Better method for pickup filter
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parent
203556aad8
commit
290af2e3be
@ -143,18 +143,6 @@ namespace cheat::feature
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auto itemModule = GET_SINGLETON(MoleMole_ItemModule);
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if (itemModule == nullptr)
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return false;
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if (f_PickupFilter)
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{
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if (!f_PickupFilter_Animals && entity->fields.entityType == app::EntityType__Enum_1::EnvAnimal)
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return false;
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if (!f_PickupFilter_DropItems && entity->fields.entityType == app::EntityType__Enum_1::DropItem)
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return false;
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if (!f_PickupFilter_Resources && entity->fields.entityType == app::EntityType__Enum_1::GatherObject)
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return false;
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}
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auto entityId = entity->fields._runtimeID_k__BackingField;
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if (f_DelayTime == 0)
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@ -239,6 +227,17 @@ namespace cheat::feature
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{
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if (f_AutoPickup || f_UseCustomRange) {
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float pickupRange = f_UseCustomRange ? f_CustomRange : 3.5f;
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if (f_PickupFilter)
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{
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if (!f_PickupFilter_Animals && entity->fields.entityType == app::EntityType__Enum_1::EnvAnimal ||
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!f_PickupFilter_DropItems && entity->fields.entityType == app::EntityType__Enum_1::DropItem ||
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!f_PickupFilter_Resources && entity->fields.entityType == app::EntityType__Enum_1::GatherObject)
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{
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result = false;
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return;
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}
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}
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auto& manager = game::EntityManager::instance();
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result = manager.avatar()->distance(entity) < pickupRange;
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}
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