Updated structs
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README.md
19
README.md
@ -56,19 +56,18 @@ As well as setting up **`cheat-library`** as startup project.
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- Notifications
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- Notifications
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#### Player
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#### Player
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- Invincible
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- God Mode(Invincible)
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- Attack Modifier
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- Attack Modifier: Multi-Hit/Target/Animation
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- No Cooldown Skill/Ultimate/Sprint/Bow
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- No Cooldown: Skill/Ultimate/Sprint/Bow
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- Unlimited Stamina
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- Unlimited Stamina
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- No Clip
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- No Clip
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#### World
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#### World
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- Auto Seelie
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- Auto Seelie
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- Vacuum Loot
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- Dumb Enemies
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- Dumb Enemies
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- Freeze Enemies
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- Freeze Enemies
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- Auto Destroy Objects
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- Auto Destroy: Ores/Shields/Doodas/Plants
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- Auto Loot
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- Auto Loot/Open Chests
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- Pickup Range
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- Pickup Range
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- Auto Talk
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- Auto Talk
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- Auto Tree Farm
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- Auto Tree Farm
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@ -77,6 +76,7 @@ As well as setting up **`cheat-library`** as startup project.
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- Auto Fish
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- Auto Fish
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- Kill Aura
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- Kill Aura
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- Mob Vacuum
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- Mob Vacuum
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- Vacuum Loot
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#### Teleport
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#### Teleport
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- Chest/Oculi Teleport (Teleports to nearest)
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- Chest/Oculi Teleport (Teleports to nearest)
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@ -94,16 +94,17 @@ As well as setting up **`cheat-library`** as startup project.
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- Hide UI
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- Hide UI
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- In-game Embedded Browser
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- In-game Embedded Browser
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- Enable Peeking
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- Enable Peeking
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- Profile Changer
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- Profile Changer: UID/Nickname/AR/WorldLevel/Avatar/Namecard
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- Custom Weather
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- Free Camera
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- Free Camera
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- Texture Changer
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- Paimon Follow
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- Paimon Follow
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- Texture Changer
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#### Debugging
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#### Debugging
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- Entities Manager
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- Entities Manager
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- Position Info
