Merge branch 'Akebi-Group:master' into master
This commit is contained in:
commit
946523dde5
3
.gitignore
vendored
3
.gitignore
vendored
@ -362,4 +362,5 @@ MigrationBackup/
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
enc_temp_folder/
|
||||
enc_temp_folder/
|
||||
debugger.cpp
|
@ -53,8 +53,8 @@ void PipeTransfer::ReadBytes(void* buffer, size_t size)
|
||||
if (size == 0 || !IsPipeOpened()) return;
|
||||
|
||||
DWORD readCount = 0;
|
||||
auto result = ReadFile(m_Pipe, buffer, size, &readCount, nullptr);
|
||||
if (!result || readCount < size)
|
||||
auto result = ReadFile(m_Pipe, buffer, static_cast<DWORD>(size), &readCount, nullptr);
|
||||
if (!result || static_cast<size_t>(readCount) < size)
|
||||
{
|
||||
LOG_LAST_ERROR("Failed read from pipe.");
|
||||
CloseHandle(m_Pipe);
|
||||
@ -67,8 +67,8 @@ void PipeTransfer::WriteBytes(void* buffer, size_t size)
|
||||
if (size == 0 || !IsPipeOpened()) return;
|
||||
|
||||
DWORD writenCount = 0;
|
||||
auto result = WriteFile(m_Pipe, buffer, size, &writenCount, nullptr);
|
||||
if (!result || writenCount < size)
|
||||
auto result = WriteFile(m_Pipe, buffer, static_cast<DWORD>(size), &writenCount, nullptr);
|
||||
if (!result || static_cast<size_t>(writenCount) < size)
|
||||
{
|
||||
LOG_LAST_ERROR("Failed write to pipe.");
|
||||
CloseHandle(m_Pipe);
|
||||
|
@ -113,7 +113,7 @@ namespace cheat
|
||||
void CheatManagerBase::DrawMenuSection(const std::string& sectionName, const std::vector<Feature*>& features) const
|
||||
{
|
||||
if (!sectionName.empty())
|
||||
BeginGroupPanel(sectionName.c_str(), ImVec2(-1, 0));
|
||||
ImGui::BeginGroupPanel(sectionName.c_str());
|
||||
|
||||
for (auto& feature : features)
|
||||
{
|
||||
@ -123,7 +123,7 @@ namespace cheat
|
||||
}
|
||||
|
||||
if (!sectionName.empty())
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
}
|
||||
|
||||
void CheatManagerBase::DrawProfileGlobalActivities()
|
||||
@ -350,7 +350,7 @@ namespace cheat
|
||||
if (!moduleShowAny)
|
||||
continue;
|
||||
|
||||
BeginGroupPanel(moduleName.c_str(), ImVec2(-1, 0));
|
||||
ImGui::BeginGroupPanel(moduleName.c_str());
|
||||
|
||||
for (auto& [sectionName, features] : sections)
|
||||
{
|
||||
@ -365,7 +365,7 @@ namespace cheat
|
||||
}
|
||||
}
|
||||
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
}
|
||||
|
||||
ImGui::End();
|
||||
|
@ -31,7 +31,7 @@ namespace cheat::feature
|
||||
NF(f_HotkeyExit, "Hotkeys", "General::FastExit", Hotkey(VK_F12))
|
||||
|
||||
{
|
||||
renderer::SetGlobalFontSize(f_FontSize);
|
||||
renderer::SetGlobalFontSize(static_cast<float>(f_FontSize));
|
||||
f_HotkeyExit.value().PressedEvent += MY_METHOD_HANDLER(Settings::OnExitKeyPressed);
|
||||
}
|
||||
|
||||
@ -44,7 +44,7 @@ namespace cheat::feature
|
||||
void Settings::DrawMain()
|
||||
{
|
||||
|
||||
BeginGroupPanel("General", ImVec2(-1, 0));
|
||||
ImGui::BeginGroupPanel("General");
|
||||
{
|
||||
ConfigWidget(f_MenuKey, false,
|
||||
"Key to toggle main menu visibility. Cannot be empty.\n"\
|
||||
@ -53,12 +53,12 @@ namespace cheat::feature
|
||||
if (ConfigWidget(f_FontSize, 1, 8, 64, "Font size for cheat interface."))
|
||||
{
|
||||
f_FontSize = std::clamp(f_FontSize.value(), 8, 64);
|
||||
renderer::SetGlobalFontSize(f_FontSize);
|
||||
renderer::SetGlobalFontSize(static_cast<float>(f_FontSize));
|
||||
}
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
BeginGroupPanel("Logging", ImVec2(-1, 0));
|
||||
ImGui::BeginGroupPanel("Logging");
|
||||
{
|
||||
bool consoleChanged = ConfigWidget(f_ConsoleLogging,
|
||||
"Enable console for logging information (changes will take effect after relaunch)");
|
||||
@ -75,37 +75,37 @@ namespace cheat::feature
|
||||
Logger::SetLevel(Logger::Level::None, Logger::LoggerType::FileLogger);
|
||||
}
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
BeginGroupPanel("Status Window", ImVec2(-1, 0));
|
||||
ImGui::BeginGroupPanel("Status Window");
|
||||
{
|
||||
ConfigWidget(f_StatusShow);
|
||||
ConfigWidget(f_StatusMove, "Allow moving of 'Status' window.");
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
BeginGroupPanel("Info Window", ImVec2(-1, 0));
|
||||
ImGui::BeginGroupPanel("Info Window");
|
||||
{
|
||||
ConfigWidget(f_InfoShow);
|
||||
ConfigWidget(f_InfoMove, "Allow moving of 'Info' window.");
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
BeginGroupPanel("FPS indicator", ImVec2(-1, 0));
|
||||
ImGui::BeginGroupPanel("FPS indicator");
|
||||
{
|
||||
ConfigWidget(f_FpsShow);
|
||||
ConfigWidget(f_FpsMove, "Allow moving of 'FPS Indicator' window.");
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
BeginGroupPanel("Show Notifications", ImVec2(-1, 0));
|
||||
ImGui::BeginGroupPanel("Show Notifications");
|
||||
{
|
||||
ConfigWidget(f_NotificationsShow, "Notifications on the bottom-right corner of the window will be displayed.");
|
||||
ConfigWidget(f_NotificationsDelay, 1,1,10000, "Delay in milliseconds between notifications.");
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
BeginGroupPanel("Fast Exit", ImVec2(-1, 0));
|
||||
ImGui::BeginGroupPanel("Fast Exit");
|
||||
{
|
||||
ConfigWidget("Enabled",
|
||||
f_FastExitEnable,
|
||||
@ -120,7 +120,7 @@ namespace cheat::feature
|
||||
if (!f_FastExitEnable)
|
||||
ImGui::EndDisabled();
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
}
|
||||
|
||||
Settings& Settings::GetInstance()
|
||||
|
@ -2,23 +2,48 @@
|
||||
|
||||
#include "FieldEntry.h"
|
||||
#include "FieldSerialize.h"
|
||||
#include <cheat-base/events/event.hpp>
|
||||
#include <cheat-base/events/handlers/methodeventhandler.hpp>
|
||||
|
||||
namespace config::internal
|
||||
{
|
||||
template<typename T>
|
||||
class FieldBase
|
||||
{
|
||||
using _FieldBaseT = FieldBase<T>;
|
||||
public:
|
||||
using _ValueType = T;
|
||||
|
||||
explicit FieldBase() : p_Container(nullptr) {}
|
||||
explicit FieldBase() : p_Container(nullptr), FieldChangedEvent(m_FieldChangedEvent) {}
|
||||
|
||||
explicit FieldBase(FieldSerialize<T>* serializeFieldPtr) : p_Container(serializeFieldPtr) { }
|
||||
explicit FieldBase(FieldSerialize<T>* serializeFieldPtr) : p_Container(serializeFieldPtr), FieldChangedEvent(m_FieldChangedEvent)
|
||||
{
|
||||
p_Container->ChangedEvent += MY_METHOD_HANDLER(_FieldBaseT::OnFieldChanged);
|
||||
}
|
||||
|
||||
explicit FieldBase(const std::shared_ptr<FieldSerialize<T>>& serializeField) : p_Container(serializeField) { }
|
||||
explicit FieldBase(const std::shared_ptr<FieldSerialize<T>>& serializeField) : p_Container(serializeField), FieldChangedEvent(m_FieldChangedEvent)
