Update README.md

This commit is contained in:
Shichiha 2022-06-19 18:34:06 +09:00
parent 4fa4239da5
commit 4791ad6c33

View File

@ -1,11 +1,10 @@
<h1 align="center">Akebi GC</h1>
The great software for some game that exploiting anime girls (and boys).
The great software for some anime game which is for exploiting with girls (and boys).
We opened [Discord server](https://discord.gg/MmV8hNZB9S)
<hr>
We opened a [Discord server](https://discord.gg/MmV8hNZB9S)
<h1 align="center">Getting Started</h1>
### Building from source
## Building from source
It is reccomended to use [Visual Studio 2022.](https://visualstudio.microsoft.com/)
As well as setting up **`cheat-library`** as startup project.
**The following is a recommended procedure, but others may be used.**
@ -13,7 +12,7 @@ As well as setting up **`cheat-library`** as startup project.
1. Open `Akebi-GC/akebi-gc.sln`
1. Build solution `akebi-gc.sln`.
### Release
## Release
1. Head over to the releases page
1. Download the latest binaries
@ -32,15 +31,14 @@ As well as setting up **`cheat-library`** as startup project.
- Protection Bypass
- In-Game GUI
- Hotkeys
- Notifications
#### Player
- God Mode
- Invincible
- Unlimited Stamina
- Dumb Enemies (Enemies don't attack)
- Player
- Multiply Attacks
- No Cooldown Skill/Ultimate
- No Cooldown Sprint
- Dumb Enemies
- Attack Modifier
- No Cooldown Skill/Ultimate/Sprint
#### World
- Auto Loot
@ -49,6 +47,7 @@ As well as setting up **`cheat-library`** as startup project.
- Auto Tree Farm
- Mob Vacuum
- Auto Fish
- Music Event
#### Teleport
- Chest/Oculi Teleport (Teleports to nearest)
@ -58,9 +57,11 @@ As well as setting up **`cheat-library`** as startup project.
- ESP
- Interactive Map
- Elemental Sight
- Profile Changer
- Ingame ZenFulcrum EmbeddedBrowser
#### Debugging
- Entity List
- Entities Manager
- Position Info
- FPS Graph
- Packet Sniffer
@ -93,6 +94,28 @@ As well as setting up **`cheat-library`** as startup project.
<img src="https://github.com/CallowBlack/gif-demos/blob/main/genshin-cheat/auto-talk-demo.gif"/>
</details>
# Bugs
Welcome to the short explanation for bug reporting
1. You Found a bug.
1. write down what happened, as well as your first thoughts on what you think caused it.
1. can it be reproduced? Yes or no. If yes: Explain in as much clear as possible. i.e what happens when the bug occurs and why it occurs.
1. Tell us which version you are using. copy the `SHA`/ Version Number of the latest commit when you built the mod. For example: `bd17a00ec388f3b93624280cde9e1c66e740edf9` / Release 0.7
## Bug reporting template
<br>
### Ex.
I found a bug in the feature `enemy vacuum`.
I think it's caused by the filter functions that are defined in `someFeature.cpp`.
```
Date Occured: 5/3/2022
Is it reproducible: Occasionally
Latest Commit used: bd17a00ec388f3b93624280cde9e1c66e740edf9
Release Version: 0.7
```
<h1 align="center">Contributing</h1>
## Adding a feature
@ -105,29 +128,4 @@ As well as setting up **`cheat-library`** as startup project.
## Suggestions
Open an issue with the title of the suggesstion you want to make.
In the description, make sure it is descriptive enough so our devs can understand what you want and how you want it.
## Bugs
Welcome to the short explanation for bug reporting, as well as the bug report template.
1. Find a bug and write down what happened, as well as your first thoughts on what you think caused it.
2. Try to reproduce the bug. For this you need to understand what actually happened, leading up to the bug and when the actual bug happened. To make sure you get all this information correctly taking various forms of documentations, such as video, screenshots etc is essential. These steps makes it a lot easier to try and figure out what actually happened. Try to replicate the scenario where the bug appeared, as close to the original as possible. What we would recommend for this step is using the bug reporting template which can be found on page 2 and simply adding the information you have / find in there.
3. can it be reproduced? Yes or no. If yes: Explain in as much detail as possible what happens when the bug occurs and why it occurs. Try and explain it as cleanly and as concise as possible to make sure that the coders dont have to read an essay to understand what could be a simple bug with a simple fix. For this, remember that information is very subjective so it is much better to over communicate than to risk confusion. If no: Try to provide as much information about the bug as possible, so that the testers will be able to replicate the scenario in which the bug occurred more easily so we can try to reproduce the bug.
4. Tell us which version you are using. Otherwise we would be getting bug reports on the same issue, that has been infact fixed in the latest commits. copy the SHA / Version Number of the latest commit when you built the mod. For example: `bd17a00ec388f3b93624280cde9e1c66e740edf9` / Release 0.7
Notes: Please remember to always record your testing sessions on your local hard drive and then upload them unlisted to youtube to conserve memory space on your computer and to give us easy access to your replays. This is to ensure that the optimal amount of documentation is available for the bug testers and coders to use as a guideline for either replicating scenarios, reproducing bugs or fixing them.
TL:DR Record all your stuff while playing the mod and report any bugs to the issues section of this repository.
### Bug reporting template
Title: e.g. “Instantly kill enemy with Shackles“
Description: “Game crashed if x, y, z“
-- Footer --
Date Occured: 5 / 3 / 2022
Is it reproducible: Yes / Occasionally / No
Latest Commit used: `bd17a00ec388f3b93624280cde9e1c66e740edf9`
Release Version: 0.7
In the description, make sure it is descriptive enough so our devs can understand what you want and how you want it.