minor changes

`cheat-base` add x32 build
`manual map` and `load library` injection moved to `cheat-base`
removed unnecessary packet sniffer functionality
fixed several type conversionals
`cheat-library` now is startup by default
little changes in `Logger`, `PatternScanner`, `ProtoTransfer`
updated detours
This commit is contained in:
CallowBlack 2022-06-21 22:47:24 +03:00
parent 6c1618fcea
commit 608cf4253d
34 changed files with 704 additions and 1985 deletions

View File

@ -3,11 +3,11 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17 # Visual Studio Version 17
VisualStudioVersion = 17.0.32014.148 VisualStudioVersion = 17.0.32014.148
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "injector", "injector\injector.vcxproj", "{F578B30C-8DE6-4741-99E4-1D30D2ACDAC4}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cheat-library", "cheat-library\cheat-library.vcxproj", "{CE178784-CB96-45CA-AE16-FC0DA1126970}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cheat-base", "cheat-base\cheat-base.vcxproj", "{ADB35022-823B-4DC0-B495-3EFEFBD3A82F}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cheat-base", "cheat-base\cheat-base.vcxproj", "{ADB35022-823B-4DC0-B495-3EFEFBD3A82F}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cheat-library", "cheat-library\cheat-library.vcxproj", "{CE178784-CB96-45CA-AE16-FC0DA1126970}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "injector", "injector\injector.vcxproj", "{F578B30C-8DE6-4741-99E4-1D30D2ACDAC4}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution

View File

@ -1,14 +1,26 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64"> <ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release_WS|Win32">
<Configuration>Release_WS</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release_WS|x64"> <ProjectConfiguration Include="Release_WS|x64">
<Configuration>Release_WS</Configuration> <Configuration>Release_WS</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64"> <ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
@ -43,6 +55,24 @@
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PlatformToolset>v143</PlatformToolset>
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<PlatformToolset>v143</PlatformToolset>
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release_WS|Win32'">
<PlatformToolset>v143</PlatformToolset>
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
@ -60,18 +90,30 @@
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental> <LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\</OutDir>
<IntDir>$(SolutionDir)bin\$(Configuration)\obj\$(ProjectName)\</IntDir> <IntDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\obj\$(ProjectName)\</IntDir>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\</OutDir>
<IntDir>$(SolutionDir)bin\$(Configuration)\obj\$(ProjectName)\</IntDir> <IntDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\obj\$(ProjectName)\</IntDir>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\</OutDir>
<IntDir>$(SolutionDir)bin\$(Configuration)\obj\$(ProjectName)\</IntDir> <IntDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\obj\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\</OutDir>
<IntDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\obj\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\</OutDir>
<IntDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\obj\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_WS|Win32'">
<OutDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\</OutDir>
<IntDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\obj\$(ProjectName)\</IntDir>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile> <ClCompile>
@ -81,8 +123,9 @@
<ConformanceMode>true</ConformanceMode> <ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp17</LanguageStandard> <LanguageStandard>stdcpp20</LanguageStandard>
<AdditionalIncludeDirectories>$(ProjectDir)framework\;$(ProjectDir)src\;$(ProjectDir)vendor\detours\;$(ProjectDir)vendor\fmt\include\;$(ProjectDir)vendor\imgui\;$(ProjectDir)vendor\magic_enum\include\;$(ProjectDir)vendor\simpleIni\;$(ProjectDir)vendor\json\single_include\;$(ProjectDir)vendor\imgui-notify-v2\;$(ProjectDir)vendor\stb\</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)framework\;$(ProjectDir)src\;$(ProjectDir)vendor\detours\;$(ProjectDir)vendor\fmt\include\;$(ProjectDir)vendor\imgui\;$(ProjectDir)vendor\magic_enum\include\;$(ProjectDir)vendor\simpleIni\;$(ProjectDir)vendor\json\single_include\;$(ProjectDir)vendor\imgui-notify-v2\;$(ProjectDir)vendor\stb\</AdditionalIncludeDirectories>
<LanguageStandard_C>stdc17</LanguageStandard_C>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem> <SubSystem>
@ -94,26 +137,28 @@
</Command> </Command>
</PostBuildEvent> </PostBuildEvent>
<Lib> <Lib>
<AdditionalDependencies>detours-x64.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>detours-$(PlatformShortName).lib</AdditionalDependencies>
</Lib> </Lib>
<Lib> <Lib>
<AdditionalLibraryDirectories>$(ProjectDir)/vendor/detours/;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>$(ProjectDir)vendor\detours\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Lib> </Lib>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile> <ClCompile>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>false</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck> <SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_AMD64_;_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;_SILENCE_ALL_CXX17_DEPRECATION_WARNINGS;_CRT_SECURE_NO_WARNINGS;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_AMD64_;_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;_SILENCE_ALL_CXX17_DEPRECATION_WARNINGS;_CRT_SECURE_NO_WARNINGS;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode> <ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp17</LanguageStandard> <LanguageStandard>stdcpp20</LanguageStandard>
<AdditionalIncludeDirectories>$(ProjectDir)framework\;$(ProjectDir)src\;$(ProjectDir)vendor\detours\;$(ProjectDir)vendor\fmt\include\;$(ProjectDir)vendor\imgui\;$(ProjectDir)vendor\magic_enum\include\;$(ProjectDir)vendor\simpleIni\;$(ProjectDir)vendor\json\single_include\;$(ProjectDir)vendor\imgui-notify-v2\;$(ProjectDir)vendor\stb\</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)framework\;$(ProjectDir)src\;$(ProjectDir)vendor\detours\;$(ProjectDir)vendor\fmt\include\;$(ProjectDir)vendor\imgui\;$(ProjectDir)vendor\magic_enum\include\;$(ProjectDir)vendor\simpleIni\;$(ProjectDir)vendor\json\single_include\;$(ProjectDir)vendor\imgui-notify-v2\;$(ProjectDir)vendor\stb\</AdditionalIncludeDirectories>
<Optimization>Disabled</Optimization> <Optimization>MaxSpeed</Optimization>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<OmitFramePointers>false</OmitFramePointers>
<LanguageStandard_C>stdc17</LanguageStandard_C>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem> <SubSystem>
@ -127,26 +172,28 @@
</Command> </Command>
</PostBuildEvent> </PostBuildEvent>
<Lib> <Lib>
<AdditionalDependencies>detours-x64.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>detours-$(PlatformShortName).lib</AdditionalDependencies>
</Lib> </Lib>
<Lib> <Lib>
<AdditionalLibraryDirectories>$(ProjectDir)/vendor/detours/;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>$(ProjectDir)vendor\detours\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Lib> </Lib>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">
<ClCompile> <ClCompile>
<WarningLevel>Level3</WarningLevel> <WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>false</IntrinsicFunctions> <IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck> <SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_AMD64_;_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;_SILENCE_ALL_CXX17_DEPRECATION_WARNINGS;_CRT_SECURE_NO_WARNINGS;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_AMD64_;_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;_SILENCE_ALL_CXX17_DEPRECATION_WARNINGS;_CRT_SECURE_NO_WARNINGS;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode> <ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard>stdcpp17</LanguageStandard> <LanguageStandard>stdcpp20</LanguageStandard>
<AdditionalIncludeDirectories>$(ProjectDir)framework\;$(ProjectDir)src\;$(ProjectDir)vendor\detours\;$(ProjectDir)vendor\fmt\include\;$(ProjectDir)vendor\imgui\;$(ProjectDir)vendor\magic_enum\include\;$(ProjectDir)vendor\simpleIni\;$(ProjectDir)vendor\json\single_include\;$(ProjectDir)vendor\imgui-notify-v2\;$(ProjectDir)vendor\stb\</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)framework\;$(ProjectDir)src\;$(ProjectDir)vendor\detours\;$(ProjectDir)vendor\fmt\include\;$(ProjectDir)vendor\imgui\;$(ProjectDir)vendor\magic_enum\include\;$(ProjectDir)vendor\simpleIni\;$(ProjectDir)vendor\json\single_include\;$(ProjectDir)vendor\imgui-notify-v2\;$(ProjectDir)vendor\stb\</AdditionalIncludeDirectories>
<Optimization>Disabled</Optimization> <Optimization>MaxSpeed</Optimization>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<OmitFramePointers>false</OmitFramePointers>
<LanguageStandard_C>stdc17</LanguageStandard_C>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem> <SubSystem>
@ -160,10 +207,63 @@
</Command> </Command>
</PostBuildEvent> </PostBuildEvent>
<Lib> <Lib>
<AdditionalDependencies>detours-x64.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>detours-$(PlatformShortName).lib</AdditionalDependencies>
</Lib> </Lib>
<Lib> <Lib>
<AdditionalLibraryDirectories>$(ProjectDir)/vendor/detours/;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> <AdditionalLibraryDirectories>$(ProjectDir)vendor\detours\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<LanguageStandard>stdcpp20</LanguageStandard>
<SDLCheck>true</SDLCheck>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>$(ProjectDir)framework\;$(ProjectDir)src\;$(ProjectDir)vendor\detours\;$(ProjectDir)vendor\fmt\include\;$(ProjectDir)vendor\imgui\;$(ProjectDir)vendor\magic_enum\include\;$(ProjectDir)vendor\simpleIni\;$(ProjectDir)vendor\json\single_include\;$(ProjectDir)vendor\imgui-notify-v2\;$(ProjectDir)vendor\stb\</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_DEBUG;_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;_SILENCE_ALL_CXX17_DEPRECATION_WARNINGS;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard_C>stdc17</LanguageStandard_C>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<SupportJustMyCode>false</SupportJustMyCode>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Lib>
<AdditionalDependencies>detours-$(PlatformShortName).lib</AdditionalDependencies>
<AdditionalLibraryDirectories>$(ProjectDir)vendor\detours\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<LanguageStandard>stdcpp20</LanguageStandard>
<SDLCheck>true</SDLCheck>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>$(ProjectDir)framework\;$(ProjectDir)src\;$(ProjectDir)vendor\detours\;$(ProjectDir)vendor\fmt\include\;$(ProjectDir)vendor\imgui\;$(ProjectDir)vendor\magic_enum\include\;$(ProjectDir)vendor\simpleIni\;$(ProjectDir)vendor\json\single_include\;$(ProjectDir)vendor\imgui-notify-v2\;$(ProjectDir)vendor\stb\</AdditionalIncludeDirectories>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;_SILENCE_ALL_CXX17_DEPRECATION_WARNINGS;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard_C>stdc17</LanguageStandard_C>
</ClCompile>
<Lib>
<AdditionalDependencies>detours-$(PlatformShortName).lib</AdditionalDependencies>
<AdditionalLibraryDirectories>$(ProjectDir)vendor\detours\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_WS|Win32'">
<ClCompile>
<LanguageStandard>stdcpp20</LanguageStandard>
<SDLCheck>true</SDLCheck>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>$(ProjectDir)framework\;$(ProjectDir)src\;$(ProjectDir)vendor\detours\;$(ProjectDir)vendor\fmt\include\;$(ProjectDir)vendor\imgui\;$(ProjectDir)vendor\magic_enum\include\;$(ProjectDir)vendor\simpleIni\;$(ProjectDir)vendor\json\single_include\;$(ProjectDir)vendor\imgui-notify-v2\;$(ProjectDir)vendor\stb\</AdditionalIncludeDirectories>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;_SILENCE_ALL_CXX17_DEPRECATION_WARNINGS;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<LanguageStandard_C>stdc17</LanguageStandard_C>
</ClCompile>
<Lib>
<AdditionalDependencies>detours-$(PlatformShortName).lib</AdditionalDependencies>
<AdditionalLibraryDirectories>$(ProjectDir)vendor\detours\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Lib> </Lib>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
@ -196,6 +296,8 @@
<ClInclude Include="src\cheat-base\events\joins\eventjoinwrapper.hpp" /> <ClInclude Include="src\cheat-base\events\joins\eventjoinwrapper.hpp" />
<ClInclude Include="src\cheat-base\events\joins\handlereventjoin.h" /> <ClInclude Include="src\cheat-base\events\joins\handlereventjoin.h" />
<ClInclude Include="src\cheat-base\events\joins\handlereventjoin.hpp" /> <ClInclude Include="src\cheat-base\events\joins\handlereventjoin.hpp" />
<ClInclude Include="src\cheat-base\inject\load-library.h" />
<ClInclude Include="src\cheat-base\inject\manual-map.h" />
<ClInclude Include="src\cheat-base\ResourceLoader.h" /> <ClInclude Include="src\cheat-base\ResourceLoader.h" />
<ClInclude Include="src\cheat-base\Hotkey.h" /> <ClInclude Include="src\cheat-base\Hotkey.h" />
<ClInclude Include="src\cheat-base\render\ImageLoader.h" /> <ClInclude Include="src\cheat-base\render\ImageLoader.h" />
@ -208,6 +310,8 @@
<ClInclude Include="src\cheat-base\render\renderer.h" /> <ClInclude Include="src\cheat-base\render\renderer.h" />
<ClInclude Include="src\cheat-base\HookManager.h" /> <ClInclude Include="src\cheat-base\HookManager.h" />
<ClInclude Include="src\cheat-base\Patch.h" /> <ClInclude Include="src\cheat-base\Patch.h" />
<ClInclude Include="src\cheat-base\singleton\Singleton.h" />
<ClInclude Include="src\cheat-base\singleton\SingletonManager.h" />
<ClInclude Include="src\cheat-base\thread-safe.h" /> <ClInclude Include="src\cheat-base\thread-safe.h" />
<ClInclude Include="src\cheat-base\util.h" /> <ClInclude Include="src\cheat-base\util.h" />
<ClInclude Include="src\cheat-base\Logger.h" /> <ClInclude Include="src\cheat-base\Logger.h" />
@ -247,12 +351,20 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release_WS|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
</ClCompile> </ClCompile>
<ClCompile Include="src\cheat-base\events\joins\eventjoinwrapper.cpp"> <ClCompile Include="src\cheat-base\events\joins\eventjoinwrapper.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release_WS|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
</ClCompile> </ClCompile>
<ClCompile Include="src\cheat-base\inject\load-library.cpp" />
<ClCompile Include="src\cheat-base\inject\manual-map.cpp" />
<ClCompile Include="src\cheat-base\ResourceLoader.cpp" /> <ClCompile Include="src\cheat-base\ResourceLoader.cpp" />
<ClCompile Include="src\cheat-base\Hotkey.cpp" /> <ClCompile Include="src\cheat-base\Hotkey.cpp" />
<ClCompile Include="src\cheat-base\render\ImageLoader.cpp" /> <ClCompile Include="src\cheat-base\render\ImageLoader.cpp" />
@ -269,57 +381,90 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">Create</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
</ClCompile> </ClCompile>
<ClCompile Include="src\cheat-base\PipeTransfer.cpp" /> <ClCompile Include="src\cheat-base\PipeTransfer.cpp" />
<ClCompile Include="vendor\fmt\src\format.cc"> <ClCompile Include="vendor\fmt\src\format.cc">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release_WS|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
</ClCompile> </ClCompile>
<ClCompile Include="vendor\fmt\src\os.cc"> <ClCompile Include="vendor\fmt\src\os.cc">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release_WS|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
</ClCompile> </ClCompile>
<ClCompile Include="vendor\imgui\backends\imgui_impl_dx11.cpp"> <ClCompile Include="vendor\imgui\backends\imgui_impl_dx11.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release_WS|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
</ClCompile> </ClCompile>
<ClCompile Include="vendor\imgui\backends\imgui_impl_win32.cpp"> <ClCompile Include="vendor\imgui\backends\imgui_impl_win32.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release_WS|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
</ClCompile> </ClCompile>
<ClCompile Include="vendor\imgui\imgui.cpp"> <ClCompile Include="vendor\imgui\imgui.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release_WS|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
</ClCompile> </ClCompile>
<ClCompile Include="vendor\imgui\imgui_demo.cpp"> <ClCompile Include="vendor\imgui\imgui_demo.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release_WS|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
</ClCompile> </ClCompile>
<ClCompile Include="vendor\imgui\imgui_draw.cpp"> <ClCompile Include="vendor\imgui\imgui_draw.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release_WS|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
</ClCompile> </ClCompile>
<ClCompile Include="vendor\imgui\imgui_tables.cpp"> <ClCompile Include="vendor\imgui\imgui_tables.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release_WS|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
</ClCompile> </ClCompile>
<ClCompile Include="vendor\imgui\imgui_widgets.cpp"> <ClCompile Include="vendor\imgui\imgui_widgets.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release_WS|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
</ClCompile> </ClCompile>
<ClCompile Include="vendor\imgui\misc\cpp\imgui_stdlib.cpp"> <ClCompile Include="vendor\imgui\misc\cpp\imgui_stdlib.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release_WS|Win32'">pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pch.h</PrecompiledHeaderFile>
</ClCompile> </ClCompile>
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