|
||||
{
|
||||
p_Container->ChangedEvent += MY_METHOD_HANDLER(_FieldBaseT::OnFieldChanged);
|
||||
}
|
||||
|
||||
explicit FieldBase(const std::string friendlyName, const std::string name, const std::string section, T defaultValue, bool multiProfile = false)
|
||||
: p_Container(std::make_shared<FieldSerialize<T>>(friendlyName, name, section, defaultValue, multiProfile)) { }
|
||||
: p_Container(std::make_shared<FieldSerialize<T>>(friendlyName, name, section, defaultValue, multiProfile)), FieldChangedEvent(m_FieldChangedEvent)
|
||||
{
|
||||
p_Container->ChangedEvent += MY_METHOD_HANDLER(_FieldBaseT::OnFieldChanged);
|
||||
}
|
||||
|
||||
explicit FieldBase(const FieldBase<T>& field) :
|
||||
p_Container(field.p_Container),
|
||||
m_FieldChangedEvent(), FieldChangedEvent(m_FieldChangedEvent)
|
||||
{
|
||||
p_Container->ChangedEvent += MY_METHOD_HANDLER(FieldBase<T>::OnFieldChanged);
|
||||
}
|
||||
|
||||
~FieldBase()
|
||||
{
|
||||
if (p_Container.get() != nullptr)
|
||||
p_Container->ChangedEvent -= MY_METHOD_HANDLER(FieldBase<T>::OnFieldChanged);
|
||||
}
|
||||
|
||||
std::string name() const
|
||||
{
|
||||
@ -89,17 +114,39 @@ namespace config::internal
|
||||
|
||||
FieldBase<T>& operator=(std::shared_ptr<FieldSerialize<T>>& other)
|
||||
{
|
||||
p_Container->ChangedEvent -= MY_METHOD_HANDLER(FieldBase<T>::OnFieldChanged);
|
||||
|
||||
p_Container = other;
|
||||
p_Container->ChangedEvent += MY_METHOD_HANDLER(FieldBase<T>::OnFieldChanged);
|
||||
return *this;
|
||||
}
|
||||
|
||||
FieldBase<T>& operator=(FieldSerialize<T>* other)
|
||||
{
|
||||
p_Container->ChangedEvent -= MY_METHOD_HANDLER(FieldBase<T>::OnFieldChanged);
|
||||
|
||||
p_Container = std::make_shared<FieldSerialize<T>>(other);
|
||||
p_Container->ChangedEvent += MY_METHOD_HANDLER(FieldBase<T>::OnFieldChanged);
|
||||
return *this;
|
||||
}
|
||||
|
||||
FieldBase<T>& operator=(const FieldBase<T>& other)
|
||||
{
|
||||
p_Container = other.p_Container;
|
||||
p_Container->ChangedEvent += MY_METHOD_HANDLER(FieldBase<T>::OnFieldChanged);
|
||||
return *this;
|
||||
}
|
||||
|
||||
IEvent<T&>& FieldChangedEvent;
|
||||
|
||||
protected:
|
||||
TEvent<T&> m_FieldChangedEvent;
|
||||
|
||||
std::shared_ptr<FieldSerialize<T>> p_Container;
|
||||
void OnFieldChanged(FieldEntry* entry)
|
||||
{
|
||||
m_FieldChangedEvent(value());
|
||||
}
|
||||
|
||||
};
|
||||
}
|
@ -47,8 +47,8 @@ std::optional<ImageLoader::ImageData> ImageLoader::GetImage(const std::string& i
|
||||
return {};
|
||||
}
|
||||
|
||||
imageData.size.x = width;
|
||||
imageData.size.y = height;
|
||||
imageData.size.x = static_cast<float>(width);
|
||||
imageData.size.y = static_cast<float>(height);
|
||||
s_Textures[imageName] = imageData;
|
||||
return imageData;
|
||||
}
|
@ -214,256 +214,7 @@ bool ConfigWidget(config::Field<config::Toggle<Hotkey>>& field, const char* desc
|
||||
|
||||
#undef ShowDesc
|
||||
|
||||
// https://github.com/ocornut/imgui/issues/1496#issuecomment-655048353
|
||||
|
||||
struct GroupPanelInfo
|
||||
{
|
||||
ImRect labelRect;
|
||||
ImRect selectRect;
|
||||
};
|
||||
static ImVector<GroupPanelInfo> s_GroupPanelLabelStack;
|
||||
|
||||
bool GroupPanelIsOpen(ImGuiID id)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* window = g.CurrentWindow;
|
||||
ImGuiStorage* storage = window->DC.StateStorage;
|
||||
|
||||
return storage->GetInt(id, 1) != 0;
|
||||
}
|
||||
|
||||
void GroupPanelSetOpen(ImGuiID id, bool open)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* window = g.CurrentWindow;
|
||||
ImGuiStorage* storage = window->DC.StateStorage;
|
||||
|
||||
storage->SetInt(id, open ? 1 : 0);
|
||||
}
|
||||
|
||||
bool BeginGroupPanel(const char* name, const ImVec2& size, bool node, SelectData* selectData)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* window = g.CurrentWindow;
|
||||
|
||||
ImGui::PushID(name);
|
||||
ImGui::BeginGroup();
|
||||
auto cursorPos = ImGui::GetCursorScreenPos();
|
||||
|
||||
auto itemSpacing = ImGui::GetStyle().ItemSpacing;
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.0f, 0.0f));
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, 0.0f));
|
||||
|
||||
auto frameHeight = ImGui::GetFrameHeight();
|
||||
ImGui::BeginGroup();
|
||||
|
||||
ImVec2 effectiveSize = size;
|
||||
if (size.x < 0.0f)
|
||||
effectiveSize.x = ImGui::GetContentRegionAvail().x;
|
||||
else
|
||||
effectiveSize.x = size.x;
|
||||
ImGui::Dummy(ImVec2(effectiveSize.x, 0.0f));
|
||||
|
||||
ImVec2 startPos = window->DC.CursorPos;
|
||||
ImGui::Dummy(ImVec2(frameHeight * 0.5f, 0.0f));
|
||||
ImGui::SameLine(0.0f, 0.0f);
|
||||
ImGui::BeginGroup();
|
||||
ImGui::Dummy(ImVec2(frameHeight * 0.5f, 0.0f));
|
||||
ImGui::SameLine(0.0f, 0.0f);
|
||||
ImGui::TextUnformatted(name);
|
||||
|
||||
auto labelMin = ImGui::GetItemRectMin();
|
||||
auto labelMax = ImGui::GetItemRectMax();
|
||||
ImGui::SameLine(0.0f, 0.0f);
|
||||
|
||||
ImVec2 selectMin = {};
|
||||
ImVec2 selectMax = {};
|
||||
if (selectData != nullptr)
|
||||
{
|
||||
bool useText = true;
|
||||
const char* selectAll = "Select all";
|
||||
auto textSize = ImGui::CalcTextSize(selectAll);
|
||||
auto spaceSize = ImVec2(effectiveSize.x - textSize.x - 35.0f - labelMax.x + startPos.x, 0.0f);
|
||||
if (spaceSize.x <= 0)
|
||||
{
|
||||
spaceSize = ImVec2(effectiveSize.x - 35.0f - labelMax.x + startPos.x, 0.0f);
|
||||
useText = false;
|
||||
}
|
||||
ImGui::Dummy(spaceSize);
|
||||
ImGui::SameLine(0.0f, 0.0f);
|
||||
|
||||
selectData->changed = ImGui::Checkbox(useText ? selectAll : "", &selectData->toggle);
|
||||
|
||||
selectMin = ImGui::GetItemRectMin();
|
||||
selectMax = ImGui::GetItemRectMax();
|
||||
}
|
||||
|
||||
ImGui::SameLine(0.0f, 0.0f);
|
||||
ImGui::Dummy(ImVec2(0.0, frameHeight + itemSpacing.y));
|
||||
|
||||
if (node)
|
||||
{
|
||||
labelMin.x = startPos.x;
|
||||
|
||||
const ImVec2 text_size = ImGui::CalcTextSize(name);
|
||||
const ImGuiID id = window->GetID(name);
|
||||
|
||||
bool isOpen = GroupPanelIsOpen(id);
|
||||
|
||||
bool hovered;
|
||||
bool toggled = ImGui::ButtonBehavior({ labelMin, labelMax }, id, &hovered, nullptr, ImGuiButtonFlags_PressedOnClick);
|
||||
if (toggled)
|
||||
{
|
||||
isOpen = !isOpen;
|
||||
GroupPanelSetOpen(id, isOpen);
|
||||
}
|
||||
|
||||
const ImU32 text_col = ImGui::GetColorU32(ImGuiCol_Text);
|
||||
ImGui::RenderArrow(window->DrawList, { cursorPos.x, cursorPos.y + text_size.y * 0.15f }, text_col,
|
||||
isOpen ? ImGuiDir_Down : ImGuiDir_Right, 0.7f);
|
||||
|
||||
if (!isOpen)
|
||||
{
