Update npc filters
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@ -95,7 +95,7 @@ namespace cheat::game::filters
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SimpleFilter Boar = { EntityType__Enum_1::Monster, "Boar" };
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SimpleFilter Boar = { EntityType__Enum_1::Monster, "Boar" };
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SimpleFilter Fox = { EntityType__Enum_1::Monster, "Fox" };
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SimpleFilter Fox = { EntityType__Enum_1::Monster, "Fox" };
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SimpleFilter Squirrel = { EntityType__Enum_1::Monster, "Squirrel" };
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SimpleFilter Squirrel = { EntityType__Enum_1::Monster, "Squirrel" };
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SimpleFilter Npc = { EntityType__Enum_1::NPC, { "_Liyue", "_Mengde", "_Inazuma", "_Coop", "_Quest", "_Enkanomiya", "_Animal", "_Guide", "_Homeworld", "_Monster"}};
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SimpleFilter Npc = { EntityType__Enum_1::NPC, { "_Liyue", "_Mengde", "_Inazuma", "_Enkanomiya", "_Sumeru", "_Fontaine", "_Natlan", "_Snezhnaya", "_Coop", "_Quest", "_Animal", "_Guide", "_Homeworld", "_Avatar", "_Kanban", "_Monster"}};
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SimpleFilter Crane = { EntityType__Enum_1::Monster, "Crane" };
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SimpleFilter Crane = { EntityType__Enum_1::Monster, "Crane" };
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SimpleFilter Falcon = { EntityType__Enum_1::Monster, "Falcon" };
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SimpleFilter Falcon = { EntityType__Enum_1::Monster, "Falcon" };
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SimpleFilter LucklightFly = { EntityType__Enum_1::EnvAnimal, "Boltbug_" };
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SimpleFilter LucklightFly = { EntityType__Enum_1::EnvAnimal, "Boltbug_" };
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