View File

@ -231,6 +231,18 @@
<ClInclude Include="vendor\imgui\backends\imgui_impl_win32.h"> <ClInclude Include="vendor\imgui\backends\imgui_impl_win32.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="src\cheat-base\singleton\Singleton.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\cheat-base\singleton\SingletonManager.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\cheat-base\inject\manual-map.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\cheat-base\inject\load-library.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="src\cheat-base\util.cpp"> <ClCompile Include="src\cheat-base\util.cpp">
@ -317,5 +329,11 @@
<ClCompile Include="vendor\imgui\backends\imgui_impl_win32.cpp"> <ClCompile Include="vendor\imgui\backends\imgui_impl_win32.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="src\cheat-base\inject\manual-map.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\cheat-base\inject\load-library.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -17,6 +17,8 @@
#include <string> #include <string>
#include <vector> #include <vector>
#include <algorithm> #include <algorithm>
#include <filesystem>
#include <fstream>
#include <map> #include <map>
#include <unordered_set> #include <unordered_set>
#include <queue> #include <queue>

View File

@ -88,11 +88,6 @@ Prefix GetLevelPrefix(Logger::Level level)
void Logger::Log(Logger::Level logLevel, const char* filepath, int line, const char* fmt, ...) void Logger::Log(Logger::Level logLevel, const char* filepath, int line, const char* fmt, ...)
{ {
if (Logger::s_ConsoleLogLevel == Logger::Level::None && Logger::s_FileLogLevel == Logger::Level::None)
return;
auto filename = std::filesystem::path(filepath).filename().string();
auto prefix = GetLevelPrefix(logLevel);
char buffer[1024]; char buffer[1024];
va_list args; va_list args;
@ -100,6 +95,13 @@ void Logger::Log(Logger::Level logLevel, const char* filepath, int line, const c
vsprintf_s(buffer, fmt, args); vsprintf_s(buffer, fmt, args);
va_end(args); va_end(args);
LogEvent(logLevel, filepath, line, buffer);
if (Logger::s_ConsoleLogLevel == Logger::Level::None && Logger::s_FileLogLevel == Logger::Level::None)
return;
auto filename = std::filesystem::path(filepath).filename().string();
auto prefix = GetLevelPrefix(logLevel);
if (Logger::s_ConsoleLogLevel != Logger::Level::None && Logger::s_ConsoleLogLevel >= logLevel) if (Logger::s_ConsoleLogLevel != Logger::Level::None && Logger::s_ConsoleLogLevel >= logLevel)
{ {
const std::lock_guard<std::mutex> lock(_mutex); const std::lock_guard<std::mutex> lock(_mutex);
@ -140,4 +142,4 @@ void Logger::PrepareFileLogging(std::string directory)
Logger::logfilepath = util::string_format("%s\\log_%04d-%02d-%02d_%02d-%02d.txt", directory.c_str(), Logger::logfilepath = util::string_format("%s\\log_%04d-%02d-%02d_%02d-%02d.txt", directory.c_str(),
1900 + gmtm.tm_year, gmtm.tm_mon, gmtm.tm_mday, gmtm.tm_hour, gmtm.tm_min); 1900 + gmtm.tm_year, gmtm.tm_mon, gmtm.tm_mday, gmtm.tm_hour, gmtm.tm_min);
} }

View File

@ -1,6 +1,8 @@
#pragma once #pragma once
#include <string> #include <string>
#include <mutex> #include <mutex>
#include <cheat-base/events/event.hpp>
#define EXTLOG(level, fmt, ...) Logger::Log(level, __FILE__, __LINE__, fmt, __VA_ARGS__) #define EXTLOG(level, fmt, ...) Logger::Log(level, __FILE__, __LINE__, fmt, __VA_ARGS__)
#define LOG_CRIT(fmt, ...) EXTLOG(Logger::Level::Critical, fmt, __VA_ARGS__) #define LOG_CRIT(fmt, ...) EXTLOG(Logger::Level::Critical, fmt, __VA_ARGS__)
#define LOG_ERROR(fmt, ...) EXTLOG(Logger::Level::Error, fmt, __VA_ARGS__) #define LOG_ERROR(fmt, ...) EXTLOG(Logger::Level::Error, fmt, __VA_ARGS__)
@ -37,6 +39,8 @@ public:
static void PrepareFileLogging(std::string directory); static void PrepareFileLogging(std::string directory);
static inline TEvent<Logger::Level, const char*, int, const char*> LogEvent;
private: private:
static Level s_FileLogLevel; static Level s_FileLogLevel;
static Level s_ConsoleLogLevel; static Level s_ConsoleLogLevel;

View File

@ -33,6 +33,9 @@ public:
int64_t GetModuleTimestamp(const std::string& moduleName); int64_t GetModuleTimestamp(const std::string& moduleName);
int64_t GetModuleTimestamp(HMODULE hModule); int64_t GetModuleTimestamp(HMODULE hModule);
uintptr_t SearchInModule(const std::string& moduleName, const std::string& pattern);
uintptr_t SearchInModule(HMODULE hModule, const std::string& pattern);
protected: protected:
@ -97,9 +100,6 @@ protected:
uintptr_t SearchXref(const std::string& moduleName, const OffsetSignature& xrefPattern); uintptr_t SearchXref(const std::string& moduleName, const OffsetSignature& xrefPattern);
uintptr_t SearchXref(HMODULE hModule, const OffsetSignature& xrefPattern); uintptr_t SearchXref(HMODULE hModule, const OffsetSignature& xrefPattern);
uintptr_t SearchInModule(const std::string& moduleName, const std::string& pattern);
uintptr_t SearchInModule(HMODULE hModule, const std::string& pattern);
uintptr_t GetOffsetInt(const nlohmann::json& value); uintptr_t GetOffsetInt(const nlohmann::json& value);
std::string GetOffsetStr(uintptr_t offset); std::string GetOffsetStr(uintptr_t offset);

View File

@ -45,7 +45,7 @@ bool PipeTransfer::Connect()
bool PipeTransfer::WaitForConnection() bool PipeTransfer::WaitForConnection()
{ {
return ConnectNamedPipe(m_Pipe, nullptr); return ConnectNamedPipe(m_Pipe, nullptr) || GetLastError() == ERROR_PIPE_CONNECTED;
} }
void PipeTransfer::ReadBytes(void* buffer, size_t size) void PipeTransfer::ReadBytes(void* buffer, size_t size)

View File

@ -0,0 +1,55 @@
#include <pch.h>
#include "load-library.h"
#include <cheat-base/util.h>
#if defined(DISABLE_OUTPUT)
#define ILog(data, ...)
#define IPrintError(text, ...)
#else
#define ILog(text, ...) printf(text, __VA_ARGS__)
#define ILogError(text, ...) ILog(text, __VA_ARGS__); std::cout << "Error: " << util::GetLastErrorAsString() << std::endl
#endif
bool LoadLibraryDLL(HANDLE hProc, const std::string& dllpath)
{
HMODULE hKernel = GetModuleHandle("kernel32.dll");
if (hKernel == NULL)
{
ILogError("[DLL Injection] Failed to get kernel32.dll module address.\n");
return false;
}
LPVOID pLoadLibrary = (LPVOID)GetProcAddress(hKernel, "LoadLibraryA");
if (pLoadLibrary == NULL) {
ILogError("[DLL Injection] Failed to get LoadLibraryA address.\n");
return false;
}
LPVOID pDLLPath = VirtualAllocEx(hProc, NULL, strlen(dllpath.c_str()) + 1, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE);
if (pDLLPath == NULL) {
ILogError("[DLL Injection] Failed to allocate memory for DLLPath in target process.\n");
return false;
}
// Write the string name of our DLL in the memory allocated
BOOL writeResult = WriteProcessMemory(hProc, pDLLPath, dllpath.c_str(), strlen(dllpath.c_str()), NULL);
if (writeResult == FALSE) {
ILogError("[DLL Injection] Failed to write remote process memory.\n");
return false;
}
// Load our DLL by calling loadlibrary in the other process and passing our dll name
HANDLE hThread = CreateRemoteThread(hProc, NULL, NULL, (LPTHREAD_START_ROUTINE)pLoadLibrary, (LPVOID)pDLLPath, NULL, NULL);
if (hThread == NULL) {
ILogError("[DLL Injection] Failed to create remote thread.\n");
VirtualFreeEx(hProc, pDLLPath, 0, MEM_RELEASE);
return false;
}
CloseHandle(hThread);
// TODO: Add waiting for thread end and release unneccessary data.
// VirtualFreeEx(hProc, pDLLPath, 0, MEM_RELEASE);
ILog("[DLL Injection] Successfully LoadLibraryA injection.\n");
return true;
}

View File

@ -0,0 +1,3 @@
#pragma once
bool LoadLibraryDLL(HANDLE hProc, const std::string& dllpath);

