diff --git a/cheat-library/src/appdata/il2cpp-api-functions-ptr.h b/cheat-library/src/appdata/il2cpp-api-functions-ptr.h index 2732338..3cfc9b2 100644 --- a/cheat-library/src/appdata/il2cpp-api-functions-ptr.h +++ b/cheat-library/src/appdata/il2cpp-api-functions-ptr.h @@ -1,207 +1,253 @@ // Generated C++ file by Il2CppInspector - http://www.djkaty.com - https://github.com/djkaty -// Target Unity version: 2017.4.15 - 2017.4.40 +// Target Unity version: 2019.4.21 - 2019.4.24 // ****************************************************************************** // * IL2CPP API function pointers // ****************************************************************************** -#define il2cpp_add_internal_call_ptr 0x083FB9B0 -#define il2cpp_alloc_ptr 0x083FB9C0 -#define il2cpp_array_class_get_ptr 0x083FB9D0 -#define il2cpp_array_element_size_ptr 0x083FB9E0 -#define il2cpp_array_get_byte_length_ptr 0x08446D30 -#define il2cpp_array_length_ptr 0x083FB9F0 -#define il2cpp_array_new_ptr 0x083FBA00 -#define il2cpp_array_new_full_ptr 0x083FBA10 -#define il2cpp_array_new_specific_ptr 0x083FBA20 -#define il2cpp_assembly_get_image_ptr 0x083FBA30 -#define il2cpp_bounded_array_class_get_ptr 0x083FBA40 -#define il2cpp_capture_memory_snapshot_ptr 0x083FBA50 -#define il2cpp_class_array_element_size_ptr 0x083FBA60 -#define il2cpp_class_enum_basetype_ptr 0x083FBA70 -#define il2cpp_class_from_il2cpp_type_ptr 0x083FBAA0 -#define il2cpp_class_from_name_ptr 0x083FBA80 -#define il2cpp_class_from_system_type_ptr 0x083FBA90 -#define il2cpp_class_from_type_ptr 0x083FBAA0 -#define il2cpp_class_get_assemblyname_ptr 0x083FBAB0 -#define il2cpp_class_get_bitmap_ptr 0x083FBAC0 -#define il2cpp_class_get_bitmap_size_ptr 0x083FBAE0 -#define il2cpp_class_get_declaring_type_ptr 0x083FBAF0 -#define il2cpp_class_get_element_class_ptr 0x083FBB00 -#define il2cpp_class_get_events_ptr 0x083FBB10 -#define il2cpp_class_get_field_from_name_ptr 0x083FBB20 -#define il2cpp_class_get_fields_ptr 0x083FBB30 -#define il2cpp_class_get_flags_ptr 0x083FBB40 -#define il2cpp_class_get_image_ptr 0x083FC360 -#define il2cpp_class_get_interfaces_ptr 0x083FBB50 -#define il2cpp_class_get_method_from_name_ptr 0x083FBB60 -#define il2cpp_class_get_methods_ptr 0x083FBB70 -#define il2cpp_class_get_name_ptr 0x083FBB80 -#define il2cpp_class_get_namespace_ptr 0x083FBB90 -#define il2cpp_class_get_nested_types_ptr 0x083FBBA0 -#define il2cpp_class_get_parent_ptr 0x083FBBB0 -#define il2cpp_class_get_properties_ptr 0x083FBBC0 -#define il2cpp_class_get_property_from_name_ptr 0x083FBBD0 -#define il2cpp_class_get_type_ptr 0x083FBBE0 -#define il2cpp_class_has_attribute_ptr 0x083FBBF0 -#define il2cpp_class_has_parent_ptr 0x083FBC00 -#define il2cpp_class_has_references_ptr 0x083FBC10 -#define il2cpp_class_instance_size_ptr 0x083FBC20 -#define il2cpp_class_is_abstract_ptr 0x083FBC30 -#define il2cpp_class_is_assignable_from_ptr 0x083FBC40 -#define il2cpp_class_is_blittable_ptr 0x083FBC50 -#define il2cpp_class_is_enum_ptr 0x083FBC60 -#define il2cpp_class_is_generic_ptr 0x083FBC70 -#define il2cpp_class_is_inflated_ptr 0x083FBC80 -#define il2cpp_class_is_interface_ptr 0x083FBC90 -#define il2cpp_class_is_subclass_of_ptr 0x083FBCA0 -#define il2cpp_class_is_valuetype_ptr 0x083FBCB0 -#define il2cpp_class_num_fields_ptr 0x083FBCC0 -#define il2cpp_class_value_size_ptr 0x083FBCD0 -#define il2cpp_current_thread_get_frame_at_ptr 0x083FBCE0 -#define il2cpp_current_thread_get_stack_depth_ptr 0x083FBCF0 -#define il2cpp_current_thread_get_top_frame_ptr 0x083FBD10 -#define il2cpp_current_thread_walk_frame_stack_ptr 0x083FBD20 -#define il2cpp_domain_assembly_open_ptr 0x083FBD30 -#define il2cpp_domain_get_ptr 0x083FBD40 -#define il2cpp_domain_get_assemblies_ptr 0x083FBD50 -#define il2cpp_enable_object_type_mutex_ptr 0x084D6B40 -#define il2cpp_exception_from_name_msg_ptr 0x083FBD90 -#define il2cpp_field_get_flags_ptr 0x083FBDA0 -#define il2cpp_field_get_name_ptr 0x083FC360 -#define il2cpp_field_get_offset_ptr 0x083FBDB0 -#define il2cpp_field_get_parent_ptr 0x083FBB80 -#define il2cpp_field_get_type_ptr 0x083FBDC0 -#define il2cpp_field_get_value_ptr 0x083FBDD0 -#define il2cpp_field_get_value_object_ptr 0x083FBDE0 -#define il2cpp_field_has_attribute_ptr 0x083FBDF0 -#define il2cpp_field_set_value_ptr 0x083FBE00 -#define il2cpp_field_set_value_object_ptr 0x083FBE10 -#define il2cpp_field_static_get_value_ptr 0x083FBE20 -#define il2cpp_field_static_set_value_ptr 0x083FBE30 -#define il2cpp_format_exception_ptr 0x083FBE40 -#define il2cpp_format_stack_trace_ptr 0x083FBEF0 -#define il2cpp_free_ptr 0x083FBFA0 -#define il2cpp_free_captured_memory_snapshot_ptr 0x083FBFB0 -#define il2cpp_gc_collect_ptr 0x08445BB0 -#define il2cpp_gc_collect_a_little_ptr 0x083FBFC0 -#define il2cpp_gc_disable_ptr 0x083FBFD0 -#define il2cpp_gc_dump_append_text_to_log_ptr 0x084D6DA0 -#define il2cpp_gc_dump_info_ptr 0x084D6DB0 -#define il2cpp_gc_dump_set_large_allocated_block_found_callback_ptr 0x084D6DC0 -#define il2cpp_gc_dump_set_small_allocated_block_found_callback_ptr 0x084D6DD0 -#define il2cpp_gc_enable_ptr 0x083FC020 -#define il2cpp_gc_get_heap_size_ptr 0x083FC030 -#define il2cpp_gc_get_used_size_ptr 0x083FC040 -#define il2cpp_gc_set_object_malloc_callback_ptr 0x084D6E10 -#define il2cpp_gc_set_object_return_freelist_callback_ptr 0x084D6E20 -#define il2cpp_gchandle_free_ptr 0x083EB2A0 -#define il2cpp_gchandle_get_target_ptr 0x08436D60 -#define il2cpp_gchandle_new_ptr 0x083FC070 -#define il2cpp_gchandle_new_weakref_ptr 0x083FC080 -#define il2cpp_get_committed_memory_size_ptr 0x084D6E60 -#define il2cpp_get_corlib_ptr 0x083FC0A0 -#define il2cpp_get_exception_argument_null_ptr 0x083FC0B0 -#define il2cpp_get_gc_suspend_wait_tick_ptr 0x084D6E90 -#define il2cpp_get_hash_table_memory_ptr 0x084D6EA0 -#define il2cpp_get_meta_data_pool_memory_ptr 0x084D6EB0 -#define il2cpp_image_get_assembly_ptr 0x083FC100 -#define il2cpp_image_get_entry_point_ptr 0x083FC110 -#define il2cpp_image_get_filename_ptr 0x083FC360 -#define il2cpp_image_get_name_ptr 0x083FC360 -#define il2cpp_init_ptr 0x083FC120 -#define il2cpp_init_security_ptr 0x084D6F30 -#define il2cpp_init_utf16_ptr 0x083FC170 -#define il2cpp_is_vm_thread_ptr 0x083FC220 -#define il2cpp_method_get_class_ptr 0x083FBB90 -#define il2cpp_method_get_declaring_type_ptr 0x083FBB90 -#define il2cpp_method_get_flags_ptr 0x083FC230 -#define il2cpp_method_get_name_ptr 0x083FBB80 -#define il2cpp_method_get_object_ptr 0x083FC260 -#define il2cpp_method_get_param_ptr 0x083FC270 -#define il2cpp_method_get_param_count_ptr 0x083FC280 -#define il2cpp_method_get_param_name_ptr 0x083FC290 -#define il2cpp_method_get_return_type_ptr 0x083FBBE0 -#define il2cpp_method_get_token_ptr 0x083FC2A0 -#define il2cpp_method_has_attribute_ptr 0x083FC2B0 -#define il2cpp_method_is_generic_ptr 0x083FC2C0 -#define il2cpp_method_is_inflated_ptr 0x083FC2D0 -#define il2cpp_method_is_instance_ptr 0x083FC2E0 -#define il2cpp_monitor_enter_ptr 0x083FC2F0 -#define il2cpp_monitor_exit_ptr 0x083FC300 -#define il2cpp_monitor_pulse_ptr 0x083FC310 -#define il2cpp_monitor_pulse_all_ptr 0x083FC320 -#define il2cpp_monitor_try_enter_ptr 0x083FC330 -#define il2cpp_monitor_try_wait_ptr 0x083FC340 -#define il2cpp_monitor_wait_ptr 0x083FC350 -#define il2cpp_object_get_class_ptr 0x083FC360 -#define il2cpp_object_get_size_ptr 0x083FC370 -#define il2cpp_object_get_virtual_method_ptr 0x083FC380 -#define il2cpp_object_new_ptr 0x083FC390 -#define il2cpp_object_unbox_ptr 0x083FC3B0 -#define il2cpp_profiler_install_ptr 0x084D71C0 -#define il2cpp_profiler_install_allocation_ptr 0x084D71D0 -#define il2cpp_profiler_install_enter_leave_ptr 0x084D71E0 -#define il2cpp_profiler_install_fileio_ptr 0x084D71F0 -#define il2cpp_profiler_install_gc_ptr 0x084D7200 -#define il2cpp_profiler_set_events_ptr 0x084D7210 -#define il2cpp_property_get_flags_ptr 0x083FC420 -#define il2cpp_property_get_get_method_ptr 0x083FBB80 -#define il2cpp_property_get_name_ptr 0x083FBDC0 -#define il2cpp_property_get_parent_ptr 0x083FC360 -#define il2cpp_property_get_set_method_ptr 0x083FBB90 -#define il2cpp_raise_exception_ptr 0x083FC430 -#define il2cpp_register_filedelete_callback_ptr 0x084D7240 -#define il2cpp_register_filemodify_callback_ptr 0x084D7250 -#define il2cpp_register_log_callback_ptr 0x083FC460 -#define il2cpp_resolve_icall_ptr 0x083FC470 -#define il2cpp_runtime_class_init_ptr 0x083FC480 -#define il2cpp_runtime_invoke_ptr 0x083FC490 -#define il2cpp_runtime_invoke_convert_args_ptr 0x083FC4B0 -#define il2cpp_runtime_object_init_ptr 0x083FC4D0 -#define il2cpp_runtime_object_init_exception_ptr 0x083FC4E0 -#define il2cpp_runtime_unhandled_exception_policy_set_ptr 0x083FC4F0 -#define il2cpp_set_commandline_arguments_ptr 0x083FC500 -#define il2cpp_set_commandline_arguments_utf16_ptr 0x083FC510 -#define il2cpp_set_config_ptr 0x083FC520 -#define il2cpp_set_config_dir_ptr 0x083FC530 -#define il2cpp_set_config_utf16_ptr 0x083FC540 -#define il2cpp_set_data_dir_ptr 0x083FC550 -#define il2cpp_set_disable_gc_parallel_mark_ptr 0x084D7360 -#define il2cpp_set_find_plugin_callback_ptr 0x083FC570 -#define il2cpp_set_gc_suspend_wait_tick_ptr 0x084D7380 -#define il2cpp_set_memory_callbacks_ptr 0x083FC590 -#define il2cpp_set_output_redirected_file_path_ptr 0x084D73A0 -#define il2cpp_set_parallel_android_affinity_ptr 0x084D73B0 -#define il2cpp_set_parallel_android_cupcount_ptr 0x084D73C0 -#define il2cpp_set_temp_dir_ptr 0x083FC5D0 -#define il2cpp_shutdown_ptr 0x083FC5E0 -#define il2cpp_stats_dump_to_file_ptr 0x083FC5F0 -#define il2cpp_stats_get_value_ptr 0x083FC870 -#define il2cpp_string_chars_ptr 0x083FC8F0 -#define il2cpp_string_intern_ptr 0x083FC900 -#define il2cpp_string_is_interned_ptr 0x083FC910 -#define il2cpp_string_length_ptr 0x083FC920 -#define il2cpp_string_new_ptr 0x083FC930 -#define il2cpp_string_new_len_ptr 0x083FC940 -#define il2cpp_string_new_utf16_ptr 0x083FC950 -#define il2cpp_string_new_wrapper_ptr 0x083FC930 -#define il2cpp_thread_attach_ptr 0x083FC960 -#define il2cpp_thread_current_ptr 0x083FC970 -#define il2cpp_thread_detach_ptr 0x083FC980 -#define il2cpp_thread_get_all_attached_threads_ptr 0x083FC990 -#define il2cpp_thread_get_frame_at_ptr 0x083FC9A0 -#define il2cpp_thread_get_name_ptr 0x083FC9B0 -#define il2cpp_thread_get_stack_depth_ptr 0x083FC9C0 -#define il2cpp_thread_get_top_frame_ptr 0x083FC9D0 -#define il2cpp_thread_walk_frame_stack_ptr 0x083FC9E0 -#define il2cpp_type_get_class_or_element_class_ptr 0x083FC9F0 -#define il2cpp_type_get_name_ptr 0x083FCA00 -#define il2cpp_type_get_object_ptr 0x083FCAC0 -#define il2cpp_type_get_type_ptr 0x083FCAD0 -#define il2cpp_unhandled_exception_ptr 0x083FCAE0 -#define il2cpp_unity_liveness_calculation_begin_ptr 0x083FCAF0 -#define il2cpp_unity_liveness_calculation_end_ptr 0x083FCB00 -#define il2cpp_unity_liveness_calculation_from_root_ptr 0x083FCB10 -#define il2cpp_unity_liveness_calculation_from_statics_ptr 0x083FCB20 -#define il2cpp_value_box_ptr 0x083FCB30 +#define il2cpp_add_internal_call_ptr 0x006CB6F0 +#define il2cpp_alloc_ptr 0x006CB700 +#define il2cpp_allocation_granularity_ptr 0x0019E6E0 +#define il2cpp_array_class_get_ptr 0x006CB710 +#define il2cpp_array_element_size_ptr 0x006CB720 +#define il2cpp_array_get_byte_length_ptr 0x006EEA60 +#define il2cpp_array_length_ptr 0x006CB730 +#define il2cpp_array_new_ptr 0x006CB740 +#define il2cpp_array_new_full_ptr 0x006CB750 +#define il2cpp_array_new_specific_ptr 0x006CB760 +#define il2cpp_array_object_header_size_ptr 0x006CB770 +#define il2cpp_assembly_get_image_ptr 0x006CB8B0 +#define il2cpp_bounded_array_class_get_ptr 0x006CB780 +#define il2cpp_capture_memory_snapshot_ptr 0x006CB790 +#define il2cpp_class_array_element_size_ptr 0x006CB7A0 +#define il2cpp_class_enum_basetype_ptr 0x006CB7B0 +#define il2cpp_class_for_each_ptr 0x006CB7C0 +#define il2cpp_class_from_il2cpp_type_ptr 0x006CB7D0 +#define il2cpp_class_from_name_ptr 0x006CB7E0 +#define il2cpp_class_from_system_type_ptr 0x006CB7F0 +#define il2cpp_class_from_type_ptr 0x006CB7D0 +#define il2cpp_class_get_assemblyname_ptr 0x006CB800 +#define il2cpp_class_get_bitmap_ptr 0x006CB810 +#define il2cpp_class_get_bitmap_size_ptr 0x006CB830 +#define il2cpp_class_get_data_size_ptr 0x006CB840 +#define il2cpp_class_get_declaring_type_ptr 0x006CB850 +#define il2cpp_class_get_element_class_ptr 0x006CB860 +#define il2cpp_class_get_events_ptr 0x006CB870 +#define il2cpp_class_get_field_from_name_ptr 0x006CB880 +#define il2cpp_class_get_fields_ptr 0x006CB890 +#define il2cpp_class_get_flags_ptr 0x006CB8A0 +#define il2cpp_class_get_image_ptr 0x006CB8B0 +#define il2cpp_class_get_interfaces_ptr 0x006CB8C0 +#define il2cpp_class_get_method_from_name_ptr 0x006CB8D0 +#define il2cpp_class_get_methods_ptr 0x006CB8E0 +#define il2cpp_class_get_name_ptr 0x006CBFB0 +#define il2cpp_class_get_namespace_ptr 0x006CC330 +#define il2cpp_class_get_nested_types_ptr 0x006CB8F0 +#define il2cpp_class_get_parent_ptr 0x006CB900 +#define il2cpp_class_get_properties_ptr 0x006CB910 +#define il2cpp_class_get_property_from_name_ptr 0x006CB920 +#define il2cpp_class_get_rank_ptr 0x006CB930 +#define il2cpp_class_get_static_field_data_ptr 0x00129FB0 +#define il2cpp_class_get_type_ptr 0x006E7340 +#define il2cpp_class_get_type_token_ptr 0x006CB940 +#define il2cpp_class_get_userdata_offset_ptr 0x006CB950 +#define il2cpp_class_has_attribute_ptr 0x006CB960 +#define il2cpp_class_has_parent_ptr 0x006CB970 +#define il2cpp_class_has_references_ptr 0x006CB980 +#define il2cpp_class_instance_size_ptr 0x006CB990 +#define il2cpp_class_is_abstract_ptr 0x006CB9A0 +#define il2cpp_class_is_assignable_from_ptr 0x006CB9B0 +#define il2cpp_class_is_blittable_ptr 0x006CB9C0 +#define il2cpp_class_is_enum_ptr 0x006CB9D0 +#define il2cpp_class_is_generic_ptr 0x006CB9E0 +#define il2cpp_class_is_inflated_ptr 0x006CB9F0 +#define il2cpp_class_is_interface_ptr 0x006CBA00 +#define il2cpp_class_is_subclass_of_ptr 0x006CBA10 +#define il2cpp_class_is_valuetype_ptr 0x006CBA20 +#define il2cpp_class_num_fields_ptr 0x006CBA30 +#define il2cpp_class_set_userdata_ptr 0x006CBA40 +#define il2cpp_class_value_size_ptr 0x006CBA50 +#define il2cpp_current_thread_get_frame_at_ptr 0x006CBA60 +#define il2cpp_current_thread_get_stack_depth_ptr 0x006CBA70 +#define il2cpp_current_thread_get_top_frame_ptr 0x006CBA90 +#define il2cpp_current_thread_walk_frame_stack_ptr 0x006CBAA0 +#define il2cpp_custom_attrs_construct_ptr 0x006CBAB0 +#define il2cpp_custom_attrs_free_ptr 0x001C8D70 +#define il2cpp_custom_attrs_from_class_ptr 0x006CBAC0 +#define il2cpp_custom_attrs_from_method_ptr 0x006CBAE0 +#define il2cpp_custom_attrs_get_attr_ptr 0x006CBB00 +#define il2cpp_custom_attrs_has_attr_ptr 0x006CBB10 +#define il2cpp_debug_get_method_info_ptr 0x006CBB20 +#define il2cpp_debugger_set_agent_options_ptr 0x001C8D70 +#define il2cpp_domain_assembly_open_ptr 0x006CBB30 +#define il2cpp_domain_get_ptr 0x006CBB40 +#define il2cpp_domain_get_assemblies_ptr 0x006CBB50 +#define il2cpp_enable_object_type_mutex_ptr 0x006CBB80 +#define il2cpp_exception_from_name_msg_ptr 0x006CBB90 +#define il2cpp_field_get_flags_ptr 0x006CBBA0 +#define il2cpp_field_get_name_ptr 0x006CB8B0 +#define il2cpp_field_get_offset_ptr 0x006CBBB0 +#define il2cpp_field_get_parent_ptr 0x006CBFB0 +#define il2cpp_field_get_type_ptr 0x006CBBC0 +#define il2cpp_field_get_value_ptr 0x006CBBD0 +#define il2cpp_field_get_value_object_ptr 0x006CBBE0 +#define il2cpp_field_has_attribute_ptr 0x006CBBF0 +#define il2cpp_field_is_literal_ptr 0x006CBC00 +#define il2cpp_field_set_value_ptr 0x006CBC10 +#define il2cpp_field_set_value_object_ptr 0x006CBC20 +#define il2cpp_field_static_get_value_ptr 0x006CBC30 +#define il2cpp_field_static_set_value_ptr 0x006CBC40 +#define il2cpp_format_exception_ptr 0x006CBC50 +#define il2cpp_format_stack_trace_ptr 0x006CBD00 +#define il2cpp_free_ptr 0x006E2A60 +#define il2cpp_free_captured_memory_snapshot_ptr 0x006CBDB0 +#define il2cpp_gc_collect_ptr 0x006CBDC0 +#define il2cpp_gc_collect_a_little_ptr 