Merge pull request #371 from lunaticwhat/a
Implement Interface customization using ImGui::ShowStyleEditor
This commit is contained in:
commit
29fbd4fd2e
@ -431,6 +431,9 @@ namespace cheat
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if (settings.f_NotificationsShow)
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DrawNotifications();
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if (settings.f_ShowStyleEditor)
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ImGui::ShowStyleEditor();
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if (settings.f_MenuKey.value().IsReleased() && !ImGui::IsAnyItemActive())
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ToggleMenuShow();
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}
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@ -1,22 +1,26 @@
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#include <pch.h>
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#include "Settings.h"
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#include <cheat-base/render/gui-util.h>
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#include <cheat-base/render/renderer.h>
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#include <cheat-base/cheat/CheatManagerBase.h>
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#include <cheat-base/render/renderer.h>
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#include <cheat-base/render/gui-util.h>
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#include <misc/cpp/imgui_stdlib.h>
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#include <cheat-base/util.h>
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#include "shlwapi.h"
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#pragma comment(lib, "shlwapi.lib")
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namespace cheat::feature
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{
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Settings::Settings() : Feature(),
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Settings::Settings() : Feature(),
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NF(f_MenuKey, "Show Cheat Menu Key", "General", Hotkey(VK_F1)),
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NF(f_HotkeysEnabled, "Hotkeys Enabled", "General", true),
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NF(f_FontSize, "Font size", "General", 16.0f),
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NF(f_StatusMove, "Move Status Window", "General::StatusWindow", true),
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NF(f_StatusShow, "Show Status Window", "General::StatusWindow", true),
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NF(f_InfoMove, "Move Info Window", "General::InfoWindow", true),
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NF(f_InfoShow, "Show Info Window", "General::InfoWindow", true),
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NF(f_InfoMove, "Move Info Window", "General::InfoWindow", true),
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NF(f_InfoShow, "Show Info Window", "General::InfoWindow", true),
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NF(f_FpsMove, "Move FPS Indicator", "General::FPS", false),
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NF(f_FpsShow, "Show FPS Indicator", "General::FPS", true),
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@ -24,22 +28,71 @@ namespace cheat::feature
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NF(f_NotificationsShow, "Show Notifications", "General::Notify", true),
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NF(f_NotificationsDelay, "Notifications Delay", "General::Notify", 500),
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NF(f_FileLogging, "File Logging", "General::Logging", false),
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NF(f_FileLogging, "File Logging", "General::Logging", false),
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NF(f_ConsoleLogging, "Console Logging", "General::Logging", true),
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NF(f_FastExitEnable, "Fast Exit", "General::FastExit", false),
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NF(f_HotkeyExit, "Hotkeys", "General::FastExit", Hotkey(VK_F12))
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NF(f_HotkeyExit, "Hotkeys", "General::FastExit", Hotkey(VK_F12)),
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{
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NF(f_FontSize, "Font Size", "General", 16.0f),
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NF(f_ShowStyleEditor, "Show Colors Customization", "General", false),
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NFS(f_DefaultTheme, "Theme", "General::Colors", "Default"),
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themesDir(util::GetCurrentPath() / "themes")
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{
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renderer::SetGlobalFontSize(static_cast<float>(f_FontSize));
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f_HotkeyExit.value().PressedEvent += MY_METHOD_HANDLER(Settings::OnExitKeyPressed);
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}
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if (!std::filesystem::exists(themesDir))
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std::filesystem::create_directory(themesDir);
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const FeatureGUIInfo& Settings::GetGUIInfo() const
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{
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static const FeatureGUIInfo info{ "", "Settings", false };
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return info;
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}
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}
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bool inited = false;
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void Settings::Init() {
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if (this->f_DefaultTheme.value() != "Default" && !inited)
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{
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LOG_INFO("Loading theme: %s", themesDir / (f_DefaultTheme.value() + ".json").c_str());
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if (!std::filesystem::exists(themesDir / (f_DefaultTheme.value() + ".json")))
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f_DefaultTheme = "Default";
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else Colors_Import(f_DefaultTheme.value());
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inited = true;
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}
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}
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const FeatureGUIInfo& Settings::GetGUIInfo() const
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{
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static const FeatureGUIInfo info{ "", "Settings", false };
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return info;
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}
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void Settings::Colors_Export(std::string name)
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{
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ImGuiStyle& style = ImGui::GetStyle();
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auto colors = style.Colors;
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nlohmann::json json;
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for (int i = 0; i < ImGuiCol_COUNT; i++)
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json[ImGui::GetStyleColorName((ImGuiCol)i)] = { colors[i].x, colors[i].y, colors[i].z, colors[i].w };
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std::ofstream file(themesDir / (name + ".json"));
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file << std::setw(4) << json << std::endl;
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}
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void Settings::Colors_Import(std::string name)
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{
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ImGuiStyle& style = ImGui::GetStyle();
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auto colors = style.Colors;
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nlohmann::json json;
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std::ifstream file(themesDir / (name + ".json"));
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file >> json;
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for (int i = 0; i < ImGuiCol_COUNT; i++)
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{
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auto color = json[ImGui::GetStyleColorName((ImGuiCol)i)];
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colors[i].x = color[0];
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colors[i].y = color[1];
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colors[i].z = color[2];
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colors[i].w = color[3];
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}
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}
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void Settings::DrawMain()
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{
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@ -50,12 +103,7 @@ namespace cheat::feature
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"Key to toggle main menu visibility. Cannot be empty.\n"\
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"If you forget this key, you can see or set it in your config file.");
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ConfigWidget(f_HotkeysEnabled, "Enable hotkeys.");
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if (ConfigWidget(f_FontSize, 1, 8, 64, "Font size for cheat interface."))
