Added Akebi icon to injector #689
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injector/akebi.ico
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injector/akebi.ico
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After Width: | Height: | Size: 448 KiB |
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injector/akebi.png
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injector/akebi.png
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89
injector/injector.rc
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89
injector/injector.rc
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// Microsoft Visual C++ generated resource script.
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//
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#pragma code_page(65001)
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#include "resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "winres.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// Chinese (Simplified, Singapore) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ZHI)
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LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SINGAPORE
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE
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BEGIN
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"resource.h\0"
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END
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2 TEXTINCLUDE
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BEGIN
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"#include ""winres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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#endif // Chinese (Simplified, Singapore) resources
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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// English (United States) resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
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/////////////////////////////////////////////////////////////////////////////
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//
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// Icon
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//
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// Icon with lowest ID value placed first to ensure application icon
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// remains consistent on all systems.
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IDI_ICON1 ICON "akebi.ico"
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/////////////////////////////////////////////////////////////////////////////
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//
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// PNG
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//
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IDB_PNG1 PNG "akebi.png"
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#endif // English (United States) resources
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/////////////////////////////////////////////////////////////////////////////
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#ifndef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 3 resource.
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//
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/////////////////////////////////////////////////////////////////////////////
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#endif // not APSTUDIO_INVOKED
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@ -20,6 +20,7 @@
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<ClCompile Include="src\util.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="resource.h" />
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<ClInclude Include="src\injector.h" />
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<ClInclude Include="src\util.h" />
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</ItemGroup>
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@ -28,6 +29,13 @@
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<Project>{adb35022-823b-4dc0-b495-3efefbd3a82f}</Project>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="injector.rc" />
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</ItemGroup>
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<ItemGroup>
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<Image Include="akebi.png" />
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<Image Include="akebi.ico" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>16.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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@ -35,5 +35,21 @@
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<ClInclude Include="src\util.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="resource.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="injector.rc">
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<Filter>Resource Files</Filter>
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</ResourceCompile>
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</ItemGroup>
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<ItemGroup>
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<Image Include="akebi.png">
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<Filter>Resource Files</Filter>
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</Image>
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<Image Include="akebi.ico">
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<Filter>Resource Files</Filter>
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</Image>
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</ItemGroup>
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</Project>
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17
injector/resource.h
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17
injector/resource.h
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by injector.rc
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//
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#define IDI_ICON1 101
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#define IDB_PNG1 102
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 103
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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