|
||||
ImGui::PopStyleVar(2);
|
||||
ImGui::EndGroup();
|
||||
ImGui::EndGroup();
|
||||
ImGui::EndGroup();
|
||||
ImGui::PopID();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::BeginGroup();
|
||||
|
||||
//ImGui::GetWindowDrawList()->AddRect(labelMin, labelMax, IM_COL32(255, 0, 255, 255));
|
||||
|
||||
ImGui::PopStyleVar(2);
|
||||
|
||||
#if IMGUI_VERSION_NUM >= 17301
|
||||
ImGui::GetCurrentWindow()->ContentRegionRect.Max.x -= frameHeight * 0.5f;
|
||||
ImGui::GetCurrentWindow()->WorkRect.Max.x -= frameHeight * 0.5f;
|
||||
ImGui::GetCurrentWindow()->InnerRect.Max.x -= frameHeight * 0.5f;
|
||||
#else
|
||||
ImGui::GetCurrentWindow()->ContentsRegionRect.Max.x -= frameHeight * 0.5f;
|
||||
#endif
|
||||
ImGui::GetCurrentWindow()->Size.x -= frameHeight;
|
||||
|
||||
auto itemWidth = ImGui::CalcItemWidth();
|
||||
ImGui::PushItemWidth(ImMax(0.0f, itemWidth - frameHeight));
|
||||
|
||||
s_GroupPanelLabelStack.push_back({ ImRect(labelMin, labelMax) , ImRect(selectMin, selectMax)});
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void EndGroupPanel()
|
||||
{
|
||||
ImGui::PopItemWidth();
|
||||
|
||||
auto itemSpacing = ImGui::GetStyle().ItemSpacing;
|
||||
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.0f, 0.0f));
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, 0.0f));
|
||||
|
||||
auto frameHeight = ImGui::GetFrameHeight();
|
||||
|
||||
ImGui::EndGroup();
|
||||
|
||||
//ImGui::GetWindowDrawList()->AddRectFilled(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), IM_COL32(0, 255, 0, 64), 4.0f);
|
||||
|
||||
ImGui::EndGroup();
|
||||
|
||||
ImGui::SameLine(0.0f, 0.0f);
|
||||
ImGui::Dummy(ImVec2(frameHeight * 0.5f, 0.0f));
|
||||
ImGui::Dummy(ImVec2(0.0, frameHeight - frameHeight * 0.5f - itemSpacing.y));
|
||||
|
||||
ImGui::EndGroup();
|
||||
|
||||
auto itemMin = ImGui::GetItemRectMin();
|
||||
auto itemMax = ImGui::GetItemRectMax();
|
||||
//ImGui::GetWindowDrawList()->AddRectFilled(itemMin, itemMax, IM_COL32(255, 0, 0, 64), 4.0f);
|
||||
|
||||
auto& info = s_GroupPanelLabelStack.back();
|
||||
s_GroupPanelLabelStack.pop_back();
|
||||
|
||||
ImVec2 halfFrame = ImVec2(frameHeight * 0.25f, frameHeight) * 0.5f;
|
||||
ImRect frameRect = ImRect(itemMin + halfFrame, itemMax - ImVec2(halfFrame.x, 0.0f));
|
||||
|
||||
auto& labelRect = info.labelRect;
|
||||
labelRect.Min.x -= itemSpacing.x;
|
||||
labelRect.Max.x += itemSpacing.x;
|
||||
|
||||
bool hasSelect = info.selectRect.Min.x != 0;
|
||||
|
||||
if (!hasSelect)
|
||||
{
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
switch (i)
|
||||
{
|
||||
// left half-plane
|
||||
case 0: ImGui::PushClipRect(ImVec2(-FLT_MAX, -FLT_MAX), ImVec2(labelRect.Min.x, FLT_MAX), true); break;
|
||||
// right half-plane
|
||||
case 1: ImGui::PushClipRect(ImVec2(labelRect.Max.x, -FLT_MAX), ImVec2(FLT_MAX, FLT_MAX), true); break;
|
||||
// bottom
|
||||
case 2: ImGui::PushClipRect(ImVec2(labelRect.Min.x, labelRect.Max.y), ImVec2(labelRect.Max.x, FLT_MAX), true); break;
|
||||
}
|
||||
|
||||
ImGui::GetWindowDrawList()->AddRect(
|
||||
frameRect.Min, frameRect.Max,
|
||||
ImColor(ImGui::GetStyleColorVec4(ImGuiCol_Border)),
|
||||
halfFrame.x);
|
||||
|
||||
ImGui::PopClipRect();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
auto& selectRect = info.selectRect;
|
||||
selectRect.Min.x -= itemSpacing.x;
|
||||
selectRect.Max.x += itemSpacing.x;
|
||||
for (int i = 0; i < 5; ++i)
|
||||
{
|
||||
switch (i)
|
||||
{
|
||||
// left half-plane
|
||||
case 0: ImGui::PushClipRect(ImVec2(-FLT_MAX, -FLT_MAX), ImVec2(labelRect.Min.x, FLT_MAX), true); break;
|
||||
// label - select
|
||||
case 1: ImGui::PushClipRect(ImVec2(labelRect.Max.x, -FLT_MAX), ImVec2(selectRect.Min.x, FLT_MAX), true); break;
|
||||
// bottom label
|
||||
case 2: ImGui::PushClipRect(ImVec2(labelRect.Min.x, labelRect.Max.y), ImVec2(labelRect.Max.x, FLT_MAX), true); break;
|
||||
// bottom select
|
||||
case 3: ImGui::PushClipRect(ImVec2(selectRect.Min.x, selectRect.Max.y), ImVec2(selectRect.Max.x, FLT_MAX), true); break;
|
||||
// right hand-plane
|
||||
case 4: ImGui::PushClipRect(ImVec2(selectRect.Max.x, -FLT_MAX), ImVec2(FLT_MAX, FLT_MAX), true); break;
|
||||
}
|
||||
|
||||
ImGui::GetWindowDrawList()->AddRect(
|
||||
frameRect.Min, frameRect.Max,
|
||||
ImColor(ImGui::GetStyleColorVec4(ImGuiCol_Border)),
|
||||
halfFrame.x);
|
||||
|
||||
ImGui::PopClipRect();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
ImGui::PopStyleVar(2);
|
||||
|
||||
#if IMGUI_VERSION_NUM >= 17301
|
||||
ImGui::GetCurrentWindow()->ContentRegionRect.Max.x += frameHeight * 0.5f;
|
||||
ImGui::GetCurrentWindow()->WorkRect.Max.x += frameHeight * 0.5f;
|
||||
ImGui::GetCurrentWindow()->InnerRect.Max.x += frameHeight * 0.5f;
|
||||
#else
|
||||
ImGui::GetCurrentWindow()->ContentsRegionRect.Max.x += frameHeight * 0.5f;
|
||||
#endif
|
||||
ImGui::GetCurrentWindow()->Size.x += frameHeight;
|
||||
|
||||
ImGui::Dummy(ImVec2(0.0f, 0.0f));
|
||||
|
||||
ImGui::EndGroup();
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
void AddUnderLine(ImColor col_)
|
||||
{
|
||||
@ -663,8 +414,8 @@ float ImGui::CalcContrastRatio(const ImU32& backgroundColor, const ImU32& foreGr
|
||||
float lumFG = 0.2126 * colFG.x + 0.7152 * colFG.y + 0.0722 * colFG.z;
|
||||
return (ImMax(lumBG, lumFG) + 0.05) / (ImMin(lumBG, lumFG) + 0.05);*/
|
||||
|
||||
float sa0 = ((backgroundColor >> IM_COL32_A_SHIFT) & 0xFF);
|
||||
float sa1 = ((foreGroundColor >> IM_COL32_A_SHIFT) & 0xFF);
|
||||
float sa0 = static_cast<float>((backgroundColor >> IM_COL32_A_SHIFT) & 0xFF);
|
||||
float sa1 = static_cast<float>((foreGroundColor >> IM_COL32_A_SHIFT) & 0xFF);
|
||||
static float sr = 0.2126f / 255.0f;
|
||||
static float sg = 0.7152f / 255.0f;
|
||||
static float sb = 0.0722f / 255.0f;
|
||||
@ -738,3 +489,264 @@ bool ImGui::DrawRenamePopup(std::string& out)
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
namespace ImGui
|
||||
{
|
||||
struct GroupPanelHeaderBounds
|
||||
{
|
||||
ImRect left;
|
||||
ImRect right;
|
||||
bool collapsed;
|
||||
};
|
||||
|
||||
static ImVector<GroupPanelHeaderBounds> _groupPanelStack;
|
||||
|
||||
static bool GroupPanelIsOpen(ImGuiID id)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* window = g.CurrentWindow;
|
||||
ImGuiStorage* storage = window->DC.StateStorage;
|
||||
|
||||
return storage->GetInt(id, 1) != 0;
|
||||
}
|
||||
|
||||
static void GroupPanelSetOpen(ImGuiID id, bool open)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* window = g.CurrentWindow;
|
||||