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- Position Info
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- FPS Graph
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- FPS Graph
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- Packet Sniffer
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- [Packet Sniffer](https://github.com/Akebi-Group/Akebi-PacketSniffer)
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<h1 align="center">Demo</h1>
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<h1 align="center">Demo</h1>
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@ -530,7 +530,7 @@
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<Image Include="res\iconsHD\TorchPuzzle.png" />
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<Image Include="res\iconsHD\TorchPuzzle.png" />
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<Image Include="res\iconsHD\TreasureHoarder.png" />
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<Image Include="res\iconsHD\TreasureHoarder.png" />
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<Image Include="res\iconsHD\TriangularMechanism.png" />
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<Image Include="res\iconsHD\TriangularMechanism.png" />
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<Image Include="res\iconsHD\Tukan.png" />
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<Image Include="res\iconsHD\DuskBird.png" />
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<Image Include="res\iconsHD\UnagiMeat.png" />
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<Image Include="res\iconsHD\UnagiMeat.png" />
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<Image Include="res\iconsHD\UniqueRocks.png" />
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<Image Include="res\iconsHD\UniqueRocks.png" />
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<Image Include="res\iconsHD\UnusualHilichurl.png" />
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<Image Include="res\iconsHD\UnusualHilichurl.png" />
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@ -869,7 +869,7 @@
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<Image Include="res\icons\TorchPuzzle.png" />
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<Image Include="res\icons\TorchPuzzle.png" />
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<Image Include="res\icons\TreasureHoarder.png" />
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<Image Include="res\icons\TreasureHoarder.png" />
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<Image Include="res\icons\TriangularMechanism.png" />
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<Image Include="res\icons\TriangularMechanism.png" />
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<Image Include="res\icons\Tukan.png" />
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<Image Include="res\icons\DuskBird.png" />
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<Image Include="res\icons\UnagiMeat.png" />
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<Image Include="res\icons\UnagiMeat.png" />
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<Image Include="res\icons\UniqueRocks.png" />
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<Image Include="res\icons\UniqueRocks.png" />
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<Image Include="res\icons\UnusualHilichurl.png" />
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<Image Include="res\icons\UnusualHilichurl.png" />
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@ -2409,9 +2409,6 @@
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<Image Include="res\iconsHD\SumeruRose.png">
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<Image Include="res\iconsHD\SumeruRose.png">
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<Filter>Resource Files</Filter>
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<Filter>Resource Files</Filter>
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</Image>
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</Image>
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<Image Include="res\iconsHD\Tukan.png">
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<Filter>Resource Files</Filter>
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</Image>
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<Image Include="res\iconsHD\Viparyas.png">
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<Image Include="res\iconsHD\Viparyas.png">
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<Filter>Resource Files</Filter>
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<Filter>Resource Files</Filter>
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</Image>
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</Image>
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@ -2439,9 +2436,6 @@
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<Image Include="res\iconsHD\RukkhashavaMushrooms.png">
