diff --git a/cheat-library/cheat-library.vcxproj b/cheat-library/cheat-library.vcxproj index 2e06492..0ad98b8 100644 --- a/cheat-library/cheat-library.vcxproj +++ b/cheat-library/cheat-library.vcxproj @@ -53,6 +53,7 @@ + @@ -163,6 +164,7 @@ + diff --git a/cheat-library/cheat-library.vcxproj.filters b/cheat-library/cheat-library.vcxproj.filters index e63930a..b5aed26 100644 --- a/cheat-library/cheat-library.vcxproj.filters +++ b/cheat-library/cheat-library.vcxproj.filters @@ -225,6 +225,9 @@ Header Files + + Header Files + @@ -408,6 +411,9 @@ Source Files + + Source Files + diff --git a/cheat-library/src/appdata/il2cpp-functions.h b/cheat-library/src/appdata/il2cpp-functions.h index c05d4a3..de688df 100644 --- a/cheat-library/src/appdata/il2cpp-functions.h +++ b/cheat-library/src/appdata/il2cpp-functions.h @@ -17,6 +17,8 @@ DO_APP_FUNC(0x00F0DCE0, bool, MoleMole_MapModule_IsAreaUnlock, (MoleMole_MapModu // DBDMOONJALD => op_Implicit DO_APP_FUNC(0x01B0A910, uint16_t, MoleMole_SimpleSafeUInt16_get_Value, (SimpleSafeUInt16 v, MethodInfo* method)); DO_APP_FUNC(0x0400F280, uint32_t, MoleMole_SimpleSafeUInt32_get_Value, (SimpleSafeUInt32 v, MethodInfo* method)); +DO_APP_FUNC(0x05DF4590, String*, Marshal_PtrToStringAnsi, (void* ptr, MethodInfo* method)); + // Map utility DO_APP_FUNC(0x00E866B0, Rect, MonoInLevelMapPage_get_mapRect, (MonoInLevelMapPage* __this, MethodInfo* method)); @@ -73,6 +75,9 @@ DO_APP_FUNC(0x00F97D70, void, MoleMole_TalkDialogContext_OnDialogSelectItem, (Ta DO_APP_FUNC(0x02BF0040, void, MoleMole_InLevelCutScenePageContext_OnFreeClick, (InLevelCutScenePageContext* __this, MethodInfo* method)); DO_APP_FUNC(0x02BF1AC0, void, MoleMole_InLevelCutScenePageContext_UpdateView, (InLevelCutScenePageContext* __this, MethodInfo* method)); DO_APP_FUNC(0x02BEF110, void, MoleMole_InLevelCutScenePageContext_ClearView, (InLevelCutScenePageContext* __this, MethodInfo* method)); +// Skip Cutscene | RyujinZX#6666 +DO_APP_FUNC(0x0363A300, void, CriwareMediaPlayer_Update, (CriwareMediaPlayer* __this, MethodInfo* method)); +DO_APP_FUNC(0x0363A0D0, void, CriwareMediaPlayer_Skip, (CriwareMediaPlayer* __this, MethodInfo* method)); // Protection bypass @@ -145,8 +150,23 @@ DO_APP_FUNC(0x02858180, void, MoleMole_PlayerModule_OnPlayerCookRsp, (MoleMole_P DO_APP_FUNC(0x033F5820, void, MoleMole_CookingQtePageContext_UpdateProficiency, (CookingQtePageContext* __this, MethodInfo* method)); DO_APP_FUNC(0x0116AA10, uint32_t, CookRecipeExcelConfig_get_maxProficiency, (CookRecipeExcelConfig* __this, MethodInfo* method)); +// Profile Changer | RyujinZX#6666 +DO_APP_FUNC(0x027A41A0, Button_1*, ProfilePage, (MonoInLevelPlayerProfilePage* __this, MethodInfo* method)); // MonoInLevelPlayerProfilePage_get_logoutButton +DO_APP_FUNC(0x016A77B0, void, ProfileEditPage, (MonoFriendInformationDialog* __this, Sprite* value, MethodInfo* method)); // MonoFriendInformationDialog_set_icon + +// Game Object Utility +DO_APP_FUNC(0x0662F130, GameObject*, GameObject_Find, (String* name, MethodInfo* method)); +DO_APP_FUNC(0x0662F190, Component_1*, GameObject_GetComponentByName, (GameObject* __this, String* type, MethodInfo* method)); // Utility +DO_APP_FUNC(0x06568060, void, Text_set_text, (Text* __this, String* value, MethodInfo* method)); +DO_APP_FUNC(0x0658D6B0, void, Slider_1_set_value, (Slider_1* __this, float value, MethodInfo* method)); +DO_APP_FUNC(0x0658D560, void, Slider_1_set_maxValue, (Slider_1* __this, float value, MethodInfo* method)); +DO_APP_FUNC(0x0658D5E0, void, Slider_1_set_minValue, (Slider_1* __this, float value, MethodInfo* method)); +DO_APP_FUNC(0x065F6470, Rect, Sprite_get_rect, (Sprite* __this, MethodInfo* method)); +DO_APP_FUNC(0x0667D6A0, Texture2D*, NativeGallery_LoadImageAtPath, (String* imagePath, int32_t maxSize, bool markTextureNonReadable, bool generateMipmaps, bool linearColorSpace, MethodInfo* method)); +DO_APP_FUNC(0x065F6270, Sprite*, Sprite_Create, (Texture2D* texture, Rect rect, Vector2 pivot, float pixelsPerUnit, MethodInfo* method)); + DO_APP_FUNC(0x036865D0, float, Miscs_CalcCurrentGroundWaterHeight, (float x, float z, MethodInfo* method)); DO_APP_FUNC(0x03685E00, float, Miscs_CalcCurrentGroundHeight, (float x, float z, MethodInfo* method)); DO_APP_FUNC(0x03685F10, float, Miscs_CalcCurrentGroundHeight_1, (float x, float z, float rayStartHeight, float rayDetectLength, int32_t layer, MethodInfo* method)); diff --git a/cheat-library/src/appdata/il2cpp-types.h b/cheat-library/src/appdata/il2cpp-types.h index a39de9a..3393357 100644 --- a/cheat-library/src/appdata/il2cpp-types.h +++ b/cheat-library/src/appdata/il2cpp-types.h @@ -3822,6 +3822,12 @@ namespace app { struct Object_1__Fields _; }; + struct Component_1 { + struct Component_1__Class* klass; + MonitorData* monitor; + struct Component_1__Fields fields; + }; + struct Transform__Fields { struct Component_1__Fields _; }; @@ -4490,6 +4496,11 @@ namespace app { void* m_Corners; }; + /*struct MaskableGraphic { + struct MaskableGraphic__Class* klass; + MonitorData* monitor; + struct MaskableGraphic__Fields fields; + };*/ struct Text__Fields { struct MaskableGraphic__Fields _; @@ -11337,6 +11348,196 @@ namespace app { struct CookRecipeExcelConfig__Fields fields; }; + struct CriwareMediaPlayer__Fields { + struct MonoBehaviour__Fields _; + struct FDNEMKPLJJP* _eventCallback_k__BackingField; + struct AspectRatioFitter* _parentAspectRatioFitter; + struct AspectRatioFitter* _aspectRatioFitter; + struct Image_1* _image; + struct Text* _text; + struct CriManaMovieControllerForUI* _controllerForUI; + struct CriWareInitializer* _criwareInitializer; + struct CriWareErrorHandler* _criwareErrorHandler; + struct VideoSubtitles* _videoSubtitles; + int32_t _lastStatus; // Player_Status__Enum + struct Action_1_String_* _onStartPlay; + struct Action_1_String_* _onFinishPlay; + struct Action_1_String_* _onError; + struct Action* _onClose; + struct String* _videoRuntimePath; + bool _useSubtitle; + struct String* _subtitleRuntimePath; + struct String* _stat; + int32_t _audioTrack; + int32_t KBIMMFBKMJE; // KIPKAJKIFKJ__Enum + uint64_t _encryptKey; + bool _audioEncrypted; + }; + + struct CriwareMediaPlayer { + struct CriwareMediaPlayer__Class* klass; + MonitorData* monitor; + struct CriwareMediaPlayer__Fields fields; + }; + + struct Sprite__Fields { + struct Object_1__Fields _; + }; + + struct Sprite { + struct Sprite__Class* klass; + MonitorData* monitor; + struct Sprite__Fields fields; + }; + + struct Texture__Fields { + struct Object_1__Fields _; + }; + + struct Texture2D__Fields { + struct Texture__Fields _; + }; + + struct Texture2D { + struct Texture2D__Class* klass; + MonitorData* monitor; + struct Texture2D__Fields fields; + }; + + + + + struct Image_1__Fields { + struct MaskableGraphic__Fields _; + struct Sprite* m_CachedSprite; + struct Sprite* m_Sprite; + struct Sprite* m_OverrideSprite; + int32_t m_Type; + bool m_PreserveAspect; + bool m_FillCenter; + int32_t m_FillMethod; + float m_FillAmount; + bool m_FillClockwise; + int32_t m_FillOrigin; + float m_AlphaHitTestMinimumThreshold; + bool m_Tracked; + }; + + struct Image_1 { + struct Image_1__Class* klass; + MonitorData* monitor; + struct Image_1__Fields fields; + }; + + struct MonoInLevelPlayerProfilePage__Fields { + struct MonoUIProxy__Fields _; + struct Text* _playerName; + struct Text* _playerLv; + struct Text* _playerExp; + struct Slider_1* _playerExpSlider; + struct Text* _playerID; + struct Text* _playerCost; + struct Text* _playerInfo; + struct Text* _playerNum; + struct Image_1* playerIconImage; + struct Text* _playerWorldLv; + struct Text* _playerBirthday; + struct Text* _playerSignature; + struct Text* _playerNoSignature; + struct RectTransform* _playerSignatureRect; + struct Image_1* _nameCardPic; + struct Button_1* _closeButton; + struct MonoElementSwitch* _elementSwitch; + struct MihoyoGridLayoutGroup* _menuEntryLayout; + struct MonoReusableList* _entryList; + struct List_1_MoleMole_PaimonEntryConfig_* _entryConfigs; + struct MonoUIContainer* _playerLevelBtn; + struct Vector3 _offsetPos; + float transDuration; + float transLerpRatio; + int32_t lerpPattern; + struct MonoUIContainer* _photographBtn; + struct MonoUIContainer* _bulletinBtn; + struct MonoUIContainer* _mailBtn; + struct MonoUIContainer* _timeBtn; + struct MonoUIContainer* _settingBtn; + struct Button_1* _iconBtn; + struct MonoUIContainer* _editBtn; + struct RectTransform* _editPanel; + struct Button_1* _editReturnBtn; + struct MonoUIContainer* _editHeadPortraitBtn; + struct MonoUIContainer* _editNameCardBtn; + struct MonoUIContainer* _editSignatureBtn; + struct MonoUIContainer* _editNameBtn; + struct MonoUIContainer* _editCopyUidBtn; + struct MonoUIContainer* _editBirthdayBtn; + struct MonoUIContainer* _editProfileBtn; + struct MonoUIContainer* _worldLvInfoBtn; + struct