Merge pull request #159 from NctimeAza/master

Added avatar and npc to the ESP
This commit is contained in:
Callow 2022-07-01 11:22:13 +03:00 committed by GitHub
commit 3560b572dc
6 changed files with 16 additions and 0 deletions

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@ -668,6 +668,10 @@ ARCHAICSTONE PNG "icons\\ArchaicStone.png"
ARTIFACT PNG "icons\\Artifact.png"
AVATAROWN PNG "icons\\Avatar.png"
AVATARTEAMMATE PNG "icons\\Avatar.png"
BAKEDANUKI PNG "icons\\BakeDanuki.png"
BAMBOOSEGMENT PNG "icons\\BambooSegment.png"
@ -974,6 +978,8 @@ NOBUSHI PNG "icons\\Nobushi.png"
NOCTILUCOUSJADE PNG "icons\\NoctilucousJade.png"
NPC PNG "icons\\Npc.png"
OCEANCRAB PNG "icons\\OceanCrab.png"
OCEANID PNG "icons\\Oceanid.png"

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@ -472,6 +472,8 @@ namespace cheat::feature
ADD_FILTER_FIELD(guide, Stormstone);
ADD_FILTER_FIELD(guide, TriangularMechanism);
ADD_FILTER_FIELD(living, AvatarTeammate);
ADD_FILTER_FIELD(living, AvatarOwn);
ADD_FILTER_FIELD(living, BakeDanuki);
ADD_FILTER_FIELD(living, BirdEgg);
ADD_FILTER_FIELD(living, Boar);
@ -493,6 +495,7 @@ namespace cheat::feature
ADD_FILTER_FIELD(living, LizardTail);
ADD_FILTER_FIELD(living, LucklightFly);
ADD_FILTER_FIELD(living, LuminescentSpine);
ADD_FILTER_FIELD(living, Npc);
ADD_FILTER_FIELD(living, Onikabuto);
ADD_FILTER_FIELD(living, Pigeon);
ADD_FILTER_FIELD(living, Salamander);

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@ -60,6 +60,8 @@ namespace cheat::game::filters
namespace living
{
SimpleFilter AvatarTeammate = { app::EntityType__Enum_1::Avatar, "authority :False" };
SimpleFilter AvatarOwn = { app::EntityType__Enum_1::Avatar, "authority :True" };
SimpleFilter BirdEgg = { app::EntityType__Enum_1::GatherObject, "BirdEgg" };
SimpleFilter ButterflyWings = { app::EntityType__Enum_1::EnvAnimal, "Butterfly" };
SimpleFilter Crab = { app::EntityType__Enum_1::EnvAnimal, "Crab" };
@ -75,6 +77,8 @@ namespace cheat::game::filters
SimpleFilter Boar = { app::EntityType__Enum_1::Monster, "Boar" };
SimpleFilter Fox = { app::EntityType__Enum_1::Monster, "Fox" };
SimpleFilter Squirrel = { app::EntityType__Enum_1::Monster, "Squirrel" };
SimpleFilter Npc = { app::EntityType__Enum_1::NPC,
std::vector<std::string> { "_Liyue", "_Mengde", "_Inazuma", "_Coop", "_Quest", "_Enkanomiya", "_Animal", "_Guide", "_Homeworld" } };
SimpleFilter Crane = { app::EntityType__Enum_1::Monster, "Crane" };
SimpleFilter Falcon = { app::EntityType__Enum_1::Monster, "Falcon" };
SimpleFilter LucklightFly = { app::EntityType__Enum_1::EnvAnimal, "Boltbug_" };

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@ -63,6 +63,8 @@ namespace cheat::game::filters
namespace living
{
extern SimpleFilter AvatarOwn;
extern SimpleFilter AvatarTeammate;
extern SimpleFilter BirdEgg;
extern SimpleFilter ButterflyWings;
extern SimpleFilter Crab;
@ -81,6 +83,7 @@ namespace cheat::game::filters
extern SimpleFilter Crane;
extern SimpleFilter Falcon;
extern SimpleFilter LucklightFly;
extern SimpleFilter Npc;
extern SimpleFilter Salamander;
extern SimpleFilter Pigeon;
extern SimpleFilter Crow;