Merge pull request #493 from hellomykami/patch

fixed some features
This commit is contained in:
Taiga 2022-08-24 14:40:01 -06:00 committed by GitHub
commit 554c7d6d9d
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2 changed files with 49 additions and 3 deletions

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@ -9815,11 +9815,56 @@ namespace app {
struct List_1_System_String_* FDFHCABDDFE;
bool NMJJKJPPIGC;
};
struct __declspec(align(8)) MoleMole_MapManager__Fields
{
bool GCNMOPKPIMF;
struct GameObject* mapObj;
struct MonoLevelMapUI* monoLevelMapUI;
uint32_t _mapContainerHandle;
uint32_t playerSceneID;
uint32_t mapSceneID;
struct SceneScriptData* _sceneDataInMap;
struct MapScriptData* mapData;
struct String* _currMapPrefabPath;
struct Nullable_1_MoleMole_AsyncJob_ BKMDLHJBOMF;
bool _forceCurrentScene;
uint32_t _mapSceneIDSelected;
bool DebugNewmap;
struct String* currMapString;
struct RectTransform* currParent;
struct GameObject* mapGameObjectInst;
uint32_t _mapImageHandle;
struct MonoLevelMap* levelMap;
float mainPageCheckDistance;
int32_t _currState;
bool _hasSignalv;
struct Vector3 _signalPos;
float _distanceThreshold;
uint32_t _id;
bool FLDAFADKOJI;
struct GameObject* FPKDGCJHAGM;
uint32_t LPOBPKLKGGK;
struct List_1_OOMOGPMHEAO_* HAEOLGFHPEN;
struct List_1_System_String_* EIJHGKFFDHO;
struct Dictionary_2_System_String_PILLJDIDHIJ_* _polygonLimitRegions;
bool _isCurActivityLimitRegion;
bool _isCurHomeworldLimitRegion;
struct Coroutine* _curDestroyLimitRegionCoroutine;
float KJLNBKEIFCJ;
struct Vector3 CIPDJNHBFPB;
struct List_1_System_UInt32_* OBMINJCEAJL;
struct Dictionary_2_System_UInt32_List_1_LPKPLIFIBGA_* JAKFLGOOBMP;
bool OJNGNBKMMFI;
struct List_1_System_String_* OJBKAGDIEIK;
struct List_1_System_String_* NFGGLJBPIBO;
struct Dictionary_2_System_String_System_UInt32_* AIMGKHPHKMP;
struct Dictionary_2_System_UInt32_System_UInt32_* NCOMNKCALBL;
};
struct MoleMole_MapManager {
struct MapManager__Class* klass;
MonitorData* monitor;
struct MHCEDJLGNMG__Fields fields;
struct MoleMole_MapManager__Fields fields;
};
struct GadgetEntity__Fields {

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@ -325,7 +325,7 @@ namespace cheat::game::filters
WhitelistFilter DreamForm = { {EntityType__Enum_1::Field, EntityType__Enum_1::Platform }, "_AnimalSeelie" };
SimpleFilter StarlightCoalescence = { EntityType__Enum_1::Field, "_PaperStar" };
SimpleFilter TheRavenForum = { EntityType__Enum_1::Gadget, "_NightCrowStatue" };
WhitelistFilter TimeTrialChallengeCollection = { { EntityType__Enum_1::Field, EntityType__Enum_1::Gadget }, { "SkillObj_EmptyGadget", "_GlideChampOrb" } };
WhitelistFilter TimeTrialChallengeCollection = { { EntityType__Enum_1::Field, EntityType__Enum_1::Gadget }, { "SkillObj_EmptyGadget", "_GlideChampOrb", "_DendroGlideChampOrb" } };
SimpleFilter Bombbarrel = { EntityType__Enum_1::Gadget, "_Bombbarrel" };
SimpleFilter NurseriesInTheWilds = { EntityType__Enum_1::Field, "PlantDrawStart" };
SimpleFilter SaghiraMachine = { EntityType__Enum_1::Gadget, "FatuiMaranaWell" };
@ -344,7 +344,8 @@ namespace cheat::game::filters
featured::Electroculus,
featured::Geoculus,
featured::Lumenspar,
featured::KeySigil
featured::KeySigil,
featured::Dendroculus
};
SimpleFilter Chests = { EntityType__Enum_1::Chest };
SimpleFilter Ores = {