Merge pull request #159 from NctimeAza/master
Added avatar and npc to the ESP
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commit
3560b572dc
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cheat-library/res/icons/Avatar.png
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cheat-library/res/icons/Avatar.png
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cheat-library/res/icons/Npc.png
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cheat-library/res/icons/Npc.png
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@ -668,6 +668,10 @@ ARCHAICSTONE PNG "icons\\ArchaicStone.png"
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ARTIFACT PNG "icons\\Artifact.png"
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AVATAROWN PNG "icons\\Avatar.png"
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AVATARTEAMMATE PNG "icons\\Avatar.png"
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BAKEDANUKI PNG "icons\\BakeDanuki.png"
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BAMBOOSEGMENT PNG "icons\\BambooSegment.png"
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@ -974,6 +978,8 @@ NOBUSHI PNG "icons\\Nobushi.png"
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NOCTILUCOUSJADE PNG "icons\\NoctilucousJade.png"
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NPC PNG "icons\\Npc.png"
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OCEANCRAB PNG "icons\\OceanCrab.png"
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OCEANID PNG "icons\\Oceanid.png"
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@ -472,6 +472,8 @@ namespace cheat::feature
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ADD_FILTER_FIELD(guide, Stormstone);
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ADD_FILTER_FIELD(guide, TriangularMechanism);
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ADD_FILTER_FIELD(living, AvatarTeammate);
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ADD_FILTER_FIELD(living, AvatarOwn);
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ADD_FILTER_FIELD(living, BakeDanuki);
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ADD_FILTER_FIELD(living, BirdEgg);
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ADD_FILTER_FIELD(living, Boar);
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@ -493,6 +495,7 @@ namespace cheat::feature
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ADD_FILTER_FIELD(living, LizardTail);
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ADD_FILTER_FIELD(living, LucklightFly);
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ADD_FILTER_FIELD(living, LuminescentSpine);
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ADD_FILTER_FIELD(living, Npc);
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ADD_FILTER_FIELD(living, Onikabuto);
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ADD_FILTER_FIELD(living, Pigeon);
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ADD_FILTER_FIELD(living, Salamander);
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@ -60,6 +60,8 @@ namespace cheat::game::filters
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namespace living
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{
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SimpleFilter AvatarTeammate = { app::EntityType__Enum_1::Avatar, "authority :False" };
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SimpleFilter AvatarOwn = { app::EntityType__Enum_1::Avatar, "authority :True" };
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SimpleFilter BirdEgg = { app::EntityType__Enum_1::GatherObject, "BirdEgg" };
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SimpleFilter ButterflyWings = { app::EntityType__Enum_1::EnvAnimal, "Butterfly" };
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SimpleFilter Crab = { app::EntityType__Enum_1::EnvAnimal, "Crab" };
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@ -75,6 +77,8 @@ namespace cheat::game::filters
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SimpleFilter Boar = { app::EntityType__Enum_1::Monster, "Boar" };
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SimpleFilter Fox = { app::EntityType__Enum_1::Monster, "Fox" };
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SimpleFilter Squirrel = { app::EntityType__Enum_1::Monster, "Squirrel" };
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SimpleFilter Npc = { app::EntityType__Enum_1::NPC,
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std::vector<std::string> { "_Liyue", "_Mengde", "_Inazuma", "_Coop", "_Quest", "_Enkanomiya", "_Animal", "_Guide", "_Homeworld" } };
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SimpleFilter Crane = { app::EntityType__Enum_1::Monster, "Crane" };
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SimpleFilter Falcon = { app::EntityType__Enum_1::Monster, "Falcon" };
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SimpleFilter LucklightFly = { app::EntityType__Enum_1::EnvAnimal, "Boltbug_" };
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@ -63,6 +63,8 @@ namespace cheat::game::filters
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namespace living
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{
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extern SimpleFilter AvatarOwn;
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extern SimpleFilter AvatarTeammate;
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extern SimpleFilter BirdEgg;
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extern SimpleFilter ButterflyWings;
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extern SimpleFilter Crab;
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@ -81,6 +83,7 @@ namespace cheat::game::filters
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extern SimpleFilter Crane;
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extern SimpleFilter Falcon;
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extern SimpleFilter LucklightFly;
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extern SimpleFilter Npc;
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extern SimpleFilter Salamander;
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extern SimpleFilter Pigeon;
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extern SimpleFilter Crow;
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