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<Image Include="res\iconsHD\RukkhashavaMushrooms.png">
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<Filter>Resource Files</Filter>
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<Filter>Resource Files</Filter>
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</Image>
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</Image>
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<Image Include="res\icons\Tukan.png">
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<Filter>Resource Files</Filter>
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</Image>
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<Image Include="res\icons\Viparyas.png">
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<Image Include="res\icons\Viparyas.png">
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<Filter>Resource Files</Filter>
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<Filter>Resource Files</Filter>
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</Image>
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</Image>
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@ -2526,5 +2520,11 @@
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<Image Include="res\icons\BookPage.png">
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<Image Include="res\icons\BookPage.png">
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<Filter>Resource Files</Filter>
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<Filter>Resource Files</Filter>
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</Image>
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</Image>
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<Image Include="res\icons\DuskBird.png">
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<Filter>Resource Files</Filter>
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</Image>
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<Image Include="res\iconsHD\DuskBird.png">
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<Filter>Resource Files</Filter>
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</Image>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 43 KiB After Width: | Height: | Size: 43 KiB |
@ -228,6 +228,8 @@ HDDOMAIN PNG "iconsHD\\Domain.png"
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HDDUNLINSTOOTH PNG "iconsHD\\DunlinsTooth.png"
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HDDUNLINSTOOTH PNG "iconsHD\\DunlinsTooth.png"
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HDDUSKBIRD PNG "iconsHD\\DuskBird.png"
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HDDVALIN PNG "iconsHD\\Dvalin.png"
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HDDVALIN PNG "iconsHD\\Dvalin.png"
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HDECHOINGCONCH PNG "iconsHD\\EchoingConch.png"
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HDECHOINGCONCH PNG "iconsHD\\EchoingConch.png"
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@ -716,7 +718,6 @@ HDTREASUREHOARDER PNG "iconsHD\\TreasureHoarder.png"
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HDTRIANGULARMECHANISM PNG "iconsHD\\TriangularMechanism.png"
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HDTRIANGULARMECHANISM PNG "iconsHD\\TriangularMechanism.png"
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HDTUKAN PNG "iconsHD\\Tukan.png"
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HDUNAGIMEAT PNG "iconsHD\\UnagiMeat.png"
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HDUNAGIMEAT PNG "iconsHD\\UnagiMeat.png"
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@ -942,6 +943,8 @@ DOMAIN PNG "icons\\Domain.png"
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DUNLINSTOOTH PNG "icons\\DunlinsTooth.png"
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DUNLINSTOOTH PNG "icons\\DunlinsTooth.png"
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DUSKBIRD PNG "icons\\DuskBird.png"
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DVALIN PNG "icons\\Dvalin.png"
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DVALIN PNG "icons\\Dvalin.png"
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ECHOINGCONCH PNG "icons\\EchoingConch.png"
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ECHOINGCONCH PNG "icons\\EchoingConch.png"
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@ -1432,8 +1435,6 @@ TREASUREHOARDER PNG "icons\\TreasureHoarder.png"
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TRIANGULARMECHANISM PNG "icons\\TriangularMechanism.png"
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TRIANGULARMECHANISM PNG "icons\\TriangularMechanism.png"
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TUKAN PNG "icons\\Tukan.png"
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UNAGIMEAT PNG "icons\\UnagiMeat.png"
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UNAGIMEAT PNG "icons\\UnagiMeat.png"