View File

@ -0,0 +1,385 @@
#include <pch.h>
#include "manual-map.h"
#include <cheat-base/util.h>
#if defined(DISABLE_OUTPUT)
#define ILog(data, ...)
#define IPrintError(text, ...)
#else
#define ILog(text, ...) printf(text, __VA_ARGS__)
#define ILogError(text, ...) ILog(text, __VA_ARGS__); std::cout << "Error: " << util::GetLastErrorAsString() << std::endl
#endif
#ifdef _WIN64
#define CURRENT_ARCH IMAGE_FILE_MACHINE_AMD64
#else
#define CURRENT_ARCH IMAGE_FILE_MACHINE_I386
#endif
using f_LoadLibraryA = HINSTANCE(WINAPI*)(const char* lpLibFilename);
using f_GetProcAddress = FARPROC(WINAPI*)(HMODULE hModule, LPCSTR lpProcName);
using f_DLL_ENTRY_POINT = BOOL(WINAPI*)(void* hDll, DWORD dwReason, void* pReserved);
#ifdef _WIN64
using f_RtlAddFunctionTable = BOOL(WINAPIV*)(PRUNTIME_FUNCTION FunctionTable, DWORD EntryCount, DWORD64 BaseAddress);
#endif
struct MANUAL_MAPPING_DATA
{
f_LoadLibraryA pLoadLibraryA;
f_GetProcAddress pGetProcAddress;
#ifdef _WIN64
f_RtlAddFunctionTable pRtlAddFunctionTable;
#endif
BYTE* pbase;
HINSTANCE hMod;
DWORD fdwReasonParam;
LPVOID reservedParam;
BOOL SEHSupport;
};
bool ManualMapDLL(HANDLE hProc, const std::string& filepath)
{
std::ifstream file(filepath, std::ios::in | std::ios::binary | std::ios::ate);
if (!file.is_open())
{
std::cout << "Error while reading DLL file!" << std::endl;
return false;
}
std::streampos size = file.tellg();
auto memblock = new char[size];
file.seekg(0, std::ios::beg);
file.read(memblock, size);
file.close();
BYTE* fileContent = (BYTE*)memblock;
// Manual map injection will help us to be like a assasin
bool result = ManualMapDLL(hProc, fileContent, size);
delete[] memblock;
return result;
}
void __stdcall Shellcode(MANUAL_MAPPING_DATA* pData);
bool ManualMapDLL(HANDLE hProc, BYTE* pSrcData, SIZE_T FileSize, bool ClearHeader, bool ClearNonNeededSections, bool AdjustProtections, bool SEHExceptionSupport, DWORD fdwReason) {
IMAGE_NT_HEADERS* pOldNtHeader = nullptr;
IMAGE_OPTIONAL_HEADER* pOldOptHeader = nullptr;
IMAGE_FILE_HEADER* pOldFileHeader = nullptr;
BYTE* pTargetBase = nullptr;
if (reinterpret_cast<IMAGE_DOS_HEADER*>(pSrcData)->e_magic != 0x5A4D) { //"MZ"
ILog("[DLL injection] Invalid file\n");
return false;
}
pOldNtHeader = reinterpret_cast<IMAGE_NT_HEADERS*>(pSrcData + reinterpret_cast<IMAGE_DOS_HEADER*>(pSrcData)->e_lfanew);
pOldOptHeader = &pOldNtHeader->OptionalHeader;
pOldFileHeader = &pOldNtHeader->FileHeader;
if (pOldFileHeader->Machine != CURRENT_ARCH) {
ILog("[DLL injection] Invalid platform.\n");
return false;
}
ILog("[DLL injection] File ok\n");
pTargetBase = reinterpret_cast<BYTE*>(VirtualAllocEx(hProc, nullptr, pOldOptHeader->SizeOfImage, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE));
if (!pTargetBase) {
ILogError("[DLL injection] Target process memory allocation failed (ex)\n");
return false;
}
DWORD oldp = 0;
VirtualProtectEx(hProc, pTargetBase, pOldOptHeader->SizeOfImage, PAGE_EXECUTE_READWRITE, &oldp);
MANUAL_MAPPING_DATA data{ 0 };
data.pLoadLibraryA = LoadLibraryA;
data.pGetProcAddress = GetProcAddress;
#ifdef _WIN64
data.pRtlAddFunctionTable = (f_RtlAddFunctionTable)RtlAddFunctionTable;
#else
SEHExceptionSupport = false;
#endif
data.pbase = pTargetBase;
data.fdwReasonParam = fdwReason;
data.SEHSupport = SEHExceptionSupport;
//File header
if (!WriteProcessMemory(hProc, pTargetBase, pSrcData, 0x1000, nullptr)) { //only first 0x1000 bytes for the header
ILogError("[DLL injection] Can't write file header.\n");
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
return false;
}
IMAGE_SECTION_HEADER* pSectionHeader = IMAGE_FIRST_SECTION(pOldNtHeader);
for (UINT i = 0; i != pOldFileHeader->NumberOfSections; ++i, ++pSectionHeader) {
if (pSectionHeader->SizeOfRawData) {
if (!WriteProcessMemory(hProc, pTargetBase + pSectionHeader->VirtualAddress, pSrcData + pSectionHeader->PointerToRawData, pSectionHeader->SizeOfRawData, nullptr)) {
ILogError("[DLL injection] Can't map sections.\n");
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
return false;
}
}
}
//Mapping params
BYTE* MappingDataAlloc = reinterpret_cast<BYTE*>(VirtualAllocEx(hProc, nullptr, sizeof(MANUAL_MAPPING_DATA), MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE));
if (!MappingDataAlloc) {
ILogError("[DLL injection] Target process mapping allocation failed (ex).\n");
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
return false;
}
if (!WriteProcessMemory(hProc, MappingDataAlloc, &data, sizeof(MANUAL_MAPPING_DATA), nullptr)) {
ILogError("[DLL injection] Can't write mapping.\n");
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE);
return false;
}
//Shell code
void* pShellcode = VirtualAllocEx(hProc, nullptr, 0x1000, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE);
if (!pShellcode) {
ILogError("[DLL injection] Memory shellcode allocation failed (ex).\n");
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE);
return false;
}
if (!WriteProcessMemory(hProc, pShellcode, Shellcode, 0x1000, nullptr)) {
ILogError("[DLL injection] Can't write shellcode.\n");
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE);
VirtualFreeEx(hProc, pShellcode, 0, MEM_RELEASE);
return false;
}
ILog("[DLL injection] Mapped DLL at %p\n", pTargetBase);
ILog("[DLL injection] Mapping info at %p\n", MappingDataAlloc);
ILog("[DLL injection] Shell code at %p\n", pShellcode);
ILog("[DLL injection] Data allocated\n");
#ifdef _DEBUG
ILog("[DLL injection] My shellcode pointer %p\n", Shellcode);
ILog("[DLL injection] Target point %p\n", pShellcode);
#endif
HANDLE hThread = CreateRemoteThread(hProc, nullptr, 0, reinterpret_cast<LPTHREAD_START_ROUTINE>(pShellcode), MappingDataAlloc, 0, nullptr);
if (!hThread) {
ILogError("[DLL injection] Thread creation failed.\n");
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE);
VirtualFreeEx(hProc, pShellcode, 0, MEM_RELEASE);
return false;
}
CloseHandle(hThread);
ILog("[DLL injection] Thread created at: %p, waiting for return...\n", pShellcode);
HINSTANCE hCheck = NULL;
while (!hCheck) {
DWORD exitcode = 0;
GetExitCodeProcess(hProc, &exitcode);
if (exitcode != STILL_ACTIVE) {
ILog("[DLL injection] Process crashed, exit code: 0x%x\n", exitcode);
return false;
}
MANUAL_MAPPING_DATA data_checked{ 0 };
ReadProcessMemory(hProc, MappingDataAlloc, &data_checked, sizeof(data_checked), nullptr);
hCheck = data_checked.hMod;
if (hCheck == (HINSTANCE)0x404040) {
ILog("[DLL injection] Wrong mapping ptr.\n");
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE);
VirtualFreeEx(hProc, pShellcode, 0, MEM_RELEASE);
return false;
}
else if (hCheck == (HINSTANCE)0x505050) {
ILog("[DLL injection] WARNING: Exception support failed!\n");
}
Sleep(10);
}
BYTE* emptyBuffer = (BYTE*)malloc(1024 * 1024 * 20);
if (emptyBuffer == nullptr) {
ILog("[DLL injection] Unable to allocate memory\n");
return false;
}
memset(emptyBuffer, 0, 1024 * 1024 * 20);
//CLEAR PE HEAD
if (ClearHeader) {
if (!WriteProcessMemory(hProc, pTargetBase, emptyBuffer, 0x1000, nullptr)) {
ILogError("[DLL injection] WARNING!: Can't clear HEADER\n");
}
}
//END CLEAR PE HEAD
if (ClearNonNeededSections) {
pSectionHeader = IMAGE_FIRST_SECTION(pOldNtHeader);
for (UINT i = 0; i != pOldFileHeader->NumberOfSections; ++i, ++pSectionHeader) {
if (pSectionHeader->Misc.VirtualSize) {
if ((SEHExceptionSupport ? 0 : strcmp((char*)pSectionHeader->Name, ".pdata") == 0) ||
strcmp((char*)pSectionHeader->Name, ".rsrc") == 0 ||
strcmp((char*)pSectionHeader->Name, ".reloc") == 0) {
ILog("[DLL injection] Processing %s removal\n", pSectionHeader->Name);
if (!WriteProcessMemory(hProc, pTargetBase + pSectionHeader->VirtualAddress, emptyBuffer, pSectionHeader->Misc.VirtualSize, nullptr)) {
ILogError("[DLL injection] Can't clear section %s.\n", pSectionHeader->Name);
}
}
}
}
}
if (AdjustProtections) {
pSectionHeader = IMAGE_FIRST_SECTION(pOldNtHeader);
for (UINT i = 0; i != pOldFileHeader->NumberOfSections; ++i, ++pSectionHeader) {
if (pSectionHeader->Misc.VirtualSize) {
DWORD old = 0;
DWORD newP = PAGE_READONLY;
if ((pSectionHeader->Characteristics & IMAGE_SCN_MEM_WRITE) > 0) {
newP = PAGE_READWRITE;
}
else if ((pSectionHeader->Characteristics & IMAGE_SCN_MEM_EXECUTE) > 0) {
newP = PAGE_EXECUTE_READ;
}
if (VirtualProtectEx(hProc, pTargetBase + pSectionHeader->VirtualAddress, pSectionHeader->Misc.VirtualSize, newP, &old)) {
ILog("[DLL injection] Section %s set as %lX\n", (char*)pSectionHeader->Name, newP);
}
else {
ILog("[DLL injection] FAIL: section %s not set as %lX\n", (char*)pSectionHeader->Name, newP);
}
}
}
DWORD old = 0;
VirtualProtectEx(hProc, pTargetBase, IMAGE_FIRST_SECTION(pOldNtHeader)->VirtualAddress, PAGE_READONLY, &old);
}
if (!WriteProcessMemory(hProc, pShellcode, emptyBuffer, 0x1000, nullptr)) {
ILog("[DLL injection] WARNING: Can't clear shellcode\n");
}
if (!VirtualFreeEx(hProc, pShellcode, 0, MEM_RELEASE)) {
ILog("[DLL injection] WARNING: can't release shell code memory\n");
}
if (!VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE)) {
ILog("[DLL injection] WARNING: can't release mapping data memory\n");
}
return true;
}
#define RELOC_FLAG32(RelInfo) ((RelInfo >> 0x0C) == IMAGE_REL_BASED_HIGHLOW)
#define RELOC_FLAG64(RelInfo) ((RelInfo >> 0x0C) == IMAGE_REL_BASED_DIR64)
#ifdef _WIN64
#define RELOC_FLAG RELOC_FLAG64
#else
#define RELOC_FLAG RELOC_FLAG32
#endif
#pragma runtime_checks( "", off )
#pragma optimize( "", off )
void __stdcall Shellcode(MANUAL_MAPPING_DATA* pData) {
if (!pData) {
pData->hMod = (HINSTANCE)0x404040;
return;
}
BYTE* pBase = pData->pbase;
auto* pOpt = &reinterpret_cast<IMAGE_NT_HEADERS*>(pBase + reinterpret_cast<IMAGE_DOS_HEADER*>((uintptr_t)pBase)->e_lfanew)->OptionalHeader;
auto _LoadLibraryA = pData->pLoadLibraryA;
auto _GetProcAddress = pData->pGetProcAddress;
#ifdef _WIN64
auto _RtlAddFunctionTable = pData->pRtlAddFunctionTable;
#endif
auto _DllMain = reinterpret_cast<f_DLL_ENTRY_POINT>(pBase + pOpt->AddressOfEntryPoint);
BYTE* LocationDelta = pBase - pOpt->ImageBase;
if (LocationDelta) {
if (pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC].Size) {
auto* pRelocData = reinterpret_cast<IMAGE_BASE_RELOCATION*>(pBase + pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC].VirtualAddress);
const auto* pRelocEnd = reinterpret_cast<IMAGE_BASE_RELOCATION*>(reinterpret_cast<uintptr_t>(pRelocData) + pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC].Size);
while (pRelocData < pRelocEnd && pRelocData->SizeOfBlock) {
UINT AmountOfEntries = (pRelocData->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION)) / sizeof(WORD);
WORD* pRelativeInfo = reinterpret_cast<WORD*>(pRelocData + 1);
for (UINT i = 0; i != AmountOfEntries; ++i, ++pRelativeInfo) {
if (RELOC_FLAG(*pRelativeInfo)) {
UINT_PTR* pPatch = reinterpret_cast<UINT_PTR*>(pBase + pRelocData->VirtualAddress + ((*pRelativeInfo) & 0xFFF));
*pPatch += reinterpret_cast<UINT_PTR>(LocationDelta);
}
}
pRelocData = reinterpret_cast<IMAGE_BASE_RELOCATION*>(reinterpret_cast<BYTE*>(pRelocData) + pRelocData->SizeOfBlock);
}
}
}
if (pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].Size) {
auto* pImportDescr = reinterpret_cast<IMAGE_IMPORT_DESCRIPTOR*>(pBase + pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress);
while (pImportDescr->Name) {
char* szMod = reinterpret_cast<char*>(pBase + pImportDescr->Name);
HINSTANCE hDll = _LoadLibraryA(szMod);
ULONG_PTR* pThunkRef = reinterpret_cast<ULONG_PTR*>(pBase + pImportDescr->OriginalFirstThunk);
ULONG_PTR* pFuncRef = reinterpret_cast<ULONG_PTR*>(pBase + pImportDescr->FirstThunk);
if (!pThunkRef)
pThunkRef = pFuncRef;
for (; *pThunkRef; ++pThunkRef, ++pFuncRef) {
if (IMAGE_SNAP_BY_ORDINAL(*pThunkRef)) {
*pFuncRef = (ULONG_PTR)_GetProcAddress(hDll, reinterpret_cast<char*>(*pThunkRef & 0xFFFF));
}
else {
auto* pImport = reinterpret_cast<IMAGE_IMPORT_BY_NAME*>(pBase + (*pThunkRef));
*pFuncRef = (ULONG_PTR)_GetProcAddress(hDll, pImport->Name);
}
}
++pImportDescr;
}
}
if (pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_TLS].Size) {
auto* pTLS = reinterpret_cast<IMAGE_TLS_DIRECTORY*>(pBase + pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_TLS].VirtualAddress);
auto* pCallback = reinterpret_cast<PIMAGE_TLS_CALLBACK*>(pTLS->AddressOfCallBacks);
for (; pCallback && *pCallback; ++pCallback)
(*pCallback)(pBase, DLL_PROCESS_ATTACH, nullptr);
}
bool ExceptionSupportFailed = false;
#ifdef _WIN64
if (pData->SEHSupport) {
auto excep = pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_EXCEPTION];
if (excep.Size) {
if (!_RtlAddFunctionTable(
reinterpret_cast<IMAGE_RUNTIME_FUNCTION_ENTRY*>(pBase + excep.VirtualAddress),
excep.Size / sizeof(IMAGE_RUNTIME_FUNCTION_ENTRY), (DWORD64)pBase)) {
ExceptionSupportFailed = true;
}
}
}
#endif
_DllMain(pBase, pData->fdwReasonParam, nullptr);
if (ExceptionSupportFailed)
pData->hMod = reinterpret_cast<HINSTANCE>(0x505050);
else
pData->hMod = reinterpret_cast<HINSTANCE>(pBase);
}

View File

@ -0,0 +1,4 @@
#pragma once
bool ManualMapDLL(HANDLE hProc, const std::string& filepath);
bool ManualMapDLL(HANDLE hProc, BYTE* pSrcData, SIZE_T FileSize, bool ClearHeader = false, bool ClearNonNeededSections = false, bool AdjustProtections = true, bool SEHExceptionSupport = false, DWORD fdwReason = DLL_PROCESS_ATTACH);

Binary file not shown.

Binary file not shown.

View File

@ -40,15 +40,7 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild>
</ClInclude> </ClInclude>
<ClInclude Include="src\user\cheat\misc\sniffer\PacketParser.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="src\user\cheat\GenshinCM.h" /> <ClInclude Include="src\user\cheat\GenshinCM.h" />
<ClInclude Include="src\user\cheat\misc\sniffer\SnifferWindow.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="src\user\cheat\teleport\CustomTeleports.h" /> <ClInclude Include="src\user\cheat\teleport\CustomTeleports.h" />
<ClInclude Include="src\user\cheat\visuals\Browser.h" /> <ClInclude Include="src\user\cheat\visuals\Browser.h" />
<ClInclude Include="src\user\cheat\visuals\CameraZoom.h" /> <ClInclude Include="src\user\cheat\visuals\CameraZoom.h" />
@ -93,18 +85,10 @@
<ClInclude Include="src\user\cheat\misc\Debug.h" /> <ClInclude Include="src\user\cheat\misc\Debug.h" />
<ClInclude Include="src\user\cheat\misc\Hotkeys.h" /> <ClInclude Include="src\user\cheat\misc\Hotkeys.h" />
<ClInclude Include="src\user\cheat\misc\ProtectionBypass.h" /> <ClInclude Include="src\user\cheat\misc\ProtectionBypass.h" />
<ClInclude Include="src\user\cheat\misc\sniffer\PacketInfo.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="src\user\cheat\misc\sniffer\PacketSniffer.h"> <ClInclude Include="src\user\cheat\misc\sniffer\PacketSniffer.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild>
</ClInclude> </ClInclude>
<ClInclude Include="src\user\cheat\misc\sniffer\ProtoManager.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="src\user\cheat\native.h" /> <ClInclude Include="src\user\cheat\native.h" />
<ClInclude Include="src\user\cheat\player\GodMode.h" /> <ClInclude Include="src\user\cheat\player\GodMode.h" />
<ClInclude Include="src\user\cheat\player\InfiniteStamina.h" /> <ClInclude Include="src\user\cheat\player\InfiniteStamina.h" />
@ -154,14 +138,6 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild>
</ClCompile> </ClCompile>
<ClCompile Include="src\user\cheat\misc\sniffer\PacketParser.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="src\user\cheat\misc\sniffer\SnifferWindow.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="src\user\cheat\teleport\CustomTeleports.cpp" /> <ClCompile Include="src\user\cheat\teleport\CustomTeleports.cpp" />
<ClCompile Include="src\user\cheat\GenshinCM.cpp" /> <ClCompile Include="src\user\cheat\GenshinCM.cpp" />
<ClCompile Include="src\user\cheat\visuals\Browser.cpp" /> <ClCompile Include="src\user\cheat\visuals\Browser.cpp" />
@ -204,18 +180,10 @@
<ClCompile Include="src\user\cheat\misc\Debug.cpp" /> <ClCompile Include="src\user\cheat\misc\Debug.cpp" />
<ClCompile Include="src\user\cheat\misc\Hotkeys.cpp" /> <ClCompile Include="src\user\cheat\misc\Hotkeys.cpp" />
<ClCompile Include="src\user\cheat\misc\ProtectionBypass.cpp" /> <ClCompile Include="src\user\cheat\misc\ProtectionBypass.cpp" />
<ClCompile Include="src\user\cheat\misc\sniffer\PacketInfo.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="src\user\cheat\misc\sniffer\PacketSniffer.cpp"> <ClCompile Include="src\user\cheat\misc\sniffer\PacketSniffer.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild>
</ClCompile> </ClCompile>
<ClCompile Include="src\user\cheat\misc\sniffer\ProtoManager.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="src\user\cheat\native.cpp" /> <ClCompile Include="src\user\cheat\native.cpp" />
<ClCompile Include="src\user\cheat\player\GodMode.cpp" /> <ClCompile Include="src\user\cheat\player\GodMode.cpp" />
<ClCompile Include="src\user\cheat\player\InfiniteStamina.cpp" /> <ClCompile Include="src\user\cheat\player\InfiniteStamina.cpp" />
@ -871,8 +839,8 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental> <LinkIncremental>true</LinkIncremental>
<TargetName>CLibrary</TargetName> <TargetName>CLibrary</TargetName>
<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\</OutDir>
<IntDir>$(SolutionDir)bin\$(Configuration)\obj\$(ProjectName)\</IntDir> <IntDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\obj\$(ProjectName)\</IntDir>
<CustomBuildBeforeTargets>Run</CustomBuildBeforeTargets> <CustomBuildBeforeTargets>Run</CustomBuildBeforeTargets>
<PostBuildEventUseInBuild>false</PostBuildEventUseInBuild> <PostBuildEventUseInBuild>false</PostBuildEventUseInBuild>
<CustomBuildAfterTargets>FinalizeBuildStatus</CustomBuildAfterTargets> <CustomBuildAfterTargets>FinalizeBuildStatus</CustomBuildAfterTargets>
@ -880,8 +848,8 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<TargetName>CLibrary</TargetName> <TargetName>CLibrary</TargetName>
<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\</OutDir>
<IntDir>$(SolutionDir)bin\$(Configuration)\obj\$(ProjectName)\</IntDir> <IntDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\obj\$(ProjectName)\</IntDir>
<CustomBuildBeforeTargets>Run</CustomBuildBeforeTargets> <CustomBuildBeforeTargets>Run</CustomBuildBeforeTargets>
<PostBuildEventUseInBuild>true</PostBuildEventUseInBuild> <PostBuildEventUseInBuild>true</PostBuildEventUseInBuild>
<CustomBuildAfterTargets>FinalizeBuildStatus</CustomBuildAfterTargets> <CustomBuildAfterTargets>FinalizeBuildStatus</CustomBuildAfterTargets>
@ -889,8 +857,8 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<TargetName>CLibrary</TargetName> <TargetName>CLibrary</TargetName>
<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\</OutDir>
<IntDir>$(SolutionDir)bin\$(Configuration)\obj\$(ProjectName)\</IntDir> <IntDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\obj\$(ProjectName)\</IntDir>
<CustomBuildBeforeTargets>Run</CustomBuildBeforeTargets> <CustomBuildBeforeTargets>Run</CustomBuildBeforeTargets>
<PostBuildEventUseInBuild>false</PostBuildEventUseInBuild> <PostBuildEventUseInBuild>false</PostBuildEventUseInBuild>
<CustomBuildAfterTargets>FinalizeBuildStatus</CustomBuildAfterTargets> <CustomBuildAfterTargets>FinalizeBuildStatus</CustomBuildAfterTargets>
@ -911,6 +879,7 @@
<IntrinsicFunctions>false</IntrinsicFunctions> <IntrinsicFunctions>false</IntrinsicFunctions>
<WholeProgramOptimization>false</WholeProgramOptimization> <WholeProgramOptimization>false</WholeProgramOptimization>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<LanguageStandard_C>stdc17</LanguageStandard_C>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
@ -949,6 +918,7 @@ powershell -nop -c "&amp; {sleep 15}"</Command>
<SupportJustMyCode>false</SupportJustMyCode> <SupportJustMyCode>false</SupportJustMyCode>
<ExceptionHandling>Async</ExceptionHandling> <ExceptionHandling>Async</ExceptionHandling>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<LanguageStandard_C>stdc17</LanguageStandard_C>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
@ -986,6 +956,7 @@ powershell -nop -c "&amp; {sleep 15}"</Command>
<ExceptionHandling>Async</ExceptionHandling> <ExceptionHandling>Async</ExceptionHandling>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<DiagnosticsFormat>Classic</DiagnosticsFormat> <DiagnosticsFormat>Classic</DiagnosticsFormat>
<LanguageStandard_C>stdc17</LanguageStandard_C>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>