MonoUIContainer* _playerLvInfoBtn; + struct Button_1* _copyBtn; + struct RectTransform* _copyText; + struct RectTransform* _ps4OnlineID; + struct Text* _ps4OnlineIDText; + struct GameObject* _upArrowIcon; + struct GameObject* _downArrowIcon; + float _redpointsCheckUpperOffset; + float _redpointsCheckLowerOffset; + struct String* _animStateAllowPaimonResponsePS5MicBlowEvent; + float _thresholdDiscardPS5MicBlowEvent; + float _thresholdPaimonResponsePS5MicBlowEventContinuely; + struct MonoPS5MicBlowEventHandlerBase* _ps5MicBlowEventHandler; + }; + + struct MonoInLevelPlayerProfilePage { + struct MonoInLevelPlayerProfilePage__Class* klass; + MonitorData* monitor; + struct MonoInLevelPlayerProfilePage__Fields fields; + }; + + struct MonoFriendInformationDialog__Fields { + struct MonoUIProxy__Fields _; + struct MonoElementSwitch* _elementSwitch; + struct Text* _playerUID; + struct Image_1* _icon; + struct Text* _nickname; + struct Text* _remarkname; + struct Text* _playerLevel; + struct Text* _worldLevel; + struct Text* _signature; + struct RectTransform* _signatureRect; + struct Button_1* _returnBtn; + struct MonoUIContainer* _ps4ID; + struct RectTransform* _blockChatImg; + struct RectTransform* _joypadBtnGroup; + struct Image_1* _cardImg; + struct Button_1* _signatureBtn; + struct RectTransform* _editPanel; + struct Button_1* _editReturnBtn; + struct MonoGridScroller* _editScroller; + struct Text* _achievementTxt; + struct Text* _towerTxt; + struct Text* _towerNoDataTxt; + struct Text* _toggleTxt; + struct GameObject* _iconHide; + struct GameObject* _avatarEmptyGrp; + struct GameObject* _toggleGrp; + struct MonoGridScroller* _avatarScroller; + struct MonoUIContainer* _toggle; + struct MonoUIContainer* _mainPageBtn; + struct GameObject* _achievementGrp; + struct GameObject* _avatarGrp; + struct MonoUIContainer* _nameCardBtn; + struct GameObject* _nameCardGrp; + struct MonoGridScroller* _nameCardScroller; + struct GameObject* _nameCardEmptyGrp; + }; + + struct MonoFriendInformationDialog { + struct MonoFriendInformationDialog__Class* klass; + MonitorData* monitor; + struct MonoFriendInformationDialog__Fields fields; + }; + #if !defined(_GHIDRA_) && !defined(_IDA_) } #endif diff --git a/cheat-library/src/framework/helpers.cpp b/cheat-library/src/framework/helpers.cpp index 03bbc8c..5a48b61 100644 --- a/cheat-library/src/framework/helpers.cpp +++ b/cheat-library/src/framework/helpers.cpp @@ -14,32 +14,32 @@ uintptr_t il2cpp_get_mono_base_address() { - static HMODULE hMono = GetModuleHandle("mono.dll"); + static HMODULE hMono = GetModuleHandle("mono.dll"); - if (hMono != NULL) - return (uintptr_t)hMono; + if (hMono != NULL) + return (uintptr_t)hMono; - HMODULE hModules[1024] = {}; + HMODULE hModules[1024] = {}; - DWORD cbNeeded = 0; - BOOL result = EnumProcessModules(GetCurrentProcess(), hModules, sizeof(hModules), &cbNeeded); - if (result == FALSE) - return NULL; + DWORD cbNeeded = 0; + BOOL result = EnumProcessModules(GetCurrentProcess(), hModules, sizeof(hModules), &cbNeeded); + if (result == FALSE) + return NULL; - for (int i = 0; i < (cbNeeded / sizeof(HMODULE)); i++) - { - if (hModules[i] == NULL) - continue; + for (int i = 0; i < (cbNeeded / sizeof(HMODULE)); i++) + { + if (hModules[i] == NULL) + continue; - if (GetProcAddress(hModules[i], "il2cpp_thread_attach") != NULL) - return (uintptr_t)hModules[i]; - } + if (GetProcAddress(hModules[i], "il2cpp_thread_attach") != NULL) + return (uintptr_t)hModules[i]; + } return 0; } uintptr_t il2cppi_get_base_address() { - return (uintptr_t) GetModuleHandleW(L"UserAssembly.dll"); + return (uintptr_t)GetModuleHandleW(L"UserAssembly.dll"); } uintptr_t il2cppi_get_unity_address() { @@ -49,13 +49,13 @@ uintptr_t il2cppi_get_unity_address() { // Helper function to open a new console window and redirect stdout there void il2cppi_new_console() { AllocConsole(); - freopen_s((FILE**) stdout, "CONOUT$", "w", stdout); - freopen_s((FILE**) stderr, "CONOUT$", "w", stderr); + freopen_s((FILE**)stdout, "CONOUT$", "w", stdout); + freopen_s((FILE**)stderr, "CONOUT$", "w", stderr); } void il2cppi_close_console() { fclose(stdout); - fclose(stderr); + fclose(stderr); FreeConsole(); } @@ -85,6 +85,11 @@ std::string il2cppi_to_string(app::String* str) { return il2cppi_to_string(reinterpret_cast(str)); } +app::String* string_to_il2cppi(std::string input) { + return