ImGuiStorage* storage = window->DC.StateStorage;
|
||||
|
||||
storage->SetInt(id, open ? 1 : 0);
|
||||
}
|
||||
|
||||
// Modified version of: https://github.com/ocornut/imgui/issues/1496#issuecomment-655048353
|
||||
|
||||
bool BeginGroupPanel(const char* label, bool node, const ImVec2& size)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* window = g.CurrentWindow;
|
||||
|
||||
const ImGuiID id = window->GetID(label);
|
||||
ImGui::PushID(id);
|
||||
|
||||
auto groupPanelPos = window->DC.CursorPos;
|
||||
auto itemSpacing = ImGui::GetStyle().ItemSpacing;
|
||||
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.0f, 0.0f));
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, 0.0f));
|
||||
|
||||
ImGui::BeginGroup(); // Outer group
|
||||
|
||||
ImVec2 effectiveSize = size;
|
||||
if (size.x < 0.0f)
|
||||
effectiveSize.x = ImGui::GetContentRegionAvail().x;
|
||||
else
|
||||
effectiveSize.x = size.x;
|
||||
|
||||
ImGui::Dummy(ImVec2(effectiveSize.x, 0.0f)); // Adjusting group x size
|
||||
|
||||
auto frameHeight = ImGui::GetFrameHeight();
|
||||
ImGui::Dummy(ImVec2(frameHeight * 0.5f, 0.0f)); ImGui::SameLine(0.0f, 0.0f); // Inner group spacing
|
||||
ImGui::BeginGroup(); // Inner group
|
||||
|
||||
ImGui::Dummy(ImVec2(frameHeight * 0.5f, 0.0f)); ImGui::SameLine(0.0f, 0.0f); // Name text spacing
|
||||
ImGui::TextUnformatted(label);
|
||||
|
||||
ImRect leftRect = { ImGui::GetItemRectMin(), ImGui::GetItemRectMax() };
|
||||
ImVec2 rightMax = ImVec2(groupPanelPos.x + effectiveSize.x - frameHeight, leftRect.Max.y);
|
||||
ImRect rightRect = { { rightMax.x, leftRect.Min.x }, rightMax };
|
||||
ImGui::SameLine(0.0f, 0.0f);
|
||||
|
||||
ImGui::Dummy(ImVec2(0.0, frameHeight + itemSpacing.y));
|
||||
|
||||
if (node)
|
||||
{
|
||||
leftRect.Min.x = groupPanelPos.x;
|
||||
|
||||
const ImVec2 text_size = ImGui::CalcTextSize(label);
|
||||
bool isOpen = GroupPanelIsOpen(id);
|
||||
|
||||
bool hovered;
|
||||
bool toggled = ImGui::ButtonBehavior(leftRect, id, &hovered, nullptr, ImGuiButtonFlags_PressedOnClick);
|
||||
if (toggled)
|
||||
{
|
||||
isOpen = !isOpen;
|
||||
GroupPanelSetOpen(id, isOpen);
|
||||
}
|
||||
|
||||
const ImU32 text_col = ImGui::GetColorU32(ImGuiCol_Text);
|
||||
ImGui::RenderArrow(window->DrawList, { groupPanelPos.x, groupPanelPos.y + text_size.y * 0.15f }, text_col,
|
||||
isOpen ? ImGuiDir_Down : ImGuiDir_Right, 0.7f);
|
||||
|
||||
if (!isOpen)
|
||||
{
|
||||
ImGui::PopStyleVar(2);
|
||||
ImGui::EndGroup();
|
||||
ImGui::EndGroup();
|
||||
ImGui::PopID();
|
||||
|
||||
_groupPanelStack.push_back({ leftRect, rightRect, true });
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::PopStyleVar(2);
|
||||
|
||||
ImGui::GetCurrentWindow()->ContentRegionRect.Max.x -= frameHeight * 0.5f;
|
||||
ImGui::GetCurrentWindow()->WorkRect.Max.x -= frameHeight * 0.5f;
|
||||
ImGui::GetCurrentWindow()->InnerRect.Max.x -= frameHeight * 0.5f;
|
||||
ImGui::GetCurrentWindow()->Size.x -= frameHeight;
|
||||
|
||||
auto itemWidth = ImGui::CalcItemWidth();
|
||||
ImGui::PushItemWidth(ImMax(0.0f, itemWidth - frameHeight));
|
||||
|
||||
_groupPanelStack.push_back({ leftRect, rightRect, false });
|
||||
return true;
|
||||
}
|
||||
|
||||
void EndGroupPanel()
|
||||
{
|
||||
IM_ASSERT(_groupPanelStack.Size > 0); // Mismatched BeginGroupPanel()/EndGroupPanel() calls
|
||||
auto& info = _groupPanelStack.back();
|
||||
_groupPanelStack.pop_back();
|
||||
|
||||
if (info.collapsed)
|
||||
return;
|
||||
|
||||
ImGui::PopItemWidth();
|
||||
|
||||
auto itemSpacing = ImGui::GetStyle().ItemSpacing;
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.0f, 0.0f));
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0.0f, 0.0f));
|
||||
|
||||
ImGui::EndGroup(); // Inner group
|
||||
|
||||
auto frameHeight = ImGui::GetFrameHeight();
|
||||
ImGui::SameLine(0.0f, 0.0f);
|
||||
ImGui::Dummy(ImVec2(frameHeight * 0.5f, 0.0f));
|
||||
ImGui::Dummy(ImVec2(0.0, frameHeight - frameHeight * 0.5f - itemSpacing.y));
|
||||
|
||||
ImGui::EndGroup(); // Outer group
|
||||
|
||||
// Outer group rect
|
||||
auto itemMin = ImGui::GetItemRectMin();
|
||||
auto itemMax = ImGui::GetItemRectMax();
|
||||
|
||||
ImVec2 halfFrame = ImVec2(frameHeight * 0.25f, frameHeight) * 0.5f;
|
||||
ImRect frameRect = ImRect(itemMin + halfFrame, itemMax - ImVec2(halfFrame.x, 0.0f));
|
||||
|
||||
auto& leftRect = info.left;
|
||||
leftRect.Min.x -= itemSpacing.x;
|
||||
leftRect.Max.x += itemSpacing.x;
|
||||
|
||||
bool hasRightPart = info.right.Min.x != info.right.Max.x;
|
||||
auto& rightRect = info.right;
|
||||
|
||||
if (hasRightPart)
|
||||
{
|
||||
rightRect.Min.x -= itemSpacing.x;
|
||||
rightRect.Max.x += itemSpacing.x;
|
||||
}
|
||||
|
||||
// Drawing rectangle
|
||||
for (int i = 0; i < (hasRightPart ? 5 : 3); ++i)
|
||||
{
|
||||
switch (i)
|
||||
{
|
||||
// left half-plane
|
||||
case 0: ImGui::PushClipRect(ImVec2(-FLT_MAX, -FLT_MAX), ImVec2(leftRect.Min.x, FLT_MAX), true); break;
|
||||
// right half-plane
|
||||
case 1: ImGui::PushClipRect(ImVec2(leftRect.Max.x, -FLT_MAX), ImVec2(hasRightPart ? rightRect.Min.x : FLT_MAX, FLT_MAX), true); break;
|
||||
// bottom
|
||||
case 2: ImGui::PushClipRect(ImVec2(leftRect.Min.x, leftRect.Max.y), ImVec2(leftRect.Max.x, FLT_MAX), true); break;
|
||||
// bottom select
|
||||
case 3: ImGui::PushClipRect(ImVec2(rightRect.Min.x, rightRect.Max.y), ImVec2(rightRect.Max.x, FLT_MAX), true); break;
|
||||
// right hand-plane
|
||||
case 4: ImGui::PushClipRect(ImVec2(rightRect.Max.x, -FLT_MAX), ImVec2(FLT_MAX, FLT_MAX), true); break;
|
||||
}
|
||||
|
||||
ImGui::GetWindowDrawList()->AddRect(
|
||||
frameRect.Min, frameRect.Max,
|
||||
ImColor(ImGui::GetStyleColorVec4(ImGuiCol_Border)),
|
||||
halfFrame.x);
|
||||
|
||||
ImGui::PopClipRect();
|
||||
}
|
||||
|
||||
|
||||
ImGui::PopStyleVar(2);
|
||||
|
||||
// Restore content region
|
||||
ImGui::GetCurrentWindow()->ContentRegionRect.Max.x += frameHeight * 0.5f;
|
||||
ImGui::GetCurrentWindow()->WorkRect.Max.x += frameHeight * 0.5f;
|
||||
ImGui::GetCurrentWindow()->InnerRect.Max.x += frameHeight * 0.5f;
|
||||
ImGui::GetCurrentWindow()->Size.x += frameHeight;
|
||||
|
||||
// Add vertical spacing
|
||||
ImGui::Dummy(ImVec2(0.0f, 0.0f));
|
||||
|
||||
ImGui::PopID();
|
||||
}
|
||||
|
||||
void NextGroupPanelHeaderItem(const ImVec2& size, bool rightAlign)
|
||||
{
|
||||
IM_ASSERT(size.x > 0.0f); // Size should be specified
|
||||
IM_ASSERT(_groupPanelStack.Size > 0); // Mismatched BeginGroupPanel()/EndGroupPanel() calls
|
||||
auto& info = _groupPanelStack.back();
