enum_1::Gadget, "FatuiMaranaWell" };
SimpleFilter StonePillarSeal = { EntityType__Enum_1::Gadget, "GrassSealRing_" }; SimpleFilter StonePillarSeal = { EntityType__Enum_1::Gadget, "GrassSealRing_" };
@ -393,7 +393,8 @@ namespace cheat::game::filters
"WatchTower02", "WatchTower02",
"StonePile", "StonePile",
"BrokenWall", "BrokenWall",
"WoodenBox" "WoodenBox",
"RoadBlock"
} }
}; };
SimpleFilter Animals = { EntityType__Enum_1::EnvAnimal }; SimpleFilter Animals = { EntityType__Enum_1::EnvAnimal };

View File

@ -280,7 +280,7 @@ namespace cheat::game::filters
extern SimpleFilter KalpalataLotus; extern SimpleFilter KalpalataLotus;
extern SimpleFilter NilotpalaLotus; extern SimpleFilter NilotpalaLotus;
extern SimpleFilter Padisarah; extern SimpleFilter Padisarah;
extern SimpleFilter RukkhashavaMushrooms; extern SimpleFilter RukkhashavaMushroom;
extern SimpleFilter SumeruRose; extern SimpleFilter SumeruRose;
extern SimpleFilter Viparyas; extern SimpleFilter Viparyas;
extern SimpleFilter ZaytunPeach; extern SimpleFilter ZaytunPeach;

View File

@ -1793,7 +1793,6 @@ namespace cheat::feature
INIT_FILTER(featured, Geoculus); INIT_FILTER(featured, Geoculus);
INIT_FILTER(featured, KeySigil); INIT_FILTER(featured, KeySigil);
INIT_FILTER(featured, Lumenspar); INIT_FILTER(featured, Lumenspar);
//INIT_FILTER(featured, KeySigil);
//INIT_FILTER(featured, ShrineOfDepth); //INIT_FILTER(featured, ShrineOfDepth);
//INIT_FILTER(featured, TimeTrialChallenge); //INIT_FILTER(featured, TimeTrialChallenge);
//INIT_FILTER(guide, CampfireTorch); //INIT_FILTER(guide, CampfireTorch);
@ -1856,8 +1855,10 @@ namespace cheat::feature
INIT_FILTER(plant, FlamingFlowerStamen); INIT_FILTER(plant, FlamingFlowerStamen);
INIT_FILTER(plant, FluorescentFungus); INIT_FILTER(plant, FluorescentFungus);
INIT_FILTER(plant, GlazeLily); INIT_FILTER(plant, GlazeLily);
INIT_FILTER(plant, HarraFruit);
INIT_FILTER(plant, Horsetail); INIT_FILTER(plant, Horsetail);
INIT_FILTER(plant, JueyunChili); INIT_FILTER(plant, JueyunChili);
INIT_FILTER(plant, KalpalataLotus);
INIT_FILTER(plant, LavenderMelon); INIT_FILTER(plant, LavenderMelon);
INIT_FILTER(plant, LotusHead); INIT_FILTER(plant, LotusHead);
INIT_FILTER(plant, Matsutake); INIT_FILTER(plant, Matsutake);
@ -1865,10 +1866,13 @@ namespace cheat::feature
INIT_FILTER(plant, MistFlowerCorolla); INIT_FILTER(plant, MistFlowerCorolla);
INIT_FILTER(plant, Mushroom); INIT_FILTER(plant, Mushroom);
INIT_FILTER(plant, NakuWeed); INIT_FILTER(plant, NakuWeed);
INIT_FILTER(plant, NilotpalaLotus);
INIT_FILTER(plant, Padisarah);
INIT_FILTER(plant, PhilanemoMushroom); INIT_FILTER(plant, PhilanemoMushroom);
INIT_FILTER(plant, Pinecone); INIT_FILTER(plant, Pinecone);
INIT_FILTER(plant, Qingxin); INIT_FILTER(plant, Qingxin);
INIT_FILTER(plant, Radish); INIT_FILTER(plant, Radish);
INIT_FILTER(plant, RukkhashavaMushroom);
INIT_FILTER(plant, SakuraBloom); INIT_FILTER(plant, SakuraBloom);
INIT_FILTER(plant, SangoPearl); INIT_FILTER(plant, SangoPearl);
INIT_FILTER(plant, SeaGanoderma); INIT_FILTER(plant, SeaGanoderma);
@ -1876,12 +1880,15 @@ namespace cheat::feature
INIT_FILTER(plant, SilkFlower); INIT_FILTER(plant, SilkFlower);
INIT_FILTER(plant, SmallLampGrass); INIT_FILTER(plant, SmallLampGrass);
INIT_FILTER(plant, Snapdragon); INIT_FILTER(plant, Snapdragon);
INIT_FILTER(plant, SumeruRose);
INIT_FILTER(plant, Sunsettia); INIT_FILTER(plant, Sunsettia);
INIT_FILTER(plant, SweetFlower); INIT_FILTER(plant, SweetFlower);
INIT_FILTER(plant, Valberry); INIT_FILTER(plant, Valberry);
INIT_FILTER(plant, Violetgrass); INIT_FILTER(plant, Violetgrass);
INIT_FILTER(plant, Viparyas);
INIT_FILTER(plant, WindwheelAster); INIT_FILTER(plant, WindwheelAster);
INIT_FILTER(plant, Wolfhook); INIT_FILTER(plant, Wolfhook);
INIT_FILTER(plant, ZaytunPeach);
//INIT_FILTER(puzzle, AncientRime); //INIT_FILTER(puzzle, AncientRime);
//INIT_FILTER(puzzle, BakeDanuki); //INIT_FILTER(puzzle, BakeDanuki);
//INIT_FILTER(puzzle, BloattyFloatty); //INIT_FILTER(puzzle, BloattyFloatty);