app::Marshal_PtrToStringAnsi((void*)input.c_str(), nullptr); +} + + std::string to_hex_string(app::Byte__Array* barray, int length) { if (barray == nullptr) return std::string(); diff --git a/cheat-library/src/framework/helpers.h b/cheat-library/src/framework/helpers.h index 9cbe6b0..febc347 100644 --- a/cheat-library/src/framework/helpers.h +++ b/cheat-library/src/framework/helpers.h @@ -46,7 +46,7 @@ struct UniLinkListNode }; template -struct UniLinkList +struct UniLinkList { void* klass; MonitorData* monitor; @@ -127,15 +127,15 @@ struct __declspec(align(8)) UniDict { MonitorData* monitor; void* buckets; UniArray>* entries; - int32_t count; - int32_t version; - int32_t freeList; - int32_t freeCount; - void* comparer; + int32_t count; + int32_t version; + int32_t freeList; + int32_t freeCount; + void* comparer; void* keys; void* values; - std::vector> pairs() + std::vector> pairs() { auto pairs = std::vector>(); @@ -153,8 +153,8 @@ struct __declspec(align(8)) UniDict { break; if (entry.hashCode > 0) - pairs.push_back({ entry.key, entry.value }); - + pairs.push_back({ entry.key, entry.value }); + index++; } @@ -165,11 +165,11 @@ struct __declspec(align(8)) UniDict { template T* CastTo(void* pObject, void* pClass) { - auto object = reinterpret_cast(pObject); - if (object == nullptr || object->klass == nullptr || object->klass != pClass) - return nullptr; + auto object = reinterpret_cast(pObject); + if (object == nullptr || object->klass == nullptr || object->klass != pClass) + return nullptr; - return reinterpret_cast(object); + return reinterpret_cast(object); } inline app::Vector3 operator + (const app::Vector3& A, const app::Vector3& B) @@ -204,12 +204,12 @@ inline app::Vector3 operator / (const app::Vector3& A, const float k) inline app::Vector3 operator - (const app::Vector3& A) { - return { -A.x, -A.y, -A.z}; + return { -A.x, -A.y, -A.z }; } inline app::Vector2 operator + (const app::Vector2& A, const float k) { - return { A.x + k, A.y + k}; + return { A.x + k, A.y + k }; } inline app::Vector2 operator - (const app::Vector2& A, const app::Vector2& B) @@ -219,46 +219,46 @@ inline app::Vector2 operator - (const app::Vector2& A, const app::Vector2& B) inline app::Vector2 operator - (const app::Vector2& A, const float k) { - return { A.x - k, A.y - k}; + return { A.x - k, A.y - k }; } inline app::Vector2 operator + (const app::Vector2& A, const app::Vector2& B) { - return { A.x + B.x, A.y + B.y }; + return { A.x + B.x, A.y + B.y }; } inline app::Vector2 operator * (const app::Vector2& A, const float k) { - return { A.x * k, A.y * k }; + return { A.x * k, A.y * k }; } inline app::Vector2 operator * (const app::Vector2& A, const app::Vector2& B) { - return { A.x * B.x, A.y * B.y }; + return { A.x * B.x, A.y * B.y }; } inline app::Vector2 operator / (const app::Vector2& A, const float k) { - return { A.x / k, A.y / k }; + return { A.x / k, A.y / k }; } inline app::Vector2 operator - (const app::Vector2& A) { - return { -A.x, -A.y }; + return { -A.x, -A.y }; } -inline float GetVectorMagnitude(const app::Vector3& A) +inline float GetVectorMagnitude(const app::Vector3& A) { return sqrtf(A.x * A.x + A.y * A.y + A.z * A.z); } -inline app::Vector3 GetVectorDirection(const app::Vector3& from, const app::Vector3& to) +inline app::Vector3 GetVectorDirection(const app::Vector3& from, const app::Vector3& to) { auto dirRaw = to - from; return dirRaw / GetVectorMagnitude(dirRaw); } -inline bool IsVectorZero(const app::Vector3& vector) +inline bool IsVectorZero(const app::Vector3& vector) { return vector.x == 0 && vector.y == 0 && vector.z == 0; } @@ -282,7 +282,7 @@ std::string il2cppi_to_string(app::String* str); std::string il2cppi_to_string(app::Vector vec); std::string il2cppi_to_string(app::Vector2 vec); std::string il2cppi_to_string(app::Vector3 vec); - +app::String* string_to_il2cppi(std::string input); std::string to_hex_string(app::Byte__Array* barray, int length); #endif @@ -292,6 +292,6 @@ template bool il2cppi_is_initialized(T* metadataItem) { return *metadataItem != 0; #else // Metadata >=27 (Unity 2020.2) - return !((uintptr_t) *metadataItem & 1); + return !