View File

@ -48,15 +48,9 @@
<ClInclude Include="src\framework\pch-il2cpp.h"> <ClInclude Include="src\framework\pch-il2cpp.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="src\user\cheat\misc\sniffer\PacketInfo.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\user\cheat\misc\sniffer\PacketSniffer.h"> <ClInclude Include="src\user\cheat\misc\sniffer\PacketSniffer.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="src\user\cheat\misc\sniffer\ProtoManager.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\user\cheat\misc\Debug.h"> <ClInclude Include="src\user\cheat\misc\Debug.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
@ -195,12 +189,6 @@
<ClInclude Include="src\user\cheat\visuals\CameraZoom.h"> <ClInclude Include="src\user\cheat\visuals\CameraZoom.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="src\user\cheat\misc\sniffer\SnifferWindow.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\user\cheat\misc\sniffer\PacketParser.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\user\cheat\misc\sniffer\messages\MessageBase.h"> <ClInclude Include="src\user\cheat\misc\sniffer\messages\MessageBase.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
@ -255,15 +243,9 @@
<ClCompile Include="src\framework\pch-il2cpp.cpp"> <ClCompile Include="src\framework\pch-il2cpp.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="src\user\cheat\misc\sniffer\PacketInfo.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\user\cheat\misc\sniffer\PacketSniffer.cpp"> <ClCompile Include="src\user\cheat\misc\sniffer\PacketSniffer.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="src\user\cheat\misc\sniffer\ProtoManager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\user\cheat\misc\Debug.cpp"> <ClCompile Include="src\user\cheat\misc\Debug.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
@ -390,12 +372,6 @@
<ClCompile Include="src\user\cheat\visuals\CameraZoom.cpp"> <ClCompile Include="src\user\cheat\visuals\CameraZoom.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="src\user\cheat\misc\sniffer\SnifferWindow.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\user\cheat\misc\sniffer\PacketParser.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\user\cheat\misc\sniffer\messages\MessageBase.cpp"> <ClCompile Include="src\user\cheat\misc\sniffer\messages\MessageBase.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>

View File

@ -45,6 +45,9 @@ namespace sniffer
while (true) while (true)
{ {
auto messagePtr = ReceiveMessage(); auto messagePtr = ReceiveMessage();
if (messagePtr == nullptr)
return {};
if (GetMessageIDByType<TMessage>() != messagePtr->messageID()) if (GetMessageIDByType<TMessage>() != messagePtr->messageID())
{ {
delete messagePtr; delete messagePtr;

View File

@ -1,145 +0,0 @@
#include "pch-il2cpp.h"
#include "PacketInfo.h"
#include <misc/cpp/imgui_stdlib.h>
namespace sniffer
{
PacketInfo::PacketInfo(PacketData packetData)
: m_Data(packetData),
m_JObject(nlohmann::json::parse(packetData.messageJson)),
m_Time(util::GetCurrentTimeMillisec()),
m_DrawBeauty(false)
{
}
PacketIOType PacketInfo::type() const
{
return m_Data.ioType;
}
uint32_t PacketInfo::id() const
{
return m_Data.messageID;
}
size_t PacketInfo::size() const
{
return m_Data.messageRawData.size();
}
int64_t PacketInfo::time() const
{
return m_Time;
}
std::string PacketInfo::name() const
{
return m_Data.name;
}
nlohmann::json PacketInfo::object() const
{
return m_JObject;
}
void DrawPrimitive(const std::string& key, nlohmann::json& jsonPrimitive)
{
if (jsonPrimitive.is_boolean())
{
bool primitive = jsonPrimitive;
ImGui::Checkbox(key.c_str(), &primitive);
}
else if (jsonPrimitive.is_number_integer() || jsonPrimitive.is_number_unsigned())
{
int primitive = jsonPrimitive;
ImGui::InputInt(key.c_str(), &primitive);
}
else if (jsonPrimitive.is_number_float())
{
float primitive = jsonPrimitive;
ImGui::InputFloat(key.c_str(), &primitive);
}
else if (jsonPrimitive.is_string())
{
std::string primitive = jsonPrimitive;
ImGui::InputText(key.c_str(), &primitive);
}
else if (jsonPrimitive.is_null())
{
ImGui::Text("%s: <null>", key.c_str());
}
}
void DrawObject(const std::string& key, nlohmann::json& jsonObject);
void DrawArray(const std::string& key, nlohmann::json& jsonArray)
{
ImGui::PushID(key.c_str());
if (ImGui::TreeNode(key.c_str()))
{
int i = 0;
for (auto& el : jsonArray)
{
DrawObject(std::to_string(i), el);
i++;
}
ImGui::TreePop();
}
ImGui::PopID();
}
void DrawObject(const std::string& key, nlohmann::json& jsonObject)
{
if (jsonObject.is_array())
DrawArray(key, jsonObject);
else if (jsonObject.is_primitive())
DrawPrimitive(key, jsonObject);
else
{
ImGui::PushID(key.c_str());
if (ImGui::TreeNode(key.c_str()))
{
for (auto& el : jsonObject.items())
DrawObject(el.key(), el.value());
ImGui::TreePop();
}
ImGui::PopID();
}
}
void PacketInfo::Draw()
{
ImGui::PushID(this);
if (m_Header.empty())
m_Header = fmt::format("[{}] {} | {}. Size: {}", magic_enum::enum_name(type()), id(), name(), size());
if (ImGui::TreeNode(m_Header.c_str()))
{
if (ImGui::Checkbox("## Beauty", &m_DrawBeauty) && m_DrawBeauty && m_JsonMessageBeauty.empty())
{
m_JsonMessageBeauty = m_JObject.dump(2);
}
ImGui::SameLine();
if (m_DrawBeauty)
ImGui::InputTextMultiline("JSON Message", &m_JsonMessageBeauty);
else
ImGui::InputText("JSON Message", &m_Data.messageJson);
DrawObject("Data", m_JObject);
ImGui::TreePop();
}
ImGui::PopID();
}
}

View File

@ -1,35 +0,0 @@
#pragma once
#include <nlohmann/json.hpp>
#include "messages/PacketData.h"
namespace sniffer
{
class PacketInfo
{
public:
PacketInfo(PacketData packetData);
PacketIOType type() const;
uint32_t id() const;
size_t size() const;
int64_t time() const;
std::string name() const;
nlohmann::json object() const;
void Draw();
private:
nlohmann::json m_JObject;
int64_t m_Time;
bool m_DrawBeauty;
std::string m_JsonMessageBeauty;
std::string m_Header;
PacketData m_Data;
};
}

View File

@ -1,240 +0,0 @@
#include "pch-il2cpp.h"
#include "PacketParser.h"
#include "MessageManager.h"
namespace sniffer
{
PacketParser::PacketParser(const std::string& protoDirPath, const std::string& protoIDPath)
: m_ProtoManager()
{
m_ProtoManager.Load(protoIDPath, protoDirPath);
UpdateUnionPacketIDs();
}
void PacketParser::SetProtoDir(const std::string& protoDir)
{
m_ProtoManager.LoadProtoDir(protoDir);
UpdateUnionPacketIDs();
}
void PacketParser::SetProtoIDPath(const std::string& protoIDPath)
{
m_ProtoManager.LoadProtoDir(protoIDPath);
UpdateUnionPacketIDs();
}
bool PacketParser::Parse(PacketData& data)
{
auto name = m_ProtoManager.GetName(data.messageID);
if (!name)
return false;
auto head = m_ProtoManager.GetJson("PacketHead", data.headRawData);
if (!head)
return false;
auto message = m_ProtoManager.GetJson(data.messageID, data.messageRawData);
if (!message)
return false;
data.name = *name;
data.headJson = *head;
data.messageJson = *message;
return true;
}
bool PacketParser::IsUnionPacket(const PacketData& data)
{
return m_UnionPacketIds.count(data.messageID) > 0;
}
std::vector<PacketData> PacketParser::ParseUnionPacket(const PacketData& data)
{
if (!IsUnionPacket(data))
return {};
auto parseFunction = m_UnionPacketIds[data.messageID];
return (this->*parseFunction)(data);
}
PacketData PacketParser::CreateNestedPacket(const PacketData& parent, std::string bodyEncoded, int16_t packetID)
{
PacketData nestedPacketData = MessageManager::CreateMessage<PacketData>();
nestedPacketData.headRawData = parent.headRawData;
nestedPacketData.headJson = parent.headJson;
nestedPacketData.messageRawData = util::base64_decode(bodyEncoded);
nestedPacketData.messageID = packetID;
nestedPacketData.valid = true;
nestedPacketData.ioType = parent.ioType;
nestedPacketData.parentPacketID = parent.sequenceID();
if (packetID != 0)
Parse(nestedPacketData);
return nestedPacketData;
}
std::vector<PacketData> PacketParser::ParseUnionCmdNotify(const PacketData& data)
{
nlohmann::json cmdListObject = nlohmann::json::parse(data.messageJson);
std::vector<PacketData> packets;
for (auto& cmd : cmdListObject["cmdList"])
{
auto nestedPacketData = CreateNestedPacket(data, cmd["body"], cmd["messageId"]);
packets.push_back(nestedPacketData);
if (IsUnionPacket(nestedPacketData))
{
auto nestedNestedPackets = ParseUnionPacket(nestedPacketData);
packets.insert(packets.end(), nestedNestedPackets.begin(), nestedNestedPackets.end());
}
continue;
}
return packets;
}
std::optional<PacketData> PacketParser::ParseAbilityInvokeEntry(const PacketData& parent, const nlohmann::json& entry)
{
static std::map<std::string, std::string> abilityArgument2Proto =
{
{ "ABILITY_META_MODIFIER_CHANGE", "AbilityMetaModifierChange" },
{ "ABILITY_META_COMMAND_MODIFIER_CHANGE_REQUEST", "AbilityMetaCommandModifierChangeRequest" },
{ "ABILITY_META_SPECIAL_FLOAT_ARGUMENT", "AbilityMetaSpecialFloatArgument" },
{ "ABILITY_META_OVERRIDE_PARAM", "AbilityMetaOverrideParam" },
{ "ABILITY_META_CLEAR_OVERRIDE_PARAM", "AbilityMetaClearOverrideParam" },
{ "ABILITY_META_REINIT_OVERRIDEMAP", "AbilityMetaReinitOverridemap" },
{ "ABILITY_META_GLOBAL_FLOAT_VALUE", "AbilityMetaGlobalFloatValue" },
{ "ABILITY_META_CLEAR_GLOBAL_FLOAT_VALUE", "AbilityMetaClearGlobalFloatValue" },
{ "ABILITY_META_ABILITY_ELEMENT_STRENGTH", "AbilityMetaAbilityElementStrength" },
{ "ABILITY_META_ADD_OR_GET_ABILITY_AND_TRIGGER", "AbilityMetaAddOrGetAbilityAndTrigger" },
{ "ABILITY_META_SET_KILLED_SETATE", "AbilityMetaSetKilledSetate" },
{ "ABILITY_META_SET_ABILITY_TRIGGER", "AbilityMetaSetAbilityTrigger" },
{ "ABILITY_META_ADD_NEW_ABILITY", "AbilityMetaAddNewAbility" },
{ "ABILITY_META_REMOVE_ABILITY", "AbilityMetaRemoveAbility" },
{ "ABILITY_META_SET_MODIFIER_APPLY_ENTITY", "AbilityMetaSetModifierApplyEntity" },
{ "ABILITY_META_MODIFIER_DURABILITY_CHANGE", "AbilityMetaModifierDurabilityChange" },
{ "ABILITY_META_ELEMENT_REACTION_VISUAL", "AbilityMetaElementReactionVisual" },
{ "ABILITY_META_SET_POSE_PARAMETER", "AbilityMetaSetPoseParameter" },
{ "ABILITY_META_UPDATE_BASE_REACTION_DAMAGE", "AbilityMetaUpdateBaseReactionDamage" },
{ "ABILITY_META_TRIGGER_ELEMENT_REACTION", "AbilityMetaTriggerElementReaction" },
{ "ABILITY_META_LOSE_HP", "AbilityMetaLoseHp" },
{ "ABILITY_ACTION_TRIGGER_ABILITY", "AbilityActionTriggerAbility" },
{ "ABILITY_ACTION_SET_CRASH_DAMAGE", "AbilityActionSetCrashDamage" },
{ "ABILITY_ACTION_EFFECT", "AbilityActionEffect" },
{ "ABILITY_ACTION_SUMMON", "AbilityActionSummon" },
{ "ABILITY_ACTION_BLINK", "AbilityActionBlink" },
{ "ABILITY_ACTION_CREATE_GADGET", "AbilityActionCreateGadget" },
{ "ABILITY_ACTION_APPLY_LEVEL_MODIFIER", "AbilityActionApplyLevelModifier" },
{ "ABILITY_ACTION_GENERATE_ELEM_BALL", "AbilityActionGenerateElemBall" },
{ "ABILITY_ACTION_SET_RANDOM_OVERRIDE_MAP_VALUE", "AbilityActionSetRandomOverrideMapValue" },
{ "ABILITY_ACTION_SERVER_MONSTER_LOG", "AbilityActionServerMonsterLog" },
{ "ABILITY_ACTION_CREATE_TILE", "AbilityActionCreateTile" },
{ "ABILITY_ACTION_DESTROY_TILE", "AbilityActionDestroyTile" },
{ "ABILITY_ACTION_FIRE_AFTER_IMAGE", "AbilityActionFireAfterImage" },
{ "ABILITY_MIXIN_AVATAR_STEER_BY_CAMERA", "AbilityMixinAvatarSteerByCamera" },
{ "ABILITY_MIXIN_MONSTER_DEFEND", "AbilityMixinMonsterDefend" },
{ "ABILITY_MIXIN_WIND_ZONE", "AbilityMixinWindZone" },
{ "ABILITY_MIXIN_COST_STAMINA", "AbilityMixinCostStamina" },
{ "ABILITY_MIXIN_ELITE_SHIELD", "AbilityMixinEliteShield" },
{ "ABILITY_MIXIN_ELEMENT_SHIELD", "AbilityMixinElementShield" },
{ "ABILITY_MIXIN_GLOBAL_SHIELD", "AbilityMixinGlobalShield" },
{ "ABILITY_MIXIN_SHIELD_BAR", "AbilityMixinShieldBar" },
{ "ABILITY_MIXIN_WIND_SEED_SPAWNER", "AbilityMixinWindSeedSpawner" },
{ "ABILITY_MIXIN_DO_ACTION_BY_ELEMENT_REACTION", "AbilityMixinDoActionByElementReaction" },
{ "ABILITY_MIXIN_FIELD_ENTITY_COUNT_CHANGE", "AbilityMixinFieldEntityCountChange" },
{ "ABILITY_MIXIN_SCENE_PROP_SYNC", "AbilityMixinScenePropSync" },
{ "ABILITY_MIXIN_WIDGET_MP_SUPPORT", "AbilityMixinWidgetMpSupport" }
};
if (entry.count("abilityData") == 0 || entry.count("argumentType") == 0)
return {};
std::string argumentType = entry["argumentType"];
if (abilityArgument2Proto.count(argumentType) == 0)
return {};
PacketData nestedPacketData = CreateNestedPacket(parent, entry["abilityData"]);
nestedPacketData.name = abilityArgument2Proto[argumentType];
auto jsonData = m_ProtoManager.GetJson(nestedPacketData.name, nestedPacketData.messageRawData);
nestedPacketData.messageJson = jsonData ? *jsonData : "{}";
return nestedPacketData;
}
std::vector<PacketData> PacketParser::ParseAbilityInvocationsNotify(const PacketData& data)
{
auto combatJsonObject = nlohmann::json::parse(data.messageJson);
std::vector<PacketData> packets = {};
for (auto& invokeEntry : combatJsonObject["invokes"])
{
auto abilityPacketData = ParseAbilityInvokeEntry(data, invokeEntry);
if (abilityPacketData)
packets.push_back(*abilityPacketData);
}
return packets;
}
std::optional<PacketData> PacketParser::ParseCombatInvokeEntry(const PacketData& parent, const nlohmann::json& entry)
{
static std::map<std::string, std::string> combateTypeProtos = {
{ "ENTITY_MOVE", "EntityMoveInfo" },
{ "COMBAT_EVT_BEING_HIT", "EvtBeingHitInfo" },
{ "COMBAT_ANIMATOR_STATE_CHANGED", "EvtAnimatorStateChangedInfo" },
{ "COMBAT_FACE_TO_DIR", "EvtFaceToDirInfo" },
{ "COMBAT_SET_ATTACK_TARGET", "EvtSetAttackTargetInfo" },
{ "COMBAT_RUSH_MOVE", "EvtRushMoveInfo" },
{ "COMBAT_ANIMATOR_PARAMETER_CHANGED", "EvtAnimatorParameterInfo" },
{ "SYNC_ENTITY_POSITION", "EvtSyncEntityPositionInfo" },
{ "COMBAT_STEER_MOTION_INFO", "EvtCombatSteerMotionInfo" },
{ "COMBAT_FORCE_SET_POSITION_INFO", "EvtCombatForceSetPosInfo" },
{ "COMBAT_FORCE_SET_POS_INFO", "EvtCombatForceSetPosInfo" },
{ "COMBAT_COMPENSATE_POS_DIFF", "EvtCompensatePosDiffInfo" },
{ "COMBAT_MONSTER_DO_BLINK", "EvtMonsterDoBlink" },
{ "COMBAT_FIXED_RUSH_MOVE", "EvtFixedRushMove" },
{ "COMBAT_SYNC_TRANSFORM", "EvtSyncTransform" },
{ "COMBAT_LIGHT_CORE_MOVE", "EvtLightCoreMove" }
};
if (!entry["argumentType"].is_string())
return {};
std::string argumentType = entry["argumentType"];
if (combateTypeProtos.count(argumentType) == 0)
{
LOG_WARNING("Failed to find argument type %s", argumentType.c_str());
return {};
}
PacketData nestedPacketData = CreateNestedPacket(parent, entry["combatData"]);
nestedPacketData.name = combateTypeProtos[argumentType];
auto jsonData = m_ProtoManager.GetJson(nestedPacketData.name, nestedPacketData.messageRawData);
nestedPacketData.messageJson = jsonData ? *jsonData : "{}";
return nestedPacketData;
}
std::vector<PacketData> PacketParser::ParseCombatInvocationsNotify(const PacketData& data)
{
auto combatJsonObject = nlohmann::json::parse(data.messageJson);
std::vector<PacketData> packets = {};
for (auto& invokeEntry : combatJsonObject["invokeList"])
{
auto combatPacketData = ParseCombatInvokeEntry(data, invokeEntry);
if (combatPacketData)
packets.push_back(*combatPacketData);
}
return packets;
}
void PacketParser::UpdateUnionPacketIDs()
{
m_UnionPacketIds.clear();
for (auto& [unionPacketName, parserFunc] : s_UnionPacketNames)
{
m_UnionPacketIds[m_ProtoManager.GetId(unionPacketName)] = parserFunc;
}
}
}