View File

@ -72,10 +72,17 @@ namespace cheat::feature
auto combat = entity->combat(); auto combat = entity->combat();
if (combat != nullptr) if (combat != nullptr)
{ {
auto combatProp = combat->fields._combatProperty_k__BackingField; if (entity->name().find("SkillObj_EmptyGadget") != std::string::npos)
auto maxHP = app::MoleMole_SafeFloat_get_Value(combatProp->fields.maxHP, nullptr); {
// so many entities named "SkillObj_EmptyGadget", but the collection's hp is 99999.f auto combatProp = combat->fields._combatProperty_k__BackingField;
if (maxHP > 99998 && maxHP < 99999.9) auto maxHP = app::MoleMole_SafeFloat_get_Value(combatProp->fields.maxHP, nullptr);
// so many entities named "SkillObj_EmptyGadget", but the collection's hp is 99999.f
if (maxHP > 99998 && maxHP < 99999.9)
{
entity->setRelativePosition(avatarEntity->relativePosition());
}
}
else
{ {
entity->setRelativePosition(avatarEntity->relativePosition()); entity->setRelativePosition(avatarEntity->relativePosition());
} }

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@ -5,6 +5,7 @@
#include <cheat/events.h> #include <cheat/events.h>
#include <cheat/game/EntityManager.h> #include <cheat/game/EntityManager.h>
#include <cheat/game/util.h> #include <cheat/game/util.h>
#include <cheat/game/filters.h>
namespace cheat::feature namespace cheat::feature
{ {
@ -59,7 +60,9 @@ namespace cheat::feature
auto distance = manager.avatar()->distance(entity); auto distance = manager.avatar()->distance(entity);
float radius = 100.0f; float radius = 100.0f;
if (entity->name().find("Seelie") != std::string::npos) if (game::filters::puzzle::Seelie.IsValid(entity) ||
game::filters::puzzle::WarmingSeelie.IsValid(entity) ||
game::filters::puzzle::ElectroSeelie.IsValid(entity))
{ {
if (entity->name().find("ElectricSeelie") != std::string::npos) if (entity->name().find("ElectricSeelie") != std::string::npos)
{ {