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{
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f_FontSize = std::clamp(f_FontSize.value(), 8, 64);
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renderer::SetGlobalFontSize(static_cast<float>(f_FontSize));
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}
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}
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}
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ImGui::EndGroupPanel();
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ImGui::BeginGroupPanel("Logging");
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@ -101,7 +149,7 @@ namespace cheat::feature
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ImGui::BeginGroupPanel("Show Notifications");
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{
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ConfigWidget(f_NotificationsShow, "Notifications on the bottom-right corner of the window will be displayed.");
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ConfigWidget(f_NotificationsDelay, 1,1,10000, "Delay in milliseconds between notifications.");
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ConfigWidget(f_NotificationsDelay, 1, 1, 10000, "Delay in milliseconds between notifications.");
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}
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ImGui::EndGroupPanel();
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@ -121,13 +169,54 @@ namespace cheat::feature
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ImGui::EndDisabled();
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}
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ImGui::EndGroupPanel();
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ImGui::BeginGroupPanel("Interface Customization");
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{
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if (ConfigWidget(f_FontSize, 1, 8, 64, "Adjust interface font size."))
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{
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f_FontSize = std::clamp(f_FontSize.value(), 8, 64);
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renderer::SetGlobalFontSize(static_cast<float>(f_FontSize));
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}
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ImGui::Spacing();
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ConfigWidget(f_ShowStyleEditor, "Show colors customization window.");
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ImGui::Spacing();
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ImGui::Text("Save Customized Color");
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static std::string nameBuffer_;
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ImGui::InputText("Color Name", &nameBuffer_);
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if (ImGui::Button("Save"))
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Colors_Export(nameBuffer_);
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ImGui::SameLine();
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if (std::filesystem::exists(themesDir / (nameBuffer_ + ".json")))
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{
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if (this->f_DefaultTheme.value() != nameBuffer_)
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{
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if (ImGui::Button("Set as default"))
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{
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f_DefaultTheme = nameBuffer_;
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}
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ImGui::SameLine();
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if (ImGui::Button("Load"))
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{
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Colors_Import(nameBuffer_);
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}
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}
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}
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else
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{
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ImGui::Text("Color does not exist.");
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}
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}
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ImGui::EndGroupPanel();
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}
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Settings& Settings::GetInstance()
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{
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static Settings instance;
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return instance;
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}
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Settings& Settings::GetInstance()
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{
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static Settings instance;
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return instance;
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}
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void Settings::OnExitKeyPressed()
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{
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@ -137,4 +226,3 @@ namespace cheat::feature
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ExitProcess(0);
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}
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}
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@ -6,11 +6,10 @@ namespace cheat::feature
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{
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class Settings : public Feature
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{
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{
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public:
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config::Field<Hotkey> f_MenuKey;
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config::Field<bool> f_HotkeysEnabled;
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config::Field<int> f_FontSize;
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config::Field<bool> f_StatusMove;
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config::Field<bool> f_StatusShow;
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@ -30,10 +29,19 @@ namespace cheat::feature
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config::Field<bool> f_FastExitEnable;
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config::Field<Hotkey> f_HotkeyExit;
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config::Field<int> f_FontSize;
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config::Field<bool> f_ShowStyleEditor;
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std::filesystem::path themesDir;
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config::Field<std::string> f_DefaultTheme;
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static Settings& GetInstance();
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const FeatureGUIInfo& GetGUIInfo() const override;
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void DrawMain() override;
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void Init();
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void Colors_Export(std::string name);
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void Colors_Import(std::string name);
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private:
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@ -12,6 +12,7 @@
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#include <cheat-base/render/backend/dx12-hook.h>
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#include <cheat-base/ResourceLoader.h>
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#include <cheat-base/cheat/misc/Settings.h>
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extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
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@ -33,7 +34,7 @@ namespace renderer
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static constexpr int _fontsCount = _fontSizeMax / _fontSizeStep;
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static std::array<ImFont*, _fontsCount> _fonts;
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static Data _customFontData {};
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static Data _customFontData{};
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static WNDPROC OriginalWndProcHandler;
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static ID3D11RenderTargetView* mainRenderTargetView;
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@ -253,6 +254,9 @@ namespace renderer
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pContext->OMSetRenderTargets(1, &mainRenderTargetView, nullptr);
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ImGui_ImplDX11_RenderDrawData(ImGui::GetDrawData());
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auto& themes = cheat::feature::Settings::GetInstance();
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themes.Init();
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}
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static LRESULT CALLBACK hWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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