0x006CBDD0 +#define il2cpp_gc_disable_ptr 0x006CBDE0 +#define il2cpp_gc_dump_append_text_to_log_ptr 0x006CBDF0 +#define il2cpp_gc_dump_info_ptr 0x006CBE00 +#define il2cpp_gc_dump_set_large_allocated_block_found_callback_ptr 0x006CBE10 +#define il2cpp_gc_dump_set_small_allocated_block_found_callback_ptr 0x006CBE20 +#define il2cpp_gc_enable_ptr 0x006CBE30 +#define il2cpp_gc_foreach_heap_ptr 0x006CBE40 +#define il2cpp_gc_get_heap_size_ptr 0x006CBE70 +#define il2cpp_gc_get_max_time_slice_ns_ptr 0x006CBE80 +#define il2cpp_gc_get_used_size_ptr 0x006CBE90 +#define il2cpp_gc_has_strict_wbarriers_ptr 0x006D35C0 +#define il2cpp_gc_is_disabled_ptr 0x006CBEA0 +#define il2cpp_gc_is_incremental_ptr 0x006CBEB0 +#define il2cpp_gc_set_external_allocation_tracker_ptr 0x001C8D70 +#define il2cpp_gc_set_external_wbarrier_tracker_ptr 0x001C8D70 +#define il2cpp_gc_set_max_time_slice_ns_ptr 0x006CBEC0 +#define il2cpp_gc_set_object_malloc_callback_ptr 0x006CBED0 +#define il2cpp_gc_set_object_return_freelist_callback_ptr 0x006CBEE0 +#define il2cpp_gc_wbarrier_set_field_ptr 0x006CBEF0 +#define il2cpp_gchandle_foreach_get_target_ptr 0x006CBF00 +#define il2cpp_gchandle_free_ptr 0x006E2A50 +#define il2cpp_gchandle_get_target_ptr 0x006CBF30 +#define il2cpp_gchandle_new_ptr 0x006CBF40 +#define il2cpp_gchandle_new_weakref_ptr 0x006CBF50 +#define il2cpp_get_committed_memory_size_ptr 0x006CBF60 +#define il2cpp_get_corlib_ptr 0x006CBF70 +#define il2cpp_get_exception_argument_null_ptr 0x00757750 +#define il2cpp_get_hash_table_memory_ptr 0x006CBF80 +#define il2cpp_get_meta_data_pool_memory_ptr 0x006CBF90 +#define il2cpp_image_get_assembly_ptr 0x006CBFB0 +#define il2cpp_image_get_class_ptr 0x006CBFC0 +#define il2cpp_image_get_class_count_ptr 0x006CBFD0 +#define il2cpp_image_get_entry_point_ptr 0x006CBFE0 +#define il2cpp_image_get_filename_ptr 0x006CB8B0 +#define il2cpp_image_get_name_ptr 0x006CB8B0 +#define il2cpp_init_ptr 0x006CBFF0 +#define il2cpp_init_security_ptr 0x006CC020 +#define il2cpp_init_utf16_ptr 0x006CC040 +#define il2cpp_is_debugger_attached_ptr 0x006CC0F0 +#define il2cpp_is_vm_thread_ptr 0x006CC100 +#define il2cpp_method_get_class_ptr 0x006CC330 +#define il2cpp_method_get_declaring_type_ptr 0x006CC330 +#define il2cpp_method_get_flags_ptr 0x006CC110 +#define il2cpp_method_get_from_reflection_ptr 0x006CBFB0 +#define il2cpp_method_get_name_ptr 0x006CBFB0 +#define il2cpp_method_get_object_ptr 0x006CC140 +#define il2cpp_method_get_param_ptr 0x006CC150 +#define il2cpp_method_get_param_count_ptr 0x006CC160 +#define il2cpp_method_get_param_name_ptr 0x006CC170 +#define il2cpp_method_get_return_type_ptr 0x006CC180 +#define il2cpp_method_get_token_ptr 0x006CC190 +#define il2cpp_method_has_attribute_ptr 0x006CC1A0 +#define il2cpp_method_is_generic_ptr 0x006CC1B0 +#define il2cpp_method_is_inflated_ptr 0x006CC1C0 +#define il2cpp_method_is_instance_ptr 0x006CC1D0 +#define il2cpp_monitor_enter_ptr 0x006CC1E0 +#define il2cpp_monitor_exit_ptr 0x006CC1F0 +#define il2cpp_monitor_pulse_ptr 0x006CC200 +#define il2cpp_monitor_pulse_all_ptr 0x006CC210 +#define il2cpp_monitor_try_enter_ptr 0x006CC220 +#define il2cpp_monitor_try_wait_ptr 0x006CC230 +#define il2cpp_monitor_wait_ptr 0x006CC240 +#define il2cpp_object_get_class_ptr 0x006CB8B0 +#define il2cpp_object_get_size_ptr 0x006CC250 +#define il2cpp_object_get_virtual_method_ptr 0x006CC260 +#define il2cpp_object_header_size_ptr 0x0019E6E0 +#define il2cpp_object_new_ptr 0x006CC270 +#define il2cpp_object_unbox_ptr 0x006CC290 +#define il2cpp_offset_of_array_bounds_in_array_object_header_ptr 0x0019E6E0 +#define il2cpp_offset_of_array_length_in_array_object_header_ptr 0x00121970 +#define il2cpp_override_stack_backtrace_ptr 0x006CC2A0 +#define il2cpp_profiler_install_ptr 0x006CC2B0 +#define il2cpp_profiler_install_allocation_ptr 0x006CC2C0 +#define il2cpp_profiler_install_enter_leave_ptr 0x006CC2D0 +#define il2cpp_profiler_install_fileio_ptr 0x006CC2E0 +#define il2cpp_profiler_install_gc_ptr 0x006CC2F0 +#define il2cpp_profiler_install_thread_ptr 0x006CC300 +#define il2cpp_profiler_set_events_ptr 0x006CC310 +#define il2cpp_property_get_flags_ptr 0x006CC320 +#define il2cpp_property_get_get_method_ptr 0x006CBFB0 +#define il2cpp_property_get_name_ptr 0x006CBBC0 +#define il2cpp_property_get_parent_ptr 0x006CB8B0 +#define il2cpp_property_get_set_method_ptr 0x006CC330 +#define il2cpp_raise_exception_ptr 0x006CC340 +#define il2cpp_register_debugger_agent_transport_ptr 0x001C8D70 +#define il2cpp_register_filedelete_callback_ptr 0x006CC350 +#define il2cpp_register_filemodify_callback_ptr 0x006CC360 +#define il2cpp_register_log_callback_ptr 0x006CC370 +#define il2cpp_resolve_icall_ptr 0x006CC380 +#define il2cpp_runtime_class_init_ptr 0x00757A20 +#define il2cpp_runtime_invoke_ptr 0x006CC390 +#define il2cpp_runtime_invoke_convert_args_ptr 0x006CC3B0 +#define il2cpp_runtime_object_init_ptr 0x006CC3D0 +#define il2cpp_runtime_object_init_exception_ptr 0x006CC3E0 +#define il2cpp_runtime_unhandled_exception_policy_set_ptr 0x006CC3F0 +#define il2cpp_set_commandline_arguments_ptr 0x006CC400 +#define il2cpp_set_commandline_arguments_utf16_ptr 0x006CC410 +#define il2cpp_set_config_ptr 0x006CC420 +#define il2cpp_set_config_dir_ptr 0x006CC430 +#define il2cpp_set_config_utf16_ptr 0x006CC440 +#define il2cpp_set_data_dir_ptr 0x006CC450 +#define il2cpp_set_default_thread_affinity_ptr 0x006CC460 +#define il2cpp_set_disable_gc_parallel_mark_ptr 0x006CC470 +#define il2cpp_set_find_plugin_callback_ptr 0x006CC480 +#define il2cpp_set_memory_callbacks_ptr 0x006CC490 +#define il2cpp_set_output_redirected_file_path_ptr 0x006CC4A0 +#define il2cpp_set_parallel_android_affinity_ptr 0x006CC4B0 +#define il2cpp_set_parallel_android_cupcount_ptr 0x006CC4C0 +#define il2cpp_set_temp_dir_ptr 0x006CC4D0 +#define il2cpp_shutdown_ptr 0x006CC4E0 +#define il2cpp_start_gc_world_ptr 0x006CC4F0 +#define il2cpp_stats_dump_to_file_ptr 0x006D35C0 +#define il2cpp_stats_get_value_ptr 0x006E2AF0 +#define il2cpp_stop_gc_world_ptr 0x006CC500 +#define il2cpp_string_chars_ptr 0x006CC510 +#define il2cpp_string_intern_ptr 0x006CC520 +#define il2cpp_string_is_interned_ptr 0x006CC530 +#define il2cpp_string_length_ptr 0x006CC540 +#define il2cpp_string_new_ptr 0x00757A30 +#define il2cpp_string_new_len_ptr 0x006CC550 +#define il2cpp_string_new_utf16_ptr 0x006CC560 +#define il2cpp_string_new_wrapper_ptr 0x00757A30 +#define il2cpp_thread_attach_ptr 0x006CC570 +#define il2cpp_thread_current_ptr 0x006CC580 +#define il2cpp_thread_detach_ptr 0x006CC590 +#define il2cpp_thread_get_all_attached_threads_ptr 0x006CC5A0 +#define il2cpp_thread_get_frame_at_ptr 0x006CC5B0 +#define il2cpp_thread_get_stack_depth_ptr 0x006CC5C0 +#define il2cpp_thread_get_top_frame_ptr 0x006CC5D0 +#define il2cpp_thread_walk_frame_stack_ptr 0x006CC5E0 +#define il2cpp_type_equals_ptr 0x006CC5F0 +#define il2cpp_type_get_assembly_qualified_name_ptr 0x006CC600 +#define il2cpp_type_get_attrs_ptr 0x006CC6C0 +#define il2cpp_type_get_class_or_element_class_ptr 0x006CC6D0 +#define il2cpp_type_get_name_ptr 0x006CC6E0 +#define il2cpp_type_get_name_chunked_ptr 0x006CC7A0 +#define il2cpp_type_get_object_ptr 0x00757A50 +#define il2cpp_type_get_type_ptr 0x006CC7B0 +#define il2cpp_type_is_byref_ptr 0x006CC7C0 +#define il2cpp_type_is_pointer_type_ptr 0x006CC7D0 +#define il2cpp_type_is_static_ptr 0x006CC7E0 +#define il2cpp_unhandled_exception_ptr 0x006EC170 +#define il2cpp_unity_install_unitytls_interface_ptr 0x006CC7F0 +#define il2cpp_unity_liveness_calculation_begin_ptr 0x006CC800 +#define il2cpp_unity_liveness_calculation_end_ptr 0x006CC810 +#define il2cpp_unity_liveness_calculation_from_root_ptr 0x006CC820 +#define il2cpp_unity_liveness_calculation_from_statics_ptr 0x006CC830 +#define il2cpp_value_box_ptr 0x007575C0 diff --git a/cheat-library/src/appdata/il2cpp-functions.h b/cheat-library/src/appdata/il2cpp-functions.h index 4ab394e..11b6eb0 100644 --- a/cheat-library/src/appdata/il2cpp-functions.h +++ b/cheat-library/src/appdata/il2cpp-functions.h @@ -8,294 +8,290 @@ using namespace app; // Map hooks -DO_APP_FUNC(0x013815E0, void, InLevelMapPageContext_OnMarkClicked, (InLevelMapPageContext* __this, MonoMapMark* mark, MethodInfo* method)); -DO_APP_FUNC(0x01390800, void, InLevelMapPageContext_OnMapClicked, (InLevelMapPageContext* __this, Vector2 screenPos, MethodInfo* method)); -DO_APP_FUNC(0x0158AD40, bool, MapModule_IsAreaUnlock, (MapModule* __this, uint32_t sceneID, uint32_t areaID, MethodInfo* method)); +DO_APP_FUNC(0x02E9F9E0, void, InLevelMapPageContext_OnMarkClicked, (InLevelMapPageContext* __this, MonoMapMark* mark, MethodInfo* method)); +DO_APP_FUNC(0x02E85EC0, void, InLevelMapPageContext_OnMapClicked, (InLevelMapPageContext* __this, Vector2 screenPos, MethodInfo* method)); +DO_APP_FUNC(0x00F0DCE0, bool, MapModule_IsAreaUnlock, (MapModule* __this, uint32_t sceneID, uint32_t areaID, MethodInfo* method)); // changed to: -// DO_APP_FUNC(0, uint16_t, MoleMole_SimpleSafeUInt16_DBDMOONJALD_1, (MoleMole_SimpleSafeUInt16 v, MethodInfo * method)); +// DO_APP_FUNC(0x01B0A910, uint16_t, MoleMole_SimpleSafeUInt16_DBDMOONJALD_1, (MoleMole_SimpleSafeUInt16 v, MethodInfo * method)); // DBDMOONJALD => op_Implicit -DO_APP_FUNC(0x05036C50, uint16_t, SimpleSafeUInt16_get_Value, (void* __this, SimpleSafeUInt16 rawValue, MethodInfo* method)); -DO_APP_FUNC(0x03427B90, uint32_t, SimpleSafeUInt32_get_Value, (void* __this, app::SimpleSafeUInt32 rawValue, MethodInfo* method)); +DO_APP_FUNC(0x01B0A910, uint16_t, SimpleSafeUInt16_get_Value, (SimpleSafeUInt16 v, MethodInfo* method)); +DO_APP_FUNC(0x0400F280, uint32_t, SimpleSafeUInt32_get_Value, (SimpleSafeUInt32 v, MethodInfo* method)); // Map utility -DO_APP_FUNC(0x04339D30, Rect, MonoInLevelMapPage_get_mapRect, (MonoInLevelMapPage* __this, MethodInfo* method)); -DO_APP_FUNC(0x04339D00, Transform*, MonoInLevelMapPage_get_mapBackground, (MonoInLevelMapPage* __this, MethodInfo* method)); +DO_APP_FUNC(0x00E866B0, Rect, MonoInLevelMapPage_get_mapRect, (MonoInLevelMapPage* __this, MethodInfo* method)); +DO_APP_FUNC(0x00E86680, Transform*, MonoInLevelMapPage_get_mapBackground, (MonoInLevelMapPage* __this, MethodInfo* method)); // Teleport hooks -DO_APP_FUNC(0x03253B80, void, GameManager_Update, (GameManager* __this, MethodInfo* method)); -DO_APP_FUNC(0x017F49E0, void, LoadingManager_SceneGoto, (LoadingManager* __this, PlayerEnterSceneNotify* notify, MethodInfo* method)); -DO_APP_FUNC(0x017F1310, void, LoadingManager_PerformPlayerTransmit, (LoadingManager* __this, Vector3 targetPos, EnterType__Enum enterType, uint32_t token, EvtTransmitAvatar_EvtTransmitAvatar_TransmitType__Enum transType, uint32_t enterReason, MethodInfo* method)); -DO_APP_FUNC(0x017F21F0, void, LoadingManager_RequestSceneTransToPoint, (LoadingManager* __this, uint32_t sceneId, uint32_t pointId, void* finishCallBackInForceDrag, MethodInfo* method)); -DO_APP_FUNC(0x017F4FE0, bool, LoadingManager_NeedTransByServer, (LoadingManager* __this, uint32_t sceneId, Vector3 position, MethodInfo* method)); -DO_APP_FUNC(0x07758D10, Vector3, LocalEntityInfoData_GetTargetPos, (LocalEntityInfoData* __this, MethodInfo* method)); +DO_APP_FUNC(0x028AD260, void, GameManager_Update, (GameManager* __this, MethodInfo* method)); +DO_APP_FUNC(0x01F54110, void, LoadingManager_SceneGoto, (LoadingManager* __this, PlayerEnterSceneNotify* notify, MethodInfo* method)); +DO_APP_FUNC(0x01F55300, void, LoadingManager_PerformPlayerTransmit, (LoadingManager* __this, Vector3 targetPos, EnterType__Enum enterType, uint32_t token, EvtTransmitAvatar_EvtTransmitAvatar_TransmitType__Enum transType, uint32_t enterReason, MethodInfo* method)); +DO_APP_FUNC(0x01F563C0, void, LoadingManager_RequestSceneTransToPoint, (LoadingManager* __this, uint32_t sceneId, uint32_t pointId, void* finishCallBackInForceDrag, MethodInfo* method)); +DO_APP_FUNC(0x01F57E60, bool, LoadingManager_NeedTransByServer, (LoadingManager* __this, uint32_t sceneId, Vector3 position, MethodInfo* method)); +DO_APP_FUNC(0x0104A6D0, Vector3, LocalEntityInfoData_get_initPos, (LocalEntityInfoData* __this, MethodInfo* method)); // shared offset // Unlimited stamina -DO_APP_FUNC(0x04BDB410, void, LevelSyncCombatPlugin_RequestSceneEntityMoveReq, (LevelSyncCombatPlugin* __this, uint32_t entityId, MotionInfo* syncInfo, bool isReliable, uint32_t HAOCOEMOMBG, MethodInfo* method)); -DO_APP_FUNC(0x0186C290, void, DataItem_HandleNormalProp, (DataItem* __this, uint32_t type, int64_t value, DataPropOp__Enum state, MethodInfo* method)); +DO_APP_FUNC(0x01F17820, void, LevelSyncCombatPlugin_RequestSceneEntityMoveReq, (LevelSyncCombatPlugin* __this, uint32_t entityId, MotionInfo* syncInfo, bool isReliable, uint32_t HAOCOEMOMBG, MethodInfo* method)); +DO_APP_FUNC(0x016189E0, void, DataItem_HandleNormalProp, (DataItem* __this, uint32_t type, int64_t value, DataPropOp__Enum state, MethodInfo* method)); // God mode -DO_APP_FUNC(0x049428D0, void, VCHumanoidMove_NotifyLandVelocity, (VCHumanoidMove* __this, Vector3 velocity, float reachMaxDownVelocityTime, MethodInfo* method)); -DO_APP_FUNC(0x015E1C90, bool, Miscs_CheckTargetAttackable, (void* __this, BaseEntity* attackerEntity, /* CBIKBDBKLEG */ BaseEntity* targetEntity, MethodInfo* method)); -// DO_APP_FUNC(0x02ADE320, void, LCBaseCombat_FireBeingHitEvent, (LCBaseCombat* __this, uint32_t attackeeRuntimeID, AttackResult* attackResult, MethodInfo* method)); +DO_APP_FUNC(0x027DB100, void, VCHumanoidMove_NotifyLandVelocity, (VCHumanoidMove* __this, Vector3 velocity, float reachMaxDownVelocityTime, MethodInfo* method)); +DO_APP_FUNC(0x036889B0, bool, Miscs_CheckTargetAttackable, (void* __this, BaseEntity* attackerEntity, BaseEntity* targetEntity, MethodInfo* method)); +// DO_APP_FUNC(0x00D0CA90, void, LCBaseCombat_FireBeingHitEvent, (LCBaseCombat* __this, uint32_t attackeeRuntimeID, AttackResult* attackResult, MethodInfo* method)); // Cooldown cheats -DO_APP_FUNC(0x024D5450, bool, HumanoidMoveFSM_CheckSprintCooldown, (/* HumanoidMoveFSM */void* __this, MethodInfo* method)); -DO_APP_FUNC(0x02548810, bool, LCAvatarCombat_IsEnergyMax, (void* __this, MethodInfo* method)); -DO_APP_FUNC(0x0254A170, void, LCAvatarCombat_ChangeEnergy_1, (LCAvatarCombat* __this, ElementType__Enum type, float value, DataPropOp__Enum state, MethodInfo* method)); -DO_APP_FUNC(0x0254D660, bool, LCAvatarCombat_OnSkillStart, (LCAvatarCombat* __this, uint32_t skillID, float cdMultipler, MethodInfo* method)); -DO_APP_FUNC(0x02546C10, bool, LCAvatarCombat_IsSkillInCD_1, (LCAvatarCombat* __this, LCAvatarCombat_OMIIMOJOHIP* skillInfo, MethodInfo* method)); +DO_APP_FUNC(0x00C69910, bool, HumanoidMoveFSM_CheckSprintCooldown, (/* HumanoidMoveFSM */void* __this, MethodInfo* method)); +DO_APP_FUNC(0x01530C80, bool, LCAvatarCombat_IsEnergyMax, (void* __this, MethodInfo* method)); +DO_APP_FUNC(0x01530480, void, LCAvatarCombat_ChangeEnergy_1, (LCAvatarCombat* __this, ElementType__Enum type, float value, DataPropOp__Enum state, MethodInfo* method)); +DO_APP_FUNC(0x0152DC10, bool, LCAvatarCombat_OnSkillStart, (LCAvatarCombat* __this, uint32_t skillID, float cdMultipler, MethodInfo* method)); +DO_APP_FUNC(0x01530210, bool, LCAvatarCombat_IsSkillInCD_1, (LCAvatarCombat* __this, LCAvatarCombat_OMIIMOJOHIP* skillInfo, MethodInfo* method)); -DO_APP_FUNC(0x0112A110, void, ActorAbilityPlugin_AddDynamicFloatWithRange, (void* __this, String* key, float value, float min, float max, bool forceDoAtRemote, MethodInfo* method)); +DO_APP_FUNC(0x02385800, void, ActorAbilityPlugin_AddDynamicFloatWithRange, (void* __this, String* key, float value, float min, float max, bool forceDoAtRemote, MethodInfo* method)); // Rapid fire -DO_APP_FUNC(0x0318B070, void, LCBaseCombat_DoHitEntity, (LCBaseCombat* __this, uint32_t targetID, AttackResult* attackResult, bool