View File

@ -1,49 +0,0 @@
#pragma once
#include "messages/PacketData.h"
#include "ProtoManager.h"
namespace sniffer
{
class PacketParser
{
public:
PacketParser(const std::string& protoDirPath, const std::string& protoIDPath);
void SetProtoDir(const std::string& protoDir);
void SetProtoIDPath(const std::string& protoIDPath);
bool Parse(PacketData& data);
bool IsUnionPacket(const PacketData& data);
std::vector<PacketData> ParseUnionPacket(const PacketData& data);
private:
PacketData CreateNestedPacket(const PacketData& parent, std::string bodyEncoded, int16_t packetID = 0);
std::vector<PacketData> ParseUnionCmdNotify(const PacketData& data);
std::optional<PacketData> ParseAbilityInvokeEntry(const PacketData& parent, const nlohmann::json& entry);
std::vector<PacketData> ParseAbilityInvocationsNotify(const PacketData& data);
std::optional<PacketData> ParseCombatInvokeEntry(const PacketData& parent, const nlohmann::json& entry);
std::vector<PacketData> ParseCombatInvocationsNotify(const PacketData& data);
using UnionPacketParserFunc = std::vector<PacketData>(PacketParser::*)(const PacketData& data);
inline static std::map<std::string, UnionPacketParserFunc> s_UnionPacketNames =
{
{ "UnionCmdNotify", &ParseUnionCmdNotify},
{ "EntityAbilityInvokeEntry", &ParseAbilityInvocationsNotify },
{ "ClientAbilityInitFinishNotify", &ParseAbilityInvocationsNotify },
{ "ClientAbilityChangeNotify", &ParseAbilityInvocationsNotify },
{ "AbilityInvocationsNotify", &ParseAbilityInvocationsNotify },
{ "CombatInvocationsNotify", &ParseCombatInvocationsNotify}
};
sniffer::ProtoManager m_ProtoManager;
std::map<uint32_t, UnionPacketParserFunc> m_UnionPacketIds;
void UpdateUnionPacketIDs();
};
}

View File

@ -11,18 +11,12 @@
namespace cheat::feature namespace cheat::feature
{ {
PacketSniffer::PacketSniffer() : Feature(), PacketSniffer::PacketSniffer() : Feature(),
NF(m_CapturingEnabled, "Capturing", "PacketSniffer", false), NF(f_CaptureEnabled, "Capturing", "PacketSniffer", false),
NF(m_ManipulationEnabled, "Manipulation", "PacketSniffer", false), NF(f_ManipulationEnabled, "Manipulation", "PacketSniffer", false),
NF(m_PipeEnabled, "Pipe", "PacketSniffer", false) NF(f_PipeName, "Pipe name", "PacketSniffer", "genshin_packet_pipe")
#ifdef _PACKET_SNIFFER
, NF(m_ProtoDirPath, "Proto Dir Path", "PacketSniffer", ""),
NF(m_ProtoIDFilePath, "Proto ID File Path", "PacketSniffer", ""),
m_PacketParser(m_ProtoDirPath, m_ProtoIDFilePath)
#endif
{ {
sniffer::MessageManager::Connect("genshin_packet_pipe"); sniffer::MessageManager::Connect(f_PipeName.value());
HookManager::install(app::Kcp_KcpNative_kcp_client_send_packet, KcpNative_kcp_client_send_packet_Hook); HookManager::install(app::Kcp_KcpNative_kcp_client_send_packet, KcpNative_kcp_client_send_packet_Hook);
HookManager::install(app::MoleMole_KcpClient_TryDequeueEvent, KcpClient_TryDequeueEvent_Hook); HookManager::install(app::MoleMole_KcpClient_TryDequeueEvent, KcpClient_TryDequeueEvent_Hook);
@ -34,80 +28,14 @@ namespace cheat::feature
return info; return info;
} }
bool PacketSniffer::OnCapturingChanged()
{
#ifdef _PACKET_SNIFFER
if (!m_CapturingEnabled)
return true;
if (!m_ProtoDirPath.value().empty() && !m_ProtoIDFilePath.value().empty())
{
m_PacketParser.SetProtoIDPath(m_ProtoIDFilePath);
m_PacketParser.SetProtoDir(m_ProtoDirPath);
return true;
}
return false;
#endif
return true;
}
void PacketSniffer::DrawMain() void PacketSniffer::DrawMain()
{ {
ImGui::Text("Dev: for working needs server for named pipe with specified name.\nCheck 'packet-handler' project like example.");
//ImGui::Text("Dev: for working needs server for named pipe 'genshin_packet_pipe'.\nCheck 'packet-handler' project like example."); ConfigWidget(f_PipeName, "Pipe name for connecting. Changes will apply after next game launch.");
if (ConfigWidget(m_CapturingEnabled, "Enabling capturing of packet info and sending to pipe, if it exists.")) ConfigWidget(f_CaptureEnabled, "Enable capturing of packet info and sending to pipe, if it exists.");
{ ConfigWidget(f_ManipulationEnabled, "Enable blocking and modifying packets by sniffer, can cause network lags.");
bool result = OnCapturingChanged();
if (!result)
{
m_CapturingEnabled = false;
ImGui::OpenPopup("Error");
}
}
if (ImGui::BeginPopup("Error"))
{
ImGui::Text("Please fill 'Proto Dir Path' and 'Proto ID File Path' before enabling capture.");
ImGui::EndPopup();
}
#ifdef _PACKET_SNIFFER
auto& window = sniffer::SnifferWindow::GetInstance();
ConfigWidget(window.m_Show, "Show capturing window.");
ConfigWidget(m_PipeEnabled, "Enable sending of packet data to pipe with name 'genshin_packet_pipe'.\n"\
"This feature can be used with external monitoring tools.");
//ConfigWidget(m_ManipulationEnabled, "Enabling manipulation packet feature, that allows to replace, block incoming/outcoming packets." \
// "\nThis feature often needs, to read-write pipe operation, so can decrease network bandwidth.");
if (m_CapturingEnabled)
{
ImGui::Text("These parameters can only be changed when 'Capturing' is disabled.");
ImGui::BeginDisabled();
}
ConfigWidget(m_ProtoDirPath, "Path to directory containing Genshin .proto files.");
ConfigWidget(m_ProtoIDFilePath, "Path to JSON file containing packet id->packet name info.");
if (m_CapturingEnabled)
ImGui::EndDisabled();
#else
ImGui::Text("When capture is enabled, raw packet data will be send to named pipe: 'genshin_packet_pipe'.");
ImGui::Text("'Raw' means that you should to parse protobuf structure by yourself.");
#endif
} }
void PacketSniffer::DrawExternal()
{
#ifdef _PACKET_SNIFFER
auto& window = sniffer::SnifferWindow::GetInstance();
if (window.m_Show)
window.Draw();
#endif
}
PacketSniffer& PacketSniffer::GetInstance() PacketSniffer& PacketSniffer::GetInstance()
{ {
static PacketSniffer instance; static PacketSniffer instance;
@ -141,7 +69,10 @@ namespace cheat::feature
bool PacketSniffer::OnPacketIO(app::KcpPacket_1* packet, PacketIOType type) bool PacketSniffer::OnPacketIO(app::KcpPacket_1* packet, PacketIOType type)
{ {
if (!m_CapturingEnabled) if (!sniffer::MessageManager::IsConnected())
return true;
if (!f_CaptureEnabled)
return true; return true;
PacketData packetData = ParseRawPacketData((char*)packet->data, packet->dataLen); PacketData packetData = ParseRawPacketData((char*)packet->data, packet->dataLen);
@ -149,30 +80,10 @@ namespace cheat::feature
return true; return true;
packetData.ioType = type; packetData.ioType = type;
packetData.blockModeEnabled = m_ManipulationEnabled; packetData.blockModeEnabled = f_ManipulationEnabled;
#ifdef _PACKET_SNIFFER
bool parsed = m_PacketParser.Parse(packetData);
if (!parsed)
return true;
sniffer::SnifferWindow::GetInstance().OnPacketIO({packetData});
#endif
sniffer::MessageManager::Send(packetData); sniffer::MessageManager::Send(packetData);
bool canceled = m_ManipulationEnabled && ProcessModifiedData(packet); bool canceled = f_ManipulationEnabled && ProcessModifiedData(packet);
#ifdef _PACKET_SNIFFER
if (m_PacketParser.IsUnionPacket(packetData))
{
for (auto& nestedPacketData : m_PacketParser.ParseUnionPacket(packetData))
{
sniffer::SnifferWindow::GetInstance().OnPacketIO({ nestedPacketData });
sniffer::MessageManager::Send(nestedPacketData);
}
}
#endif
return !canceled; return !canceled;
} }

View File

@ -12,41 +12,25 @@
#include "MessageManager.h" #include "MessageManager.h"
#ifdef _PACKET_SNIFFER
#include "PacketParser.h"
#include "PacketInfo.h"
#endif
namespace cheat::feature namespace cheat::feature
{ {
class PacketSniffer : public Feature class PacketSniffer : public Feature
{ {
public: public:
config::Field<bool> m_CapturingEnabled; config::Field<bool> f_CaptureEnabled;
config::Field<bool> m_ManipulationEnabled; config::Field<bool> f_ManipulationEnabled;
config::Field<bool> m_PipeEnabled; config::Field<std::string> f_PipeName;
#ifdef _PACKET_SNIFFER
config::Field<std::string> m_ProtoDirPath;
config::Field<std::string> m_ProtoIDFilePath;
#endif
static PacketSniffer& GetInstance(); static PacketSniffer& GetInstance();
const FeatureGUIInfo& GetGUIInfo() const override; const FeatureGUIInfo& GetGUIInfo() const override;
void DrawMain() override; void DrawMain() override;
void DrawExternal() final;
private: private:
#ifdef _PACKET_SNIFFER
sniffer::PacketParser m_PacketParser;
#endif
PacketSniffer(); PacketSniffer();
PacketData ParseRawPacketData(char* encryptedData, uint32_t length);
bool OnCapturingChanged();
PacketData ParseRawPacketData(char* encryptedData, uint32_t length);
static char* EncryptXor(void* content, uint32_t length); static char* EncryptXor(void* content, uint32_t length);
static bool KcpClient_TryDequeueEvent_Hook(void* __this, app::ClientKcpEvent* evt, MethodInfo* method); static bool KcpClient_TryDequeueEvent_Hook(void* __this, app::ClientKcpEvent* evt, MethodInfo* method);
static int32_t KcpNative_kcp_client_send_packet_Hook(void* kcp_client, app::KcpPacket_1* packet, MethodInfo* method); static int32_t KcpNative_kcp_client_send_packet_Hook(void* kcp_client, app::KcpPacket_1* packet, MethodInfo* method);