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UNIQUEROCKS PNG "icons\\UniqueRocks.png"
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UNIQUEROCKS PNG "icons\\UniqueRocks.png"
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@ -10,6 +10,8 @@ using namespace app;
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// Map hooks
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// Map hooks
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DO_APP_FUNC(0x0343C910, void, MoleMole_InLevelMapPageContext_OnMarkClicked, (InLevelMapPageContext* __this, MonoMapMark* mark, MethodInfo* method));
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DO_APP_FUNC(0x0343C910, void, MoleMole_InLevelMapPageContext_OnMarkClicked, (InLevelMapPageContext* __this, MonoMapMark* mark, MethodInfo* method));
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DO_APP_FUNC(0x034539D0, void, MoleMole_InLevelMapPageContext_OnMapClicked, (InLevelMapPageContext* __this, Vector2 screenPos, MethodInfo* method));
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DO_APP_FUNC(0x034539D0, void, MoleMole_InLevelMapPageContext_OnMapClicked, (InLevelMapPageContext* __this, Vector2 screenPos, MethodInfo* method));
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DO_APP_FUNC(0x0346A5C0, void, MoleMole_InLevelMapPageContext_ZoomMap, (InLevelMapPageContext* __this, float value, MethodInfo* method));
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DO_APP_FUNC(0x03474560, void, MoleMole_InLevelMapPageContext_UpdateView, (InLevelMapPageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x017865C0, bool, MoleMole_MapModule_IsAreaUnlock, (MoleMole_MapModule* __this, uint32_t sceneID, uint32_t areaID, MethodInfo* method));
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DO_APP_FUNC(0x017865C0, bool, MoleMole_MapModule_IsAreaUnlock, (MoleMole_MapModule* __this, uint32_t sceneID, uint32_t areaID, MethodInfo* method));
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@ -149,8 +151,8 @@ DO_APP_FUNC(0x03621CD0, void, MoleMole_LCIndicatorPlugin_HideIcon, (LCIndicatorP
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DO_APP_FUNC(0x014BF6D0, void, MoleMole_PlayerModule_RequestPlayerCook, (MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method));
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DO_APP_FUNC(0x014BF6D0, void, MoleMole_PlayerModule_RequestPlayerCook, (MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method));
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DO_APP_FUNC(0x014E23F0, void, MoleMole_PlayerModule_OnPlayerCookRsp, (MoleMole_PlayerModule* __this, PlayerCookRsp* rsp, MethodInfo* method));
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DO_APP_FUNC(0x014E23F0, void, MoleMole_PlayerModule_OnPlayerCookRsp, (MoleMole_PlayerModule* __this, PlayerCookRsp* rsp, MethodInfo* method));
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DO_APP_FUNC(0x01A6ECA0, void, MoleMole_CookingQtePageContext_UpdateProficiency, (CookingQtePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x01A6ECA0, void, MoleMole_CookingQtePageContext_UpdateProficiency, (CookingQtePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x01A6F5E0, void, MoleMole_CookingQtePageContext_CloseItemGotPanel, (CookingQtePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x009FA430, uint32_t, MoleMole_Config_CookRecipeExcelConfig_CheckCookFoodMaxNum, (uint32_t UpdateCookRecipeDic, MethodInfo* method));
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DO_APP_FUNC(0x009FA430, uint32_t, MoleMole_Config_CookRecipeExcelConfig_CheckCookFoodMaxNum, (uint32_t UpdateCookRecipeDic, MethodInfo* method));
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DO_APP_FUNC(0x01A6F5E0, void, CookingQtePageContext_CloseItemGotPanel, (CookingQtePageContext* __this, MethodInfo* method));
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// Profile Changer | RyujinZX#6666
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// Profile Changer | RyujinZX#6666
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DO_APP_FUNC(0x029A6160, Button_1*, ProfilePage, (MonoInLevelPlayerProfilePage* __this, MethodInfo* method)); // MonoInLevelPlayerProfilePage_get_logoutButton
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DO_APP_FUNC(0x029A6160, Button_1*, ProfilePage, (MonoInLevelPlayerProfilePage* __this, MethodInfo* method)); // MonoInLevelPlayerProfilePage_get_logoutButton
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@ -184,7 +186,6 @@ DO_APP_FUNC(0x05B6DA00, Vector3, Transform_get_localPosition, (Transform* __this
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DO_APP_FUNC(0x05B6DED0, void, Transform_set_localPosition, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x05B6DED0, void, Transform_set_localPosition, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x05C3E960, Component_1*, GameObject_AddComponentInternal, (GameObject* __this, String* className, MethodInfo* method));