((uintptr_t)*metadataItem & 1); #endif } diff --git a/cheat-library/src/user/cheat/cheat.cpp b/cheat-library/src/user/cheat/cheat.cpp index 85afd9e..780c62c 100644 --- a/cheat-library/src/user/cheat/cheat.cpp +++ b/cheat-library/src/user/cheat/cheat.cpp @@ -42,6 +42,7 @@ #include #include #include +#include #include "GenshinCM.h" @@ -95,7 +96,8 @@ namespace cheat FEAT_INST(NoFog), FEAT_INST(FPSUnlock), FEAT_INST(CameraZoom), - FEAT_INST(ChestIndicator) + FEAT_INST(ChestIndicator), + FEAT_INST(ProfileChanger) }); #undef FEAT_INST diff --git a/cheat-library/src/user/cheat/visuals/ProfileChanger.cpp b/cheat-library/src/user/cheat/visuals/ProfileChanger.cpp new file mode 100644 index 0000000..4a30986 --- /dev/null +++ b/cheat-library/src/user/cheat/visuals/ProfileChanger.cpp @@ -0,0 +1,244 @@ +#include "pch-il2cpp.h" +#include "ProfileChanger.h" + +#include +#include +#include +#include + + +namespace cheat::feature +{ + namespace GameObject { + app::GameObject* WaterMark = nullptr; + } + + namespace Components { + app::Component_1* WaterMark = nullptr; + + app::Texture2D* CardTexture = nullptr; + app::Texture2D* AvatarTexture = nullptr; + app::Sprite* CardSprite = nullptr; + app::Sprite* AvatarSprite = nullptr; + app::Rect RectCard; + app::Rect RectAvatar; + } + + // Profile Page + app::Button_1* ProfilePage(app::MonoInLevelPlayerProfilePage* __this, MethodInfo* method); + + // Edit Player Info Page + static void ProfileEditPage(app::MonoFriendInformationDialog* __this, app::Sprite* value, MethodInfo* method); + + ProfileChanger::ProfileChanger() : Feature(), + NF(f_Enabled, "Custom Profile", "Visuals", false), + NF(f_UID, "UID", "Visuals", false), + NF(f_NickName, "NickName", "Visuals", false), + NF(f_Level, "Level", "Visuals", false), + NF(f_Exp, "Exp", "Visuals", false), + NF(f_CurExp, "CurExp", "Visuals", 1), + NF(f_MaxExp, "MaxExp", "Visuals", 1), + NF(f_ExpBar, "ExpBar", "Visuals", false), + NF(f_ExpBarValue, "ExpBarValue", "Visuals", 20.0f), + NF(f_WorldLevel, "WorldLevel", "Visuals", false), + NF(f_Avatar, "AvatarImage", "Visuals", false), + NF(f_Card, "CardImage", "Visuals", false), + toBeUpdate(), nextUpdate(0) + { + HookManager::install(app::ProfilePage, ProfilePage); + HookManager::install(app::ProfileEditPage, ProfileEditPage); + events::GameUpdateEvent += MY_METHOD_HANDLER(ProfileChanger::OnGameUpdate); + } + + const FeatureGUIInfo& ProfileChanger::GetGUIInfo() const + { + static const FeatureGUIInfo info{ "CustomProfile", "Visuals", true }; + return info; + } + + void ProfileChanger::DrawMain() + { + ConfigWidget(f_Enabled, "Custom Profile."); + ConfigWidget(f_UID, "Changes the uid visually."); + ConfigWidget(f_NickName, "Changes the nickname visually."); + ConfigWidget(f_Level, "Changes the level visually."); + ConfigWidget(f_Exp, "Changes the exp visually."); + if (f_Exp) { + ConfigWidget("CurExp", f_CurExp, 1, 2, 100000, "Changes the ExpBar visually."); + ConfigWidget("MaxExp", f_MaxExp, 1, 2, 100000, "Changes the ExpBar visually."); + ConfigWidget(f_ExpBar, "Changes the ExpBar visually."); + if (f_ExpBar) + ConfigWidget("ExpBarValue", f_ExpBarValue, 1, 2, 100, "Changes the ExpBar visually."); + } + ConfigWidget(f_WorldLevel, "Changes the world-level visually."); + ConfigWidget(f_Avatar, "Changes the Avatar Image visually.\n" \ + "Note the size of the picture must be: 256x256.\n" \ + "Example path: C:\\Avatars.png"); + + ConfigWidget(f_Card, "Changes the Card visually.\n" \ + "Note the size of the picture must be: 840x400.\n" \ + "Example path: C:\\Avatars.png"); + } + + bool ProfileChanger::NeedStatusDraw() const + { + return f_Enabled; + } + + void ProfileChanger::DrawStatus() + { + ImGui::Text("Custom Profile"); + } + + ProfileChanger& ProfileChanger::GetInstance() + { + static ProfileChanger instance; + return instance; + } + + void ProfileChanger::OnGameUpdate() + { + if (!f_Enabled || !f_UID) + return; + + auto currentTime = util::GetCurrentTimeMillisec(); + if (currentTime < nextUpdate) + return; + + if (f_UID) { + if (GameObject::WaterMark == nullptr) + GameObject::WaterMark = app::GameObject_Find(string_to_il2cppi("/BetaWatermarkCanvas(Clone)/Panel/TxtUID"), nullptr); + + if (GameObject::WaterMark != nullptr && Components::WaterMark == nullptr) + Components::WaterMark = app::GameObject_GetComponentByName(GameObject::WaterMark, string_to_il2cppi("Text"), nullptr); + + if (Components::WaterMark != nullptr) + app::Text_set_text(reinterpret_cast(Components::WaterMark), string_to_il2cppi(f_UID), nullptr); + } + + nextUpdate = currentTime + (int)f_DelayUpdate; + } + + bool ProfileChanger::CheckFile(const std::string& Filename) { + struct stat buffer; + return (stat(Filename.c_str(), &buffer) == 0); + } + + app::Button_1* ProfilePage(app::MonoInLevelPlayerProfilePage* __this, MethodInfo* method) + { + auto& profile = ProfileChanger::GetInstance(); + + if (profile.f_Enabled) { + + if (profile.f_UID) + app::Text_set_text(__this->fields._playerID, string_to_il2cppi(profile.f_UID), nullptr); + + if (profile.f_Level) + app::Text_set_text(__this->fields._playerLv, string_to_il2cppi(profile.f_Level), nullptr); + + if (profile.f_Exp) { + std::string CurExpStr = std::to_string(profile.f_CurExp); + std::string MaxExpStr = std::to_string(profile.f_MaxExp); + app::Text_set_text(__this->fields._playerExp, string_to_il2cppi(CurExpStr + "/" + MaxExpStr), nullptr); + + if (profile.f_ExpBar) + { + app::Slider_1_set_minValue(__this->fields._playerExpSlider, 1, nullptr); + app::Slider_1_set_maxValue(__this->fields._playerExpSlider, 100, nullptr); + app::Slider_1_set_value(__this->fields._playerExpSlider, profile.f_ExpBarValue, nullptr); + } + } + + if (profile.f_WorldLevel) + app::Text_set_text(__this->fields._playerWorldLv, string_to_il2cppi(profile.f_WorldLevel), nullptr); + + if (profile.f_NickName){ + auto playerModule = GET_SINGLETON(MoleMole_PlayerModule); + if (playerModule != nullptr && playerModule->fields._accountData_k__BackingField != nullptr) { + auto& accountData = playerModule->fields._accountData_k__BackingField->fields; + accountData.nickName = string_to_il2cppi(profile.f_NickName); + } + } + + // Card Name png size 840x400 + if (profile.f_Card){ + if (profile.CheckFile(profile.f_Card)) { + Components::CardTexture = app::NativeGallery_LoadImageAtPath(string_to_il2cppi(profile.f_Card), 100, false, false, false, nullptr); + // If you don't do this check, then the UI will break after teleportation, I'm just too lazy to set up Rect manually + if (Components::RectCard.m_Width == 0) + Components::RectCard = app::Sprite_get_rect(__this->fields._nameCardPic->fields.m_Sprite, nullptr); + app::Vector2 Vec2 = { 100, 100 }; + Components::CardSprite = app::Sprite_Create(Components::CardTexture, Components::RectCard, Vec2, 1, nullptr); + __this->fields._nameCardPic->fields.m_OverrideSprite = Components::CardSprite; + } + else { + std::cout << "Card Image: \n" << "not found" << std::endl; + } + } + // Avatar png size 256x256 + if (profile.f_Avatar) { + if (profile.CheckFile(profile.f_Avatar)) { + Components::AvatarTexture = app::NativeGallery_LoadImageAtPath(string_to_il2cppi(profile.f_Avatar), 100, false, false, false, nullptr); + // If you don't do this check, then the UI will break after teleportation, I'm just too lazy to set up Rect manually + if (Components::RectAvatar.m_Width == 0) + Components::RectAvatar = app::Sprite_get_rect(__this->fields.playerIconImage->fields.m_Sprite, nullptr); + app::Vector2 Vec2Avatar = { 128, 128 }; + Components::AvatarSprite = app::Sprite_Create(Components::AvatarTexture, Components::RectAvatar, Vec2Avatar, 1, nullptr); + __this->fields.playerIconImage->fields.m_OverrideSprite = Components::AvatarSprite; + } + else { + std::cout << "Avatar Image: \n" << "not found" << std::endl; + } + } + } + return CALL_ORIGIN(ProfilePage, __this, method); + } + + static void ProfileEditPage(app::MonoFriendInformationDialog* __this, app::Sprite* value, MethodInfo* method) { + auto& profile = ProfileChanger::GetInstance(); + if (profile.f_Enabled) { + if (profile.f_UID) + __this->fields._playerUID->fields.m_Text = string_to_il2cppi(profile.f_UID); + + if (profile.f_Level) + __this->fields._playerLevel->fields.m_Text = string_to_il2cppi(profile.f_Level); + + if (profile.f_WorldLevel) + __this->fields._worldLevel->fields.m_Text = string_to_il2cppi(profile.f_WorldLevel); + + // Card Name png size 840x400 + + if (profile.f_Card) { + if (profile.CheckFile(profile.f_Card)) { + Components::CardTexture = app::NativeGallery_LoadImageAtPath(string_to_il2cppi(profile.f_Card), 100, false, false, false, nullptr); + // If you don't do this check, then the UI will break after teleportation, I'm just too lazy to set up Rect manually + if (Components::RectCard.m_Width == 0) + Components::RectCard = app::Sprite_get_rect(__this->fields._cardImg->fields.m_Sprite, nullptr); + app::Vector2 Vec2 = { 100, 100 }; + Components::CardSprite = app::Sprite_Create(Components::CardTexture, Components::RectCard, Vec2, 1, nullptr); + __this->fields._cardImg->fields.m_OverrideSprite = Components::CardSprite; + } + else { + std::cout << "Card Image: \n" << "not found" << std::endl; + } + } + + // Avatar png size 256x256 + if (profile.f_Avatar) { + if (profile.CheckFile(profile.f_Avatar)) { + Components::AvatarTexture = app::NativeGallery_LoadImageAtPath(string_to_il2cppi(profile.f_Avatar), 100, false, false, false, nullptr); + if (Components::RectAvatar.m_Width == 0) + Components::RectAvatar = app::Sprite_get_rect(__this->fields._icon->fields.m_Sprite, nullptr); + app::Vector2 Vec2Avatar = { 128, 128 }; + Components::AvatarSprite = app::Sprite_Create(Components::AvatarTexture, Components::RectAvatar, Vec2Avatar, 1, nullptr); + __this->fields._icon->fields.m_OverrideSprite = Components::AvatarSprite; + } + else { + std::cout << "Card Image: \n" << "not found" << std::endl; + } + } + } + + return CALL_ORIGIN(ProfileEditPage, __this, value, method); + } +} \ No newline at end of file diff --git a/cheat-library/src/user/cheat/visuals/ProfileChanger.h b/cheat-library/src/user/cheat/visuals/ProfileChanger.h new file mode 100644 index 0000000..6d157d4 --- /dev/null +++ b/cheat-library/src/user/cheat/visuals/ProfileChanger.h @@ -0,0 +1,44 @@ +#pragma once +#include +#include +#include + +namespace cheat::feature +{ + class ProfileChanger : public Feature + { + public: + config::Field> f_Enabled; + config::Field> f_UID; + config::Field> f_NickName; + config::Field> f_Level; + config::Field> f_Exp; + config::Field f_CurExp; + config::Field f_MaxExp; + config::Field> f_ExpBar; + config::Field f_ExpBarValue; + config::Field> f_WorldLevel; + + config::Field> f_Avatar; // Avatar png size 256x256 + config::Field> f_Card; // Card Name png size 840x400 + + static ProfileChanger& GetInstance(); + + const FeatureGUIInfo& GetGUIInfo() const override; + void DrawMain() override; + + virtual bool NeedStatusDraw() const override; + void DrawStatus() override; + + bool CheckFile(const std::string& name); + + private: + SafeQueue toBeUpdate; + SafeValue nextUpdate; + int f_DelayUpdate = 100.f; + + void OnGameUpdate(); + ProfileChanger(); + + }; +} \ No newline at end of file diff --git a/cheat-library/src/user/cheat/world/DialogSkip.cpp b/cheat-library/src/user/cheat/world/DialogSkip.cpp index 6449b51..2593fe4 100644 --- a/cheat-library/src/user/cheat/world/DialogSkip.cpp +++ b/cheat-library/src/user/cheat/world/DialogSkip.cpp @@ -4,20 +4,23 @@ #include #include -namespace cheat::feature +namespace cheat::feature { static void InLevelCutScenePageContext_UpdateView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method); static void InLevelCutScenePageContext_ClearView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method); + static void CriwareMediaPlayer_Update(app::CriwareMediaPlayer* __this, MethodInfo* method); DialogSkip::DialogSkip() : Feature(), - NF(f_Enabled, "Auto talk", "AutoTalk", false), - NF(f_AutoSelectDialog, "Auto select dialog", "AutoTalk", true), - NF(f_ExcludeImportant, "Exclude Katheryne/Tubby", "AutoTalk", true), - NF(f_FastDialog, "Fast dialog", "AutoTalk", false), - NF(f_TimeSpeedup, "Time Speed", "AutoTalk", 5.0f) + NF(f_Enabled, "Auto talk", "AutoTalk", false), + NF(f_AutoSelectDialog, "Auto select dialog", "AutoTalk", true), + NF(f_ExcludeImportant, "Exclude Katheryne/Tubby", "AutoTalk", true), + NF(f_FastDialog, "Fast dialog", "AutoTalk", false), + NF(f_CutsceneUSM, "Skip Cutscenes", "AutoTalk", false), + NF(f_TimeSpeedup, "Time Speed", "AutoTalk", 5.0f) { HookManager::install(app::MoleMole_InLevelCutScenePageContext_UpdateView, InLevelCutScenePageContext_UpdateView_Hook); HookManager::install(app::MoleMole_InLevelCutScenePageContext_ClearView, InLevelCutScenePageContext_ClearView_Hook); + HookManager::install(app::CriwareMediaPlayer_Update, CriwareMediaPlayer_Update); } const FeatureGUIInfo& DialogSkip::GetGUIInfo() const @@ -41,21 +44,25 @@ namespace cheat::feature { ConfigWidget(f_TimeSpeedup, 0.1f, 2.0f, 50.0f, "Time Speedup Multipler \nHigher Values will lead to sync issues with servers \nand is not recommended for Laggy Internet connections."); } + ConfigWidget("Skip Cutscenes", f_CutsceneUSM, "Automatically skips game movies."); } bool DialogSkip::NeedStatusDraw() const -{ - return f_Enabled; + { + return f_Enabled || f_CutsceneUSM; } - void DialogSkip::DrawStatus() + void DialogSkip::DrawStatus() { - ImGui::Text("Dialog [%s%s%s%s%s]", - f_AutoSelectDialog ? "Auto" : "Manual", - f_AutoSelectDialog && (f_ExcludeImportant || f_FastDialog) ? "|" : "", - f_ExcludeImportant ? "Exc" : "", - f_ExcludeImportant && f_FastDialog ? "|" : "", - f_FastDialog ? "Fast" : "Normal"); + if (f_Enabled) + ImGui::Text("Dialog [%s%s%s%s%s]", + f_AutoSelectDialog ? "Auto" : "Manual", + f_AutoSelectDialog && (f_ExcludeImportant || f_FastDialog) ? "|" : "", + f_ExcludeImportant ? "Exc" : "", + f_ExcludeImportant && f_FastDialog ? "|" : "", + f_FastDialog ? "Fast" : "Normal"); + + ImGui::Text(f_CutsceneUSM ? "Skip Cutscenes" : ""); } DialogSkip& DialogSkip::GetInstance() @@ -64,10 +71,10 @@ namespace cheat::feature return instance; } - // Raised when dialog view updating + // Raised when dialog view updating // We call free click, if auto talk enabled, that means we just emulate user click // When appear dialog choose we create notify with dialog select first item. - void DialogSkip::OnCutScenePageUpdate(app::InLevelCutScenePageContext* context) + void DialogSkip::OnCutScenePageUpdate(app::InLevelCutScenePageContext* context) { if (!f_Enabled) return; @@ -86,7 +93,7 @@ namespace cheat::feature // add their own name substrings of entities to avoid // speeding up dialog on. std::vector impEntitiesNames = { - "Djinn", + "Djinn", "Katheryne" }; auto dialogPartnerID = context->fields._inteeID; @@ -103,25 +110,25 @@ namespace cheat::feature } } - if (talkDialog->fields._inSelect && f_AutoSelectDialog && !isImportant) - { - int32_t value = 0; - auto object = il2cpp_value_box((Il2CppClass*)*app::Int32__TypeInfo, &value); - auto notify = app::Notify_CreateNotify_1(app::MoleMole_NotifyTypes__Enum::DialogSelectItemNotify, (app::Object*)object, nullptr); - app::MoleMole_TalkDialogContext_OnDialogSelectItem(talkDialog, ¬ify, nullptr); - } - else if (!talkDialog->fields._inSelect) - app::MoleMole_InLevelCutScenePageContext_OnFreeClick(context, nullptr); + if (talkDialog->fields._inSelect && f_AutoSelectDialog && !isImportant) + { + int32_t value = 0; + auto object = il2cpp_value_box((Il2CppClass*)*app::Int32__TypeInfo, &value); + auto notify = app::Notify_CreateNotify_1(app::MoleMole_NotifyTypes__Enum::DialogSelectItemNotify, (app::Object*)object, nullptr); + app::MoleMole_TalkDialogContext_OnDialogSelectItem(talkDialog, ¬ify, nullptr); + } + else if (!talkDialog->fields._inSelect) + app::MoleMole_InLevelCutScenePageContext_OnFreeClick(context, nullptr); } - static void InLevelCutScenePageContext_UpdateView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method) - { - CALL_ORIGIN(InLevelCutScenePageContext_UpdateView_Hook, __this, method); + static void InLevelCutScenePageContext_UpdateView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method) + { + CALL_ORIGIN(InLevelCutScenePageContext_UpdateView_Hook, __this, method); DialogSkip& dialogSkip = DialogSkip::GetInstance(); dialogSkip.OnCutScenePageUpdate(__this); - } - + } + // Raised when exiting a dialog. We try to hackishly return to normal value. // Should be a better way to store the pre-dialog speed using Time_get_timeScale. static void InLevelCutScenePageContext_ClearView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method) @@ -131,5 +138,14 @@ namespace cheat::feature app::Time_set_timeScale(1.0f, nullptr); CALL_ORIGIN(InLevelCutScenePageContext_ClearView_Hook, __this, method); } + + static void CriwareMediaPlayer_Update(app::CriwareMediaPlayer* __this, MethodInfo* method) + { + DialogSkip& dialogSkip = DialogSkip::GetInstance(); + if (dialogSkip.f_CutsceneUSM) + app::CriwareMediaPlayer_Skip(__this, nullptr); + + return CALL_ORIGIN(CriwareMediaPlayer_Update, __this, method); + } } diff --git a/cheat-library/src/user/cheat/world/DialogSkip.h b/cheat-library/src/user/cheat/world/DialogSkip.h index 4d3731d..4079bef 100644 --- a/cheat-library/src/user/cheat/world/DialogSkip.h +++ b/cheat-library/src/user/cheat/world/DialogSkip.h @@ -2,16 +2,17 @@ #include #include -namespace cheat::feature +namespace cheat::feature { class DialogSkip : public Feature - { + { public: config::Field> f_Enabled; config::Field> f_AutoSelectDialog; config::Field> f_ExcludeImportant; config::Field> f_FastDialog; + config::Field> f_CutsceneUSM; config::Field f_TimeSpeedup; static DialogSkip& GetInstance(); @@ -23,7 +24,7 @@ namespace cheat::feature void DrawStatus() override; void OnCutScenePageUpdate(app::InLevelCutScenePageContext* context); - + private: DialogSkip(); };