View File

@ -1,125 +0,0 @@
#include "pch-il2cpp.h"
#include "ProtoManager.h"
#include <fstream>
namespace sniffer
{
class ErrorCollector : public google::protobuf::compiler::MultiFileErrorCollector
{
// Inherited via MultiFileErrorCollector
virtual void AddError(const std::string& filename, int line, int column, const std::string& message) override
{
LOG_ERROR("Error while parsing %s file, line %d, column %d, error: %s\n", filename.c_str(), line, column, message.c_str());
}
};
void ProtoManager::LoadProtoDir(const std::string& dirPath)
{
const std::lock_guard<std::mutex> lock(_mutex);
diskTree = std::shared_ptr<google::protobuf::compiler::DiskSourceTree>(new google::protobuf::compiler::DiskSourceTree());
if (!dirPath.empty())
diskTree->MapPath("", dirPath);
auto errorCollector = new ErrorCollector();
importer = std::shared_ptr<google::protobuf::compiler::Importer>(new google::protobuf::compiler::Importer(diskTree.get(), errorCollector));
factory = std::shared_ptr<google::protobuf::DynamicMessageFactory>(new google::protobuf::DynamicMessageFactory(importer->pool()));
}
void ProtoManager::LoadIDFile(const std::string& filepath)
{
if (filepath.empty())
return;
const std::lock_guard<std::mutex> lock(_mutex);
nameMap.clear();
std::ifstream file;
file.open(filepath);
if (!file.is_open())
{
LOG_WARNING("Failed to load proto id file.");
return;
}
auto content = nlohmann::json::parse(file);
for (nlohmann::json::iterator it = content.begin(); it != content.end(); ++it)
{
auto id = std::stoi(it.key().c_str());
nameMap[id] = it.value();
idMap[it.value()] = id;
}
file.close();
}
google::protobuf::Message* ProtoManager::ParseMessage(const std::string& name, std::vector<byte> data)
{
const std::lock_guard<std::mutex> lock(_mutex);
auto fileDescriptor = importer->Import(name + ".proto");
if (fileDescriptor == nullptr || fileDescriptor->message_type_count() == 0)
return nullptr;
auto message = factory->GetPrototype(fileDescriptor->message_type(0))->New();
std::string stringData((char*)data.data(), data.size());
message->ParseFromString(stringData);
return message;
}
ProtoManager::ProtoManager() {}
void ProtoManager::Load(const std::string& idFilePath, const std::string& protoDir)
{
LoadIDFile(idFilePath);
LoadProtoDir(protoDir);
}
std::optional <std::string> ProtoManager::GetJson(const std::string& name, std::vector<byte>& data)
{
auto message = ParseMessage(name, data);
if (message == nullptr)
{
LOG_ERROR("Failed to parse message with name %s.", name.c_str());
return {};
}
std::string jsonMessage = {};
google::protobuf::util::MessageToJsonString(*message, &jsonMessage);
delete message;
return jsonMessage;
}
std::optional<std::string> ProtoManager::GetJson(uint32_t id, std::vector<byte>& data)
{
auto name = GetName(id);
if (!name)
return {};
return GetJson(*name, data);
}
std::optional<std::string> ProtoManager::GetName(uint32_t id)
{
const std::lock_guard<std::mutex> lock(_mutex);
if (nameMap.count(id) == 0)
{
LOG_WARNING("Failed to find proto with id %u", id);
return {};
}
return nameMap[id];
}
uint16_t ProtoManager::GetId(const std::string& name)
{
return idMap.count(name) == 0 ? 0 : idMap[name];
}
}

View File

@ -1,41 +0,0 @@
#pragma once
#include <string>
#include <filesystem>
#include <google/protobuf/compiler/importer.h>
#include <google/protobuf/dynamic_message.h>
#include <google/protobuf/message.h>
#include <google/protobuf/util/json_util.h>
namespace sniffer
{
class ProtoManager
{
public:
ProtoManager();
std::optional<std::string> GetJson(uint32_t id, std::vector<byte>& data);
std::optional<std::string> GetJson(const std::string& name, std::vector<byte>& byte);
std::optional<std::string> GetName(uint32_t id);
uint16_t GetId(const std::string& name);
void Load(const std::string& idFilePath, const std::string& protoDir);
void LoadIDFile(const std::string& filepath);
void LoadProtoDir(const std::string& dirPath);
private:
std::mutex _mutex;
std::shared_ptr<google::protobuf::compiler::Importer> importer;
std::shared_ptr<google::protobuf::DynamicMessageFactory> factory;
std::shared_ptr<google::protobuf::compiler::DiskSourceTree> diskTree;
std::map<uint16_t, std::string> nameMap;
std::map<std::string, uint16_t> idMap;
google::protobuf::Message* ParseMessage(const std::string& name, std::vector<byte> data);
};
}

View File

@ -1,547 +0,0 @@
#include "pch-il2cpp.h"
#include "SnifferWindow.h"
#include <imgui_internal.h>
#include <misc/cpp/imgui_stdlib.h>
#include <regex>
namespace sniffer
{
SnifferWindow& SnifferWindow::GetInstance()
{
static SnifferWindow instance;
return instance;
}
static auto nameCompare = [](const PacketInfo& a, const PacketInfo& b) { return a.name() < b.name(); };
static auto sizeCompare = [](const PacketInfo& a, const PacketInfo& b) { return a.size() < b.size(); };
static auto idCompare = [](const PacketInfo& a, const PacketInfo& b) { return a.id() < b.id(); };
static auto typeCompare = [](const PacketInfo& a, const PacketInfo& b) { return a.type() < b.type(); };
static auto timeCompare = [](const PacketInfo& a, const PacketInfo& b) { return a.time() < b.time(); };
void SnifferWindow::OnPacketIO(const PacketInfo& info)
{
const std::lock_guard<std::mutex> lock(m_CapturePacketLock);
if (m_SortValue == SortValue::Time)
{
m_CapturedPackets.push_back(info);
if (m_FilterGroup.Execute(info))
m_CachedPackets.push_back(info);
return;
}
switch (m_SortValue)
{
case sniffer::SnifferWindow::SortValue::Name:
m_CapturedPackets.insert(std::lower_bound(m_CapturedPackets.begin(), m_CapturedPackets.end(), info, nameCompare), info);
if (m_FilterGroup.Execute(info))
m_CachedPackets.insert(std::lower_bound(m_CapturedPackets.begin(), m_CapturedPackets.end(), info, nameCompare), info);
break;
case sniffer::SnifferWindow::SortValue::Size:
m_CapturedPackets.insert(std::lower_bound(m_CapturedPackets.begin(), m_CapturedPackets.end(), info, sizeCompare), info);
if (m_FilterGroup.Execute(info))
m_CachedPackets.insert(std::lower_bound(m_CapturedPackets.begin(), m_CapturedPackets.end(), info, nameCompare), info);
break;
case sniffer::SnifferWindow::SortValue::Id:
m_CapturedPackets.insert(std::lower_bound(m_CapturedPackets.begin(), m_CapturedPackets.end(), info, idCompare), info);
if (m_FilterGroup.Execute(info))
m_CachedPackets.insert(std::lower_bound(m_CapturedPackets.begin(), m_CapturedPackets.end(), info, nameCompare), info);
break;
case sniffer::SnifferWindow::SortValue::Type:
m_CapturedPackets.insert(std::lower_bound(m_CapturedPackets.begin(), m_CapturedPackets.end(), info, typeCompare), info);
if (m_FilterGroup.Execute(info))
m_CachedPackets.insert(std::lower_bound(m_CapturedPackets.begin(), m_CapturedPackets.end(), info, nameCompare), info);
break;
default:
break;
}
}
#undef min
#undef max
void SnifferWindow::Draw()
{
const std::lock_guard<std::mutex> lock(m_CapturePacketLock);
bool showPrev = m_Show;
bool windowShowed = ImGui::Begin("Packet sniffer", m_Show);
if (showPrev != m_Show)
m_Show.FireChanged();
if (!windowShowed)
{
ImGui::End();
return;
}
if (ComboEnum("## SortValue", &m_SortValue))
{
switch (m_SortValue)
{
case sniffer::SnifferWindow::SortValue::Name:
m_CapturedPackets.sort(nameCompare);
m_CachedPackets.sort(nameCompare);
break;
case sniffer::SnifferWindow::SortValue::Size:
m_CapturedPackets.sort(sizeCompare);
m_CachedPackets.sort(sizeCompare);
break;
case sniffer::SnifferWindow::SortValue::Id:
m_CapturedPackets.sort(idCompare);
m_CachedPackets.sort(idCompare);
break;
case sniffer::SnifferWindow::SortValue::Type:
m_CapturedPackets.sort(typeCompare);
m_CachedPackets.sort(typeCompare);
break;
case sniffer::SnifferWindow::SortValue::Time:
m_CapturedPackets.sort(timeCompare);
m_CachedPackets.sort(timeCompare);
break;
default:
break;
}
}
ImGui::SameLine();
ComboEnum("Sort ## SortType", &m_SortType);
m_FilterGroup.Draw(false);
if (ImGui::Button("Apply filter"))
{
m_CachedPackets.clear();
for (auto& info : m_CapturedPackets)
{
if (m_FilterGroup.Execute(info))
{
m_CachedPackets.push_back(info);
}
}
}
ImGui::SameLine();
if (ImGui::Button("Clear history"))
{
m_CapturedPackets.clear();
m_CachedPackets.clear();
}
ImGui::BeginChild("Packets");
if (m_SortType == SortType::Asc)
{
for (auto& info : m_CachedPackets)
info.Draw();
}
else
{
for (auto it = m_CachedPackets.rbegin(); it != m_CachedPackets.rend(); it++)
it->Draw();
}
ImGui::EndChild();
ImGui::End();
}
SnifferWindow::SnifferWindow() :
NF(m_Show, "Show capturing window", "SnifferWindow", false),
m_SortType(SortType::Desc),
m_SortValue(SortValue::Time)
{
}
bool Filter::Draw(bool canBeRemoved)
{
ImGui::PushID(this);
ComboEnum("## ObjectType", &m_ObjectType); ImGui::SameLine();
ComboEnum("## CompareType", &m_CompareType); ImGui::SameLine();
if (m_ObjectType != ObjectType::AnyValue)
{
ImGui::SetNextItemWidth(200);
ImGui::InputText("## Key", &m_KeyPattern); ImGui::SameLine();
}
if (m_ObjectType == ObjectType::AnyValue || m_ObjectType == ObjectType::KeyValue)
{
ImGui::SetNextItemWidth(200);
ImGui::InputText("## Value", &m_ObjectPattern); ImGui::SameLine();
}
bool removed = false;
if (canBeRemoved && ImGui::Button("Remove"))
removed = true;
ImGui::PopID();
return removed;
}
static std::vector<std::string> StringSplit(const std::string& delimiter, const std::string& content)
{
std::vector<std::string> tokens;
size_t pos = 0;
size_t prevPos = 0;
std::string token;
while ((pos = content.find(delimiter, prevPos)) != std::string::npos) {
token = content.substr(prevPos, pos - prevPos);
tokens.push_back(token);
prevPos = pos + delimiter.length();
}
tokens.push_back(content.substr(prevPos));
return tokens;
}
static bool ApplyCompareString(const std::string& value, const std::string& pattern, Filter::CompareType compare)
{
std::string lowerValue = value;
std::transform(lowerValue.begin(), lowerValue.end(), lowerValue.begin(),
[](unsigned char c) { return std::tolower(c); });
std::string lowerPattern = pattern;
std::transform(lowerPattern.begin(), lowerPattern.end(), lowerPattern.begin(),
[](unsigned char c) { return std::tolower(c); });
switch (compare)
{
case sniffer::Filter::CompareType::Regex:
{
std::regex _regex(lowerPattern.c_str());
return std::regex_match(lowerValue, _regex);
}
case sniffer::Filter::CompareType::Equal:
return lowerValue == lowerPattern;
case sniffer::Filter::CompareType::Contains:
return lowerValue.find(lowerPattern) != std::string::npos;
default:
return false;
}
}
template <typename T>
static bool ApplyCompareAnyType(const nlohmann::json& object, const T& value, Filter::CompareType compare)
{
switch (compare)
{
case sniffer::Filter::CompareType::Equal:
return object == value;
case sniffer::Filter::CompareType::Less:
return object < value;
case sniffer::Filter::CompareType::LessEqual:
return object <= value;
case sniffer::Filter::CompareType::More:
return object > value;
case sniffer::Filter::CompareType::MoreEqual:
return object >= value;
default:
return false;
}
}
static bool ApplyCompareValue(const nlohmann::json& object, const std::string& pattern, Filter::CompareType compare)
{
if (object.is_string())
return ApplyCompareString(object, pattern, compare);
if (object.is_boolean())
{
if (compare != Filter::CompareType::Equal)
return false;
bool value = pattern == "true" || pattern == "1";
return object == value;
}
if (!object.is_number())
return false;
if (object.is_number_float())
{
auto value = std::stof(pattern);
return ApplyCompareAnyType(object, value, compare);
}
if (object.is_number_integer())
{
auto value = std::stoi(pattern);
return ApplyCompareAnyType(object, value, compare);
}
if (object.is_number_unsigned())
{
auto value = std::stoul(pattern);
return ApplyCompareAnyType(object, value, compare);
}
return false;
}
static bool HasValue(const nlohmann::json& object, const std::string& pattern, Filter::CompareType compare)
{
if (object.is_array())
{
for (auto& nested : object)
{
if (HasValue(nested, pattern, compare))
return true;
}
return false;
}
if (object.is_object())
{
for (auto& item : object.items())
{
if (HasValue(item.value(), pattern, compare))
return true;
}
return false;
}
return ApplyCompareValue(object, pattern, compare);
}
bool Filter::FindAnyValue(const sniffer::PacketInfo& info)
{
if (m_ObjectPattern.empty())
return true;
return HasValue(info.object(), m_ObjectPattern, m_CompareType);
}
bool Filter::FindAnyKey(const sniffer::PacketInfo& info)
{
if (m_KeyPattern.empty())
return true;
return !FindKeys(info, true).empty();
}
bool Filter::FindKeyValue(const sniffer::PacketInfo& info)
{
if (m_KeyPattern.empty())
return true;
auto objects = FindKeys(info);
for (auto& obj : objects)
{
if (ApplyCompareValue(info.object(), m_ObjectPattern, m_CompareType))
return true;
}
return false;
}
static std::vector<nlohmann::json> FindKey(const nlohmann::json& object, const std::string& pattern, Filter::CompareType compareType, bool onlyFirst, bool recursive)
{
std::vector<nlohmann::json> objects;
if (object.is_array())
{
if (!recursive)
return objects;
for (auto& nested : object)
{
auto nestedResult = FindKey(nested, pattern, compareType, onlyFirst, recursive);
if (nestedResult.size() > 0)
{
objects.insert(objects.end(), nestedResult.begin(), nestedResult.end());
if (onlyFirst)
return objects;
}
}
}
else if (object.is_object())
{
for (auto& item : object.items())
{
bool correct = ApplyCompareString(item.key(), pattern, compareType);
if (!correct)
{
if (recursive)
{
auto nestedResult = FindKey(item.value(), pattern, compareType, onlyFirst, recursive);
if (nestedResult.size() > 0)
{
objects.insert(objects.end(), nestedResult.begin(), nestedResult.end());
if (onlyFirst)
return objects;
}
}
continue;
}
objects.push_back(item.value());
if (onlyFirst)
return objects;
}
}
return objects;
}
std::vector<nlohmann::json> Filter::FindKeys(const sniffer::PacketInfo& info, bool onlyFirst)
{
auto equalType = m_ObjectType == ObjectType::KeyValue ? CompareType::Regex : m_CompareType;
auto tokens = StringSplit("::", m_KeyPattern);
std::string& mainToken = tokens[0];
if (tokens.size() == 1)
{
auto mainObjects = FindKey(info.object(), mainToken, equalType, onlyFirst, true);
return mainObjects;
}
auto objects = FindKey(info.object(), m_KeyPattern, equalType, false, true);
for (auto it = tokens.begin() + 1; it != tokens.end(); it++)
{
if (objects.empty())
return {};
bool last_token = (tokens.end() - 1) == it;
bool _onlyFirst = onlyFirst && last_token;
objects = FindKey(objects, *it, equalType, _onlyFirst, false);
}
return objects;
}
bool Filter::Execute(const sniffer::PacketInfo& info)
{
try
{
switch (m_ObjectType)
{
case sniffer::Filter::ObjectType::KeyValue:
return FindKeyValue(info);
case sniffer::Filter::ObjectType::AnyKey:
return FindAnyKey(info);
case sniffer::Filter::ObjectType::AnyValue:
return FindAnyValue(info);
case sniffer::Filter::ObjectType::Name:
return ApplyCompareString(info.name(), m_KeyPattern, m_CompareType);
case sniffer::Filter::ObjectType::PacketId:
return ApplyCompareString(std::to_string(info.id()), m_KeyPattern, m_CompareType);
default:
return true;
}
}
catch (const std::regex_error& e)
{
UNREFERENCED_PARAMETER(e);
return false;
}
}
nlohmann::json Filter::Serialize()
{
return {};
}
Filter::Filter()
: m_CompareType(CompareType::Equal),
m_ObjectType(ObjectType::KeyValue)
{
}
Filter::Filter(nlohmann::json& object)
: Filter()
{
}
bool FilterGroup::Draw(bool canBeRemoved)
{
ImGui::PushID(this);
bool removed = false;
auto name = fmt::format("Group {}", magic_enum::enum_name(m_Rule));
ImGui::BeginGroupPanel(name.c_str());
{
ComboEnum("Rule", &m_Rule);
if (canBeRemoved)
{
ImGui::SameLine();
if (ImGui::Button("Remove"))
removed = true;
}
std::optional<IFilter*> removeFilter = {};
for (auto& filter : m_Filters)
{
if (filter->Draw())
removeFilter = filter;
}
if (removeFilter)
{
m_Filters.remove(*removeFilter);
delete* removeFilter;
}
if (ImGui::Button("Add group", ImVec2(70, 0)))
m_Filters.push_back(new FilterGroup());
ImGui::SameLine();
if (ImGui::Button("Add filter", ImVec2(70, 0)))
m_Filters.push_back(new Filter());
}
ImGui::EndGroupPanel();
ImGui::PopID();
return removed;
}
bool FilterGroup::Execute(const sniffer::PacketInfo& info)
{
if (m_Filters.empty())
return true;
for (auto& filter : m_Filters)
{
bool result = filter->Execute(info);
if (m_Rule == Rule::AND && !result)
return false;
if (m_Rule == Rule::NOT && result)
return false;
if (m_Rule == Rule::OR && result)
return true;
}
return m_Rule != Rule::OR;
}
nlohmann::json FilterGroup::Serialize()
{
return {};
}
FilterGroup::FilterGroup() :
m_Rule(Rule::AND),
m_Filters()
{
}
FilterGroup::FilterGroup(nlohmann::json& object) : FilterGroup()
{
}
}