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@ -0,0 +1,74 @@
#include "pch-il2cpp.h"
#include "OpenTeamImmediately.h"
#include <helpers.h>
namespace cheat::feature
{
static bool MoleMole_InLevelMainPageContext_DoTeamCountDown_c_Iterator0__MoveNext_Hook(app::InLevelMainPageContext_DoTeamCountDown_Iterator* __this, MethodInfo* method);
static void MoleMole_InLevelPlayerProfilePageContext_ClearView_Hook(void* __this, MethodInfo* method);
static void MoleMole_InLevelPlayerProfilePageContext_SetupView_Hook(void* __this, MethodInfo* method);
OpenTeamImmediately::OpenTeamImmediately() : Feature(),
NF(f_Enabled, "Enable Open Team Immediately", "Open Team", false),
InLevelPlayerProfilePageContext(nullptr)
{
HookManager::install(app::MoleMole_InLevelMainPageContext_DoTeamCountDown_c_Iterator0__MoveNext, MoleMole_InLevelMainPageContext_DoTeamCountDown_c_Iterator0__MoveNext_Hook);
HookManager::install(app::MoleMole_InLevelPlayerProfilePageContext_ClearView, MoleMole_InLevelPlayerProfilePageContext_ClearView_Hook);
HookManager::install(app::MoleMole_InLevelPlayerProfilePageContext_SetupView, MoleMole_InLevelPlayerProfilePageContext_SetupView_Hook);
}
const FeatureGUIInfo& OpenTeamImmediately::GetGUIInfo() const
{
static const FeatureGUIInfo info{ "", "World", false };
return info;
}
void OpenTeamImmediately::DrawMain()
{
ConfigWidget("Open Team Immediately", f_Enabled, "Open team immediately without waiting for count down.");
}
bool OpenTeamImmediately::NeedStatusDraw() const
{
return f_Enabled;
}
void OpenTeamImmediately::DrawStatus()
{
ImGui::Text("OpenTeamImmediately");
}
OpenTeamImmediately& OpenTeamImmediately::GetInstance()
{
static OpenTeamImmediately instance;
return instance;
}
static bool MoleMole_InLevelMainPageContext_DoTeamCountDown_c_Iterator0__MoveNext_Hook(app::InLevelMainPageContext_DoTeamCountDown_Iterator* __this, MethodInfo* method)
{
auto& openTeamImmediately = OpenTeamImmediately::GetInstance();
// if paimon menu open, team ui will not open
if (openTeamImmediately.f_Enabled && !openTeamImmediately.InLevelPlayerProfilePageContext)
{
__this->fields._levelMainPageContext->fields._countDownTime = __this->fields._levelMainPageContext->fields.EnterCountDown + 1.f;
}
return CALL_ORIGIN(MoleMole_InLevelMainPageContext_DoTeamCountDown_c_Iterator0__MoveNext_Hook, __this, method);
}
static void MoleMole_InLevelPlayerProfilePageContext_SetupView_Hook(void* __this, MethodInfo* method)
{
auto& openTeamImmediately = OpenTeamImmediately::GetInstance();
openTeamImmediately.InLevelPlayerProfilePageContext = __this;
CALL_ORIGIN(MoleMole_InLevelPlayerProfilePageContext_SetupView_Hook, __this, method);
}
static void MoleMole_InLevelPlayerProfilePageContext_ClearView_Hook(void* __this, MethodInfo* method)
{
auto& openTeamImmediately = OpenTeamImmediately::GetInstance();
CALL_ORIGIN(MoleMole_InLevelPlayerProfilePageContext_ClearView_Hook, __this, method);
openTeamImmediately.InLevelPlayerProfilePageContext = nullptr;
}
}

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@ -0,0 +1,26 @@
#include <cheat-base/cheat/Feature.h>
#include <cheat-base/config/config.h>
namespace cheat::feature
{
class OpenTeamImmediately : public Feature
{
public:
config::Field<config::Toggle<Hotkey>> f_Enabled;
//MoleMole_InLevelPlayerProfilePageContext*
void* InLevelPlayerProfilePageContext;
static OpenTeamImmediately& GetInstance();
const FeatureGUIInfo& GetGUIInfo() const override;
void DrawMain() override;
virtual bool NeedStatusDraw() const override;
void DrawStatus() override;
private:
OpenTeamImmediately();
};
}