ignoreCheckCanBeHitInMP, MethodInfo* method)); -DO_APP_FUNC(0x029B4870, void, Formula_CalcAttackResult, (void* __this, CombatProperty* attackCombatProperty, CombatProperty* defenseCombatProperty, AttackResult* attackResult, BaseEntity* attackerEntity, BaseEntity* attackeeEntity, MethodInfo* method)); +DO_APP_FUNC(0x00D12040, void, LCBaseCombat_DoHitEntity, (LCBaseCombat* __this, uint32_t targetID, AttackResult* attackResult, bool ignoreCheckCanBeHitInMP, MethodInfo* method)); +DO_APP_FUNC(0x01F0D930, void, Formula_CalcAttackResult, (CombatProperty* attackCombatProperty, CombatProperty* defenseCombatProperty, AttackResult* attackResult, BaseEntity* attackerEntity, BaseEntity* attackeeEntity, MethodInfo* method)); // World cheats -DO_APP_FUNC(0x01A56020, void, VCMonsterAIController_TryDoSkill, (/* VCMonsterAIController */ void* __this, uint32_t skillID, MethodInfo* method)); // Manual -DO_APP_FUNC(0x0426A900, void, LCSelectPickup_AddInteeBtnByID, (void* __this, BaseEntity* entity, MethodInfo* method)); -DO_APP_FUNC(0x0426BDA0, bool, LCSelectPickup_IsInPosition, (void* __this, BaseEntity* entity, MethodInfo* method)); -DO_APP_FUNC(0x0426C350, bool, LCSelectPickup_IsOutPosition, (void* __this, BaseEntity* entity, MethodInfo* method)); -DO_APP_FUNC(0x03D31930, void, ItemModule_PickItem, (ItemModule* __this, uint32_t entityID, MethodInfo* method)); -DO_APP_FUNC(0x017B0A10, void, LevelSceneElementViewPlugin_Tick, (LevelSceneElementViewPlugin* __this, float inDeltaTime, MethodInfo* method)); +DO_APP_FUNC(0x022C3450, void, VCMonsterAIController_TryDoSkill, (/* VCMonsterAIController */ void* __this, uint32_t skillID, MethodInfo* method)); // Manual +DO_APP_FUNC(0x020FA730, void, LCSelectPickup_AddInteeBtnByID, (void* __this, BaseEntity* entity, MethodInfo* method)); +DO_APP_FUNC(0x020FA090, bool, LCSelectPickup_IsInPosition, (void* __this, BaseEntity* entity, MethodInfo* method)); +DO_APP_FUNC(0x020FC120, bool, LCSelectPickup_IsOutPosition, (void* __this, BaseEntity* entity, MethodInfo* method)); +DO_APP_FUNC(0x0219B8E0, void, ItemModule_PickItem, (ItemModule* __this, uint32_t entityID, MethodInfo* method)); +DO_APP_FUNC(0x00C2F710, void, LevelSceneElementViewPlugin_Tick, (LevelSceneElementViewPlugin* __this, float inDeltaTime, MethodInfo* method)); -// Time functions -DO_APP_FUNC(0x073D35A0, float, Time_get_timeScale, (void* __this, MethodInfo* method)); -DO_APP_FUNC(0x073D3940, void, Time_set_timeScale, (void* __this, float value, MethodInfo* method)); // Dialog skipping -DO_APP_FUNC(0x0204A380, bool, TalkDialogContext_get_canClick, (TalkDialogContext* __this, MethodInfo* method)); // delete -DO_APP_FUNC(0x02052990, bool, TalkDialogContext_get_canAutoClick, (TalkDialogContext* __this, MethodInfo* method)); -DO_APP_FUNC(0x0204E820, void, TalkDialogContext_OnDialogSelectItem, (TalkDialogContext* __this, Notify* notify, MethodInfo* method)); -DO_APP_FUNC(0x0419D8A0, void, InLevelCutScenePageContext_OnFreeClick, (InLevelCutScenePageContext* __this, MethodInfo* method)); // manual -DO_APP_FUNC(0x0419F270, void, InLevelCutScenePageContext_UpdateView, (InLevelCutScenePageContext* __this, MethodInfo* method)); // manual (find by InLevelCutScenePageContext_ShowSkipBtn) -DO_APP_FUNC(0x0419BF40, void, InLevelCutScenePageContext_ClearView, (InLevelCutScenePageContext* __this, MethodInfo* method)); +DO_APP_FUNC(0x00F95350, bool, TalkDialogContext_get_canClick, (TalkDialogContext* __this, MethodInfo* method)); // delete +DO_APP_FUNC(0x00F932D0, bool, TalkDialogContext_get_canAutoClick, (TalkDialogContext* __this, MethodInfo* method)); +DO_APP_FUNC(0x00F97D70, void, TalkDialogContext_OnDialogSelectItem, (TalkDialogContext* __this, Notify* notify, MethodInfo* method)); +DO_APP_FUNC(0x02BF0040, void, InLevelCutScenePageContext_OnFreeClick, (InLevelCutScenePageContext* __this, MethodInfo* method)); +DO_APP_FUNC(0x02BF1AC0, void, InLevelCutScenePageContext_UpdateView, (InLevelCutScenePageContext* __this, MethodInfo* method)); +DO_APP_FUNC(0x02BEF110, void, InLevelCutScenePageContext_ClearView, (InLevelCutScenePageContext* __this, MethodInfo* method)); // Protection bypass -DO_APP_FUNC(0x07435920, Byte__Array*, Application_RecordUserData, (void* __this, int32_t nType, MethodInfo* method)); +DO_APP_FUNC(0x066218D0, Byte__Array*, Application_RecordUserData, (int32_t nType, MethodInfo* method)); // Networking -DO_APP_FUNC(0x02B572B0, int32_t, KcpNative_kcp_client_send_packet, (void* __this, void* kcp_client, KcpPacket_1* packet, MethodInfo* method)); -DO_APP_FUNC(0x02FDCB30, bool, KcpClient_TryDequeueEvent, (void* __this, ClientKcpEvent* evt, MethodInfo* method)); -DO_APP_FUNC(0x02663FA0, void, Packet_XorEncrypt, (void* __this, Byte__Array** bytes, int32_t length, MethodInfo* method)); +DO_APP_FUNC(0x012519C0, int32_t, KcpNative_kcp_client_send_packet, (void* kcp_client, KcpPacket_1* packet, MethodInfo* method)); +DO_APP_FUNC(0x00BD08A0, bool, KcpClient_TryDequeueEvent, (void* __this, ClientKcpEvent* evt, MethodInfo* method)); +DO_APP_FUNC(0x029C3D60, void, Packet_XorEncrypt, (Byte__Array** bytes, int32_t length, MethodInfo* method)); // Lua functions -DO_APP_FUNC(0x04B1C0C0, Byte__Array*, LuaManager_LoadCustomLuaFile, (LuaManager* __this, String** filePath, bool* recycleBytes, MethodInfo* method)); -DO_APP_FUNC(0x06018660, void, Lua_xlua_pushasciistring, (void* __this, void* L, String* str, MethodInfo* method)); -DO_APP_FUNC(0x047ADA50, void, LuaShellManager_DoString, (void* __this, Byte__Array* byteArray, MethodInfo* method)); -DO_APP_FUNC(0x0600E890, void*, LuaEnv_DoString, (void* __this, Byte__Array* chunk, String* chunkName, void* env, MethodInfo* method)); -DO_APP_FUNC(0x047ACF40, void, LuaShellManager_ReportLuaShellResult, (void* __this, String* type, String* value, MethodInfo* method)); // Anticheat info +DO_APP_FUNC(0x02D59730, Byte__Array*, LuaManager_LoadCustomLuaFile, (LuaManager* __this, String** filePath, bool* recycleBytes, MethodInfo* method)); +DO_APP_FUNC(0x0655E850, void, Lua_xlua_pushasciistring, (void* L, String* str, MethodInfo* method)); +DO_APP_FUNC(0x01D8D5D0, void, LuaShellManager_DoString, (void* __this, Byte__Array* byteArray, MethodInfo* method)); +DO_APP_FUNC(0x0600AFF0, void*, LuaEnv_DoString, (void* __this, Byte__Array* chunk, String* chunkName, void* env, MethodInfo* method)); +DO_APP_FUNC(0x01D8DCA0, void, LuaShellManager_ReportLuaShellResult, (void* __this, String* type, String* value, MethodInfo* method)); // Anticheat info // Debug hooks -DO_APP_FUNC(0x04D07170, AttackResult_1*, AttackResult_FillProtoAttackResult, (AttackResult* __this, uint32_t attackerID, uint32_t defenseId, AttackResult_1* protoAttackResult, MethodInfo* method)); -DO_APP_FUNC(0x04BDAC80, void, LevelSyncCombatPlugin_SendFaceToDir, (void* __this, uint32_t runtimeID, Vector3 forward, MethodInfo* method)); -DO_APP_FUNC(0x0163EE90, void, BaseEntity_FireEvent, (BaseEntity* __this, BaseEvent* e, bool immediately, MethodInfo* method)); -DO_APP_FUNC(0x0116D200, bool, ActorAbilityPlugin_OnEvent, (void* __this, BaseEvent* e, MethodInfo* method)); +DO_APP_FUNC(0x02D3FA40, AttackResult_1*, AttackResult_FillProtoAttackResult, (AttackResult* __this, uint32_t attackerID, uint32_t defenseId, AttackResult_1* protoAttackResult, MethodInfo* method)); +DO_APP_FUNC(0x01F16210, void, LevelSyncCombatPlugin_SendFaceToDir, (void* __this, uint32_t runtimeID, Vector3 forward, MethodInfo* method)); +DO_APP_FUNC(0x035D4180, void, BaseEntity_FireEvent, (BaseEntity* __this, BaseEvent* e, bool immediately, MethodInfo* method)); +DO_APP_FUNC(0x023D4A90, bool, ActorAbilityPlugin_OnEvent, (void* __this, BaseEvent* e, MethodInfo* method)); // Kill aura -DO_APP_FUNC(0x04F8C3A0, void, EvtCrash_Init, (EvtCrash* __this, uint32_t targetID, MethodInfo* method)); // Manual offset -DO_APP_FUNC(0x02F3B3D0, void, EventManager_FireEvent, (EventManager* __this, BaseEvent* e, bool immediately, MethodInfo* method)); -DO_APP_FUNC(0x01C11490, bool, FixedBoolStack_get_value, (FixedBoolStack* __this, MethodInfo* method)); +DO_APP_FUNC(0x00B8EB30, void, EvtCrash_Init, (EvtCrash* __this, uint32_t targetID, MethodInfo* method)); // Manual offset +DO_APP_FUNC(0x00941E80, void, EventManager_FireEvent, (EventManager* __this, BaseEvent* e, bool immediately, MethodInfo* method)); +DO_APP_FUNC(0x0167B1A0, bool, FixedBoolStack_get_value, (FixedBoolStack* __this, MethodInfo* method)); // cannot find actual function name: CreateCrashEvent // shared offset // possible: -// DO_APP_FUNC(0, MoleMole_EvtCrash *, JDGMIDCLFJK_CNCAIAIACLN_139, (MethodInfo * method)); -DO_APP_FUNC(0x031ADF70, EvtCrash*, CreateCrashEvent, (void* __this, MethodInfo* method)); -DO_APP_FUNC_METHODINFO(0x0B381CF8, CreateCrashEvent__MethodInfo); +// DO_APP_FUNC(0x039E2030, MoleMole_EvtCrash_1 *, JDGMIDCLFJK_CNCAIAIACLN_103, (MethodInfo * method)); +DO_APP_FUNC(0x039E2030, EvtCrash*, CreateCrashEvent, (MethodInfo* method)); +DO_APP_FUNC_METHODINFO(0x0971A140, CreateCrashEvent__MethodInfo); -DO_APP_FUNC(0x028DD7F0, void, BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo, (BaseMoveSyncPlugin* __this, MethodInfo* method)); +DO_APP_FUNC(0x034BC360, void, BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo, (BaseMoveSyncPlugin* __this, MethodInfo* method)); // Fishing -DO_APP_FUNC(0x036B9B40, void, FishingModule_RequestFishCastRod, (void* __this, uint32_t baitId, uint32_t rodId, Vector3 pos, uint32_t rodEntityId, MethodInfo* method)); +DO_APP_FUNC(0x0292F8D0, void, FishingModule_RequestFishCastRod, (void* __this, uint32_t baitId, uint32_t rodId, Vector3 pos, uint32_t rodEntityId, MethodInfo* method)); -DO_APP_FUNC(0x036BD030, void, FishingModule_RequestFishBite, (void* __this, MethodInfo* method)); -DO_APP_FUNC(0x036B9DB0, void, FishingModule_OnFishBiteRsp, (void* __this, FishBiteRsp* rsp, MethodInfo* method)); +DO_APP_FUNC(0x0292D6D0, void, FishingModule_RequestFishBite, (void* __this, MethodInfo* method)); +DO_APP_FUNC(0x02930440, void, FishingModule_OnFishBiteRsp, (void* __this, FishBiteRsp* rsp, MethodInfo* method)); -DO_APP_FUNC(0x036BD440, void, FishingModule_RequestFishBattleBegin, (void* __this, MethodInfo* method)); -DO_APP_FUNC(0x036BACD0, void, FishingModule_OnFishBattleBeginRsp, (void* __this, FishBattleBeginRsp* rsp, MethodInfo* method)); +DO_APP_FUNC(0x0292F470, void, FishingModule_RequestFishBattleBegin, (void* __this, MethodInfo* method)); +DO_APP_FUNC(0x0292CAE0, void, FishingModule_OnFishBattleBeginRsp, (void* __this, FishBattleBeginRsp* rsp, MethodInfo* method)); -DO_APP_FUNC(0x036BAB00, void, FishingModule_RequestFishBattleEnd, (void* __this, FishBattleResult__Enum result, bool isAlwaysBonus, float mxBonusTime, MethodInfo* method)); -DO_APP_FUNC(0x036BC180, void, FishingModule_OnFishBattleEndRsp, (void* __this, FishBattleEndRsp* rsp, MethodInfo* method)); +DO_APP_FUNC(0x0292D090, void, FishingModule_RequestFishBattleEnd, (void* __this, FishBattleResult__Enum result, bool isAlwaysBonus, float mxBonusTime, MethodInfo* method)); +DO_APP_FUNC(0x0292DBD0, void, FishingModule_OnFishBattleEndRsp, (void* __this, FishBattleEndRsp* rsp, MethodInfo* method)); -DO_APP_FUNC(0x036B8AA0, void, FishingModule_OnExitFishingRsp, (void* __this, void* rsp, MethodInfo* method)); -DO_APP_FUNC(0x036BB0B0, void, FishingModule_onFishChosenNotify, (void* __this, void* notify, MethodInfo* method)); +DO_APP_FUNC(0x0292F190, void, FishingModule_OnExitFishingRsp, (void* __this, void* rsp, MethodInfo* method)); +DO_APP_FUNC(0x0292C7F0, void, FishingModule_onFishChosenNotify, (void* __this, void* notify, MethodInfo* method)); // Visuals -DO_APP_FUNC(0x0289DE30, void, SCameraModuleInitialize_SetWarningLocateRatio, (SCameraModuleInitialize* __this, double deltaTime, CameraShareData* data, MethodInfo* method)); +DO_APP_FUNC(0x013FC090, void, SCameraModuleInitialize_SetWarningLocateRatio, (SCameraModuleInitialize* __this, double deltaTime, CameraShareData* data, MethodInfo* method)); // Chest Indicator | RyujinZX#6666 -DO_APP_FUNC(0x0487E1D0, bool, LCIndicatorPlugin_DoCheck, (LCIndicatorPlugin* __this, MethodInfo* method)); -DO_APP_FUNC(0x0487F680, void, LCIndicatorPlugin_ShowIcon, (LCIndicatorPlugin* __this, MethodInfo* method)); -DO_APP_FUNC(0x0487CBF0, void, LCIndicatorPlugin_HideIcon, (LCIndicatorPlugin* __this, MethodInfo* method)); +DO_APP_FUNC(0x04C9B450, bool, LCIndicatorPlugin_DoCheck, (LCIndicatorPlugin* __this, MethodInfo* method)); +DO_APP_FUNC(0x04C9B830, void, LCIndicatorPlugin_ShowIcon, (LCIndicatorPlugin* __this, MethodInfo* method)); +DO_APP_FUNC(0x04C9A750, void, LCIndicatorPlugin_HideIcon, (LCIndicatorPlugin* __this, MethodInfo* method)); // Auto Cooking | RyujinZX#6666 -DO_APP_FUNC(0x01B91500, void, PlayerModule_RequestPlayerCook, (PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method)); -DO_APP_FUNC(0x01B9E8F0, void, PlayerModule_OnPlayerCookRsp, (PlayerModule* __this, PlayerCookRsp* rsp, MethodInfo* method)); -DO_APP_FUNC(0x030E1000, void, CookingQtePageContext_UpdateProficiency, (CookingQtePageContext* __this, MethodInfo* method)); -DO_APP_FUNC(0x03AA2920, uint32_t, CookRecipeExcelConfig_get_maxProficiency, (CookRecipeExcelConfig* __this, MethodInfo* method)); +DO_APP_FUNC(0x02854E30, void, PlayerModule_RequestPlayerCook, (PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method)); +DO_APP_FUNC(0x02858180, void, PlayerModule_OnPlayerCookRsp, (PlayerModule* __this, PlayerCookRsp* rsp, MethodInfo* method)); +DO_APP_FUNC(0x033F5820, void, CookingQtePageContext_UpdateProficiency, (CookingQtePageContext* __this, MethodInfo* method)); +DO_APP_FUNC(0x0116AA10, uint32_t, CookRecipeExcelConfig_get_maxProficiency, (CookRecipeExcelConfig* __this, MethodInfo* method)); // Utility -DO_APP_FUNC(0x015DD910, float, Miscs_CalcCurrentGroundWaterHeight, (void* __this, float x, float z, MethodInfo* method)); -DO_APP_FUNC(0x015DD1D0, float, Miscs_CalcCurrentGroundHeight, (void* __this, float x, float z, MethodInfo* method)); -DO_APP_FUNC(0x015DCEE0, float, Miscs_CalcCurrentGroundHeight_1, (void* __this, float x, float z, float rayStartHeight, float rayDetectLength, int32_t layer, MethodInfo* method)); -DO_APP_FUNC(0x015DD370, Vector3, Miscs_CalcCurrentGroundNorm, (void* __this, Vector3 pos, MethodInfo* method)); -DO_APP_FUNC(0x015E9B40, Vector3, Miscs_GenWorldPos, (void* __this, Vector2 levelMapPos, MethodInfo* method)); -DO_APP_FUNC(0x015E91A0, Vector2, Miscs_GenLevelPos_1, (void* __this, Vector3 worldPos, MethodInfo* method)); -DO_APP_FUNC(0x01601D90, int32_t, Miscs_GetSceneGroundLayerMask, (void* __this, MethodInfo* method)); +DO_APP_FUNC(0x036865D0, float, Miscs_CalcCurrentGroundWaterHeight, (float x, float z, MethodInfo* method)); +DO_APP_FUNC(0x03685E00, float, Miscs_CalcCurrentGroundHeight, (float x, float z, MethodInfo* method)); +DO_APP_FUNC(0x03685F10, float, Miscs_CalcCurrentGroundHeight_1, (float x, float z, float rayStartHeight, float rayDetectLength, int32_t layer, MethodInfo* method)); +DO_APP_FUNC(0x03686170, Vector3, Miscs_CalcCurrentGroundNorm, (Vector3 pos, MethodInfo* method)); +DO_APP_FUNC(0x01A4E0E0, Vector3, Miscs_GenWorldPos, (Vector2 levelMapPos, MethodInfo* method)); +DO_APP_FUNC(0x01A4DA90, Vector2, Miscs_GenLevelPos_1, (Vector3 worldPos, MethodInfo* method)); +DO_APP_FUNC(0x0369D590, int32_t, Miscs_GetSceneGroundLayerMask, (MethodInfo* method)); -DO_APP_FUNC(0x060F0AA0, Vector3, WorldShiftManager_GetRelativePosition, (void* __this, Vector3 pos, MethodInfo* method)); -DO_APP_FUNC(0x060F0810, Vector3, WorldShiftManager_GetAbsolutePosition, (void* __this, Vector3 pos, MethodInfo* method)); +DO_APP_FUNC(0x056202E0, Vector3, WorldShiftManager_GetRelativePosition, (Vector3 pos, MethodInfo* method)); +DO_APP_FUNC(0x05620130, Vector3, WorldShiftManager_GetAbsolutePosition, (Vector3 pos, MethodInfo* method)); -DO_APP_FUNC(0x014BC6D0, Vector3, ActorUtils_GetAvatarPos, (void* __this, MethodInfo* method)); -DO_APP_FUNC(0x014C3BF0, void, ActorUtils_SetAvatarPos, (void* __this, Vector3 pos, MethodInfo* method)); -DO_APP_FUNC(0x014C88B0, void, ActorUtils_SyncAvatarMotion, (void* __this, int32_t