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* window = g.CurrentWindow;
|
||||
|
||||
if (rightAlign)
|
||||
{
|
||||
if (info.right.Min.x != info.right.Max.x)
|
||||
info.right.Min.x -= g.Style.ItemSpacing.x;
|
||||
|
||||
info.right.Min.x -= size.x;
|
||||
}
|
||||
else
|
||||
info.left.Max.x += g.Style.ItemSpacing.x;
|
||||
|
||||
window->DC.CursorPos.x = rightAlign ? info.right.Min.x : info.left.Max.x;
|
||||
window->DC.CursorPos.y = info.left.Min.y - (size.y - ImGui::GetFrameHeight() + g.Style.FramePadding.y) / 2;
|
||||
|
||||
if (!rightAlign)
|
||||
info.left.Max.x += size.x;
|
||||
}
|
||||
|
||||
bool BeginSelectableGroupPanel(const char* label, bool& value, bool& changed, bool node, const ImVec2& size, const char* selectLabel)
|
||||
{
|
||||
bool opened = BeginGroupPanel(label, node, size);
|
||||
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.0f, 0.0f));
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
|
||||
const ImVec2 label_size = CalcTextSize(selectLabel, NULL, true);
|
||||
const float square_sz = GetFrameHeight();
|
||||
const ImVec2 checkbox_size = ImVec2(square_sz + (label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f), label_size.y + style.FramePadding.y * 2.0f);
|
||||
|
||||
NextGroupPanelHeaderItem(checkbox_size, true);
|
||||
changed = Checkbox(selectLabel, &value);
|
||||
|
||||
ImGui::PopStyleVar();
|
||||
return opened;
|
||||
}
|
||||
|
||||
void EndSelectableGroupPanel()
|
||||
{
|
||||
EndGroupPanel();
|
||||
}
|
||||
|
||||
ImVec2 CalcButtonSize(const char* label)
|
||||
{
|
||||
const ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
ImVec2 size = CalcItemSize({}, label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f);
|
||||
return size;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -81,16 +81,6 @@ void DrawTextWithOutline(ImDrawList* drawList, ImFont* font, float fontSize, con
|
||||
void DrawTextWithOutline(ImDrawList* drawList, const ImVec2& screenPos, const char* text, const ImColor& textColor,
|
||||
float outlineThickness = 0.0f, OutlineSide sides = OutlineSide::All, const ImColor& outlineColor = ImColor(0.0f, 0.0f, 0.0f));
|
||||
|
||||
|
||||
struct SelectData
|
||||
{
|
||||
bool toggle;
|
||||
bool changed;
|
||||
};
|
||||
|
||||
bool BeginGroupPanel(const char* name, const ImVec2& size = ImVec2(-1, 0), bool node = false, SelectData* selectData = nullptr);
|
||||
void EndGroupPanel();
|
||||
|
||||
namespace ImGui
|
||||
{
|
||||
bool HotkeyWidget(const char* label, Hotkey& hotkey, const ImVec2& size = ImVec2(0, 0));
|
||||
@ -102,6 +92,16 @@ namespace ImGui
|
||||
void OpenRenamePopup(const std::string& initName);
|
||||
bool IsRenamePopupOpened();
|
||||
bool DrawRenamePopup(std::string& out);
|
||||
|
||||
bool BeginGroupPanel(const char* label, bool node = false, const ImVec2& size = ImVec2(-1.0f, 0.0f));
|
||||
void EndGroupPanel();
|
||||
|
||||
bool BeginSelectableGroupPanel(const char* label, bool& value, bool& changed, bool node = false, const ImVec2& size = ImVec2(-1.0f, 0.0f), const char* selectLabel = "Select");
|
||||
void EndSelectableGroupPanel();
|
||||
|
||||
void NextGroupPanelHeaderItem(const ImVec2& size, bool rightAlign = false);
|
||||
|
||||
ImVec2 CalcButtonSize(const char* label);
|
||||
}
|
||||
|
||||
float CalcWidth(const std::string_view& view);
|
||||
@ -116,18 +116,29 @@ float GetMaxEnumWidth()
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool ComboEnum(const char* label, T* currentValue)
|
||||
bool ComboEnum(const char* label, T* currentValue, std::vector<T>* whitelist = nullptr)
|
||||
{
|
||||
auto name = magic_enum::enum_name(*currentValue);
|
||||
auto& current = *currentValue;
|
||||
bool result = false;
|
||||
static auto width = GetMaxEnumWidth<T>();
|
||||
|
||||
std::unordered_set<T> whiteSet;
|
||||
if (whitelist != nullptr)
|
||||
{
|
||||
for (auto& value : *whitelist)
|
||||
{
|
||||
whiteSet.insert(value);
|
||||
}
|
||||
}
|
||||
ImGui::SetNextItemWidth(width);
|
||||
if (ImGui::BeginCombo(label, name.data()))
|
||||
{
|
||||
for (auto& entry : magic_enum::enum_entries<T>())
|
||||
{
|
||||
if (whitelist != nullptr && whiteSet.count(entry.first) == 0)
|
||||
continue;
|
||||
|
||||
bool is_selected = (name == entry.second);
|
||||
if (ImGui::Selectable(entry.second.data(), is_selected))
|
||||
{
|
||||
|
@ -122,7 +122,7 @@ namespace renderer
|
||||
for (int i = 0; i < _fontsCount; i++)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
auto newFont = io.Fonts->AddFontFromMemoryTTF(_customFontData.data, _customFontData.size, (i + 1) * _fontSizeStep);
|
||||
auto newFont = io.Fonts->AddFontFromMemoryTTF(_customFontData.data, _customFontData.size, static_cast<float>((i + 1) * _fontSizeStep));
|
||||
if (newFont == nullptr)
|
||||
return;
|
||||
|
||||
@ -185,8 +185,8 @@ namespace renderer
|
||||
POINT mPos;
|
||||
GetCursorPos(&mPos);
|
||||
ScreenToClient(hWnd, &mPos);
|
||||
ImGui::GetIO().MousePos.x = mPos.x;
|
||||
ImGui::GetIO().MousePos.y = mPos.y;
|
||||
ImGui::GetIO().MousePos.x = static_cast<float>(mPos.x);
|
||||
ImGui::GetIO().MousePos.y = static_cast<float>(mPos.y);
|
||||
|
||||
ImGui_ImplWin32_WndProcHandler(hWnd, uMsg, wParam, lParam);
|
||||
|
||||
@ -210,7 +210,7 @@ namespace renderer
|
||||
key = GET_XBUTTON_WPARAM(wParam);
|
||||
break;
|
||||
case WM_KEYUP:
|
||||
key = wParam;
|
||||
key = static_cast<short>(wParam);
|
||||
break;
|
||||
default:
|
||||
keyUpEvent = false;
|
||||
|
@ -222,7 +222,7 @@ namespace util
|
||||
}
|
||||
|
||||
std::vector<BYTE> base64_decode(std::string const& encoded_string) {
|
||||
int in_len = encoded_string.size();
|
||||
size_t in_len = encoded_string.size();
|
||||
int i = 0;
|
||||
int j = 0;
|
||||
int in_ = 0;
|
||||
@ -233,7 +233,7 @@ namespace util
|
||||
char_array_4[i++] = encoded_string[in_]; in_++;
|
||||
if (i == 4) {
|
||||
for (i = 0; i < 4; i++)
|
||||
char_array_4[i] = base64_chars.find(char_array_4[i]);
|
||||
char_array_4[i] = static_cast<BYTE>(base64_chars.find(char_array_4[i])); // base64_chars len < 255
|
||||
|
||||
char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
|
||||
char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
|
||||
@ -250,7 +250,7 @@ namespace util
|
||||
char_array_4[j] = 0;
|
||||
|
||||
for (j = 0; j < 4; j++)
|
||||
char_array_4[j] = base64_chars.find(char_array_4[j]);
|
||||
char_array_4[j] = static_cast<BYTE>(base64_chars.find(char_array_4[j]));
|
||||
|
||||
char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
|
||||
char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