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DO_APP_FUNC(0x05C3E960, Component_1*, GameObject_AddComponentInternal, (GameObject* __this, String* className, MethodInfo* method));
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DO_APP_FUNC(0x05C3ED10, Component_1*, GameObject_AddComponent, (GameObject* __this, Type* componentType, MethodInfo* method));
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DO_APP_FUNC(0x05C3ED10, Component_1*, GameObject_AddComponent, (GameObject* __this, Type* componentType, MethodInfo* method));
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DO_APP_FUNC(0x05B68860, void, Object_1_DestroyImmediate_1, (Object_1* obj, MethodInfo* method));
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DO_APP_FUNC(0x05B68BB0, Object_1*, Object_1_Instantiate_2, (Object_1* original, MethodInfo* method));
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DO_APP_FUNC(0x05B68BB0, Object_1*, Object_1_Instantiate_2, (Object_1* original, MethodInfo* method));
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DO_APP_FUNC(0x05E47BE0, Object*, Object_1_Instantiate_5, (Object* original, MethodInfo* method));
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DO_APP_FUNC(0x05E47BE0, Object*, Object_1_Instantiate_5, (Object* original, MethodInfo* method));
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DO_APP_FUNC(0x05E47BE0, GameObject*, Object_1_Instantiate_10, (GameObject* original, MethodInfo* method));
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DO_APP_FUNC(0x05E47BE0, GameObject*, Object_1_Instantiate_10, (GameObject* original, MethodInfo* method));
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@ -202,10 +203,12 @@ DO_APP_FUNC(0x05B6DCA0, Vector3, Transform_get_up, (Transform* __this, MethodInf
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DO_APP_FUNC(0x05B6DFE0, void, Transform_set_up, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x05B6DFE0, void, Transform_set_up, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x05B6D8E0, Vector3, Transform_get_forward, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x05B6D8E0, Vector3, Transform_get_forward, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x05B6DE10, void, Transform_set_forward, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x05B6DE10, void, Transform_set_forward, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x05B6DC50, Quaternion, Transform_get_rotation, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x05B6C890, void, Transform_set_rotation, (Transform* __this, Quaternion value, MethodInfo* method));
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DO_APP_FUNC(0x05B6C890, void, Transform_set_rotation, (Transform* __this, Quaternion value, MethodInfo* method));
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DO_APP_FUNC(0x05B688B0, void, Object_1_Destroy_1, (Object_1* obj, MethodInfo* method));
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DO_APP_FUNC(0x05B68860, void, Object_1_DestroyImmediate_1, (Object_1* obj, MethodInfo* method));
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DO_APP_FUNC(0x05BF07F0, float, Mathf_Lerp, (float a, float b, float t, MethodInfo* method));
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DO_APP_FUNC(0x05BF07F0, float, Mathf_Lerp, (float a, float b, float t, MethodInfo* method));
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DO_APP_FUNC(0x05C07270, float, Input_GetAxis, (String* axisName, MethodInfo* method));
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DO_APP_FUNC(0x05C07270, float, Input_GetAxis, (String* axisName, MethodInfo* method));
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DO_APP_FUNC(0x05B688B0, void, Object_1_Destroy_1, (Object_1* obj, MethodInfo* method));
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// Utility
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// Utility
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@ -275,7 +278,6 @@ DO_APP_FUNC(0x02A56E10, GameObject*, MoleMole_BaseEntity_get_rootGameObject, (Ba
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// type should be 'MoleMole_AvatarEntity' not 'MoleMole_BaseEntity'
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// type should be 'MoleMole_AvatarEntity' not 'MoleMole_BaseEntity'
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DO_APP_FUNC(0x02A58120, BaseEntity*, MoleMole_EntityManager_GetLocalAvatarEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x02A58120, BaseEntity*, MoleMole_EntityManager_GetLocalAvatarEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x02A51C20, CameraEntity*, MoleMole_EntityManager_GetMainCameraEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x02A51C20, CameraEntity*, MoleMole_EntityManager_GetMainCameraEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x02A52B10, BaseEntity*, MoleMole_EntityManager_GetValidEntity, (MoleMole_EntityManager* __this, uint32_t runtimeID, MethodInfo* method));