View File

@ -1,109 +0,0 @@
#pragma once
#include "PacketInfo.h"
namespace sniffer
{
class IFilter
{
public:
virtual bool Draw(bool canBeRemoved = true) = 0;
virtual bool Execute(const sniffer::PacketInfo& info) = 0;
virtual nlohmann::json Serialize() = 0;
};
class Filter : public IFilter
{
public:
enum class CompareType
{
Regex, Equal, Contains, Less, LessEqual, More, MoreEqual
};
enum class ObjectType
{
KeyValue, AnyKey, AnyValue, Name, PacketId
};
virtual bool Draw(bool canBeRemoved = true) override;
virtual bool Execute(const sniffer::PacketInfo& info) override;
virtual nlohmann::json Serialize() override;
Filter();
Filter(nlohmann::json& object);
private:
bool FindAnyValue(const sniffer::PacketInfo& info);
bool FindAnyKey(const sniffer::PacketInfo& info);
bool FindKeyValue(const sniffer::PacketInfo& info);
std::vector<nlohmann::json> FindKeys(const sniffer::PacketInfo& info, bool onlyFirst = false);
CompareType m_CompareType;
ObjectType m_ObjectType;
std::string m_KeyPattern;
std::string m_ObjectPattern;
};
class FilterGroup : public IFilter
{
public:
enum class Rule
{
AND, OR, NOT
};
virtual bool Draw(bool canBeRemoved = true) override;
virtual bool Execute(const sniffer::PacketInfo& info) override;
virtual nlohmann::json Serialize() override;
FilterGroup();
FilterGroup(nlohmann::json& object);
private:
Rule m_Rule;
std::list<IFilter*> m_Filters;
};
class SnifferWindow
{
public:
config::Field<bool> m_Show;
SnifferWindow(SnifferWindow const&) = delete;
void operator=(SnifferWindow const&) = delete;
static SnifferWindow& GetInstance();
void OnPacketIO(const PacketInfo& info);
void Draw();
private:
enum class SortValue
{
Time, Name, Size, Id, Type
};
enum class SortType
{
Desc, Asc
};
SortValue m_SortValue;
SortType m_SortType;
std::list<sniffer::PacketInfo> m_CapturedPackets;
std::list<sniffer::PacketInfo> m_CachedPackets;
std::mutex m_CapturePacketLock;
FilterGroup m_FilterGroup;
SnifferWindow();
};
}

View File

@ -5,36 +5,16 @@ void PacketData::Write(PipeTransfer* transfer)
{ {
transfer->Write(blockModeEnabled); transfer->Write(blockModeEnabled);
transfer->Write(ioType); transfer->Write(ioType);
transfer->Write(dataType);
transfer->Write(valid);
transfer->Write(parentPacketID);
transfer->Write(messageID); transfer->Write(messageID);
transfer->Write(headRawData); transfer->Write(headRawData);
transfer->Write(messageRawData); transfer->Write(messageRawData);
if (dataType == PacketDataType::Parsed)
{
transfer->Write(name);
transfer->Write(headJson);
transfer->Write(messageJson);
}
} }
void PacketData::Read(PipeTransfer* transfer) void PacketData::Read(PipeTransfer* transfer)
{ {
transfer->Read(blockModeEnabled); transfer->Read(blockModeEnabled);
transfer->Read(ioType); transfer->Read(ioType);
transfer->Read(dataType);
transfer->Read(valid);
transfer->Read(parentPacketID);
transfer->Read(messageID); transfer->Read(messageID);
transfer->Read(headRawData); transfer->Read(headRawData);
transfer->Read(messageRawData); transfer->Read(messageRawData);
if (dataType == PacketDataType::Parsed)
{
transfer->Read(name);
transfer->Read(headJson);
transfer->Read(messageJson);
}
} }

View File

@ -13,13 +13,13 @@ namespace cheat::feature
static Browser& GetInstance(); static Browser& GetInstance();
const FeatureGUIInfo& GetGUIInfo() const override; const FeatureGUIInfo& GetGUIInfo() const override;
void DrawMain() override; void DrawMain() override;
virtual bool NeedStatusDraw() const override; bool NeedStatusDraw() const override;
void DrawStatus() override; void DrawStatus() override;
private: private:
SafeQueue<uint32_t> toBeUpdate; SafeQueue<uint32_t> toBeUpdate;
SafeValue<int64_t> nextUpdate; SafeValue<int64_t> nextUpdate;
int f_DelayUpdate = 20.f; int f_DelayUpdate = 20;
void OnGameUpdate(); void OnGameUpdate();
Browser(); Browser();
}; };

View File

@ -18,7 +18,7 @@ namespace cheat::feature
private: private:
SafeQueue<uint32_t> toBeUpdate; SafeQueue<uint32_t> toBeUpdate;
SafeValue<int64_t> nextUpdate; SafeValue<int64_t> nextUpdate;
int f_DelayUpdate = 100.f; int f_DelayUpdate = 100;
void OnGameUpdate(); void OnGameUpdate();
PaimonFollow(); PaimonFollow();

View File

@ -27,7 +27,7 @@ namespace cheat::feature
const FeatureGUIInfo& GetGUIInfo() const override; const FeatureGUIInfo& GetGUIInfo() const override;
void DrawMain() override; void DrawMain() override;
virtual bool NeedStatusDraw() const override; bool NeedStatusDraw() const override;
void DrawStatus() override; void DrawStatus() override;
bool CheckFile(const std::string& name); bool CheckFile(const std::string& name);
@ -35,7 +35,7 @@ namespace cheat::feature
private: private:
SafeQueue<uint32_t> toBeUpdate; SafeQueue<uint32_t> toBeUpdate;
SafeValue<int64_t> nextUpdate; SafeValue<int64_t> nextUpdate;
int f_DelayUpdate = 100.f; int f_DelayUpdate = 100;
void OnGameUpdate(); void OnGameUpdate();
ProfileChanger(); ProfileChanger();

View File

@ -74,18 +74,18 @@
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\</OutDir>
<IntDir>$(SolutionDir)bin\$(Configuration)\obj\$(ProjectName)\</IntDir> <IntDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\obj\$(ProjectName)\</IntDir>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\</OutDir>
<IntDir>$(SolutionDir)bin\$(Configuration)\obj\$(ProjectName)\</IntDir> <IntDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\obj\$(ProjectName)\</IntDir>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)bin\$(Configuration)\</OutDir> <OutDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\</OutDir>
<IntDir>$(SolutionDir)bin\$(Configuration)\obj\$(ProjectName)\</IntDir> <IntDir>$(SolutionDir)bin\$(Configuration)-$(PlatformShortName)\obj\$(ProjectName)\</IntDir>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile> <ClCompile>
@ -99,6 +99,7 @@
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<SupportJustMyCode>false</SupportJustMyCode> <SupportJustMyCode>false</SupportJustMyCode>
<AdditionalIncludeDirectories>$(ProjectDir)include/;$(SolutionDir)cheat-base/src;$(SolutionDir)cheat-base/vendor/simpleIni/</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)include/;$(SolutionDir)cheat-base/src;$(SolutionDir)cheat-base/vendor/simpleIni/</AdditionalIncludeDirectories>
<LanguageStandard_C>stdc17</LanguageStandard_C>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Console</SubSystem> <SubSystem>Console</SubSystem>
@ -128,6 +129,7 @@
<ConformanceMode>true</ConformanceMode> <ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp17</LanguageStandard> <LanguageStandard>stdcpp17</LanguageStandard>
<AdditionalIncludeDirectories>$(ProjectDir)include/;$(SolutionDir)cheat-base/src;$(SolutionDir)cheat-base/vendor/simpleIni/</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)include/;$(SolutionDir)cheat-base/src;$(SolutionDir)cheat-base/vendor/simpleIni/</AdditionalIncludeDirectories>
<LanguageStandard_C>stdc17</LanguageStandard_C>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Console</SubSystem> <SubSystem>Console</SubSystem>
@ -154,6 +156,7 @@
<ConformanceMode>true</ConformanceMode> <ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp17</LanguageStandard> <LanguageStandard>stdcpp17</LanguageStandard>
<AdditionalIncludeDirectories>$(ProjectDir)include/;$(SolutionDir)cheat-base/src;$(SolutionDir)cheat-base/vendor/simpleIni/</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(ProjectDir)include/;$(SolutionDir)cheat-base/src;$(SolutionDir)cheat-base/vendor/simpleIni/</AdditionalIncludeDirectories>
<LanguageStandard_C>stdc17</LanguageStandard_C>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Console</SubSystem> <SubSystem>Console</SubSystem>