|
||||
@ -261,4 +261,13 @@ namespace util
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
int64_t GetTimezoneBias()
|
||||
{
|
||||
_TIME_ZONE_INFORMATION timezoneInfo{};
|
||||
if (GetTimeZoneInformation(&timezoneInfo) == TIME_ZONE_ID_INVALID)
|
||||
LOG_LAST_ERROR("Failed to get timezone.");
|
||||
|
||||
return static_cast<int64_t>(timezoneInfo.Bias) * 60;
|
||||
}
|
||||
}
|
@ -42,6 +42,8 @@ namespace util
|
||||
std::string base64_encode(BYTE const* buf, unsigned int bufLen);
|
||||
std::vector<BYTE> base64_decode(std::string const&);
|
||||
|
||||
int64_t GetTimezoneBias();
|
||||
|
||||
|
||||
template<typename ... Args>
|
||||
std::string string_format(const std::string& format, Args ... args)
|
||||
|
2
cheat-base/vendor/imgui
vendored
2
cheat-base/vendor/imgui
vendored
@ -1 +1 @@
|
||||
Subproject commit af916cdf1aa41243b493c217c8d4256c04aa8921
|
||||
Subproject commit 47fb633e73f69e1ba57cef16cd077ddc4d97f0ee
|
@ -15,6 +15,10 @@
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="src\user\cheat\debugger.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\user\cheat\misc\sniffer\MessageManager.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild>
|
||||
@ -48,6 +52,8 @@
|
||||
<ClInclude Include="src\user\cheat\visuals\CameraZoom.h" />
|
||||
<ClInclude Include="src\user\cheat\visuals\FPSUnlock.h" />
|
||||
<ClInclude Include="src\user\cheat\visuals\NoFog.h" />
|
||||
<ClInclude Include="src\user\cheat\visuals\ShowChestIndicator.h" />
|
||||
<ClInclude Include="src\user\cheat\world\AutoCook.h" />
|
||||
<ClInclude Include="src\user\cheat\world\AutoFish.h" />
|
||||
<ClInclude Include="src\user\cheat\world\ElementalSight.h" />
|
||||
<ClInclude Include="src\user\cheat\game\AdvancedFilter.h" />
|
||||
@ -118,6 +124,10 @@
|
||||
<Font Include="res\Ruda-ExtraBold.ttf" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src\user\cheat\debugger.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\user\cheat\misc\sniffer\MessageManager.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WS|x64'">true</ExcludedFromBuild>
|
||||
@ -151,6 +161,8 @@
|
||||
<ClCompile Include="src\user\cheat\visuals\CameraZoom.cpp" />
|
||||
<ClCompile Include="src\user\cheat\visuals\FPSUnlock.cpp" />
|
||||
<ClCompile Include="src\user\cheat\visuals\NoFog.cpp" />
|
||||
<ClCompile Include="src\user\cheat\visuals\ShowChestIndicator.cpp" />
|
||||
<ClCompile Include="src\user\cheat\world\AutoCook.cpp" />
|
||||
<ClCompile Include="src\user\cheat\world\AutoFish.cpp" />
|
||||
<ClCompile Include="src\user\cheat\world\ElementalSight.cpp" />
|
||||
<ClCompile Include="src\user\cheat\game\Chest.cpp" />
|
||||
@ -877,7 +889,7 @@
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_AMD64_;_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;_SILENCE_ALL_CXX17_DEPRECATION_WARNINGS;_WINDOWS;_USRDLL;_DEBUG;CHEATLIBRARY_EXPORTS;_PACKET_SNIFFER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_AMD64_;_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;_SILENCE_ALL_CXX17_DEPRECATION_WARNINGS;_WINDOWS;_USRDLL;_DEBUG;CHEATLIBRARY_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch-il2cpp.h</PrecompiledHeaderFile>
|
||||
|
@ -216,6 +216,15 @@
|
||||
<ClInclude Include="src\user\cheat\misc\sniffer\MessageManager.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\user\cheat\debugger.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\user\cheat\visuals\ShowChestIndicator.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\user\cheat\world\AutoCook.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Font Include="res\Ruda-Bold.ttf" />
|
||||
@ -390,6 +399,15 @@
|
||||
<ClCompile Include="src\user\cheat\misc\sniffer\MessageManager.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\user\cheat\visuals\ShowChestIndicator.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\user\cheat\world\AutoCook.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\user\cheat\debugger.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="res\res.rc">
|
||||
|
@ -12,7 +12,7 @@ DO_APP_FUNC(0x013815E0, void, InLevelMapPageContext_OnMarkClicked, (InLevelMapPa
|
||||
DO_APP_FUNC(0x01390800, void, InLevelMapPageContext_OnMapClicked, (InLevelMapPageContext* __this, Vector2 screenPos, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0158AD40, bool, MapModule_IsAreaUnlock, (MBHLOBDPKEC* __this, uint32_t sceneID, uint32_t areaID, MethodInfo* method));
|
||||
DO_APP_FUNC(0x05036C50, uint16_t, SimpleSafeUInt16_get_Value, (void* __this, LAFKDOLNGNA rawValue, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x03427B90, uint32_t, SimpleSafeUInt32_get_Value, (void* __this, app::SimpleSafeUInt32 rawValue, MethodInfo* method));
|
||||
|
||||
// Map utility
|
||||
DO_APP_FUNC(0x04339D30, Rect, MonoInLevelMapPage_get_mapRect, (MonoInLevelMapPage* __this, MethodInfo* method));
|
||||
@ -42,9 +42,10 @@ DO_APP_FUNC(0x015E1C90, bool, Miscs_CheckTargetAttackable, (void* __this, BaseEn
|
||||
// Cooldown cheats
|
||||
DO_APP_FUNC(0x024D5450, bool, HumanoidMoveFSM_CheckSprintCooldown, (/* HumanoidMoveFSM */void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02548810, bool, LCAvatarCombat_IsEnergyMax, (void* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02546C10, bool, LCAvatarCombat_IsSkillInCD_1, (void* __this, void* skillInfo, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0254A170, void, LCAvatarCombat_ChangeEnergy_1, (LCAvatarCombat* __this, ElementType__Enum type, float value, DataPropOp__Enum state, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0254D660, bool, LCAvatarCombat_OnSkillStart, (LCAvatarCombat* __this, uint32_t skillID, float cdMultipler, MethodInfo* method));
|
||||
DO_APP_FUNC(0x02546C10, bool, LCAvatarCombat_IsSkillInCD_1, (LCAvatarCombat* __this, LCAvatarCombat_OMIIMOJOHIP* skillInfo, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x0112A110, void, ActorAbilityPlugin_AddDynamicFloatWithRange, (void* __this, String* key, float value, float min, float max, bool forceDoAtRemote, MethodInfo* method));
|
||||
|
||||
// Rapid fire
|
||||
@ -123,9 +124,20 @@ DO_APP_FUNC(0x036B8AA0, void, FishingModule_OnExitFishingRsp, (void* __this, voi
|
||||
DO_APP_FUNC(0x036BB0B0, void, FishingModule_onFishChosenNotify, (void* __this, void* notify, MethodInfo* method));
|
||||
|
||||
|
||||
// Camera
|
||||
// Visuals
|
||||
DO_APP_FUNC(0x0289DE30, void, SCameraModuleInitialize_SetWarningLocateRatio, (SCameraModuleInitialize* __this, double deltaTime, CameraShareData* data, MethodInfo* method));
|
||||
|
||||