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DO_APP_FUNC(0x02A52B10, BaseEntity*, MoleMole_EntityManager_GetValidEntity, (MoleMole_EntityManager* __this, uint32_t runtimeID, MethodInfo* method));
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DO_APP_FUNC(0x02A6CAE0, bool, MoleMole_EntityManager_RemoveEntity, (MoleMole_EntityManager* __this, BaseEntity* entity, uint32_t specifiedRuntimeID, MethodInfo* method));
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DO_APP_FUNC(0x02A6CAE0, bool, MoleMole_EntityManager_RemoveEntity, (MoleMole_EntityManager* __this, BaseEntity* entity, uint32_t specifiedRuntimeID, MethodInfo* method));
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@ -297,9 +299,6 @@ DO_APP_FUNC(0x0143BF90, void, MoleMole_LCAbilityElement_ReduceModifierDurability
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DO_APP_FUNC(0x0218C660, BaseEntity*, MoleMole_GadgetEntity_GetOwnerEntity, (GadgetEntity* __this, MethodInfo* method));
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DO_APP_FUNC(0x0218C660, BaseEntity*, MoleMole_GadgetEntity_GetOwnerEntity, (GadgetEntity* __this, MethodInfo* method));
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DO_APP_FUNC(0x0346A5C0, void, MoleMole_InLevelMapPageContext_ZoomMap, (InLevelMapPageContext* __this, float value, MethodInfo* method));
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DO_APP_FUNC(0x03474560, void, MoleMole_InLevelMapPageContext_UpdateView, (InLevelMapPageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x027385E0, bool, MoleMole_UIManager_HasEnableMapCamera, (MoleMole_UIManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x027385E0, bool, MoleMole_UIManager_HasEnableMapCamera, (MoleMole_UIManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x010ED540, void, MonoMiniMap_Update, (MonoMiniMap* __this, MethodInfo* method));
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DO_APP_FUNC(0x010ED540, void, MonoMiniMap_Update, (MonoMiniMap* __this, MethodInfo* method));
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@ -353,7 +352,6 @@ DO_APP_FUNC(0x05C5B3D0, bool, Behaviour_get_isActiveAndEnabled, (Behaviour* __th
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DO_APP_FUNC(0x05C401A0, Vector3, Quaternion_ToEulerAngles, (Quaternion rotation, MethodInfo* method));
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DO_APP_FUNC(0x05C401A0, Vector3, Quaternion_ToEulerAngles, (Quaternion rotation, MethodInfo* method));
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DO_APP_FUNC(0x05C40290, Vector3, Quaternion_get_eulerAngles, (Quaternion__Boxed* __this, MethodInfo* method));
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DO_APP_FUNC(0x05C40290, Vector3, Quaternion_get_eulerAngles, (Quaternion__Boxed* __this, MethodInfo* method));
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DO_APP_FUNC(0x05B6DC50, Quaternion, Transform_get_rotation, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x05B6AF20, Rect, RectTransform_get_rect, (RectTransform* __this, MethodInfo* method));
|
DO_APP_FUNC(0x05B6AF20, Rect, RectTransform_get_rect, (RectTransform* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x05C8B870, float, Canvas_get_scaleFactor, (/*Canvas**/void* __this, MethodInfo* method));
|
DO_APP_FUNC(0x05C8B870, float, Canvas_get_scaleFactor, (/*Canvas**/void* __this, MethodInfo* method));
|
||||||
|
|
||||||
|
@ -7258,8 +7258,8 @@ namespace app {
|
|||||||
ElementReactionType__Enum elementAddhurtType;
|
ElementReactionType__Enum elementAddhurtType;
|
||||||
ElementReactionType__Enum elementReactionType;
|
ElementReactionType__Enum elementReactionType;
|
||||||
struct ConfigAttackProperty* _attackerAttackProperty;
|
struct ConfigAttackProperty* _attackerAttackProperty;
|
||||||
void* modifiedAttackProperty;
|
struct AttackResult_AttackResult_ModifiedAttackProperty* modifiedAttackProperty;
|
||||||
float BNKPGFGKGBF;
|
float MNAHKAGGKBI;
|
||||||
ElementType__Enum _origElementType;
|
ElementType__Enum _origElementType;
|
||||||
float _origElementDurability;
|
float _origElementDurability;
|
||||||
float endureDelta;
|
float endureDelta;
|
||||||
@ -7318,39 +7318,38 @@ namespace app {
|
|||||||
struct AttackHitEffectResult__Fields fields;
|
struct AttackHitEffectResult__Fields fields;
|
||||||
};
|
};
|
||||||
|
|
||||||
//FNNBKNJJGNM__Fields
|
|
||||||
struct AttackResult_1__Fields {
|
struct AttackResult_1__Fields {
|
||||||
struct MessageBase_1__Fields _;
|
struct MessageBase_1__Fields _;
|
||||||
uint32_t attackerId_;
|
|
||||||
uint32_t defenseId_;
|
|
||||||
struct String* animEventId_;
|
|
||||||
struct AbilityIdentifier_1* abilityIdentifier_;
|
|
||||||
float damage_;
|
|
||||||
bool isCrit_;
|
|
||||||
void* hitCollision_;
|
|
||||||
uint32_t hitPosType_;
|
|
||||||
uint32_t endureBreak_;
|
|
||||||
struct Vector_1* resolvedDir_;
|
|
||||||
int32_t hitRetreatAngleCompat_;
|
|
||||||
struct AttackHitEffectResult* hitEffResult_;
|
|
||||||
uint32_t elementType_;
|
|
||||||
bool useGadgetDamageAction_;
|
|
||||||
uint32_t gadgetDamageActionIdx_;
|
|
||||||
bool isResistText_;