View File

@ -1,414 +1,14 @@
#include "injector.h" #include "injector.h"
#if defined(DISABLE_OUTPUT) #include <cheat-base/inject/manual-map.h>
#define ILog(data, ...) #include <cheat-base/inject/load-library.h>
#define IPrintError(text, ...)
#else
#define ILog(text, ...) printf(text, __VA_ARGS__)
#define ILogError(text, ...) ILog(text, __VA_ARGS__); std::cout << "Error: " << util::GetLastErrorAsString() << std::endl
#endif
#ifdef _WIN64 bool InjectDLL(HANDLE hProc, const std::string& filepath)
#define CURRENT_ARCH IMAGE_FILE_MACHINE_AMD64
#else
#define CURRENT_ARCH IMAGE_FILE_MACHINE_I386
#endif
bool InjectDLL(HANDLE hProc, const std::string& filepath)
{ {
#ifndef MANUAL_MAP #ifdef MANUAL_MAP
// Using LoadLibrary inject to be able to debug DLL in attached process. bool result = ManualMapDLL(hProc, filepath);
// NOTE. For debug also needs disable mhyprot protection. (See protection-bypass.h in cheat-library)
// NOTE 2. Also need find way to disable antidebug.
bool result = LoadLibraryInject(hProc, filepath);
#else #else
std::ifstream file(filepath, std::ios::in | std::ios::binary | std::ios::ate); bool result = LoadLibraryDLL(hProc, filepath);
if (!file.is_open())
{
std::cout << "Error while reading DLL file!" << std::endl;
return false;
}
std::streampos size = file.tellg();
auto memblock = new char[size];
file.seekg(0, std::ios::beg);
file.read(memblock, size);
file.close();
BYTE* fileContent = (BYTE*)memblock;
// Manual map injection will help us to be like a assasin
bool result = ManualMapDll(hProc, fileContent, size);
delete[] memblock;
#endif #endif
return result; return result;
} }
#ifndef MANUAL_MAP
static bool LoadLibraryInject(HANDLE hProc, const std::string& dllpath)
{
HMODULE hKernel = GetModuleHandle("kernel32.dll");
if (hKernel == NULL) {
ILogError("[DLL Injection] Failed to get kernel32.dll module address.\n");
return false;
}
LPVOID pLoadLibrary = (LPVOID)GetProcAddress(hKernel, "LoadLibraryA");
if (pLoadLibrary == NULL) {
ILogError("[DLL Injection] Failed to get LoadLibraryA address.\n");
return false;
}
LPVOID pDLLPath = VirtualAllocEx(hProc, NULL, strlen(dllpath.c_str()) + 1, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE);
if (pDLLPath == NULL) {
ILogError("[DLL Injection] Failed to allocate memory for DLLPath in target process.\n");
return false;
}
// Write the string name of our DLL in the memory allocated
BOOL writeResult = WriteProcessMemory(hProc, pDLLPath, dllpath.c_str(), strlen(dllpath.c_str()), NULL);
if (writeResult == FALSE) {
ILogError("[DLL Injection] Failed to write remote process memory.\n");
return false;
}
// Load our DLL by calling loadlibrary in the other process and passing our dll name
HANDLE hThread = CreateRemoteThread(hProc, NULL, NULL, (LPTHREAD_START_ROUTINE)pLoadLibrary, (LPVOID)pDLLPath, NULL, NULL);
if (hThread == NULL) {
ILogError("[DLL Injection] Failed to create remote thread.\n");
VirtualFreeEx(hProc, pDLLPath, 0, MEM_RELEASE);
return false;
}
CloseHandle(hThread);
// TODO: Add waiting for thread end and release unneccessary data.
// VirtualFreeEx(hProc, pDLLPath, 0, MEM_RELEASE);
ILog("[DLL Injection] Successfully LoadLibraryA injection.\n");
return true;
}
#else
bool ManualMapDll(HANDLE hProc, BYTE* pSrcData, SIZE_T FileSize, bool ClearHeader, bool ClearNonNeededSections, bool AdjustProtections, bool SEHExceptionSupport, DWORD fdwReason) {
IMAGE_NT_HEADERS* pOldNtHeader = nullptr;
IMAGE_OPTIONAL_HEADER* pOldOptHeader = nullptr;
IMAGE_FILE_HEADER* pOldFileHeader = nullptr;
BYTE* pTargetBase = nullptr;
if (reinterpret_cast<IMAGE_DOS_HEADER*>(pSrcData)->e_magic != 0x5A4D) { //"MZ"
ILog("[DLL injection] Invalid file\n");
return false;
}
pOldNtHeader = reinterpret_cast<IMAGE_NT_HEADERS*>(pSrcData + reinterpret_cast<IMAGE_DOS_HEADER*>(pSrcData)->e_lfanew);
pOldOptHeader = &pOldNtHeader->OptionalHeader;
pOldFileHeader = &pOldNtHeader->FileHeader;
if (pOldFileHeader->Machine != CURRENT_ARCH) {
ILog("[DLL injection] Invalid platform.\n");
return false;
}
ILog("[DLL injection] File ok\n");
pTargetBase = reinterpret_cast<BYTE*>(VirtualAllocEx(hProc, nullptr, pOldOptHeader->SizeOfImage, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE));
if (!pTargetBase) {
ILogError("[DLL injection] Target process memory allocation failed (ex)\n");
return false;
}
DWORD oldp = 0;
VirtualProtectEx(hProc, pTargetBase, pOldOptHeader->SizeOfImage, PAGE_EXECUTE_READWRITE, &oldp);
MANUAL_MAPPING_DATA data{ 0 };
data.pLoadLibraryA = LoadLibraryA;
data.pGetProcAddress = GetProcAddress;
#ifdef _WIN64
data.pRtlAddFunctionTable = (f_RtlAddFunctionTable)RtlAddFunctionTable;
#else
SEHExceptionSupport = false;
#endif
data.pbase = pTargetBase;
data.fdwReasonParam = fdwReason;
data.SEHSupport = SEHExceptionSupport;
//File header
if (!WriteProcessMemory(hProc, pTargetBase, pSrcData, 0x1000, nullptr)) { //only first 0x1000 bytes for the header
ILogError("[DLL injection] Can't write file header.\n");
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
return false;
}
IMAGE_SECTION_HEADER* pSectionHeader = IMAGE_FIRST_SECTION(pOldNtHeader);
for (UINT i = 0; i != pOldFileHeader->NumberOfSections; ++i, ++pSectionHeader) {
if (pSectionHeader->SizeOfRawData) {
if (!WriteProcessMemory(hProc, pTargetBase + pSectionHeader->VirtualAddress, pSrcData + pSectionHeader->PointerToRawData, pSectionHeader->SizeOfRawData, nullptr)) {
ILogError("[DLL injection] Can't map sections.\n");
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
return false;
}
}
}
//Mapping params
BYTE* MappingDataAlloc = reinterpret_cast<BYTE*>(VirtualAllocEx(hProc, nullptr, sizeof(MANUAL_MAPPING_DATA), MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE));
if (!MappingDataAlloc) {
ILogError("[DLL injection] Target process mapping allocation failed (ex).\n");
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
return false;
}
if (!WriteProcessMemory(hProc, MappingDataAlloc, &data, sizeof(MANUAL_MAPPING_DATA), nullptr)) {
ILogError("[DLL injection] Can't write mapping.\n");
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE);
return false;
}
//Shell code
void* pShellcode = VirtualAllocEx(hProc, nullptr, 0x1000, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE);
if (!pShellcode) {
ILogError("[DLL injection] Memory shellcode allocation failed (ex).\n");
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE);
return false;
}
if (!WriteProcessMemory(hProc, pShellcode, Shellcode, 0x1000, nullptr)) {
ILogError("[DLL injection] Can't write shellcode.\n");
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE);
VirtualFreeEx(hProc, pShellcode, 0, MEM_RELEASE);
return false;
}
ILog("[DLL injection] Mapped DLL at %p\n", pTargetBase);
ILog("[DLL injection] Mapping info at %p\n", MappingDataAlloc);
ILog("[DLL injection] Shell code at %p\n", pShellcode);
ILog("[DLL injection] Data allocated\n");
#ifdef _DEBUG
ILog("[DLL injection] My shellcode pointer %p\n", Shellcode);
ILog("[DLL injection] Target point %p\n", pShellcode);
#endif
HANDLE hThread = CreateRemoteThread(hProc, nullptr, 0, reinterpret_cast<LPTHREAD_START_ROUTINE>(pShellcode), MappingDataAlloc, 0, nullptr);
if (!hThread) {
ILogError("[DLL injection] Thread creation failed.\n");
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE);
VirtualFreeEx(hProc, pShellcode, 0, MEM_RELEASE);
return false;
}
CloseHandle(hThread);
ILog("[DLL injection] Thread created at: %p, waiting for return...\n", pShellcode);
HINSTANCE hCheck = NULL;
while (!hCheck) {
DWORD exitcode = 0;
GetExitCodeProcess(hProc, &exitcode);
if (exitcode != STILL_ACTIVE) {
ILog("[DLL injection] Process crashed, exit code: 0x%x\n", exitcode);
return false;
}
MANUAL_MAPPING_DATA data_checked{ 0 };
ReadProcessMemory(hProc, MappingDataAlloc, &data_checked, sizeof(data_checked), nullptr);
hCheck = data_checked.hMod;
if (hCheck == (HINSTANCE)0x404040) {
ILog("[DLL injection] Wrong mapping ptr.\n");
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE);
VirtualFreeEx(hProc, pShellcode, 0, MEM_RELEASE);
return false;
}
else if (hCheck == (HINSTANCE)0x505050) {
ILog("[DLL injection] WARNING: Exception support failed!\n");
}
Sleep(10);
}
BYTE* emptyBuffer = (BYTE*)malloc(1024 * 1024 * 20);
if (emptyBuffer == nullptr) {
ILog("[DLL injection] Unable to allocate memory\n");
return false;
}
memset(emptyBuffer, 0, 1024 * 1024 * 20);
//CLEAR PE HEAD
if (ClearHeader) {
if (!WriteProcessMemory(hProc, pTargetBase, emptyBuffer, 0x1000, nullptr)) {
ILogError("[DLL injection] WARNING!: Can't clear HEADER\n");
}
}
//END CLEAR PE HEAD
if (ClearNonNeededSections) {
pSectionHeader = IMAGE_FIRST_SECTION(pOldNtHeader);
for (UINT i = 0; i != pOldFileHeader->NumberOfSections; ++i, ++pSectionHeader) {
if (pSectionHeader->Misc.VirtualSize) {
if ((SEHExceptionSupport ? 0 : strcmp((char*)pSectionHeader->Name, ".pdata") == 0) ||
strcmp((char*)pSectionHeader->Name, ".rsrc") == 0 ||
strcmp((char*)pSectionHeader->Name, ".reloc") == 0) {
ILog("[DLL injection] Processing %s removal\n", pSectionHeader->Name);
if (!WriteProcessMemory(hProc, pTargetBase + pSectionHeader->VirtualAddress, emptyBuffer, pSectionHeader->Misc.VirtualSize, nullptr)) {
ILogError("[DLL injection] Can't clear section %s.\n", pSectionHeader->Name);
}
}
}
}
}
if (AdjustProtections) {
pSectionHeader = IMAGE_FIRST_SECTION(pOldNtHeader);
for (UINT i = 0; i != pOldFileHeader->NumberOfSections; ++i, ++pSectionHeader) {
if (pSectionHeader->Misc.VirtualSize) {
DWORD old = 0;
DWORD newP = PAGE_READONLY;
if ((pSectionHeader->Characteristics & IMAGE_SCN_MEM_WRITE) > 0) {
newP = PAGE_READWRITE;
}
else if ((pSectionHeader->Characteristics & IMAGE_SCN_MEM_EXECUTE) > 0) {
newP = PAGE_EXECUTE_READ;
}
if (VirtualProtectEx(hProc, pTargetBase + pSectionHeader->VirtualAddress, pSectionHeader->Misc.VirtualSize, newP, &old)) {
ILog("[DLL injection] Section %s set as %lX\n", (char*)pSectionHeader->Name, newP);
}
else {
ILog("[DLL injection] FAIL: section %s not set as %lX\n", (char*)pSectionHeader->Name, newP);
}
}
}
DWORD old = 0;
VirtualProtectEx(hProc, pTargetBase, IMAGE_FIRST_SECTION(pOldNtHeader)->VirtualAddress, PAGE_READONLY, &old);
}
if (!WriteProcessMemory(hProc, pShellcode, emptyBuffer, 0x1000, nullptr)) {
ILog("[DLL injection] WARNING: Can't clear shellcode\n");
}
if (!VirtualFreeEx(hProc, pShellcode, 0, MEM_RELEASE)) {
ILog("[DLL injection] WARNING: can't release shell code memory\n");
}
if (!VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE)) {
ILog("[DLL injection] WARNING: can't release mapping data memory\n");
}
return true;
}
#define RELOC_FLAG32(RelInfo) ((RelInfo >> 0x0C) == IMAGE_REL_BASED_HIGHLOW)
#define RELOC_FLAG64(RelInfo) ((RelInfo >> 0x0C) == IMAGE_REL_BASED_DIR64)
#ifdef _WIN64
#define RELOC_FLAG RELOC_FLAG64
#else
#define RELOC_FLAG RELOC_FLAG32
#endif
#pragma runtime_checks( "", off )
#pragma optimize( "", off )
void __stdcall Shellcode(MANUAL_MAPPING_DATA* pData) {
if (!pData) {
pData->hMod = (HINSTANCE)0x404040;
return;
}
BYTE* pBase = pData->pbase;
auto* pOpt = &reinterpret_cast<IMAGE_NT_HEADERS*>(pBase + reinterpret_cast<IMAGE_DOS_HEADER*>((uintptr_t)pBase)->e_lfanew)->OptionalHeader;
auto _LoadLibraryA = pData->pLoadLibraryA;
auto _GetProcAddress = pData->pGetProcAddress;
#ifdef _WIN64
auto _RtlAddFunctionTable = pData->pRtlAddFunctionTable;
#endif
auto _DllMain = reinterpret_cast<f_DLL_ENTRY_POINT>(pBase + pOpt->AddressOfEntryPoint);
BYTE* LocationDelta = pBase - pOpt->ImageBase;
if (LocationDelta) {
if (pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC].Size) {
auto* pRelocData = reinterpret_cast<IMAGE_BASE_RELOCATION*>(pBase + pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC].VirtualAddress);
const auto* pRelocEnd = reinterpret_cast<IMAGE_BASE_RELOCATION*>(reinterpret_cast<uintptr_t>(pRelocData) + pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC].Size);
while (pRelocData < pRelocEnd && pRelocData->SizeOfBlock) {
UINT AmountOfEntries = (pRelocData->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION)) / sizeof(WORD);
WORD* pRelativeInfo = reinterpret_cast<WORD*>(pRelocData + 1);
for (UINT i = 0; i != AmountOfEntries; ++i, ++pRelativeInfo) {
if (RELOC_FLAG(*pRelativeInfo)) {
UINT_PTR* pPatch = reinterpret_cast<UINT_PTR*>(pBase + pRelocData->VirtualAddress + ((*pRelativeInfo) & 0xFFF));
*pPatch += reinterpret_cast<UINT_PTR>(LocationDelta);
}
}
pRelocData = reinterpret_cast<IMAGE_BASE_RELOCATION*>(reinterpret_cast<BYTE*>(pRelocData) + pRelocData->SizeOfBlock);
}
}
}
if (pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].Size) {
auto* pImportDescr = reinterpret_cast<IMAGE_IMPORT_DESCRIPTOR*>(pBase + pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress);
while (pImportDescr->Name) {
char* szMod = reinterpret_cast<char*>(pBase + pImportDescr->Name);
HINSTANCE hDll = _LoadLibraryA(szMod);
ULONG_PTR* pThunkRef = reinterpret_cast<ULONG_PTR*>(pBase + pImportDescr->OriginalFirstThunk);
ULONG_PTR* pFuncRef = reinterpret_cast<ULONG_PTR*>(pBase + pImportDescr->FirstThunk);
if (!pThunkRef)
pThunkRef = pFuncRef;
for (; *pThunkRef; ++pThunkRef, ++pFuncRef) {
if (IMAGE_SNAP_BY_ORDINAL(*pThunkRef)) {
*pFuncRef = (ULONG_PTR)_GetProcAddress(hDll, reinterpret_cast<char*>(*pThunkRef & 0xFFFF));
}
else {
auto* pImport = reinterpret_cast<IMAGE_IMPORT_BY_NAME*>(pBase + (*pThunkRef));
*pFuncRef = (ULONG_PTR)_GetProcAddress(hDll, pImport->Name);
}
}
++pImportDescr;
}
}
if (pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_TLS].Size) {
auto* pTLS = reinterpret_cast<IMAGE_TLS_DIRECTORY*>(pBase + pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_TLS].VirtualAddress);
auto* pCallback = reinterpret_cast<PIMAGE_TLS_CALLBACK*>(pTLS->AddressOfCallBacks);
for (; pCallback && *pCallback; ++pCallback)
(*pCallback)(pBase, DLL_PROCESS_ATTACH, nullptr);
}
bool ExceptionSupportFailed = false;
#ifdef _WIN64
if (pData->SEHSupport) {
auto excep = pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_EXCEPTION];
if (excep.Size) {
if (!_RtlAddFunctionTable(
reinterpret_cast<IMAGE_RUNTIME_FUNCTION_ENTRY*>(pBase + excep.VirtualAddress),
excep.Size / sizeof(IMAGE_RUNTIME_FUNCTION_ENTRY), (DWORD64)pBase)) {
ExceptionSupportFailed = true;
}
}
}
#endif
_DllMain(pBase, pData->fdwReasonParam, nullptr);
if (ExceptionSupportFailed)
pData->hMod = reinterpret_cast<HINSTANCE>(0x505050);
else
pData->hMod = reinterpret_cast<HINSTANCE>(pBase);
}
#endif // MANUAL_MAP

View File

@ -3,46 +3,10 @@
#include <Windows.h> #include <Windows.h>
#include <iostream> #include <iostream>
#include <fstream> #include <fstream>
#include <TlHelp32.h>
#include <stdio.h>
#include <string> #include <string>
#include "util.h" #include "util.h"
using f_LoadLibraryA = HINSTANCE(WINAPI*)(const char* lpLibFilename); // #define MANUAL_MAP
using f_GetProcAddress = FARPROC(WINAPI*)(HMODULE hModule, LPCSTR lpProcName);
using f_DLL_ENTRY_POINT = BOOL(WINAPI*)(void* hDll, DWORD dwReason, void* pReserved);
#ifdef _WIN64 bool InjectDLL(HANDLE hProc, const std::string& filepath);
using f_RtlAddFunctionTable = BOOL(WINAPIV*)(PRUNTIME_FUNCTION FunctionTable, DWORD EntryCount, DWORD64 BaseAddress);
#endif
struct ConfigInfo {
bool disableMhyprot;
bool consoleLogging;
};
struct MANUAL_MAPPING_DATA
{
f_LoadLibraryA pLoadLibraryA;
f_GetProcAddress pGetProcAddress;
#ifdef _WIN64
f_RtlAddFunctionTable pRtlAddFunctionTable;
#endif
BYTE* pbase;
HINSTANCE hMod;
DWORD fdwReasonParam;
LPVOID reservedParam;
BOOL SEHSupport;
};
bool InjectDLL(HANDLE hProc, const std::string& filepath);
#ifdef MANUAL_MAP
// Note: Exception support only x64 with build params /EHa or /EHc
bool ManualMapDll(HANDLE hProc, BYTE* pSrcData, SIZE_T FileSize, bool ClearHeader = false, bool ClearNonNeededSections = false, bool AdjustProtections = true, bool SEHExceptionSupport = false, DWORD fdwReason = DLL_PROCESS_ATTACH);
void __stdcall Shellcode(MANUAL_MAPPING_DATA* pData);
#else
static bool LoadLibraryInject(HANDLE hProc, const std::string& dllpath);
#endif