state, MethodInfo* method)); +DO_APP_FUNC(0x02DAB410, Vector3, ActorUtils_GetAvatarPos, (MethodInfo* method)); +DO_APP_FUNC(0x02DAF680, void, ActorUtils_SetAvatarPos, (Vector3 pos, MethodInfo* method)); +DO_APP_FUNC(0x02DB0AF0, void, ActorUtils_SyncAvatarMotion, (int32_t state, MethodInfo* method)); -DO_APP_FUNC(0x02ECCFE0, Notify, Notify_CreateNotify_1, (void* __this, MoleMole_NotifyTypes__Enum type, Object* body, MethodInfo* method)); +DO_APP_FUNC(0x01AA5200, Notify, Notify_CreateNotify_1, (MoleMole_NotifyTypes__Enum type, Object* body, MethodInfo* method)); -// changed to: -// DO_APP_FUNC(0, float, MoleMole_SafeFloat_DBDMOONJALD_1, (MoleMole_SafeFloat v, MethodInfo * method)); +// DO_APP_FUNC(0x020C7AA0, float, MoleMole_SafeFloat_DBDMOONJALD_1, (MoleMole_SafeFloat v, MethodInfo * method)); // DBDMOONJALD => op_Implicit -DO_APP_FUNC(0x04D3A960, float, SafeFloat_GetValue, (void* __this, SafeFloat safeFloat, MethodInfo* method)); -DO_APP_FUNC(0x04D3A770, SafeFloat, SafeFloat_SetValue, (void* __this, float value, MethodInfo* method)); +DO_APP_FUNC(0x020C7AA0, float, SafeFloat_GetValue, (SafeFloat safeFloat, MethodInfo* method)); +// DO_APP_FUNC(0x020C7920, MoleMole_SafeFloat, MoleMole_SafeFloat_DBDMOONJALD, (float IGFNEICJINB, MethodInfo * method)); +DO_APP_FUNC(0x020C7920, SafeFloat, SafeFloat_SetValue, (float value, MethodInfo* method)); -//DO_APP_FUNC(0, void, MoleMole_BaseEntity_SetRelativePosition, (MoleMole_BaseEntity * __this, Vector3 position, bool forceSyncToRigidbody, MethodInfo * method)); -DO_APP_FUNC(0x01645B20, void, Entity_SetPosition, (BaseEntity* __this, Vector3 position, bool someBool, MethodInfo* method)); +DO_APP_FUNC(0x035AC7B0, void, Entity_SetRelativePosition, (BaseEntity* __this, Vector3 position, bool forceSyncToRigidbody, MethodInfo* method)); -//DO_APP_FUNC(0, MoleMole_LCBaseCombat *, MoleMole_BaseEntity_GetLogicCombatComponent_1, (MoleMole_BaseEntity * __this, MethodInfo * method)); -DO_APP_FUNC(0x05102970, LCBaseCombat*, BaseEntity_GetBaseCombat, (BaseEntity* __this, MethodInfo* method)); +//DO_APP_FUNC(0x039E2290, MoleMole_LCBaseCombat *, MoleMole_BaseEntity_GetLogicCombatComponent_1, (MoleMole_BaseEntity * __this, MethodInfo * method)); +DO_APP_FUNC(0x039E2290, LCBaseCombat*, BaseEntity_GetBaseCombat, (BaseEntity* __this, MethodInfo* method)); -DO_APP_FUNC(0x0164DC50, String*, BaseEntity_ToStringRelease, (BaseEntity* __this, MethodInfo* method)); -DO_APP_FUNC(0x01659210, void, BaseEntity_SetRelativePosition, (BaseEntity* __this, Vector3 position, bool forceSyncToRigidbody, MethodInfo* method)); -DO_APP_FUNC(0x01645B20, void, BaseEntity_SetAbsolutePosition, (BaseEntity* __this, Vector3 abpos, bool forceSyncToRigidbody, MethodInfo* method)); -DO_APP_FUNC(0x01650C50, Vector3, BaseEntity_GetAbsolutePosition, (BaseEntity* __this, MethodInfo* method)); -DO_APP_FUNC(0x0164C3F0, Vector3, BaseEntity_GetRelativePosition, (BaseEntity* __this, MethodInfo* method)); -DO_APP_FUNC(0x0163D480, Vector3, BaseEntity_GetForward, (BaseEntity* __this, MethodInfo* method)); -DO_APP_FUNC(0x0163F7E0, Vector3, BaseEntity_GetForwardFast, (BaseEntity* __this, MethodInfo* method)); -DO_APP_FUNC(0x01655C20, Vector3, BaseEntity_GetRight, (BaseEntity* __this, MethodInfo* method)); -DO_APP_FUNC(0x01634200, Vector3, BaseEntity_GetUp, (BaseEntity* __this, MethodInfo* method)); -DO_APP_FUNC(0x0165E590, bool, BaseEntity_IsActive, (BaseEntity* __this, MethodInfo* method)); -DO_APP_FUNC(0x016425C0, Rigidbody*, BaseEntity_GetRigidbody, (BaseEntity* __this, MethodInfo* method)); +DO_APP_FUNC(0x035CC430, String*, BaseEntity_ToStringRelease, (BaseEntity* __this, MethodInfo* method)); +DO_APP_FUNC(0x035AC7B0, void, BaseEntity_SetRelativePosition, (BaseEntity* __this, Vector3 position, bool forceSyncToRigidbody, MethodInfo* method)); +DO_APP_FUNC(0x035C0AA0, void, BaseEntity_SetAbsolutePosition, (BaseEntity* __this, Vector3 abpos, bool forceSyncToRigidbody, MethodInfo* method)); +DO_APP_FUNC(0x035C4B00, Vector3, BaseEntity_GetAbsolutePosition, (BaseEntity* __this, MethodInfo* method)); +DO_APP_FUNC(0x035C3950, Vector3, BaseEntity_GetRelativePosition, (BaseEntity* __this, MethodInfo* method)); +DO_APP_FUNC(0x035B1EF0, Vector3, BaseEntity_GetForward, (BaseEntity* __this, MethodInfo* method)); +DO_APP_FUNC(0x035D4BA0, Vector3, BaseEntity_GetForwardFast, (BaseEntity* __this, MethodInfo* method)); +DO_APP_FUNC(0x035C08A0, Vector3, BaseEntity_GetRight, (BaseEntity* __this, MethodInfo* method)); +DO_APP_FUNC(0x035CB210, Vector3, BaseEntity_GetUp, (BaseEntity* __this, MethodInfo* method)); +DO_APP_FUNC(0x035D5B30, bool, BaseEntity_IsActive, (BaseEntity* __this, MethodInfo* method)); +DO_APP_FUNC(0x035C7A50, Rigidbody*, BaseEntity_GetRigidbody, (BaseEntity* __this, MethodInfo* method)); -//DO_APP_FUNC(0, MoleMole_VCBaseMove_1 *, MoleMole_BaseEntity_GetMoveComponent_1, (MoleMole_BaseEntity * __this, MethodInfo * method)); -DO_APP_FUNC(0x05102780, VCBaseMove*, BaseEntity_GetMoveComponent_1, (BaseEntity* __this, MethodInfo* method)); +//DO_APP_FUNC(0x039E22C0, MoleMole_VCBaseMove_1 *, MoleMole_BaseEntity_GetMoveComponent_1, (MoleMole_BaseEntity * __this, MethodInfo * method)); +DO_APP_FUNC(0x039E22C0, VCBaseMove*, BaseEntity_GetMoveComponent_1, (BaseEntity* __this, MethodInfo* method)); // double check -DO_APP_FUNC(0x01659D20, List_1_MoleMole_BaseComponent_*, BaseEntity_GetAllLogicComponents, (BaseEntity* __this, MethodInfo* method)); -DO_APP_FUNC(0x0163DCF0, GameObject*, BaseEntity_get_gameObject, (BaseEntity* __this, MethodInfo* method)); -DO_APP_FUNC(0x013B9810, GameObject*, BaseEntity_get_rootGameObject, (BaseEntity* __this, MethodInfo* method)); -DO_APP_FUNC_METHODINFO(0x0B2BBB98, BaseEntity_GetMoveComponent_1__MethodInfo); +DO_APP_FUNC(0x035C3850, List_1_MoleMole_BaseComponent_*, BaseEntity_GetAllLogicComponents, (BaseEntity* __this, MethodInfo* method)); +DO_APP_FUNC(0x0187FDC0, GameObject*, BaseEntity_get_gameObject, (BaseEntity* __this, MethodInfo* method)); +DO_APP_FUNC(0x035ACC70, GameObject*, BaseEntity_get_rootGameObject, (BaseEntity* __this, MethodInfo* method)); +DO_APP_FUNC_METHODINFO(0x096EE7D8, BaseEntity_GetMoveComponent_1__MethodInfo); -//DO_APP_FUNC_METHODINFO(0x096ED8A0, MoleMole_BaseEntity_GetLogicCombatComponent_1__MethodInfo); // double check -DO_APP_FUNC_METHODINFO(0x0B2DB248, BaseEntity_GetBaseCombat__MethodInfo); +//DO_APP_FUNC_METHODINFO(0x096EF950, MoleMole_BaseEntity_GetLogicCombatComponent_1__MethodInfo); // double check +DO_APP_FUNC_METHODINFO(0x096EF950, BaseEntity_GetBaseCombat__MethodInfo); // check comparison from 2.2 & 2.6 // function type & name is wrong // DO_APP_FUNC(0, MoleMole_AvatarEntity *, MoleMole_EntityManager_GetLocalAvatarEntity, (MoleMole_EntityManager * __this, MethodInfo * method)); -DO_APP_FUNC(0x01555150, BaseEntity*, EntityManager_GetCurrentAvatar, (EntityManager* __this, MethodInfo* method)); +DO_APP_FUNC(0x01BF68A0, BaseEntity*, EntityManager_GetCurrentAvatar, (EntityManager* __this, MethodInfo* method)); -DO_APP_FUNC(0x0155F060, CameraEntity*, EntityManager_GetMainCameraEntity, (EntityManager* __this, MethodInfo* method)); -DO_APP_FUNC(0x0154A660, BaseEntity*, EntityManager_GetValidEntity, (EntityManager* __this, uint32_t runtimeID, MethodInfo* method)); -DO_APP_FUNC(0x0155A580, bool, EntityManager_RemoveEntity, (EntityManager* __this, BaseEntity* entity, uint32_t specifiedRuntimeID, MethodInfo* method)); -DO_APP_FUNC(0x0154F520, bool, EntityManager_IsCachedEntity, (EntityManager* __this, BaseEntity* entity, MethodInfo* method)); -DO_APP_FUNC(0x01560F70, List_1_MoleMole_BaseEntity_*, EntityManager_GetEntities, (EntityManager* __this, MethodInfo* method)); +DO_APP_FUNC(0x01BF4E50, CameraEntity*, EntityManager_GetMainCameraEntity, (EntityManager* __this, MethodInfo* method)); +DO_APP_FUNC(0x01BEB030, BaseEntity*, EntityManager_GetValidEntity, (EntityManager* __this, uint32_t runtimeID, MethodInfo* method)); +DO_APP_FUNC(0x01C02920, bool, EntityManager_RemoveEntity, (EntityManager* __this, BaseEntity* entity, uint32_t specifiedRuntimeID, MethodInfo* method)); +DO_APP_FUNC(0x01C02800, bool, EntityManager_IsCachedEntity, (EntityManager* __this, BaseEntity* entity, MethodInfo* method)); +DO_APP_FUNC(0x01BF01F0, List_1_MoleMole_BaseEntity_*, EntityManager_GetEntities, (EntityManager* __this, MethodInfo* method)); // check comparison with 2.6 // function name changed to: // DO_APP_FUNC(0, Bounds, Utils_4_GetBounds, (GameObject * go, MethodInfo * method)); -DO_APP_FUNC(0x05D07B50, Bounds, Utils_1_GetBounds, (void* __this, GameObject* go, MethodInfo* method)); +DO_APP_FUNC(0x044B8970, Bounds, Utils_4_GetBounds, (GameObject* go, MethodInfo* method)); // Modify | RyujinZX#6666 -DO_APP_FUNC(0x024E0BA0, void, HumanoidMoveFSM_LateTick, (app::HumanoidMoveFSM* __this, float deltaTime, MethodInfo* method)); +DO_APP_FUNC(0x00C6C780, void, HumanoidMoveFSM_LateTick, (HumanoidMoveFSM* __this, float deltaTime, MethodInfo* method)); -DO_APP_FUNC(0x03511760, bool, ScenePropManager_GetTreeTypeByPattern, (ScenePropManager* __this, String* pattern, ECGLPBEEEAA__Enum* treeType, MethodInfo* method)); +DO_APP_FUNC(0x01DD2070, bool, ScenePropManager_GetTreeTypeByPattern, (ScenePropManager* __this, String* pattern, MoleMole_Config_TreeType__Enum* treeType, MethodInfo* method)); -DO_APP_FUNC(0x01997D90, void, NetworkManager_1_RequestHitTreeDropNotify, (NetworkManager_1* __this, Vector3 position, Vector3 hitPostion, ECGLPBEEEAA__Enum treeType, MethodInfo* method)); -DO_APP_FUNC(0x0332CD30, uint64_t, GetTimestamp, (void* __this, MethodInfo* method)); +DO_APP_FUNC(0x00C3F160, void, NetworkManager_1_RequestHitTreeDropNotify, (NetworkManager_1* __this, Vector3 position, Vector3 hitPostion, MoleMole_Config_TreeType__Enum treeType, MethodInfo* method)); +DO_APP_FUNC(0x0291FEF0, uint64_t, TimeUtil_get_NowTimeStamp, (MethodInfo* method)); -DO_APP_FUNC(0x017F43F0, bool, LoadingManager_IsLoaded, (LoadingManager* __this, MethodInfo* method)); +DO_APP_FUNC(0x01F5BA10, bool, LoadingManager_IsLoaded, (LoadingManager* __this, MethodInfo* method)); // Thanks to | RyujinZX -DO_APP_FUNC(0x019C5D50, void, LCAbilityElement_ReduceModifierDurability, (LCAbilityElement* __this, int32_t modifierDurabilityIndex, float reduceDurability, Nullable_1_Single_ deltaTime, MethodInfo* method)); +DO_APP_FUNC(0x01337F70, void, LCAbilityElement_ReduceModifierDurability, (LCAbilityElement* __this, int32_t modifierDurabilityIndex, float reduceDurability, Nullable_1_Single_ deltaTime, MethodInfo* method)); -DO_APP_FUNC(0x035D8B70, BaseEntity*, GadgetEntity_GetOwnerEntity, (GadgetEntity* __this, MethodInfo* method)); +DO_APP_FUNC(0x01FF2880, BaseEntity*, GadgetEntity_GetOwnerEntity, (GadgetEntity* __this, MethodInfo* method)); -DO_APP_FUNC(0x0136FBD0, void, InLevelMapPageContext_ZoomMap, (InLevelMapPageContext* __this, float value, MethodInfo* method)); -DO_APP_FUNC(0x013B7F90, void, InLevelMapPageContext_UpdateView, (InLevelMapPageContext* __this, MethodInfo* method)); +DO_APP_FUNC(0x02E826A0, void, InLevelMapPageContext_ZoomMap, (InLevelMapPageContext* __this, float value, MethodInfo* method)); +DO_APP_FUNC(0x02EC7730, void, InLevelMapPageContext_UpdateView, (InLevelMapPageContext* __this, MethodInfo* method)); -// actual function name: -// DO_APP_FUNC(0, bool, MoleMole_UIManager_HasEnableMapCamera, (MoleMole_UIManager * __this, MethodInfo * method)); -DO_APP_FUNC(0x01C6A530, bool, UIManager_1_HasEnableMapCamera, (UIManager_1* __this, MethodInfo* method)); +DO_APP_FUNC(0x01A36960, bool, UIManager_HasEnableMapCamera, (UIManager* __this, MethodInfo* method)); + +DO_APP_FUNC(0x00E8E700, void, MonoMiniMap_Update, (MonoMiniMap* __this, MethodInfo* method)); +DO_APP_FUNC(0x0635A470, MonoMiniMap*, MonoInLevelMainPage_get_miniMap, (void* __this, MethodInfo* method)); +DO_APP_FUNC(0x024A3570, void, GadgetModule_OnGadgetInteractRsp, (void* __this, GadgetInteractRsp* notify, MethodInfo* method)); +DO_APP_FUNC(0x00A8D650, float, InLevelMainPageContext_get_miniMapScale, (InLevelMainPageContext* __this, MethodInfo* method)); -DO_APP_FUNC(0x03D64A80, void, MonoMiniMap_Update, (MonoMiniMap* __this, MethodInfo* method)); -DO_APP_FUNC(0x03992EB0, MonoMiniMap*, MonoInLevelMainPage_get_miniMap, (void* __this, MethodInfo* method)); -DO_APP_FUNC(0x02702190, void, GadgetModule_OnGadgetInteractRsp, (void* __this, GadgetInteractRsp* notify, MethodInfo* method)); -DO_APP_FUNC(0x010A60C0, float, InLevelMainPageContext_get_miniMapScale, (InLevelMainPageContext* __this, MethodInfo* method)); // UnityEngine -DO_APP_FUNC(0x073C1A30, void, RenderSettings_set_fog, (void* __this, bool value, MethodInfo* method)); -DO_APP_FUNC(0x07436CF0, void, Application_set_targetFrameRate, (void* __this, int32_t value, MethodInfo* method)); -DO_APP_FUNC(0x07436840, int32_t, Application_get_targetFrameRate, (void* __this, MethodInfo* method)); +DO_APP_FUNC(0x065ECB70, void, RenderSettings_set_fog, (void* __this, bool value, MethodInfo* method)); +DO_APP_FUNC(0x06621FF0, void, Application_set_targetFrameRate, (void* __this, int32_t value, MethodInfo* method)); +DO_APP_FUNC(0x06621D80, int32_t, Application_get_targetFrameRate, (void* __this, MethodInfo* method)); -DO_APP_FUNC(0x083C28B0, bool, RectTransformUtility_ScreenPointToLocalPointInRectangle, (void* __this, void* rect, Vector2 screenPoint, void* cam, Vector2* localPoint, MethodInfo* method)); +DO_APP_FUNC(0x06678780, bool, RectTransformUtility_ScreenPointToLocalPointInRectangle, (void* __this, void* rect, Vector2 screenPoint, void* cam, Vector2* localPoint, MethodInfo* method)); -DO_APP_FUNC(0x073D7190, Vector3, Transform_get_position, (Transform* __this, MethodInfo* method)); -DO_APP_FUNC(0x073D4A90, void, Transform_set_position, (Transform* __this, Vector3 value, MethodInfo* method)); -DO_APP_FUNC(0x073DAD90, float, Vector3_Distance, (void* __this, Vector3 a, Vector3 b, MethodInfo* method)); -DO_APP_FUNC(0x073D8E70, float, Vector2_Distance, (void* __this, Vector2 a, Vector2 b, MethodInfo* method)); +DO_APP_FUNC(0x06555BA0, Vector3, Transform_get_position, (Transform* __this, MethodInfo* method)); +DO_APP_FUNC(0x065548F0, void, Transform_set_position, (Transform* __this, Vector3 value, MethodInfo* method)); +DO_APP_FUNC(0x0664E3A0, float, Vector3_Distance, (Vector3 a, Vector3 b, MethodInfo* method)); +DO_APP_FUNC(0x06534FE0, float, Vector2_Distance, (Vector2 a, Vector2 b, MethodInfo* method)); -DO_APP_FUNC(0x074450A0, void, Cursor_set_visible, (void* __this, bool value, MethodInfo* method)); -DO_APP_FUNC(0x07445050, void, Cursor_set_lockState, (void* __this, CursorLockMode__Enum value, MethodInfo* method)); -DO_APP_FUNC(0x07445000, bool, Cursor_get_visible, (void* __this, MethodInfo* method)); +DO_APP_FUNC(0x0658F980, void, Cursor_set_visible, (bool value, MethodInfo* method)); +DO_APP_FUNC(0x0658F970, void, Cursor_set_lockState, (CursorLockMode__Enum value, MethodInfo* method)); +DO_APP_FUNC(0x0658F960, bool, Cursor_get_visible, (MethodInfo* method)); -DO_APP_FUNC(0x08334350, void, Rigidbody_set_detectCollisions, (Rigidbody* __this, bool value, MethodInfo* method)); -DO_APP_FUNC(0x08334530, void, Rigidbody_set_isKinematic, (Rigidbody* __this, bool value, MethodInfo* method)); -DO_APP_FUNC(0x08333840, void, Rigidbody_set_velocity, (Rigidbody* __this, Vector3 value, MethodInfo * method)); +DO_APP_FUNC(0x064B3A00, void, Rigidbody_set_detectCollisions, (Rigidbody* __this, bool value, MethodInfo* method)); +DO_APP_FUNC(0x064B3A40, void, Rigidbody_set_isKinematic, (Rigidbody* __this, bool value, MethodInfo* method)); +DO_APP_FUNC(0x064B3740, void, Rigidbody_set_velocity, (Rigidbody* __this, Vector3 value, MethodInfo* method)); -DO_APP_FUNC(0x073D3140, float, Time_get_deltaTime, (void* __this, MethodInfo* method)); +DO_APP_FUNC(0x06631190, float, Time_get_timeScale, (MethodInfo* method)); +DO_APP_FUNC(0x06631240, void, Time_set_timeScale, (float value, MethodInfo* method)); +DO_APP_FUNC(0x066310B0, float, Time_get_deltaTime, (MethodInfo* method)); -DO_APP_FUNC(0x0743D0A0, app::Vector3, Camera_WorldToScreenPoint, (app::Camera* __this, app::Vector3 