fixed some features
[x]fix #490 [x]fix `MoleMole_MapManager__Fields` [x]add auto challenge collection in Sumeru
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@ -9815,11 +9815,56 @@ namespace app {
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struct List_1_System_String_* FDFHCABDDFE;
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struct List_1_System_String_* FDFHCABDDFE;
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bool NMJJKJPPIGC;
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bool NMJJKJPPIGC;
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};
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};
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struct __declspec(align(8)) MoleMole_MapManager__Fields
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{
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bool GCNMOPKPIMF;
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struct GameObject* mapObj;
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struct MonoLevelMapUI* monoLevelMapUI;
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uint32_t _mapContainerHandle;
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uint32_t playerSceneID;
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uint32_t mapSceneID;
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struct SceneScriptData* _sceneDataInMap;
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struct MapScriptData* mapData;
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struct String* _currMapPrefabPath;
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struct Nullable_1_MoleMole_AsyncJob_ BKMDLHJBOMF;
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bool _forceCurrentScene;
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uint32_t _mapSceneIDSelected;
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bool DebugNewmap;
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struct String* currMapString;
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struct RectTransform* currParent;
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struct GameObject* mapGameObjectInst;
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uint32_t _mapImageHandle;
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struct MonoLevelMap* levelMap;
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float mainPageCheckDistance;
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int32_t _currState;
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bool _hasSignalv;
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struct Vector3 _signalPos;
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float _distanceThreshold;
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uint32_t _id;
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bool FLDAFADKOJI;
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struct GameObject* FPKDGCJHAGM;
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uint32_t LPOBPKLKGGK;
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struct List_1_OOMOGPMHEAO_* HAEOLGFHPEN;
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struct List_1_System_String_* EIJHGKFFDHO;
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struct Dictionary_2_System_String_PILLJDIDHIJ_* _polygonLimitRegions;
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bool _isCurActivityLimitRegion;
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bool _isCurHomeworldLimitRegion;
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struct Coroutine* _curDestroyLimitRegionCoroutine;
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float KJLNBKEIFCJ;
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struct Vector3 CIPDJNHBFPB;
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struct List_1_System_UInt32_* OBMINJCEAJL;
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struct Dictionary_2_System_UInt32_List_1_LPKPLIFIBGA_* JAKFLGOOBMP;
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bool OJNGNBKMMFI;
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struct List_1_System_String_* OJBKAGDIEIK;
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struct List_1_System_String_* NFGGLJBPIBO;
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struct Dictionary_2_System_String_System_UInt32_* AIMGKHPHKMP;
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struct Dictionary_2_System_UInt32_System_UInt32_* NCOMNKCALBL;
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};
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struct MoleMole_MapManager {
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struct MoleMole_MapManager {
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struct MapManager__Class* klass;
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struct MapManager__Class* klass;
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MonitorData* monitor;
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MonitorData* monitor;
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struct MHCEDJLGNMG__Fields fields;
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struct MoleMole_MapManager__Fields fields;
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};
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};
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struct GadgetEntity__Fields {
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struct GadgetEntity__Fields {
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@ -325,7 +325,7 @@ namespace cheat::game::filters
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WhitelistFilter DreamForm = { {EntityType__Enum_1::Field, EntityType__Enum_1::Platform }, "_AnimalSeelie" };
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WhitelistFilter DreamForm = { {EntityType__Enum_1::Field, EntityType__Enum_1::Platform }, "_AnimalSeelie" };
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SimpleFilter StarlightCoalescence = { EntityType__Enum_1::Field, "_PaperStar" };
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SimpleFilter StarlightCoalescence = { EntityType__Enum_1::Field, "_PaperStar" };
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SimpleFilter TheRavenForum = { EntityType__Enum_1::Gadget, "_NightCrowStatue" };
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SimpleFilter TheRavenForum = { EntityType__Enum_1::Gadget, "_NightCrowStatue" };
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WhitelistFilter TimeTrialChallengeCollection = { { EntityType__Enum_1::Field, EntityType__Enum_1::Gadget }, { "SkillObj_EmptyGadget", "_GlideChampOrb" } };
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WhitelistFilter TimeTrialChallengeCollection = { { EntityType__Enum_1::Field, EntityType__Enum_1::Gadget }, { "SkillObj_EmptyGadget", "_GlideChampOrb", "_DendroGlideChampOrb" } };
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SimpleFilter Bombbarrel = { EntityType__Enum_1::Gadget, "_Bombbarrel" };
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SimpleFilter Bombbarrel = { EntityType__Enum_1::Gadget, "_Bombbarrel" };
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SimpleFilter NurseriesInTheWilds = { EntityType__Enum_1::Field, "PlantDrawStart" };
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SimpleFilter NurseriesInTheWilds = { EntityType__Enum_1::Field, "PlantDrawStart" };
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SimpleFilter SaghiraMachine = { EntityType__Enum_1::Gadget, "FatuiMaranaWell" };
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SimpleFilter SaghiraMachine = { EntityType__Enum_1::Gadget, "FatuiMaranaWell" };
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@ -344,7 +344,8 @@ namespace cheat::game::filters
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featured::Electroculus,
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featured::Electroculus,
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featured::Geoculus,
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featured::Geoculus,
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featured::Lumenspar,
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featured::Lumenspar,
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featured::KeySigil
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featured::KeySigil,
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featured::Dendroculus
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};
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};
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SimpleFilter Chests = { EntityType__Enum_1::Chest };
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SimpleFilter Chests = { EntityType__Enum_1::Chest };
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SimpleFilter Ores = {
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SimpleFilter Ores = {
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