// Chest Indicator | RyujinZX#6666
|
||||
DO_APP_FUNC(0x0487E1D0, bool, LCIndicatorPlugin_DoCheck, (LCIndicatorPlugin* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0487F680, void, LCIndicatorPlugin_ShowIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x0487CBF0, void, LCIndicatorPlugin_HideIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
|
||||
|
||||
// Auto Cooking | RyujinZX#6666
|
||||
DO_APP_FUNC(0x01B91500, void, PlayerModule_RequestPlayerCook, (PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method));
|
||||
DO_APP_FUNC(0x01B9E8F0, void, PlayerModule_OnPlayerCookRsp, (PlayerModule* __this, PlayerCookRsp* rsp, MethodInfo* method));
|
||||
DO_APP_FUNC(0x030E1000, void, CookingQtePageContext_UpdateProficiency, (CookingQtePageContext* __this, MethodInfo* method));
|
||||
DO_APP_FUNC(0x03AA2920, uint32_t, CookRecipeExcelConfig_get_maxProficiency, (CookRecipeExcelConfig* __this, MethodInfo* method));
|
||||
|
||||
|
||||
// Utility
|
||||
DO_APP_FUNC(0x015DD910, float, Miscs_CalcCurrentGroundWaterHeight, (void* __this, float x, float z, MethodInfo* method));
|
||||
@ -146,6 +158,7 @@ DO_APP_FUNC(0x014C88B0, void, ActorUtils_SyncAvatarMotion, (void* __this, int
|
||||
DO_APP_FUNC(0x02ECCFE0, Notify, Notify_CreateNotify_1, (void* __this, AJAPIFPNFKP__Enum type, Object* body, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x04D3A960, float, SafeFloat_GetValue, (void* __this, SafeFloat safeFloat, MethodInfo* method));
|
||||
DO_APP_FUNC(0x04D3A770, SafeFloat, SafeFloat_SetValue, (void* __this, float value, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x01645B20, void, Entity_SetPosition, (BaseEntity* __this, Vector3 position, bool someBool, MethodInfo* method));
|
||||
DO_APP_FUNC(0x05102970, LCBaseCombat*, BaseEntity_GetBaseCombat, (BaseEntity* __this, MethodInfo* method));
|
||||
@ -176,7 +189,9 @@ DO_APP_FUNC(0x01560F70, List_1_MoleMole_BaseEntity_*, EntityManager_GetEntities,
|
||||
|
||||
DO_APP_FUNC(0x05D07B50, Bounds, Utils_1_GetBounds, (void* __this, GameObject* go, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x024E0BA0, void, HumanoidMoveFSM_LateTick, (void* __this, float deltaTime, MethodInfo* method));
|
||||
// Modify | RyujinZX#6666
|
||||
DO_APP_FUNC(0x024E0BA0, void, HumanoidMoveFSM_LateTick, (app::HumanoidMoveFSM* __this, float deltaTime, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x03511760, bool, ScenePropManager_GetTreeTypeByPattern, (ScenePropManager* __this, String* pattern, ECGLPBEEEAA__Enum* treeType, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x01997D90, void, NetworkManager_1_RequestHitTreeDropNotify, (NetworkManager_1* __this, Vector3 position, Vector3 hitPostion, ECGLPBEEEAA__Enum treeType, MethodInfo* method));
|
||||
@ -184,7 +199,7 @@ DO_APP_FUNC(0x0332CD30, uint64_t, GetTimestamp, (void* __this, MethodInfo* metho
|
||||
|
||||
DO_APP_FUNC(0x017F43F0, bool, LoadingManager_IsLoaded, (LoadingManager* __this, MethodInfo* method));
|
||||
|
||||
// Thanks to @RyujinZX
|
||||
// Thanks to | RyujinZX
|
||||
DO_APP_FUNC(0x019C5D50, void, LCAbilityElement_ReduceModifierDurability, (LCAbilityElement* __this, int32_t modifierDurabilityIndex, float reduceDurability, Nullable_1_Single_ deltaTime, MethodInfo* method));
|
||||
|
||||
DO_APP_FUNC(0x035D8B70, BaseEntity*, GadgetEntity_GetOwnerEntity, (GadgetEntity* __this, MethodInfo* method));
|
||||
|
@ -10435,6 +10435,37 @@ namespace app {
|
||||
struct LCCharacterCombat__Fields fields;
|
||||
};
|
||||
|
||||
struct __declspec(align(8)) LCAvatarCombat_OMIIMOJOHIP__Fields {
|
||||
uint32_t skillID;
|
||||
struct AvatarSkillExcelConfig* config;
|
||||
struct SafeFloat cdTimer;
|
||||
struct SafeFloat currChargeCount;
|
||||
struct SafeFloat costStamina;
|
||||
bool canHold;
|
||||
bool canTrigger;
|
||||
bool useInAir;
|
||||
struct HashSet_1_System_Int32_* canUseSkillStateWhiteList;
|
||||
int32_t needMonitor;
|
||||
bool isLocked;
|
||||
bool ignoreCDMinusRatio;
|
||||
bool forceCanDoSkill;
|
||||
struct SafeFloat NFNMNLKPNHD;
|
||||
struct SafeFloat EBIABBHAFFD;
|
||||
struct SafeFloat HPDKMHFJFMI;
|
||||
struct SafeFloat IBKPGNDMDBJ;
|
||||
struct SafeFloat GBGBNALDDFM;
|
||||
int32_t skillIndex;
|
||||
int32_t prority;
|
||||
float _costElem_k__BackingField;
|
||||
int32_t _maxChargeCount_k__BackingField;
|
||||
};
|
||||
|
||||
struct LCAvatarCombat_OMIIMOJOHIP {
|
||||
struct LCAvatarCombat_OMIIMOJOHIP__Class* klass;
|
||||
MonitorData* monitor;
|
||||
struct LCAvatarCombat_OMIIMOJOHIP__Fields fields;
|
||||
};
|
||||
|
||||
struct LCAvatarCombat__Fields {
|
||||
struct LCCharacterCombat__Fields _;
|
||||
struct EntityTimer* _targetAtteTimer;
|
||||
@ -10517,6 +10548,76 @@ namespace app {
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
struct HumanoidMoveFSM__Fields {
|
||||
struct BaseComponentPlugin__Fields _;
|
||||
struct HumanoidMoveFSMBaseMoveState* _curState;
|
||||
int32_t fallOnGroundFirstFrame;
|
||||
struct Dictionary_2_MoleMole_HumanoidMoveFSM_JJLCCKKCHPD_MoleMole_HumanoidMoveFSMBaseMoveState_* stateMapInfo;
|
||||
struct VCHumanoidMoveData* _moveData;
|
||||
struct VCHumanoidMoveConfig* _moveConfig;
|
||||
struct VCHumanoidMove* _ownerMove;
|
||||
struct Animator* _animator;
|
||||
struct Rigidbody* _rigidbody;
|
||||
struct AnimatorController* _animatorController;
|
||||
void* OnMoveUpdateCallback;
|
||||
void* OnAirUpdateCallback;
|
||||
bool _initSyncWithCurrentTask;
|
||||
bool _behaviourSet;
|
||||
float _sendCombatNotifyTime;
|
||||
bool enterSprintBS;
|
||||
bool _positionRotationChanged_k__BackingField;
|
||||
struct Transform* _transform;
|
||||
struct Vector3 lateTickStartPosition;
|
||||
struct Quaternion lateTickStartRotation;
|
||||
int32_t _layerMaskScene;
|
||||
int32_t _layerMaskDynamicBarrier;
|
||||
int32_t layerMaskDynamicBarrierCheckAuthority;
|
||||
bool ignoreOverallMoveWallProtectionCurrentFrame;
|
||||
bool stopMoveWhenGoupstairs;
|
||||
bool lastStopMoveWhenGoupstairs;
|
||||
float climbGlobalRecovery;
|
||||
bool autoGoUpstair;
|
||||
bool forceDoNotSyncWhenReset;
|
||||
float inSprintTime;
|
||||
int32_t _lastCurrentStateHash;
|
||||
int32_t _lastNextStateHash;
|
||||
bool _firstLatetick;
|
||||
bool _lastInForbiddenToggleMoveState;
|
||||
bool _disableMotion4hiUpdateCurrentFrame;
|
||||
int32_t _flyStateHash;
|
||||
struct VCMoveIKController* _ikComp;
|
||||
struct Transform* _lCalf;
|
||||
struct Transform* _rCalf;
|
||||
void* _weaponStandbyIKParams;
|
||||
void* _normalStandbyIKParams;
|
||||
void* _params;
|
||||
float _lastSkirtBlendParam;
|
||||