position, MethodInfo* method)); -DO_APP_FUNC(0x0743DBF0, Camera*, Camera_get_main, (void* __this, MethodInfo* method)); -DO_APP_FUNC(0x0743DF30, int32_t, Camera_get_pixelWidth, (Camera* __this, MethodInfo* method)); -DO_APP_FUNC(0x0743DE60, int32_t, Camera_get_pixelHeight, (Camera* __this, MethodInfo* method)); +DO_APP_FUNC(0x06594F40, Vector3, Camera_WorldToScreenPoint, (Camera* __this, Vector3 position, MethodInfo* method)); +DO_APP_FUNC(0x06595270, Camera*, Camera_get_main, (MethodInfo* method)); +DO_APP_FUNC(0x065953B0, int32_t, Camera_get_pixelWidth, (Camera* __this, MethodInfo* method)); +DO_APP_FUNC(0x06595360, int32_t, Camera_get_pixelHeight, (Camera* __this, MethodInfo* method)); -DO_APP_FUNC(0x073C9A50, int32_t, Screen_get_width, (void* __this, MethodInfo* method)); -DO_APP_FUNC(0x073C98F0, int32_t, Screen_get_height, (void* __this, MethodInfo* method)); +DO_APP_FUNC(0x06533CA0, int32_t, Screen_get_width, (MethodInfo* method)); +DO_APP_FUNC(0x06533C30, int32_t, Screen_get_height, (MethodInfo* method)); -DO_APP_FUNC(0x07438F50, bool, Behaviour_get_isActiveAndEnabled, (Behaviour* __this, MethodInfo* method)); +DO_APP_FUNC(0x0664CF50, bool, Behaviour_get_isActiveAndEnabled, (Behaviour* __this, MethodInfo* method)); + +DO_APP_FUNC(0x066309A0, Vector3, Quaternion_get_eulerAngles, (Quaternion__Boxed* __this, MethodInfo* method)); +DO_APP_FUNC(0x06555C70, Quaternion, Transform_get_rotation, (Transform* __this, MethodInfo* method)); +DO_APP_FUNC(0x06552F50, Rect, RectTransform_get_rect, (RectTransform* __this, MethodInfo* method)); +DO_APP_FUNC(0x06677BD0, float, Canvas_get_scaleFactor, (/*Canvas**/void* __this, MethodInfo* method)); -DO_APP_FUNC(0x074E9960, Vector3, Quaternion_get_eulerAngles, (Quaternion__Boxed* __this, MethodInfo* method)); -DO_APP_FUNC(0x073D73E0, Quaternion, Transform_get_rotation, (Transform* __this, MethodInfo* method)); -DO_APP_FUNC(0x073BFD20, Rect, RectTransform_get_rect, (RectTransform* __this, MethodInfo* method)); -DO_APP_FUNC(0x083C1430, float, Canvas_get_scaleFactor, (void* __this, MethodInfo* method)); // Singletons -DO_APP_FUNC(0x07626D40, void*, Singleton_GetInstance, (void* __this, MethodInfo* method)); -DO_APP_FUNC_METHODINFO(0x0B327AD0, Singleton_1_MapModule__get_Instance__MethodInfo); -DO_APP_FUNC_METHODINFO(0x0B2C2AC0, Singleton_1_LoadingManager__get_Instance__MethodInfo); -DO_APP_FUNC_METHODINFO(0x0B2B2A80, Singleton_1_EntityManager__get_Instance__MethodInfo); -DO_APP_FUNC_METHODINFO(0x0B2B4FC8, Singleton_1_InteractionManager__get_Instance__MethodInfo); -DO_APP_FUNC_METHODINFO(0x0B37C078, Singleton_1_MessageInfo__get_Instance__MethodInfo); -DO_APP_FUNC_METHODINFO(0x0B29F2D8, Singleton_1_UIManager_1__get_Instance__MethodInfo); -DO_APP_FUNC_METHODINFO(0x0B2ACD50, Singleton_1_ItemModule__get_Instance__MethodInfo); -DO_APP_FUNC_METHODINFO(0x0B2B3818, Singleton_1_EventManager__get_Instance__MethodInfo); - -// 2.6 -DO_APP_FUNC_METHODINFO(0x0B2EC728, Singleton_1_PlayerModule__get_Instance__MethodInfo); -DO_APP_FUNC_METHODINFO(0x0B2FD3D0, Singleton_1_MapManager__get_Instance__MethodInfo); -DO_APP_FUNC_METHODINFO(0x0B321D50, Singleton_1_ScenePropManager__get_Instance__MethodInfo); -DO_APP_FUNC_METHODINFO(0x0B3A9738, Singleton_1_NetworkManager_1__get_Instance__MethodInfo); +DO_APP_FUNC(0x05189A90, void*, Singleton_GetInstance, (void* __this, MethodInfo* method)); +DO_APP_FUNC_METHODINFO(0x096EE180, Singleton_1_MapModule__get_Instance__MethodInfo); +DO_APP_FUNC_METHODINFO(0x096EE1C0, Singleton_1_LoadingManager__get_Instance__MethodInfo); +DO_APP_FUNC_METHODINFO(0x096EA380, Singleton_1_EntityManager__get_Instance__MethodInfo); +DO_APP_FUNC_METHODINFO(0x096EB1E8, Singleton_1_InteractionManager__get_Instance__MethodInfo); +DO_APP_FUNC_METHODINFO(0x096FAE70, Singleton_1_MessageInfo__get_Instance__MethodInfo); +DO_APP_FUNC_METHODINFO(0x096EA278, Singleton_1_UIManager__get_Instance__MethodInfo); +DO_APP_FUNC_METHODINFO(0x096ED720, Singleton_1_ItemModule__get_Instance__MethodInfo); +DO_APP_FUNC_METHODINFO(0x096EB530, Singleton_1_EventManager__get_Instance__MethodInfo); +DO_APP_FUNC_METHODINFO(0x096EA298, Singleton_1_PlayerModule__get_Instance__MethodInfo); +DO_APP_FUNC_METHODINFO(0x096EA4F8, Singleton_1_MapManager__get_Instance__MethodInfo); +DO_APP_FUNC_METHODINFO(0x096ECB80, Singleton_1_ScenePropManager__get_Instance__MethodInfo); +DO_APP_FUNC_METHODINFO(0x096EA9A8, Singleton_1_NetworkManager_1__get_Instance__MethodInfo); diff --git a/cheat-library/src/appdata/il2cpp-metadata-version.h b/cheat-library/src/appdata/il2cpp-metadata-version.h index 4dbb6ed..2f82f26 100644 --- a/cheat-library/src/appdata/il2cpp-metadata-version.h +++ b/cheat-library/src/appdata/il2cpp-metadata-version.h @@ -1,4 +1,4 @@ // Generated C++ file by Il2CppInspector - http://www.djkaty.com - https://github.com/djkaty -// Target Unity version: 2017.4.15 - 2017.4.40 +// Target Unity version: 2019.4.21 - 2019.4.24 -#define __IL2CPP_METADATA_VERSION 240 +#define __IL2CPP_METADATA_VERSION 245 diff --git a/cheat-library/src/appdata/il2cpp-types-ptr.h b/cheat-library/src/appdata/il2cpp-types-ptr.h index e54d8ee..3c94ad9 100644 --- a/cheat-library/src/appdata/il2cpp-types-ptr.h +++ b/cheat-library/src/appdata/il2cpp-types-ptr.h @@ -5,22 +5,22 @@ // * IL2CPP application-specific type definition addresses // ****************************************************************************** -DO_TYPEDEF(0x0B224E28, Byte); -DO_TYPEDEF(0x0B3117B8, GameManager); -DO_TYPEDEF(0x0B38FF20, Int32); +DO_TYPEDEF(0x0967B690, Byte); +DO_TYPEDEF(0x097F01C0, GameManager); +DO_TYPEDEF(0x0967B9F0, Int32); + +// v 2.7 +DO_TYPEDEF(0x097EEDB0, LCChestPlugin); +DO_TYPEDEF(0x097EE938, SceneTreeObject); // v 2.6 -DO_TYPEDEF(0x0B39D338, LCChestPlugin); -DO_TYPEDEF(0x0B2BC988, SceneTreeObject); - DO_SINGLETONEDEF(0x0B3442D8, Singleton_1_MapModule_); DO_SINGLETONEDEF(0x0B308870, Singleton_1_EntityManager_); DO_SINGLETONEDEF(0x0B316A68, Singleton_1_LoadingManager_); DO_SINGLETONEDEF(0x0B30BD10, Singleton_1_InteractionManager_); -DO_SINGLETONEDEF(0x0B2F8038, Singleton_1_UIManager_1_); +DO_SINGLETONEDEF(0x0B2F8038, Singleton_1_UIManager_); DO_SINGLETONEDEF(0x0B291838, Singleton_1_ItemModule_); DO_SINGLETONEDEF(0x0B309120, Singleton_1_EventManager_); -// v 2.6 DO_SINGLETONEDEF(0x0B326FF8, Singleton_1_PlayerModule_); DO_SINGLETONEDEF(0x0B2F2A38, Singleton_1_MapManager_); DO_SINGLETONEDEF(0x0B399890, Singleton_1_NetworkManager_1_); diff --git a/cheat-library/src/appdata/il2cpp-types.h b/cheat-library/src/appdata/il2cpp-types.h index 73560c2..82f1884 100644 --- a/cheat-library/src/appdata/il2cpp-types.h +++ b/cheat-library/src/appdata/il2cpp-types.h @@ -7937,19 +7937,16 @@ namespace app { int32_t _greaterToDisableInterval_k__BackingField; }; - // FJBDIDKHCPN__Fields struct VCBase__Fields { struct BaseComponent__Fields _; }; - // FJBDIDKHCPN struct VCBase { struct FJBDIDKHCPN__Class* klass; MonitorData* monitor; struct VCBase__Fields fields; }; - // ECBDOKJDPGH__Fields struct VCBaseMove__Fields { struct VCBase__Fields _; struct EOOCBMLHHIF* _moveData; @@ -9197,7 +9194,7 @@ namespace app { Il2CppClass_1 _1; }; - struct __declspec(align(8)) FHEJEJANBLD__Fields { + struct __declspec(align(8)) UIManager__Fields { struct LinkedList_1_MoleMole_BaseContext_* _inputContextList; struct HashSet_1_MoleMole_BaseContext_* _inputContextSet; PCCursorMode__Enum _currCursorMode; @@ -9208,10 +9205,10 @@ namespace app { struct Camera* _uiCamera; }; - struct UIManager_1 { - struct FHEJEJANBLD__Class* klass; + struct UIManager { + struct UIManager__Class* klass; MonitorData* monitor; - struct FHEJEJANBLD__Fields fields; + struct UIManager__Fields fields; }; enum class CanBeModifiedBy__Enum : int32_t { @@ -10147,7 +10144,7 @@ namespace app { struct SceneTreeConfig__Fields fields; }; - enum class ECGLPBEEEAA__Enum : int32_t + enum class MoleMole_Config_TreeType__Enum : int32_t { TREE_TYPE_BIRCH = 0x00000001, TREE_TYPE_MAPLE = 0x00000002, diff --git a/cheat-library/src/user/cheat/GenshinCM.cpp b/cheat-library/src/user/cheat/GenshinCM.cpp index eb9ef82..24e61f8 100644 --- a/cheat-library/src/user/cheat/GenshinCM.cpp +++ b/cheat-library/src/user/cheat/GenshinCM.cpp @@ -15,13 +15,13 @@ cheat::GenshinCM& cheat::GenshinCM::instance() void cheat::GenshinCM::CursorSetVisibility(bool visibility) { - app::Cursor_set_visible(nullptr, visibility, nullptr); - app::Cursor_set_lockState(nullptr, visibility ? app::CursorLockMode__Enum::None : app::CursorLockMode__Enum::Locked, nullptr); + app::Cursor_set_visible(visibility, nullptr); + app::Cursor_set_lockState(visibility ? app::CursorLockMode__Enum::None : app::CursorLockMode__Enum::Locked, nullptr); } bool cheat::GenshinCM::CursorGetVisibility() { - return app::Cursor_get_visible(nullptr, nullptr); + return app::Cursor_get_visible(nullptr); } cheat::GenshinCM::GenshinCM() : diff --git a/cheat-library/src/user/cheat/esp/ESPRender.cpp b/cheat-library/src/user/cheat/esp/ESPRender.cpp index 852a388..2fd5e41 100644 --- a/cheat-library/src/user/cheat/esp/ESPRender.cpp +++ b/cheat-library/src/user/cheat/esp/ESPRender.cpp @@ -31,7 +31,7 @@ namespace cheat::feature::esp::render return; SAFE_BEGIN(); - auto camera = app::Camera_get_main(nullptr, nullptr); + auto camera = app::Camera_get_main(nullptr); if (camera == nullptr) return; @@ -58,8 +58,8 @@ namespace cheat::feature::esp::render if (pixelWidth == 0 || pixelHeight == 0) return; - auto screenWidth = app::Screen_get_width(nullptr, nullptr); - auto screenHeight = app::Screen_get_height(nullptr, nullptr); + auto screenWidth = app::Screen_get_width(nullptr); + auto screenHeight = app::Screen_get_height(nullptr); if (screenWidth == 0 || screenHeight == 0) return; @@ -88,7 +88,7 @@ namespace cheat::feature::esp::render screenPos.y *= s_ResolutionScale.y; } - screenPos.y = app::Screen_get_height(nullptr, nullptr) - screenPos.y; + screenPos.y = app::Screen_get_height(nullptr) - screenPos.y; return screenPos; } @@ -141,7 +141,7 @@ namespace cheat::feature::esp::render // Sometimes occurs access violation in UnityPlayer.dll // Callow: Have no idea what to do with it unless just catch exception - auto bounds = app::Utils_1_GetBounds(nullptr, gameObject, nullptr); + auto bounds = app::Utils_4_GetBounds(gameObject, nullptr); if (bounds.m_Extents.x < esp.f_MinSize && bounds.m_Extents.y < esp.f_MinSize && bounds.m_Extents.z < esp.f_MinSize) @@ -216,7 +216,7 @@ namespace cheat::feature::esp::render } - auto screenHeight = app::Screen_get_height(nullptr, nullptr); + auto screenHeight = app::Screen_get_height(nullptr); #define FIX_Y(field) boxScreen.##field##.y = screenHeight - boxScreen.##field##.y @@ -263,7 +263,7 @@ namespace cheat::feature::esp::render boxRect.yMax *= s_ResolutionScale.y; } - auto screenHeight = app::Screen_get_height(nullptr, nullptr); + auto screenHeight = app::Screen_get_height(nullptr); boxRect.yMin = screenHeight - boxRect.yMin; boxRect.yMax = screenHeight - boxRect.yMax; return boxRect; diff --git a/cheat-library/src/user/cheat/game/CacheFilterExecutor.cpp b/cheat-library/src/user/cheat/game/CacheFilterExecutor.cpp index 3016da0..a491f98 100644 --- a/cheat-library/src/user/cheat/game/CacheFilterExecutor.cpp +++ b/cheat-library/src/user/cheat/game/CacheFilterExecutor.cpp @@ -24,7 +24,7 @@ namespace cheat::game entityFilters[filter] = { false, 0 }; auto& entry = entityFilters[filter]; - auto timestamp = app::GetTimestamp(nullptr, nullptr); + auto timestamp = app::TimeUtil_get_NowTimeStamp(nullptr); if (entry.second + m_LifeTime > timestamp) return entry.first; diff --git a/cheat-library/src/user/cheat/game/Entity.cpp b/cheat-library/src/user/cheat/game/Entity.cpp index 6a99a6f..f998d85 100644 --- a/cheat-library/src/user/cheat/game/Entity.cpp +++ b/cheat-library/src/user/cheat/game/Entity.cpp @@ -77,7 +77,7 @@ namespace cheat::game if (m_RawEntity == nullptr) return {}; - return app::Miscs_GenLevelPos_1(nullptr, absolutePosition(), nullptr); + return app::Miscs_GenLevelPos_1(absolutePosition(), nullptr); } float Entity::distance(Entity* entity) @@ -102,7 +102,7 @@ namespace cheat::game if (m_RawEntity == nullptr) return 10000; - auto dist = app::Vector3_Distance(nullptr, relativePosition(), point, nullptr); + auto dist = app::Vector3_Distance(relativePosition(), point, nullptr); return dist; } @@ -111,7 +111,7 @@ namespace cheat::game if (m_RawEntity == nullptr) return 10000; - return app::Vector2_Distance(nullptr, levelPosition(), levelPoint, nullptr); + return app::Vector2_Distance(levelPosition(), levelPoint, nullptr); } bool Entity::isGadget() diff --git a/cheat-library/src/user/cheat/game/util.cpp b/cheat-library/src/user/cheat/game/util.cpp index 63bfc9c..9a71338 100644 --- a/cheat-library/src/user/cheat/game/util.cpp +++ b/cheat-library/src/user/cheat/game/util.cpp @@ -29,7 +29,7 @@ namespace cheat::game continue; auto& config = waypoint.config->fields; - uint16_t areaId = app::SimpleSafeUInt16_get_Value(nullptr, config.areaIdRawNum, nullptr); + uint16_t areaId = app::SimpleSafeUInt16_get_Value(config.areaIdRawNum, nullptr); bool isAreaUnlocked = app::MapModule_IsAreaUnlock(mapModule, sceneId, areaId, nullptr); if (waypoint.isUnlocked && isAreaUnlocked && !config._unlocked && !waypoint.isGroupLimit && !waypoint.isModelHidden) @@ -45,7 +45,7 @@ namespace cheat::game float minDistance = -1; WaypointInfo result{}; for (const auto& info : GetUnlockedWaypoints(targetSceneId)) { - float distance = app::Vector3_Distance(nullptr, position, info.position, nullptr); + float distance = app::Vector3_Distance(position, info.position, nullptr); if (minDistance < 0 || distance < minDistance) { minDistance = distance; diff --git a/cheat-library/src/user/cheat/imap/InteractiveMap.cpp b/cheat-library/src/user/cheat/imap/InteractiveMap.cpp index 0a072c8..fc28ce8 100644 --- a/cheat-library/src/user/cheat/imap/InteractiveMap.cpp +++ b/cheat-library/src/user/cheat/imap/InteractiveMap.cpp @@ -483,7 +483,7 @@ namespace cheat::feature if (nearestLabelPoint == nullptr) continue; - float distance = app::Vector2_Distance(nullptr, levelPosition, nearestLabelPoint->levelPosition, nullptr); + float distance = app::Vector2_Distance(levelPosition, nearestLabelPoint->levelPosition, nullptr); if (distance < minDistance || minDistancePoint == nullptr) { minDistance = distance; @@ -506,7 +506,7 @@ namespace cheat::feature if (!completed && point.completed) continue; - float distance = app::Vector2_Distance(nullptr, levelPosition, point.levelPosition, nullptr); + float distance = app::Vector2_Distance(levelPosition, point.levelPosition, nullptr); if (distance < minDistance || minDistancePoint == nullptr) { minDistance = distance; @@ -1274,11 +1274,11 @@ namespace cheat::feature static bool IsMapActive() { - auto uimanager = GET_SINGLETON(UIManager_1); + auto uimanager = GET_SINGLETON(UIManager); if (uimanager == nullptr) return false; - return app::UIManager_1_HasEnableMapCamera(uimanager, nullptr); + return app::UIManager_HasEnableMapCamera(uimanager, nullptr); } static app::Rect s_MapViewRect = { 0, 0, 1, 1 }; @@ -1300,8 +1300,8 @@ namespace cheat::feature screenPosition.y = (levelPosition.y - s_MapViewRect.m_YMin) / s_MapViewRect.m_Height; // Scaling to screen position - screenPosition.x = screenPosition.x * app::Screen_get_width(nullptr, nullptr); - screenPosition.y = (1.0f - screenPosition.y) * app::Screen_get_height(nullptr, nullptr); + screenPosition.x = screenPosition.x * app::Screen_get_width(nullptr); + screenPosition.y = (1.0f - screenPosition.y) * app::Screen_get_height(nullptr); return screenPosition; } @@ -1491,8 +1491,8 @@ namespace cheat::feature if (m_ScenesData.count(sceneID) == 0) return; - ImVec2 screenSize = { static_cast(app::Screen_get_width(nullptr, nullptr)), - static_cast(app::Screen_get_height(nullptr, nullptr)) }; + ImVec2 screenSize = { static_cast(app::Screen_get_width(nullptr)), + static_cast(app::Screen_get_height(nullptr)) }; auto