|
bool isResistText_;
|
||||||
uint32_t criticalRand_;
|
uint32_t HEFALFKIKJK;
|
||||||
float elementAmplifyRate_;
|
|
||||||
float damageShield_;
|
|
||||||
bool muteElementHurt_;
|
|
||||||
uint32_t amplifyReactionType_;
|
uint32_t amplifyReactionType_;
|
||||||
uint32_t addhurtReactionType_;
|
uint32_t endureBreak_;
|
||||||
uint32_t bulletFlyTimeMs_;
|
uint32_t elementType_;
|
||||||
uint32_t attackCount_;
|
|
||||||
uint32_t hashedAnimEventId_;
|
|
||||||
uint32_t attackTimestampMs_;
|
|
||||||
float endureDelta_;
|
|
||||||
uint32_t targetType_;
|
|
||||||
float elementDurabilityAttenuation_;
|
float elementDurabilityAttenuation_;
|
||||||
uint32_t HGENJBMMFDH;
|
uint32_t defenseId_;
|
||||||
|
uint32_t attackTimestampMs_;
|
||||||
|
uint32_t bulletFlyTimeMs_;
|
||||||
|
bool isCrit_;
|
||||||
|
float elementAmplifyRate_;
|
||||||
|
uint32_t attackCount_;
|
||||||
|
uint32_t criticalRand_;
|
||||||
|
uint32_t hitPosType_;
|
||||||
|
struct String* animEventId_;
|
||||||
|
struct AttackHitEffectResult* hitEffResult_;
|
||||||
|
float damageShield_;
|
||||||
|
float endureDelta_;
|
||||||
|
struct Vector_1* resolvedDir_;
|
||||||
|
float damage_;
|
||||||
|
uint32_t addhurtReactionType_;
|
||||||
|
uint32_t hashedAnimEventId_;
|
||||||
|
bool useGadgetDamageAction_;
|
||||||
|
int32_t hitRetreatAngleCompat_;
|
||||||
|
struct AbilityIdentifier_1* abilityIdentifier_;
|
||||||
|
uint32_t attackerId_;
|
||||||
|
bool muteElementHurt_;
|
||||||
|
uint32_t targetType_;
|
||||||
|
void* hitCollision_;
|
||||||
|
uint32_t gadgetDamageActionIdx_;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct AttackResult_1 {
|
struct AttackResult_1 {
|
||||||
@ -9275,6 +9274,27 @@ namespace app {
|
|||||||
OriginOwner = 0x00000002,
|
OriginOwner = 0x00000002,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct __declspec(align(8)) ConfigAttackInfo__Fields {
|
||||||
|
struct String* _attackTag;
|
||||||
|
struct String* _attenuationTag;
|
||||||
|
struct String* _attenuationGroup;
|
||||||
|
GIMPBDFJKCF__Enum KELLHNJOHEE;
|
||||||
|
struct ConfigAttackProperty* _attackProperty;
|
||||||
|
struct ConfigHitPattern* _hitPattern;
|
||||||
|
bool _canHitHead;
|
||||||
|
struct JMEHFAFIGOB* _hitHeadPattern;
|
||||||
|
bool _forceCameraShake;
|
||||||
|
struct HIFJNLHKFEE* NADMPJNLGEC;
|
||||||
|
struct EMKDPBDJPFA* HHIMIJDIPPE;
|
||||||
|
CanBeModifiedBy__Enum FLCCOAEHOJH;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct ConfigAttackInfo {
|
||||||
|
struct ConfigAttackInfo__Class* klass;
|
||||||
|
MonitorData* monitor;
|
||||||
|
struct ConfigAttackInfo__Fields fields;
|
||||||
|
};
|
||||||
|
|
||||||
struct Rigidbody__Fields {
|
struct Rigidbody__Fields {
|
||||||
struct Component_1__Fields _;
|
struct Component_1__Fields _;
|
||||||
};
|
};
|
||||||
@ -11012,6 +11032,7 @@ namespace app {
|
|||||||
bool levelCinemachine;
|
bool levelCinemachine;
|
||||||
struct SimpleVector3Damper* _skfilter;
|
struct SimpleVector3Damper* _skfilter;
|
||||||
bool _isFilterInitialized;
|
bool _isFilterInitialized;
|
||||||
|
float JEADCBNIEGD;
|
||||||
bool _isTrySmoothBetweenNormalAndClimb;
|
bool _isTrySmoothBetweenNormalAndClimb;
|
||||||
double _smoothLerpSpeed;
|
double _smoothLerpSpeed;
|
||||||
struct Vector3d_1 _smoothingTransformLookAtPoint;
|
struct Vector3d_1 _smoothingTransformLookAtPoint;
|
||||||
@ -11731,7 +11752,8 @@ namespace app {
|
|||||||
float _detectDitherRangeBetweenCameraAndAvatar;
|
float _detectDitherRangeBetweenCameraAndAvatar;
|
||||||
float _detectDitherRangeNormalBetweenCamera;
|
float _detectDitherRangeNormalBetweenCamera;
|
||||||
float _detectDitherRangeNormalBetweenCameraInTimeLine;
|
float _detectDitherRangeNormalBetweenCameraInTimeLine;
|
||||||
bool LGEKBIFMMLF;
|
bool CDOLKFJPMIP;
|
||||||
|
bool KDADEIBKKOE;
|
||||||
struct List_1_MoleMole_BaseDither_* _dithers;
|
struct List_1_MoleMole_BaseDither_* _dithers;
|
||||||
bool _isDitherChangeStarted;
|
bool _isDitherChangeStarted;
|
||||||
float _spd;
|
float _spd;
|
||||||
|
@ -581,7 +581,7 @@ namespace cheat::feature
|
|||||||
ADD_FILTER_FIELD(chest, LuxuriousChest);
|
ADD_FILTER_FIELD(chest, LuxuriousChest);
|
||||||
ADD_FILTER_FIELD(chest, RemarkableChest);
|
ADD_FILTER_FIELD(chest, RemarkableChest);
|
||||||
// Other Chests
|
// Other Chests
|
||||||
ADD_FILTER_FIELD(chest, BuriedChest);
|
//ADD_FILTER_FIELD(chest, BuriedChest); // Shared name, commented for now
|
||||||
ADD_FILTER_FIELD(chest, SearchPoint);
|
ADD_FILTER_FIELD(chest, SearchPoint);
|
||||||
|
|
||||||
|
|
||||||
@ -589,11 +589,9 @@ namespace cheat::feature
|
|||||||
ADD_FILTER_FIELD(featured, CrimsonAgate);
|
ADD_FILTER_FIELD(featured, CrimsonAgate);
|
||||||
ADD_FILTER_FIELD(featured, Electroculus);
|
ADD_FILTER_FIELD(featured, Electroculus);
|
||||||
ADD_FILTER_FIELD(featured, Dendroculus);
|
ADD_FILTER_FIELD(featured, Dendroculus);
|
||||||
ADD_FILTER_FIELD(featured, EchoingConch);
|
|
||||||
ADD_FILTER_FIELD(featured, Electrogranum);
|
ADD_FILTER_FIELD(featured, Electrogranum);
