Merge branch 'configurable_vacuum_loot' into configurable_vacuum_loot
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commit
1a7a78173c
@ -91,6 +91,7 @@ namespace cheat::feature
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auto& manager = game::EntityManager::instance();
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auto avatarEntity = manager.avatar();
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for (const auto& entity : manager.entities())
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{
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if (!IsEntityForVac(entity))
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