iconSize = (f_DynamicSize && s_MapViewRect.m_Width != 0.0f) ? f_IconSize * (relativeSizeX / s_MapViewRect.m_Width) : f_IconSize; @@ -1549,7 +1549,7 @@ namespace cheat::feature UPDATE_DELAY_VAR(ImCircle, _miniMapCircle, 2000); - auto uiManager = GET_SINGLETON(UIManager_1); + auto uiManager = GET_SINGLETON(UIManager); if (uiManager == nullptr || uiManager->fields._sceneCanvas == nullptr) return {}; @@ -1559,7 +1559,7 @@ namespace cheat::feature auto mapPos = app::Transform_get_position(reinterpret_cast(back), nullptr); auto center = app::Camera_WorldToScreenPoint(uiManager->fields._uiCamera, mapPos, nullptr); - center.y = app::Screen_get_height(nullptr, nullptr) - center.y; + center.y = app::Screen_get_height(nullptr) - center.y; auto mapRect = app::RectTransform_get_rect(back, nullptr); float scaleFactor = app::Canvas_get_scaleFactor(uiManager->fields._sceneCanvas, nullptr); diff --git a/cheat-library/src/user/cheat/misc/Debug.cpp b/cheat-library/src/user/cheat/misc/Debug.cpp index 9a1c3f7..35fba9d 100644 --- a/cheat-library/src/user/cheat/misc/Debug.cpp +++ b/cheat-library/src/user/cheat/misc/Debug.cpp @@ -17,7 +17,7 @@ #include // This module is for debug purpose, and... well.. it's shit coded ^) -namespace cheat::feature +namespace cheat::feature { static bool ActorAbilityPlugin_OnEvent_Hook(void* __this, app::BaseEvent* e, MethodInfo* method); @@ -25,30 +25,30 @@ namespace cheat::feature static bool csvFriendly = true; static bool includeHeaders = true; - Debug::Debug() : Feature() - { + Debug::Debug() : Feature() + { events::GameUpdateEvent += FUNCTION_HANDLER(OnGameUpdate); - HookManager::install(app::ActorAbilityPlugin_OnEvent, ActorAbilityPlugin_OnEvent_Hook); - // HookManager::install(app::LuaShellManager_ReportLuaShellResult, LuaShellManager_ReportLuaShellResult_Hook); - // HookManager::install(app::LuaShellManager_DoString, LuaShellManager_DoString_Hook); - // HookManager::install(app::LuaEnv_DoString, LuaEnv_DoString_Hook); - // HookManager::install(app::Lua_xlua_pushasciistring, Lua_xlua_pushasciistring_Hook); + HookManager::install(app::ActorAbilityPlugin_OnEvent, ActorAbilityPlugin_OnEvent_Hook); + // HookManager::install(app::LuaShellManager_ReportLuaShellResult, LuaShellManager_ReportLuaShellResult_Hook); + // HookManager::install(app::LuaShellManager_DoString, LuaShellManager_DoString_Hook); + // HookManager::install(app::LuaEnv_DoString, LuaEnv_DoString_Hook); + // HookManager::install(app::Lua_xlua_pushasciistring, Lua_xlua_pushasciistring_Hook); - // HookManager::install(app::GameLogin_SendInfo_2, SendInfo_Hook); - // LOG_DEBUG("Hooked GameLogin::SendGameInfo. Origin at 0x%p", HookManager::getOrigin(SendInfo_Hook)); - } + // HookManager::install(app::GameLogin_SendInfo_2, SendInfo_Hook); + // LOG_DEBUG("Hooked GameLogin::SendGameInfo. Origin at 0x%p", HookManager::getOrigin(SendInfo_Hook)); + } - const FeatureGUIInfo& Debug::GetGUIInfo() const - { - static const FeatureGUIInfo info{ "DebugInfo", "Debug", false }; - return info; - } + const FeatureGUIInfo& Debug::GetGUIInfo() const + { + static const FeatureGUIInfo info{ "DebugInfo", "Debug", false }; + return info; + } - Debug& Debug::GetInstance() - { - static Debug instance; - return instance; - } + Debug& Debug::GetInstance() + { + static Debug instance; + return instance; + } // Raise when player start game log in (after press a door) @@ -152,7 +152,7 @@ namespace cheat::feature ImGui::Text("Object position: %s", il2cppi_to_string(location._pos).c_str()); ImGui::Text("_unlocked: %s", location._unlocked ? "true" : "false"); ImGui::Text("_groupLimit: %s", location._groupLimit ? "true" : "false"); - uint16_t areaId = app::SimpleSafeUInt16_get_Value(nullptr, location.areaIdRawNum, nullptr); + uint16_t areaId = app::SimpleSafeUInt16_get_Value(location.areaIdRawNum, nullptr); ImGui::Text("areaId: %u", areaId); ImGui::Text("areaUnlocked: %s", app::MapModule_IsAreaUnlock(singleton, sceneId, areaId, nullptr) ? "true" : "false"); ImGui::Text("gadgetIdRawNum: %u", location.gadgetIdRawNum); @@ -236,8 +236,8 @@ namespace cheat::feature auto combat = entity->combat(); if (combat != nullptr) { auto combatProp = combat->fields._combatProperty_k__BackingField; - auto maxHP = app::SafeFloat_GetValue(nullptr, combatProp->fields.maxHP, nullptr); - auto HP = app::SafeFloat_GetValue(nullptr, combatProp->fields.HP, nullptr); + auto maxHP = app::SafeFloat_GetValue(combatProp->fields.maxHP, nullptr); + auto HP = app::SafeFloat_GetValue(combatProp->fields.HP, nullptr); auto isLockHp = combatProp->fields.islockHP == nullptr || app::FixedBoolStack_get_value(combatProp->fields.islockHP, nullptr); auto isInvincible = combatProp->fields.isInvincible == nullptr || app::FixedBoolStack_get_value(combatProp->fields.isInvincible, nullptr); ImGui::BeginTooltip(); @@ -336,16 +336,16 @@ namespace cheat::feature // many cases we want to keep supporting. Ternary is cleaner, but not a big // performance hit if we keep a switch statement. switch (condition) { - case Debug::TeleportCondition::Closest: { - // We've already selected this. - break; - } - case Debug::TeleportCondition::Farthest: { - target = sortedEntities.back(); - break; - } + case Debug::TeleportCondition::Closest: { + // We've already selected this. + break; } - + case Debug::TeleportCondition::Farthest: { + target = sortedEntities.back(); + break; + } + } + // Separating this logic to keep it clean and consistent. if (target != nullptr) { @@ -500,7 +500,7 @@ namespace cheat::feature static bool checkOnlyShells = false; static bool showEmptyTypes = false; static Debug::EntitySortCondition sortCondition = Debug::EntitySortCondition::Distance; - static ImGuiTabBarFlags tab_bar_flags = ImGuiTabBarFlags_Reorderable | ImGuiTabBarFlags_FittingPolicyScroll | + static ImGuiTabBarFlags tab_bar_flags = ImGuiTabBarFlags_Reorderable | ImGuiTabBarFlags_FittingPolicyScroll | ImGuiTabBarFlags_NoCloseWithMiddleMouseButton | ImGuiTabBarFlags_TabListPopupButton; auto& manager = game::EntityManager::instance(); @@ -529,7 +529,7 @@ namespace cheat::feature ImGui::Checkbox("Filter by Radius", &useRadius); if (!useRadius) ImGui::BeginDisabled(); - + ImGui::SameLine(); ImGui::PushItemWidth(200.0); ImGui::SliderFloat("Radius", &radius, 0.0f, 100.0f); @@ -767,23 +767,23 @@ namespace cheat::feature void DrawPositionInfo() { - auto avatarPos = app::ActorUtils_GetAvatarPos(nullptr, nullptr); + auto avatarPos = app::ActorUtils_GetAvatarPos(nullptr); ImGui::Text("Avatar position: %s", il2cppi_to_string(avatarPos).c_str()); - auto relativePos = app::WorldShiftManager_GetRelativePosition(nullptr, avatarPos, nullptr); + auto relativePos = app::WorldShiftManager_GetRelativePosition(avatarPos, nullptr); ImGui::Text("Relative position: %s", il2cppi_to_string(relativePos).c_str()); - auto levelPos = app::Miscs_GenLevelPos_1(nullptr, avatarPos, nullptr); + auto levelPos = app::Miscs_GenLevelPos_1(avatarPos, nullptr); ImGui::Text("Level position: %s", il2cppi_to_string(levelPos).c_str()); static app::Vector3 teleportPos = {}; ImGui::InputFloat3("Teleport position", reinterpret_cast(&teleportPos)); - + auto& teleport = MapTeleport::GetInstance(); if (ImGui::Button("Map teleport")) - teleport.TeleportTo(app::Vector2 { teleportPos.x, teleportPos.y }); - + teleport.TeleportTo(app::Vector2{ teleportPos.x, teleportPos.y }); + ImGui::SameLine(); if (ImGui::Button("World teleport")) @@ -791,7 +791,7 @@ namespace cheat::feature if (ImGui::TreeNode("Ground pos info")) { - auto groundNormal = app::Miscs_CalcCurrentGroundNorm(nullptr, avatarPos, nullptr); + auto groundNormal = app::Miscs_CalcCurrentGroundNorm(avatarPos, nullptr); ImGui::Text("Ground normal: %s", il2cppi_to_string(groundNormal).c_str()); static app::Vector3 pos{}; @@ -807,7 +807,7 @@ namespace cheat::feature static float length = 1000; ImGui::DragFloat("Raycast length", &length, 1.0f, -2000.0f, 2000.0f); - ImGui::Text("All: %f", app::Miscs_CalcCurrentGroundHeight_1(nullptr, avatarPos.x, avatarPos.z, avatarPos.y, length, 0xFFFFFFFF, nullptr)); + ImGui::Text("All: %f", app::Miscs_CalcCurrentGroundHeight_1(avatarPos.x, avatarPos.z, avatarPos.y, length, 0xFFFFFFFF, nullptr)); ImGui::TreePop(); } @@ -819,7 +819,7 @@ namespace cheat::feature ImGui::SameLine(); if (ImGui::Button("Copy All Info")) { - auto text = il2cppi_to_string(avatarPos) + "\n" + il2cppi_to_string(relativePos) + "\n" + il2cppi_to_string(levelPos) + "\n" + il2cppi_to_string(app::Miscs_CalcCurrentGroundNorm(nullptr, avatarPos, nullptr)); + auto text = il2cppi_to_string(avatarPos) + "\n" + il2cppi_to_string(relativePos) + "\n" + il2cppi_to_string(levelPos) + "\n" + il2cppi_to_string(app::Miscs_CalcCurrentGroundNorm(avatarPos, nullptr)); ImGui::SetClipboardText(text.c_str()); } ImGui::SameLine(); @@ -833,7 +833,7 @@ namespace cheat::feature for (int i = 0; i < 10; i++) name += std::to_string(rand() % 10); text = "\"name\":\"" + name + "\"," + text; - text = "{" + text + "}"; + text = "{" + text + "}"; ImGui::SetClipboardText(text.c_str()); } @@ -841,27 +841,27 @@ namespace cheat::feature void DrawMapManager() { - auto mapManager = GET_SINGLETON(MapManager); + auto mapManager = GET_SINGLETON(MapManager); if (mapManager == nullptr) return; int temp = mapManager->fields.playerSceneID; ImGui::InputInt("Player scene id", &temp); - temp = mapManager->fields.mapSceneID; - ImGui::InputInt("Map scene id", &temp); + temp = mapManager->fields.mapSceneID; + ImGui::InputInt("Map scene id", &temp); } void DrawImGuiFocusTest() { - ImGui::Text("Is any item active: %s", ImGui::IsAnyItemActive() ? "true" : "false"); - ImGui::Text("Is any item focused: %s", ImGui::IsAnyItemFocused() ? "true" : "false"); + ImGui::Text("Is any item active: %s", ImGui::IsAnyItemActive() ? "true" : "false"); + ImGui::Text("Is any item focused: %s", ImGui::IsAnyItemFocused() ? "true" : "false"); - ImGui::Button("Test"); - auto hk = Hotkey(); - int temp = 0; - InputHotkey("Test hotkey", &hk, false); - ImGui::InputInt("Test input", &temp); + ImGui::Button("Test"); + auto hk = Hotkey(); + int temp = 0; + InputHotkey("Test hotkey", &hk, false); + ImGui::InputInt("Test input", &temp); } std::map chestNames; @@ -908,7 +908,7 @@ namespace cheat::feature app::GadgetState__Enum chestState = static_cast(ownerData.gadgetState); ImGui::Text("Is ability locked: %s", pluginData._isLockByAbility ? "true" : "false"); ImGui::Text("State: %s", magic_enum::enum_name(chestState).data()); - + bool added = chestNames.count(entityName) > 0; if (tempNames.count(entityName) == 0) @@ -947,8 +947,8 @@ namespace cheat::feature ImGui::InputTextMultiline("Dict", &textStr); ImGui::TreePop(); } - - } + + } void DrawScenePropManager() { @@ -967,7 +967,7 @@ namespace cheat::feature } ImGui::Text("Prop count: %d", scenePropDict->count); - + auto& manager = game::EntityManager::instance(); for (auto& [id, propObject] : scenePropDict->pairs()) { @@ -979,20 +979,20 @@ namespace cheat::feature auto config = tree->fields._config->fields; auto pattern = config._._.scenePropPatternName; - app::ECGLPBEEEAA__Enum value; + app::MoleMole_Config_TreeType__Enum value; bool result = app::ScenePropManager_GetTreeTypeByPattern(scenePropManager, pattern, &value, nullptr); if (!result) continue; ImGui::Text("Tree at %s, type: %s, distance %0.3f", il2cppi_to_string(pos).c_str(), magic_enum::enum_name(value).data(), - manager.avatar()->distance(app::WorldShiftManager_GetRelativePosition(nullptr, pos, nullptr))); + manager.avatar()->distance(app::WorldShiftManager_GetRelativePosition(pos, nullptr))); } } class ItemFilter : game::IEntityFilter { public: - ItemFilter() : ItemFilter(app::EntityType__Enum_1::None, "") + ItemFilter() : ItemFilter(app::EntityType__Enum_1::None, "") {} ItemFilter(app::EntityType__Enum_1 type, const std::string& name) : m_Type(type), m_Name(name) @@ -1033,18 +1033,18 @@ namespace cheat::feature nlohmann::json jRoot; try { - jRoot =nlohmann::json::parse(fs); + jRoot = nlohmann::json::parse(fs); } catch (nlohmann::detail::parse_error& parseError) { UNREFERENCED_PARAMETER(parseError); LOG_ERROR("Failed to parse json"); } - + for (auto& [key, value] : jRoot["filters"].items()) simpleFilters[key] = ItemFilter(value["type"], value["name"]); - for (auto& value : jRoot["excluded"]) + for (auto& value : jRoot["excluded"]) removedItems.push_back(ItemFilter(value["type"], value["name"])); } @@ -1098,20 +1098,20 @@ namespace cheat::feature ImGui::InputText("## Name", &keyText); ImGui::SameLine(); - ImGui::InputText("## ItemName", &filter.m_Name); - ImGui::SameLine(); - + ImGui::InputText("## ItemName", &filter.m_Name); + ImGui::SameLine(); + std::string typeName = std::string(magic_enum::enum_name(filter.m_Type)); - ImGui::InputText("## ItemType", &typeName); + ImGui::InputText("## ItemType", &typeName); ImGui::PopItemWidth(); ImGui::PopID(); } } - void Debug::DrawExternal() - { - //auto draw = ImGui::GetBackgroundDrawList(); + void Debug::DrawExternal() + { + //auto draw = ImGui::GetBackgroundDrawList(); //std::string fpsString = fmt::format("{:.1f}/{:.1f}", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate); //draw->AddText(ImVec2(100, 100), ImColor(0, 0, 0), fpsString.c_str()); @@ -1136,14 +1136,14 @@ namespace cheat::feature } } - for (auto& filter : removedItems) - { - if (executor.ApplyFilter(entity, reinterpret_cast(&filter))) - { - unexplored = false; - break; - } - } + for (auto& filter : removedItems) + { + if (executor.ApplyFilter(entity, reinterpret_cast(&filter))) + { + unexplored = false; + break; + } + } if (!unexplored) continue; @@ -1169,11 +1169,11 @@ namespace cheat::feature updated = true; } } - else if (selectedEntity != nullptr && ImGui::IsKeyPressed(ImGuiKey_R, false)) - { - removedItems.push_back(ItemFilter(selectedEntity->type(), selectedEntity->name())); - updated = true; - } + else if (selectedEntity != nullptr && ImGui::IsKeyPressed(ImGuiKey_R, false)) + { + removedItems.push_back(ItemFilter(selectedEntity->type(), selectedEntity->name())); + updated = true; + } if (selectedEntity != nullptr && ImGui::IsKeyPressed(ImGuiKey_T, false)) { @@ -1189,8 +1189,8 @@ namespace cheat::feature ImGui::Begin("Input name", nullptr, ImGuiWindowFlags_AlwaysAutoResize); ImGui::PushItemWidth(500); ImGui::InputText("Section", &tempSectionName); - if (!ImGui::IsAnyItemActive() && !ImGui::IsMouseClicked(0)) - ImGui::SetKeyboardFocusHere(0); + if (!ImGui::IsAnyItemActive() && !ImGui::IsMouseClicked(0)) + ImGui::SetKeyboardFocusHere(0); ImGui::InputText("Name", &tempName); ImGui::PopItemWidth(); ImGui::End(); @@ -1203,21 +1203,21 @@ namespace cheat::feature updated = true; } - if (ImGui::IsKeyPressed(ImGuiKey_Escape, false)) - { + if (ImGui::IsKeyPressed(ImGuiKey_Escape, false)) + { renderer::SetInputLock(this, false); - addingFilter = false; - } + addingFilter = false; + } } if (updated) FiltetItemPickerSave(); - } + } void DrawFPSGraph() { - static float values[120] = {0}; + static float values[120] = { 0 }; static int values_offset = 0; values[values_offset++] = ImGui::GetIO().Framerate; if (values_offset >= IM_ARRAYSIZE(values)) @@ -1232,43 +1232,43 @@ namespace cheat::feature } void Debug::DrawMain() - { - if (ImGui::CollapsingHeader("Entity Manager", ImGuiTreeNodeFlags_None)) - DrawEntitiesData(); + { + if (ImGui::CollapsingHeader("Entity Manager", ImGuiTreeNodeFlags_None)) + DrawEntitiesData(); - if (ImGui::CollapsingHeader("Position", ImGuiTreeNodeFlags_None)) - { - DrawMapManager(); - DrawPositionInfo(); - } + if (ImGui::CollapsingHeader("Position", ImGuiTreeNodeFlags_None)) + { + DrawMapManager(); + DrawPositionInfo(); + } //if (ImGui::CollapsingHeader("Filter item picker")) // DrawFilterItemPicker(); - //if (ImGui::CollapsingHeader("Chest plugin", ImGuiTreeNodeFlags_None)) - // DrawChestPlugin(); + //if (ImGui::CollapsingHeader("Chest plugin", ImGuiTreeNodeFlags_None)) + // DrawChestPlugin(); - //if (ImGui::CollapsingHeader("Interaction manager", ImGuiTreeNodeFlags_None)) - // DrawInteractionManagerInfo(); + //if (ImGui::CollapsingHeader("Interaction manager", ImGuiTreeNodeFlags_None)) + // DrawInteractionManagerInfo(); - if (ImGui::CollapsingHeader("Map Manager", ImGuiTreeNodeFlags_None)) - DrawManagerData(); + if (ImGui::CollapsingHeader("Map Manager", ImGuiTreeNodeFlags_None)) + DrawManagerData(); if (ImGui::CollapsingHeader("FPS Graph", ImGuiTreeNodeFlags_None)) DrawFPSGraph(); - } + } - bool Debug::NeedInfoDraw() const - { + bool Debug::NeedInfoDraw() const + { return showNotWritten && notWrittenChests.size() > 0; - } + } - void Debug::DrawInfo() - { + void Debug::DrawInfo() + { for (auto& name : notWrittenChests) { ImGui::Text("%s", name.c_str()); } - } + } diff --git a/cheat-library/src/user/cheat/misc/ProtectionBypass.cpp b/cheat-library/src/user/cheat/misc/ProtectionBypass.cpp index 6eb80df..c326a06 100644 --- a/cheat-library/src/user/cheat/misc/ProtectionBypass.cpp +++ b/cheat-library/src/user/cheat/misc/ProtectionBypass.cpp @@ -24,7 +24,7 @@ namespace cheat::feature { for (int i = 0; i < 4; i++) { LOG_TRACE("Emulating call of RecordUserData with type %d", i); - app::Application_RecordUserData(nullptr, i, nullptr); + app::Application_RecordUserData(i, nullptr); } // if (m_Enabled) { diff --git a/cheat-library/src/user/cheat/misc/sniffer/PacketSniffer.cpp b/cheat-library/src/user/cheat/misc/sniffer/PacketSniffer.cpp index a25a97a..be4281c 100644 --- a/cheat-library/src/user/cheat/misc/sniffer/PacketSniffer.cpp +++ b/cheat-library/src/user/cheat/misc/sniffer/PacketSniffer.cpp @@ -183,7 +183,7 @@ namespace cheat::feature byteArray->max_length = length; memcpy_s(byteArray->vector, length, content, length); - app::Packet_XorEncrypt(nullptr, &byteArray, length, nullptr); + app::Packet_XorEncrypt(&byteArray, length, nullptr); auto result = new char[length]; memcpy_s(result, length, byteArray->vector, length); @@ -249,13 +249,13 @@ namespace cheat::feature return sniffer.OnPacketIO(evt->_evt.packet, PacketIOType::Receive); } - int32_t PacketSniffer::KcpNative_kcp_client_send_packet_Hook(void* __this, void* kcp_client, app::KcpPacket_1* packet, MethodInfo* method) + int32_t PacketSniffer::KcpNative_kcp_client_send_packet_Hook(void* kcp_client, app::KcpPacket_1* packet, MethodInfo* method) { auto& sniffer = GetInstance(); if (!sniffer.OnPacketIO(packet, PacketIOType::Send)) return 0; - return CALL_ORIGIN(KcpNative_kcp_client_send_packet_Hook, __this, kcp_client, packet, method); + return CALL_ORIGIN(KcpNative_kcp_client_send_packet_Hook, kcp_client, packet, method); } } diff --git a/cheat-library/src/user/cheat/misc/sniffer/PacketSniffer.h b/cheat-library/src/user/cheat/misc/sniffer/PacketSniffer.h index 344452d..890130b 100644 --- a/cheat-library/src/user/cheat/misc/sniffer/PacketSniffer.h +++ b/cheat-library/src/user/cheat/misc/sniffer/PacketSniffer.h @@ -49,7 +49,7 @@ namespace cheat::feature static char* EncryptXor(void* content, uint32_t length); static bool KcpClient_TryDequeueEvent_Hook(void* __this, app::ClientKcpEvent* evt, MethodInfo* method); - static int32_t KcpNative_kcp_client_send_packet_Hook(void* __this, void* kcp_client, app::KcpPacket_1* packet, MethodInfo* method); + static int32_t KcpNative_kcp_client_send_packet_Hook(void* kcp_client, app::KcpPacket_1* packet, MethodInfo* method); bool OnPacketIO(app::KcpPacket_1* packet, PacketIOType type); }; diff --git a/cheat-library/src/user/cheat/player/NoCD.cpp b/cheat-library/src/user/cheat/player/NoCD.cpp index db3d04a..1ec6b06 100644 --- a/cheat-library/src/user/cheat/player/NoCD.cpp +++ b/cheat-library/src/user/cheat/player/NoCD.cpp @@ -128,11 +128,11 @@ namespace cheat::feature NoCD& noCD = NoCD::GetInstance(); if (noCD.f_AbilityReduce) { - auto cdTimer = app::SafeFloat_GetValue(nullptr, skillInfo->fields.cdTimer, nullptr); + auto cdTimer = app::SafeFloat_GetValue(skillInfo->fields.cdTimer, nullptr); if (cdTimer > noCD.f_TimerReduce * 5.0f) { - struct app::SafeFloat MyValueProtect = app::SafeFloat_SetValue(nullptr, noCD.f_TimerReduce * 5.0f, nullptr); + struct app::SafeFloat MyValueProtect = app::SafeFloat_SetValue(noCD.f_TimerReduce * 5.0f, nullptr); skillInfo->fields.cdTimer = MyValueProtect; } } diff --git a/cheat-library/src/user/cheat/player/NoClip.cpp b/cheat-library/src/user/cheat/player/NoClip.cpp index 686825c..0aea29a 100644 --- a/cheat-library/src/user/cheat/player/NoClip.cpp +++ b/cheat-library/src/user/cheat/player/NoClip.cpp @@ -154,7 +154,7 @@ namespace cheat::feature if (IsVectorZero(prevPos)) return; - float deltaTime = app::Time_get_deltaTime(nullptr, nullptr); + float deltaTime = app::Time_get_deltaTime(nullptr); app::Vector3 newPos = prevPos + dir * speed * deltaTime; if (!f_VelocityMode) diff --git a/cheat-library/src/user/cheat/player/RapidFire.cpp b/cheat-library/src/user/cheat/player/RapidFire.cpp index fbe3454..7ab5027 100644 --- a/cheat-library/src/user/cheat/player/RapidFire.cpp +++ b/cheat-library/src/user/cheat/player/RapidFire.cpp @@ -121,7 +121,7 @@ namespace cheat::feature return f_Multiplier; auto safeHP = baseCombat->fields._combatProperty_k__BackingField->fields.HP; - auto HP = app::SafeFloat_GetValue(nullptr, safeHP, nullptr); + auto HP = app::SafeFloat_GetValue(safeHP, nullptr); int attackCount = (int)ceil(HP / attackDamage); return std::clamp(attackCount, 1, 200); } diff --git a/cheat-library/src/user/cheat/teleport/CustomTeleports.cpp b/cheat-library/src/user/cheat/teleport/CustomTeleports.cpp index 6154517..a0aa564 100644 --- a/cheat-library/src/user/cheat/teleport/CustomTeleports.cpp +++ b/cheat-library/src/user/cheat/teleport/CustomTeleports.cpp @@ -30,7 +30,7 @@ namespace cheat::feature static std::string teleportName; ImGui::InputText("Teleport name", &teleportName); static std::vector> teleports; - app::Vector3 pos = app::ActorUtils_GetAvatarPos(nullptr, nullptr); + app::Vector3 pos = app::ActorUtils_GetAvatarPos(nullptr); if (ImGui::Button("Add teleport")) { // check if already added diff --git a/cheat-library/src/user/cheat/teleport/MapTeleport.cpp b/cheat-library/src/user/cheat/teleport/MapTeleport.cpp index b1a0e30..4eb1903 100644 --- a/cheat-library/src/user/cheat/teleport/MapTeleport.cpp +++ b/cheat-library/src/user/cheat/teleport/MapTeleport.cpp @@ -6,48 +6,48 @@ #include #include -namespace cheat::feature +namespace cheat::feature { static void InLevelMapPageContext_OnMapClicked_Hook(app::InLevelMapPageContext* __this, app::Vector2 screenPos, MethodInfo* method); static void InLevelMapPageContext_OnMarkClicked_Hook(app::InLevelMapPageContext* __this, app::MonoMapMark* mark, MethodInfo* method); - static app::Vector3 LocalEntityInfoData_GetTargetPos_Hook(app::LocalEntityInfoData* __this, MethodInfo* method); - + static app::Vector3 LocalEntityInfoData_get_initPos_Hook(app::LocalEntityInfoData* __this, MethodInfo* method); + static bool LoadingManager_NeedTransByServer_Hook(app::LoadingManager* __this, uint32_t sceneId, app::Vector3 position, MethodInfo* method); static void LoadingManager_PerformPlayerTransmit_Hook(app::LoadingManager* __this, app::Vector3 position, app::EnterType__Enum someEnum, uint32_t someUint1, app::EvtTransmitAvatar_EvtTransmitAvatar_TransmitType__Enum teleportType, uint32_t someUint2, MethodInfo* method); - static void Entity_SetPosition_Hook(app::BaseEntity* __this, app::Vector3 position, bool someBool, MethodInfo* method); + static void Entity_SetRelativePosition_Hook(app::BaseEntity* __this, app::Vector3 position, bool someBool, MethodInfo* method); - MapTeleport::MapTeleport() : Feature(), - NF(f_Enabled, "Map teleport", "MapTeleport", false), + MapTeleport::MapTeleport() : Feature(), + NF(f_Enabled, "Map teleport", "MapTeleport", false), NF(f_DetectHeight, "Auto height detect", "MapTeleport", true), NF(f_DefaultHeight, "Default teleport height", "MapTeleport", 300.0f), NF(f_Key, "Teleport key", "MapTeleport", Hotkey('T')) - { + { // Map touch HookManager::install(app::InLevelMapPageContext_OnMarkClicked, InLevelMapPageContext_OnMarkClicked_Hook); HookManager::install(app::InLevelMapPageContext_OnMapClicked, InLevelMapPageContext_OnMapClicked_Hook); // Stage 1 - HookManager::install(app::LocalEntityInfoData_GetTargetPos, LocalEntityInfoData_GetTargetPos_Hook); + HookManager::install(app::LocalEntityInfoData_get_initPos, LocalEntityInfoData_get_initPos_Hook); HookManager::install(app::LoadingManager_NeedTransByServer, LoadingManager_NeedTransByServer_Hook); // Stage 2 HookManager::install(app::LoadingManager_PerformPlayerTransmit, LoadingManager_PerformPlayerTransmit_Hook); // Stage 3 - HookManager::install(app::Entity_SetPosition, Entity_SetPosition_Hook); + HookManager::install(app::Entity_SetRelativePosition, Entity_SetRelativePosition_Hook); events::GameUpdateEvent += MY_METHOD_HANDLER(MapTeleport::OnGameUpdate); } - const FeatureGUIInfo& MapTeleport::GetGUIInfo() const - { - static const FeatureGUIInfo info { "Map Teleport", "Teleport", true }; - return info; - } + const FeatureGUIInfo& MapTeleport::GetGUIInfo() const + { + static const FeatureGUIInfo info{ "Map Teleport", "Teleport", true }; + return info; + } - void MapTeleport::DrawMain() - { + void MapTeleport::DrawMain() + { ConfigWidget("Enabled", f_Enabled, "Enable teleport-to-mark functionality.\n" \ @@ -71,13 +71,13 @@ namespace cheat::feature if (!f_Enabled) ImGui::EndDisabled(); - } + } - MapTeleport& MapTeleport::GetInstance() - { - static MapTeleport instance; - return instance; - } + MapTeleport& MapTeleport::GetInstance() + { + static MapTeleport instance; + return instance; + } // Hook for game manager needs for starting teleport in game update thread. // Because, when we use Teleport call in non game thread (imgui update thread for example) @@ -99,7 +99,7 @@ namespace cheat::feature { LOG_DEBUG("Stage 0. Target location at %s", il2cppi_to_string(position).c_str()); - auto avatarPosition = app::ActorUtils_GetAvatarPos(nullptr, nullptr); + auto avatarPosition = app::ActorUtils_GetAvatarPos(nullptr); auto nearestWaypoint = game::FindNearestWaypoint(position, sceneId); if (nearestWaypoint.data == nullptr) @@ -109,7 +109,7 @@ namespace cheat::feature } else { - float dist = app::Vector3_Distance(nullptr, position, nearestWaypoint.position, nullptr); + float dist = app::Vector3_Distance(position, nearestWaypoint.position, nullptr); LOG_DEBUG("Stage 0. Found nearest waypoint { sceneId: %d; waypointId: %d } with distance %fm.", nearestWaypoint.sceneId, nearestWaypoint.waypointId, dist); } @@ -122,7 +122,7 @@ namespace cheat::feature if (!mapBackground) return false; - auto uimanager = GET_SINGLETON(UIManager_1); + auto uimanager = GET_SINGLETON(UIManager); if (uimanager == nullptr) return false; @@ -149,10 +149,10 @@ namespace cheat::feature void MapTeleport::TeleportTo(app::Vector2 mapPosition) { - auto worldPosition = app::Miscs_GenWorldPos(nullptr, mapPosition, nullptr); + auto worldPosition = app::Miscs_GenWorldPos(mapPosition, nullptr); - auto relativePos = app::WorldShiftManager_GetRelativePosition(nullptr, worldPosition, nullptr); - auto groundHeight = app::Miscs_CalcCurrentGroundHeight(nullptr, relativePos.x, relativePos.z, nullptr); + auto relativePos = app::WorldShiftManager_GetRelativePosition(worldPosition, nullptr); + auto groundHeight = app::Miscs_CalcCurrentGroundHeight(relativePos.x, relativePos.z, nullptr); TeleportTo({ worldPosition.x, groundHeight > 0 ? groundHeight + 5 : f_DefaultHeight, worldPosition.z }, true, game::GetCurrentMapSceneID()); } @@ -188,7 +188,7 @@ namespace cheat::feature // Before call, game checked if distance is near (<60) to cast near teleport. // But it check distance to waypoint location, given by this function. // So, we need to replace target position to do correct check. - void MapTeleport::OnGetTargetPos(app::Vector3& position) + void MapTeleport::OnGetTargetPos(app::Vector3& position) { if (taskInfo.currentStage == 3) { @@ -199,7 +199,7 @@ namespace cheat::feature } // Checking is teleport is far (>60m), if it isn't we clear stage. - void MapTeleport::OnCheckTeleportDistance(bool needTransByServer) + void MapTeleport::OnCheckTeleportDistance(bool needTransByServer) { if (!needTransByServer && taskInfo.currentStage == 2) { @@ -210,7 +210,7 @@ namespace cheat::feature // After server responded, it will give us the waypoint target location to load. // Change it to teleport location. - void MapTeleport::OnPerformPlayerTransmit(app::Vector3& position) + void MapTeleport::OnPerformPlayerTransmit(app::Vector3& position) { if (taskInfo.currentStage == 2) { @@ -232,17 +232,17 @@ namespace cheat::feature if (taskInfo.needHeightCalculation) { - auto relativePos = app::WorldShiftManager_GetRelativePosition(nullptr, position, nullptr); + auto relativePos = app::WorldShiftManager_GetRelativePosition(position, nullptr); float groundHeight; switch (taskInfo.sceneId) { - // Underground mines has tunnel structure, so we need to calculate height from waypoint height to prevent tp above world. + // Underground mines has tunnel structure, so we need to calculate height from waypoint height to prevent tp above world. case 6: // Underground mines scene id, if it was changed, please create issue - groundHeight = app::Miscs_CalcCurrentGroundHeight_1(nullptr, relativePos.x, relativePos.z, originPosition.y, 100, - app::Miscs_GetSceneGroundLayerMask(nullptr, nullptr), nullptr); + groundHeight = app::Miscs_CalcCurrentGroundHeight_1(relativePos.x, relativePos.z, originPosition.y, 100, + app::Miscs_GetSceneGroundLayerMask(nullptr), nullptr); break; default: - groundHeight = app::Miscs_CalcCurrentGroundWaterHeight(nullptr, relativePos.x, relativePos.z, nullptr); + groundHeight = app::Miscs_CalcCurrentGroundWaterHeight(relativePos.x, relativePos.z, nullptr); break; } if (groundHeight > 0 && position.y != groundHeight) @@ -257,13 +257,13 @@ namespace cheat::feature } } - static app::Vector3 LocalEntityInfoData_GetTargetPos_Hook(app::LocalEntityInfoData* __this, MethodInfo* method) + static app::Vector3 LocalEntityInfoData_get_initPos_Hook(app::LocalEntityInfoData* __this, MethodInfo* method) { - auto result = CALL_ORIGIN(LocalEntityInfoData_GetTargetPos_Hook, __this, method); - + auto result = CALL_ORIGIN(LocalEntityInfoData_get_initPos_Hook, __this, method); + MapTeleport& mapTeleport = MapTeleport::GetInstance(); mapTeleport.OnGetTargetPos(result); - + return result; } @@ -288,7 +288,7 @@ namespace cheat::feature } - static void Entity_SetPosition_Hook(app::BaseEntity* __this, app::Vector3 position, bool someBool, MethodInfo* method) + static void Entity_SetRelativePosition_Hook(app::BaseEntity* __this, app::Vector3 position, bool someBool, MethodInfo* method) { auto& manager = game::EntityManager::instance(); if (manager.avatar()->raw() == __this) @@ -297,7 +297,7 @@ namespace cheat::feature mapTeleport.OnSetAvatarPosition(position); } - CALL_ORIGIN(Entity_SetPosition_Hook, __this, position, someBool, method); + CALL_ORIGIN(Entity_SetRelativePosition_Hook, __this, position, someBool, method); } } diff --git a/cheat-library/src/user/cheat/world/AutoCook.cpp b/cheat-library/src/user/cheat/world/AutoCook.cpp index e61864e..87aeeb3 100644 --- a/cheat-library/src/user/cheat/world/AutoCook.cpp +++ b/cheat-library/src/user/cheat/world/AutoCook.cpp @@ -99,7 +99,7 @@ namespace cheat::feature AutoCook& autoCook = AutoCook::GetInstance(); if (autoCook.f_Enabled) { - uint32_t maxCount = app::SimpleSafeUInt32_get_Value(nullptr, __this->fields.maxProficiencyRawNum, nullptr); + uint32_t maxCount = app::SimpleSafeUInt32_get_Value(__this->fields.maxProficiencyRawNum, nullptr); autoCook.CookCount = maxCount; } return CALL_ORIGIN(CookRecipeExcelConfig_get_maxProficiency, __this, method); diff --git a/cheat-library/src/user/cheat/world/AutoFish.cpp b/cheat-library/src/user/cheat/world/AutoFish.cpp index 6df814a..5608cac 100644 --- a/cheat-library/src/user/cheat/world/AutoFish.cpp +++ b/cheat-library/src/user/cheat/world/AutoFish.cpp @@ -7,7 +7,7 @@ #include #include -namespace cheat::feature +namespace cheat::feature { AutoFish::AutoFish() : Feature(), NFEX(f_Enabled, "Auto Fish", "m_AutoFish", "AutoFish", false, false), @@ -17,12 +17,12 @@ namespace cheat::feature { events::GameUpdateEvent += MY_METHOD_HANDLER(AutoFish::OnGameUpdate); - HookManager::install(app::FishingModule_RequestFishCastRod, FishingModule_RequestFishCastRod_Hook); - HookManager::install(app::FishingModule_onFishChosenNotify, FishingModule_onFishChosenNotify_Hook); - HookManager::install(app::FishingModule_OnFishBiteRsp, FishingModule_OnFishBiteRsp_Hook); + HookManager::install(app::FishingModule_RequestFishCastRod, FishingModule_RequestFishCastRod_Hook); + HookManager::install(app::FishingModule_onFishChosenNotify, FishingModule_onFishChosenNotify_Hook); + HookManager::install(app::FishingModule_OnFishBiteRsp, FishingModule_OnFishBiteRsp_Hook); HookManager::install(app::FishingModule_OnFishBattleBeginRsp, FishingModule_OnFishBattleBeginRsp_Hook); - HookManager::install(app::FishingModule_OnFishBattleEndRsp, FishingModule_OnFishBattleEndRsp_Hook); - HookManager::install(app::FishingModule_OnExitFishingRsp, FishingModule_OnExitFishingRsp_Hook); + HookManager::install(app::FishingModule_OnFishBattleEndRsp, FishingModule_OnFishBattleEndRsp_Hook); + HookManager::install(app::FishingModule_OnExitFishingRsp, FishingModule_OnExitFishingRsp_Hook); } const FeatureGUIInfo& AutoFish::GetGUIInfo() const @@ -43,11 +43,11 @@ namespace cheat::feature } bool AutoFish::NeedStatusDraw() const - { + { return f_Enabled; } - void AutoFish::DrawStatus() + void AutoFish::DrawStatus() { ImGui::Text("Auto Fish"); } @@ -58,19 +58,19 @@ namespace cheat::feature return instance; } - void AutoFish::FishingModule_onFishChosenNotify_Hook(void* __this, void* notify, MethodInfo* method) - { + void AutoFish::FishingModule_onFishChosenNotify_Hook(void* __this, void* notify, MethodInfo* method) + { CALL_ORIGIN(FishingModule_onFishChosenNotify_Hook, __this, notify, method); - auto& autoFish = GetInstance(); - if (!autoFish.f_Enabled) - return; + auto& autoFish = GetInstance(); + if (!autoFish.f_Enabled) + return; app::FishingModule_RequestFishBite(__this, nullptr); - } + } - void AutoFish::FishingModule_OnFishBiteRsp_Hook(void* __this, app::FishBiteRsp* rsp, MethodInfo* method) - { + void AutoFish::FishingModule_OnFishBiteRsp_Hook(void* __this, app::FishBiteRsp* rsp, MethodInfo* method) + { auto& autoFish = GetInstance(); if (!autoFish.f_Enabled) { @@ -78,30 +78,30 @@ namespace cheat::feature return; } - app::FishingModule_RequestFishBattleBegin(__this, nullptr); + app::FishingModule_RequestFishBattleBegin(__this, nullptr); } - void AutoFish::FishingModule_OnFishBattleBeginRsp_Hook(void* __this, app::FishBattleBeginRsp* rsp, MethodInfo* method) - { - auto& autoFish = GetInstance(); - if (!autoFish.f_Enabled) - { + void AutoFish::FishingModule_OnFishBattleBeginRsp_Hook(void* __this, app::FishBattleBeginRsp* rsp, MethodInfo* method) + { + auto& autoFish = GetInstance(); + if (!autoFish.f_Enabled) + { CALL_ORIGIN(FishingModule_OnFishBattleBeginRsp_Hook, __this, rsp, method); - return; - } + return; + } - std::lock_guard catchLock(autoFish.m_BattleFinishTimestampMutex); - autoFish.m_BattleFinishTimestamp = app::GetTimestamp(nullptr, nullptr) + autoFish.f_DelayBeforeCatch; + std::lock_guard catchLock(autoFish.m_BattleFinishTimestampMutex); + autoFish.m_BattleFinishTimestamp = app::TimeUtil_get_NowTimeStamp(nullptr) + autoFish.f_DelayBeforeCatch; } - void AutoFish::FishingModule_OnFishBattleEndRsp_Hook(void* __this, app::FishBattleEndRsp* rsp, MethodInfo* method) - { + void AutoFish::FishingModule_OnFishBattleEndRsp_Hook(void* __this, app::FishBattleEndRsp* rsp, MethodInfo* method) + { CALL_ORIGIN(FishingModule_OnFishBattleEndRsp_Hook, __this, rsp, method); auto& autoFish = GetInstance(); - if (rsp->fields.battleResult_ == app::FishBattleResult__Enum::Cancel - || rsp->fields.battleResult_ == app::FishBattleResult__Enum::Exit) + if (rsp->fields.battleResult_ == app::FishBattleResult__Enum::Cancel + || rsp->fields.battleResult_ == app::FishBattleResult__Enum::Exit) { std::lock_guard _lock2(autoFish.m_RecastTimestampMutex); autoFish.m_RecastTimestamp = 0; @@ -114,8 +114,8 @@ namespace cheat::feature if (rsp->fields.retcode_ != 0) { LOG_WARNING("Failed to catch fish, retrying in %u ms", autoFish.f_DelayBeforeCatch); - std::lock_guard catchLock(autoFish.m_BattleFinishTimestampMutex); - autoFish.m_BattleFinishTimestamp = app::GetTimestamp(nullptr, nullptr) + autoFish.f_DelayBeforeCatch; + std::lock_guard catchLock(autoFish.m_BattleFinishTimestampMutex); + autoFish.m_BattleFinishTimestamp = app::TimeUtil_get_NowTimeStamp(nullptr) + autoFish.f_DelayBeforeCatch; return; } @@ -123,21 +123,21 @@ namespace cheat::feature return; std::lock_guard _lock(autoFish.m_RecastTimestampMutex); - autoFish.m_RecastTimestamp = app::GetTimestamp(nullptr, nullptr) + autoFish.f_DelayBeforeRecast; - } + autoFish.m_RecastTimestamp = app::TimeUtil_get_NowTimeStamp(nullptr) + autoFish.f_DelayBeforeRecast; + } - void AutoFish::FishingModule_OnExitFishingRsp_Hook(void* __this, void* rsp, MethodInfo* method) - { + void AutoFish::FishingModule_OnExitFishingRsp_Hook(void* __this, void* rsp, MethodInfo* method) + { CALL_ORIGIN(FishingModule_OnExitFishingRsp_Hook, __this, rsp, method); auto& autoFish = GetInstance(); std::lock_guard _lock(autoFish.m_RecastTimestampMutex); autoFish.m_LastCastData.exist = false; - } + } - void AutoFish::FishingModule_RequestFishCastRod_Hook(void* __this, uint32_t baitId, uint32_t rodId, app::Vector3 pos, uint32_t rodEntityId, MethodInfo* method) - { + void AutoFish::FishingModule_RequestFishCastRod_Hook(void* __this, uint32_t baitId, uint32_t rodId, app::Vector3 pos, uint32_t rodEntityId, MethodInfo* method) + { CALL_ORIGIN(FishingModule_RequestFishCastRod_Hook, __this, baitId, rodId, pos, rodEntityId, method); auto& autoFish = GetInstance(); @@ -149,16 +149,16 @@ namespace cheat::feature autoFish.m_LastCastData.pos = pos; autoFish.m_LastCastData.rodEntityId = rodEntityId; - autoFish.m_RecastTimestamp = 0; - } + autoFish.m_RecastTimestamp = 0; + } + + void AutoFish::OnGameUpdate() + { + auto timestamp = app::TimeUtil_get_NowTimeStamp(nullptr); - void AutoFish::OnGameUpdate() - { - auto timestamp = app::GetTimestamp(nullptr, nullptr); - std::lock_guard _lock(m_BattleFinishTimestampMutex); std::lock_guard _lock2(m_RecastTimestampMutex); - + if (!m_LastCastData.exist) return; @@ -170,13 +170,13 @@ namespace cheat::feature static_cast(f_DelayBeforeCatch / 1000), nullptr); } - if (m_RecastTimestamp != 0 && timestamp > m_RecastTimestamp) - { - m_RecastTimestamp = 0; + if (m_RecastTimestamp != 0 && timestamp > m_RecastTimestamp) + { + m_RecastTimestamp = 0; - app::FishingModule_RequestFishCastRod(m_LastCastData.fishingModule, m_LastCastData.baitId, - m_LastCastData.rodId, m_LastCastData.pos, m_LastCastData.rodEntityId, nullptr); - } - } + app::FishingModule_RequestFishCastRod(m_LastCastData.fishingModule, m_LastCastData.baitId, + m_LastCastData.rodId, m_LastCastData.pos, m_LastCastData.rodEntityId, nullptr); + } + } } diff --git a/cheat-library/src/user/cheat/world/AutoTreeFarm.cpp b/cheat-library/src/user/cheat/world/AutoTreeFarm.cpp index ccdb84d..90acf09 100644 --- a/cheat-library/src/user/cheat/world/AutoTreeFarm.cpp +++ b/cheat-library/src/user/cheat/world/AutoTreeFarm.cpp @@ -8,29 +8,29 @@ #include #include -namespace cheat::feature +namespace cheat::feature { - AutoTreeFarm::AutoTreeFarm() : Feature(), - NF(m_Enabled, "Auto tree farm", "AutoTreeFarm", false), - NF(m_AttackDelay, "Attack delay", "AutoTreeFarm", 150), - NF(m_RepeatDelay, "Repeat delay", "AutoTreeFarm", 500), - NF(m_AttackPerTree,"Attack per tree", "AutoTreeFarm", 5), - NF(m_Range, "Range", "AutoTreeFarm", 15.0f) - { + AutoTreeFarm::AutoTreeFarm() : Feature(), + NF(m_Enabled, "Auto tree farm", "AutoTreeFarm", false), + NF(m_AttackDelay, "Attack delay", "AutoTreeFarm", 150), + NF(m_RepeatDelay, "Repeat delay", "AutoTreeFarm", 500), + NF(m_AttackPerTree, "Attack per tree", "AutoTreeFarm", 5), + NF(m_Range, "Range", "AutoTreeFarm", 15.0f) + { events::GameUpdateEvent += MY_METHOD_HANDLER(AutoTreeFarm::OnGameUpdate); } - const FeatureGUIInfo& AutoTreeFarm::GetGUIInfo() const - { - static const FeatureGUIInfo info{ "Auto Tree Farm", "World", true }; - return info; - } + const FeatureGUIInfo& AutoTreeFarm::GetGUIInfo() const + { + static const FeatureGUIInfo info{ "Auto Tree Farm", "World", true }; + return info; + } - void AutoTreeFarm::DrawMain() - { + void AutoTreeFarm::DrawMain() + { ImGui::TextColored(ImColor(255, 165, 0, 255), "Note. This feature is not fully tested detection-wise.\n" "Not recommended for main accounts or used with high values."); - + ConfigWidget("Enabled", m_Enabled, "Automatically attack trees in range."); ConfigWidget("Attack Delay (ms)", m_AttackDelay, 1, 0, 1000, "Delay before attacking the next tree (in ms)."); ConfigWidget("Repeat Delay (ms)", m_RepeatDelay, 1, 500, 1000, "Delay before attacking the same tree (in ms).\nValues <500ms will not work."); @@ -43,27 +43,27 @@ namespace cheat::feature ConfigWidget("Range (m)", m_Range, 0.1f, 1.0f, 15.0f); ImGui::TextColored(ImColor(255, 165, 0, 255), "Range is softly limited to ~15m for safety purposes."); - } + } - bool AutoTreeFarm::NeedStatusDraw() const + bool AutoTreeFarm::NeedStatusDraw() const { - return m_Enabled; - } + return m_Enabled; + } - void AutoTreeFarm::DrawStatus() - { - ImGui::Text("Tree Farm\n[%dms|%dms|%d|%.1fm]", + void AutoTreeFarm::DrawStatus() + { + ImGui::Text("Tree Farm\n[%dms|%dms|%d|%.1fm]", m_AttackDelay.value(), m_RepeatDelay.value(), m_AttackPerTree.value(), m_Range.value()); - } + } - AutoTreeFarm& AutoTreeFarm::GetInstance() - { - static AutoTreeFarm instance; - return instance; - } + AutoTreeFarm& AutoTreeFarm::GetInstance() + { + static AutoTreeFarm instance; + return instance; + } std::unordered_set GetTreeSet() @@ -126,7 +126,7 @@ namespace cheat::feature static std::unordered_set s_AttackQueueSet; static uint64_t s_LastAttackTimestamp = 0; - uint64_t timestamp = app::GetTimestamp(nullptr, nullptr); + uint64_t timestamp = app::TimeUtil_get_NowTimeStamp(nullptr); if (!m_Enabled || s_LastAttackTimestamp + m_AttackDelay > timestamp) return; @@ -146,27 +146,27 @@ namespace cheat::feature continue; auto position = tree->fields._.realBounds.m_Center; - if (manager.avatar()->distance(app::WorldShiftManager_GetRelativePosition(nullptr, position, nullptr)) > m_Range) + if (manager.avatar()->distance(app::WorldShiftManager_GetRelativePosition(position, nullptr)) > m_Range) continue; s_AttackQueueSet.insert(tree); s_AttackQueue.push(tree); } - + while (!s_AttackQueue.empty()) { auto tree = s_AttackQueue.front(); s_AttackQueue.pop(); s_AttackQueueSet.erase(tree); - + if (treeSet.count(tree) == 0) continue; auto position = tree->fields._.realBounds.m_Center; - if (manager.avatar()->distance(app::WorldShiftManager_GetRelativePosition(nullptr, position, nullptr)) > m_Range) + if (manager.avatar()->distance(app::WorldShiftManager_GetRelativePosition(position, nullptr)) > m_Range) continue; - app::ECGLPBEEEAA__Enum treeType; + app::MoleMole_Config_TreeType__Enum treeType; auto pattern = tree->fields._config->fields._._.scenePropPatternName; if (!app::ScenePropManager_GetTreeTypeByPattern(scenePropManager, pattern, &treeType, nullptr)) continue; diff --git a/cheat-library/src/user/cheat/world/DialogSkip.cpp b/cheat-library/src/user/cheat/world/DialogSkip.cpp index bdd4f39..019909e 100644 --- a/cheat-library/src/user/cheat/world/DialogSkip.cpp +++ b/cheat-library/src/user/cheat/world/DialogSkip.cpp @@ -77,7 +77,7 @@ namespace cheat::feature return; if (f_FastDialog) - app::Time_set_timeScale(nullptr, f_TimeSpeedup, nullptr); + app::Time_set_timeScale(f_TimeSpeedup, nullptr); bool isImportant = false; if (f_ExcludeImportant) @@ -107,7 +107,7 @@ namespace cheat::feature { int32_t value = 0; auto object = il2cpp_value_box((Il2CppClass*)*app::Int32__TypeInfo, &value); - auto notify = app::Notify_CreateNotify_1(nullptr, app::MoleMole_NotifyTypes__Enum::DialogSelectItemNotify, (app::Object*)object, nullptr); + auto notify = app::Notify_CreateNotify_1(app::MoleMole_NotifyTypes__Enum::DialogSelectItemNotify, (app::Object*)object, nullptr); app::TalkDialogContext_OnDialogSelectItem(talkDialog, ¬ify, nullptr); } else if (!talkDialog->fields._inSelect) @@ -126,9 +126,9 @@ namespace cheat::feature // Should be a better way to store the pre-dialog speed using Time_get_timeScale. static void InLevelCutScenePageContext_ClearView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method) { - float gameSpeed = app::Time_get_timeScale(nullptr, nullptr); + float gameSpeed = app::Time_get_timeScale(nullptr); if (gameSpeed > 1.0f) - app::Time_set_timeScale(nullptr, 1.0f, nullptr); + app::Time_set_timeScale(1.0f, nullptr); CALL_ORIGIN(InLevelCutScenePageContext_ClearView_Hook, __this, method); } } diff --git a/cheat-library/src/user/cheat/world/KillAura.cpp b/cheat-library/src/user/cheat/world/KillAura.cpp index 137791d..30e165e 100644 --- a/cheat-library/src/user/cheat/world/KillAura.cpp +++ b/cheat-library/src/user/cheat/world/KillAura.cpp @@ -112,10 +112,10 @@ namespace cheat::feature if (combatProp == nullptr) continue; - auto maxHP = app::SafeFloat_GetValue(nullptr, combatProp->fields.maxHP, nullptr); + auto maxHP = app::SafeFloat_GetValue(combatProp->fields.maxHP, nullptr); auto isLockHp = combatProp->fields.islockHP == nullptr || app::FixedBoolStack_get_value(combatProp->fields.islockHP, nullptr); auto isInvincible = combatProp->fields.isInvincible == nullptr || app::FixedBoolStack_get_value(combatProp->fields.isInvincible, nullptr); - auto HP = app::SafeFloat_GetValue(nullptr, combatProp->fields.HP, nullptr); + auto HP = app::SafeFloat_GetValue(combatProp->fields.HP, nullptr); if (maxHP < 10 || HP < 2 || isLockHp || isInvincible) continue; @@ -151,9 +151,9 @@ namespace cheat::feature attackSet.erase(monster->runtimeID()); auto combat = monster->combat(); - auto maxHP = app::SafeFloat_GetValue(nullptr, combat->fields._combatProperty_k__BackingField->fields.maxHP, nullptr); + auto maxHP = app::SafeFloat_GetValue(combat->fields._combatProperty_k__BackingField->fields.maxHP, nullptr); - auto crashEvt = app::CreateCrashEvent(nullptr, *app::CreateCrashEvent__MethodInfo); + auto crashEvt = app::CreateCrashEvent(*app::CreateCrashEvent__MethodInfo); app::EvtCrash_Init(crashEvt, monster->runtimeID(), nullptr); crashEvt->fields.maxHp = maxHP; crashEvt->fields.velChange = 1000; diff --git a/cheat-library/src/user/cheat/world/MobVacuum.cpp b/cheat-library/src/user/cheat/world/MobVacuum.cpp index f061315..8e65a93 100644 --- a/cheat-library/src/user/cheat/world/MobVacuum.cpp +++ b/cheat-library/src/user/cheat/world/MobVacuum.cpp @@ -178,14 +178,14 @@ namespace cheat::feature uint32_t entityId = entity->runtimeID(); app::Vector3 entityRelPos = positions->count(entityId) ? (*positions)[entityId] : entity->relativePosition(); app::Vector3 newPosition = {}; - if (app::Vector3_Distance(nullptr, entityRelPos, targetPos, nullptr) < 0.1) + if (app::Vector3_Distance(entityRelPos, targetPos, nullptr) < 0.1) { newPosition = targetPos; } else { app::Vector3 dir = GetVectorDirection(entityRelPos, targetPos); - float deltaTime = app::Time_get_deltaTime(nullptr, nullptr); + float deltaTime = app::Time_get_deltaTime(nullptr); newPosition = entityRelPos + dir * f_Speed * deltaTime; } @@ -213,7 +213,7 @@ namespace cheat::feature app::Vector3 targetPos = CalcMobVacTargetPos(); app::Vector3 entityPos = entity->relativePosition(); - if (app::Vector3_Distance(nullptr, targetPos, entityPos, nullptr) < 0.2) + if (app::Vector3_Distance(targetPos, entityPos, nullptr) < 0.2) return; app::Vector3 dir = GetVectorDirection(targetPos, entityPos);