|
||||||
ADD_FILTER_FIELD(featured, FishingPoint);
|
ADD_FILTER_FIELD(featured, FishingPoint);
|
||||||
ADD_FILTER_FIELD(featured, Geoculus);
|
ADD_FILTER_FIELD(featured, Geoculus);
|
||||||
ADD_FILTER_FIELD(featured, ImagingConch);
|
|
||||||
ADD_FILTER_FIELD(featured, ItemDrops);
|
ADD_FILTER_FIELD(featured, ItemDrops);
|
||||||
ADD_FILTER_FIELD(featured, KeySigil);
|
ADD_FILTER_FIELD(featured, KeySigil);
|
||||||
ADD_FILTER_FIELD(featured, Lumenspar);
|
ADD_FILTER_FIELD(featured, Lumenspar);
|
||||||
@ -623,6 +621,7 @@ namespace cheat::feature
|
|||||||
ADD_FILTER_FIELD(living, Crow);
|
ADD_FILTER_FIELD(living, Crow);
|
||||||
ADD_FILTER_FIELD(living, CrystalCore);
|
ADD_FILTER_FIELD(living, CrystalCore);
|
||||||
ADD_FILTER_FIELD(living, Dog);
|
ADD_FILTER_FIELD(living, Dog);
|
||||||
|
ADD_FILTER_FIELD(living, DuskBird);
|
||||||
ADD_FILTER_FIELD(living, Eel);
|
ADD_FILTER_FIELD(living, Eel);
|
||||||
ADD_FILTER_FIELD(living, Falcon);
|
ADD_FILTER_FIELD(living, Falcon);
|
||||||
ADD_FILTER_FIELD(living, Finch);
|
ADD_FILTER_FIELD(living, Finch);
|
||||||
@ -640,7 +639,6 @@ namespace cheat::feature
|
|||||||
ADD_FILTER_FIELD(living, Salamander);
|
ADD_FILTER_FIELD(living, Salamander);
|
||||||
ADD_FILTER_FIELD(living, Squirrel);
|
ADD_FILTER_FIELD(living, Squirrel);
|
||||||
ADD_FILTER_FIELD(living, Starconch);
|
ADD_FILTER_FIELD(living, Starconch);
|
||||||
ADD_FILTER_FIELD(living, Tukan);
|
|
||||||
ADD_FILTER_FIELD(living, Weasel);
|
ADD_FILTER_FIELD(living, Weasel);
|
||||||
ADD_FILTER_FIELD(living, Wigeon);
|
ADD_FILTER_FIELD(living, Wigeon);
|
||||||
|
|
||||||
@ -826,11 +824,6 @@ namespace cheat::feature
|
|||||||
ADD_FILTER_FIELD(puzzle, UniqueRocks);
|
ADD_FILTER_FIELD(puzzle, UniqueRocks);
|
||||||
ADD_FILTER_FIELD(puzzle, WarmingSeelie);
|
ADD_FILTER_FIELD(puzzle, WarmingSeelie);
|
||||||
ADD_FILTER_FIELD(puzzle, WindmillMechanism);
|
ADD_FILTER_FIELD(puzzle, WindmillMechanism);
|
||||||
ADD_FILTER_FIELD(puzzle, MelodicBloom);
|
|
||||||
ADD_FILTER_FIELD(puzzle, CloudleisureSteps);
|
|
||||||
ADD_FILTER_FIELD(puzzle, DreamForm);
|
|
||||||
ADD_FILTER_FIELD(puzzle, StarlightCoalescence);
|
|
||||||
ADD_FILTER_FIELD(puzzle, TheRavenForum);
|
|
||||||
}
|
}
|
||||||
#undef ADD_FILTER_FIELD
|
#undef ADD_FILTER_FIELD
|
||||||
}
|
}
|
||||||
|
@ -101,7 +101,7 @@ namespace cheat::game::filters
|
|||||||
SimpleFilter Falcon = { EntityType__Enum_1::Monster, "Falcon" };
|
SimpleFilter Falcon = { EntityType__Enum_1::Monster, "Falcon" };
|
||||||
SimpleFilter LucklightFly = { EntityType__Enum_1::EnvAnimal, "Boltbug_" };
|
SimpleFilter LucklightFly = { EntityType__Enum_1::EnvAnimal, "Boltbug_" };
|
||||||
SimpleFilter Salamander = { EntityType__Enum_1::EnvAnimal, "Salamander" };
|
SimpleFilter Salamander = { EntityType__Enum_1::EnvAnimal, "Salamander" };
|
||||||
SimpleFilter Tukan = { EntityType__Enum_1::Monster, "Pigeon_Beak" };
|
SimpleFilter DuskBird = { EntityType__Enum_1::Monster, "Pigeon_Beak" };
|
||||||
SimpleFilter Pigeon = { EntityType__Enum_1::Monster, "Pigeon_0" };
|
SimpleFilter Pigeon = { EntityType__Enum_1::Monster, "Pigeon_0" };
|
||||||
SimpleFilter Crow = { EntityType__Enum_1::Monster, "Crow" };
|
SimpleFilter Crow = { EntityType__Enum_1::Monster, "Crow" };
|
||||||
SimpleFilter Finch = { EntityType__Enum_1::Monster, "Tit" };
|
SimpleFilter Finch = { EntityType__Enum_1::Monster, "Tit" };
|
||||||
@ -395,7 +395,7 @@ namespace cheat::game::filters
|
|||||||
living::Squirrel,
|
living::Squirrel,
|
||||||
living::Boar,
|
living::Boar,
|
||||||
living::Weasel,
|
living::Weasel,
|
||||||
living::Tukan
|
living::DuskBird
|
||||||
};
|
};
|
||||||
SimpleFilter AnimalPickUp = {
|
SimpleFilter AnimalPickUp = {
|
||||||
living::CrystalCore,
|
living::CrystalCore,
|
||||||
|
@ -102,7 +102,7 @@ namespace cheat::game::filters
|
|||||||
extern SimpleFilter LucklightFly;
|
extern SimpleFilter LucklightFly;
|
||||||
extern SimpleFilter Npc;
|
extern SimpleFilter Npc;
|
||||||
extern SimpleFilter Salamander;
|
extern SimpleFilter Salamander;
|
||||||
extern SimpleFilter Tukan;
|
extern SimpleFilter DuskBird;
|
||||||
extern SimpleFilter Pigeon;
|
extern SimpleFilter Pigeon;
|
||||||
extern SimpleFilter Crow;
|
extern SimpleFilter Crow;
|
||||||
extern SimpleFilter Finch;
|
extern SimpleFilter Finch;
|
||||||
|
@ -170,7 +170,7 @@ namespace cheat::feature
|
|||||||
{
|
{
|
||||||
__this->fields._pageMono->fields._qteTime = 0;
|
__this->fields._pageMono->fields._qteTime = 0;
|
||||||
__this->fields._pageMono->fields._autoQteTime = 0;
|
__this->fields._pageMono->fields._autoQteTime = 0;
|
||||||
app::CookingQtePageContext_CloseItemGotPanel(__this, nullptr); // Auto Close Panel
|
app::MoleMole_CookingQtePageContext_CloseItemGotPanel(__this, nullptr); // Auto Close Panel
|
||||||
}
|
}
|
||||||
return CALL_ORIGIN(CookingQtePageContext_UpdateProficiency, __this, method);
|
return CALL_ORIGIN(CookingQtePageContext_UpdateProficiency, __this, method);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user