float _idealSkirtBlendParam;
|
||||
float _lastIdealSkirtBlendParam;
|
||||
float _lastSkirtWeight;
|
||||
float _idealSkirtWeight;
|
||||
float _lastSkirtPos;
|
||||
float _idealSkirtPos;
|
||||
void* _lastFrameAnimSpeedInfo;
|
||||
void* _currentFrameAnimSpeedInfo;
|
||||
bool _isInSprintCheckInterval;
|
||||
bool _isInMuteSprintInterval;
|
||||
float _timeAfterLastSprint;
|
||||
uint32_t _lastFrameVelocityCheckBits;
|
||||
bool _lastFrameVelocityCheckResult;
|
||||
bool _remoteCheckLightCoreMove;
|
||||
struct Vector3 _remoteCheckLightCoreMoveTarget;
|
||||
};
|
||||
|
||||
struct HumanoidMoveFSM {
|
||||
struct HumanoidMoveFSM__Class* klass;
|
||||
MonitorData* monitor;
|
||||
struct HumanoidMoveFSM__Fields fields;
|
||||
};
|
||||
|
||||
|
||||
|
||||
struct SCameraModuleInitialize__VTable {
|
||||
VirtualInvokeData Equals;
|
||||
VirtualInvokeData Finalize;
|
||||
@ -10829,6 +10930,161 @@ namespace app {
|
||||
struct Nullable_1_Double_ _overrideMinElevation;
|
||||
};
|
||||
|
||||
struct LCIndicatorPlugin__Fields {
|
||||
struct BaseComponentPlugin__Fields _;
|
||||
void* _timeCheckConditionKeys;
|
||||
void* allConditions;
|
||||
void* _owner;
|
||||
bool unknow;
|
||||
void* _levelGadget;
|
||||
struct GadgetDataItem* _dataItem;
|
||||
void* _tempLateData;
|
||||
void* _configIndicator;
|
||||
void* indicatorDominators;
|
||||
bool _isIndicatorShow;
|
||||
void* _checkTimer;
|
||||
};
|
||||
|
||||
struct LCIndicatorPlugin {
|
||||
struct LCIndicatorPlugin__Class* klass;
|
||||
MonitorData* monitor;
|
||||
struct LCIndicatorPlugin__Fields fields;
|
||||
};
|
||||
|
||||
struct PlayerCookRsp__Fields {
|
||||
struct MessageBase_1__Fields _;
|
||||
int32_t retcode_;
|
||||
struct CookRecipeData_1* recipeData_;
|
||||
void* itemList_;
|
||||
uint32_t qteQuality_;
|
||||
uint32_t cookCount_;
|
||||
void* extralItemList_;
|
||||
};
|
||||
|
||||
struct PlayerCookRsp {
|
||||
struct PlayerCookRsp__Class* klass;
|
||||
MonitorData* monitor;
|
||||
struct PlayerCookRsp__Fields fields;
|
||||
};
|
||||
|
||||
struct MonoCookingQTEPage__Fields {
|
||||
struct MonoUIProxy__Fields _;
|
||||
struct MonoElementSwitch* _elementSwitch;
|
||||
struct Transform* _cookNeedRoot;
|
||||
struct GameObject* _addInfo;
|
||||
struct Text* _addDescText;
|
||||
struct GameObject* _iconState;
|
||||
struct Transform__Array* _foodPanel;
|
||||
struct MonoUIContainer* _makeBtn;
|
||||
struct MonoUIContainer* _autoMakeBtn;
|
||||
struct MonoUIContainer* _returnBtn;
|
||||
struct GameObject* _qtePanel;
|
||||
struct GameObject* _manualQteRoot;
|
||||
struct GameObject* _autoQteRoot;
|
||||
struct MonoCookGotPanel* _cookGotPanel;
|
||||
struct Button* _endBtn;
|
||||
struct RectTransform* _goodAreaTrans;
|
||||
struct SmoothMask* _goodAreaFill;
|
||||
struct RectTransform* _perfectAreaTrans;
|
||||
struct SmoothMask* _perfectAreaFill;
|
||||
struct RectTransform* _pointerTrans;
|
||||
float _qteTime;
|
||||
float _autoQteTime;
|
||||
float _starQteDelay;
|
||||
struct GameObject* _selectNumberRoot;
|
||||
struct GameObject* _grpProficiency;
|
||||
struct Text* _proficiencyText;
|
||||
struct MonoUIContainer* _replaceBtn;
|
||||
struct MonoBagProxySlot* _curRecipeItemSlot;
|
||||
struct Text* _curRecipeFoodNum;
|
||||
struct GameObject* _grpResult;
|
||||
struct GameObject* _bonusAdditionalInfoIcon;
|
||||
struct Text* _additionalInfoText;
|
||||
struct GameObject* _grpJoypadButtons;
|
||||
struct GameObject* _bagSlotPrefab;
|
||||
struct List_1_MoleMole_MonoItemSlot_* _cookNeedList;
|
||||
struct MonoCookAvatarSelect* _avatarPanel;
|
||||
struct MonoAvatarIcon* _avatarIcon;
|
||||
struct Transform* _avatarIconRoot;
|
||||
};
|
||||
|
||||
struct MonoCookingQTEPage {
|
||||
struct MonoCookingQTEPage__Class* klass;
|
||||
MonitorData* monitor;
|
||||
struct MonoCookingQTEPage__Fields fields;
|
||||
};
|
||||
|
||||
struct CookingQtePageContext__Fields {
|
||||
struct BasePageContext__Fields _;
|
||||
struct MonoCookingQTEPage* _pageMono;
|
||||
uint32_t _recipeId;
|
||||
uint32_t _avatarId;
|
||||
float _goodRangeStart;
|
||||
float _goodRangeEnd;
|
||||
float _perfectRangeStart;
|
||||
float _perfectRangeEnd;
|
||||
bool _qteStart;
|
||||
float _qteTime;
|
||||
float _qteBonusRange;
|
||||
bool _isAuto;
|
||||
int32_t _foodKind;
|
||||
uint32_t _oldProficiency;
|
||||
uint32_t _newProficiency;
|
||||
uint32_t _maxProficiency;
|
||||
uint32_t _curProficiency;
|
||||
bool _upProficiencyStart;
|
||||
float _upProficiencyTime;
|
||||
bool _focusOnNeedItem;
|
||||
int32_t _needItemIndex;
|
||||
bool canAutoCook;
|
||||
struct List_1_MoleMole_SimpleItemStruct_* _itemGotList;
|
||||
bool _isAvatarPanelOpen;
|
||||
uint32_t _toSelectAvatarId;
|
||||
int32_t _toSelectAvatarIndex;
|
||||
struct List_1_System_UInt32_* _avatarList;
|
||||
};
|
||||
|
||||
struct CookingQtePageContext {
|
||||
struct CookingQtePageContext__Class* klass;
|
||||
MonitorData* monitor;
|
||||
struct CookingQtePageContext__Fields fields;
|
||||
};
|
||||
|
||||
struct CookRecipeData_1__Fields {
|
||||
struct MessageBase_1__Fields _;
|
||||
uint32_t recipeId_;
|
||||
uint32_t proficiency_;
|
||||
};
|
||||
|
||||
struct CookRecipeData_1 {
|
||||
struct CookRecipeData_1__Class* klass;
|
||||
MonitorData* monitor;
|
||||
struct CookRecipeData_1__Fields fields;
|
||||
};
|
||||
|
||||
struct __declspec(align(8)) CookRecipeExcelConfig__Fields {
|
||||
struct SimpleSafeUInt32 idRawNum;
|
||||
uint32_t _nameTextMapHash;
|
||||
struct SimpleSafeUInt32 rankLevelRawNum;
|
||||
struct String* _icon;
|
||||
uint32_t _descTextMapHash;
|
||||
struct UInt32__Array* _effectDesc;
|
||||
int32_t _foodType;
|
||||
int32_t _cookMethod;
|
||||
bool _isDefaultUnlocked;
|
||||
SimpleSafeUInt32 maxProficiencyRawNum;
|
||||
struct IdCountConfig__Array* _qualityOutputVec;
|
||||
struct IdCountConfig__Array* _inputVec;
|
||||
struct String* _qteParam;
|
||||
struct SimpleSafeUInt32__Array* _qteQualityWeightVec;
|
||||
};
|
||||
|
||||
struct CookRecipeExcelConfig {
|
||||
struct CookRecipeExcelConfig__Class* klass;
|
||||
MonitorData* monitor;
|
||||
struct CookRecipeExcelConfig__Fields fields;
|
||||
};
|
||||
|
||||
#if !defined(_GHIDRA_) && !defined(_IDA_)
|
||||
}
|
||||
#endif
|
||||
|
@ -27,7 +27,7 @@ protected:
|
||||
std::map<std::string, std::vector<OffsetSignature>> m_MethodInfoPattern;
|
||||
std::map<std::string, std::vector<OffsetSignature>> m_TypeInfoPattern;
|
||||
|
||||
// Maybe in some feature I do search method/type info by translated name, but not now, not now
|
||||
// Maybe in future I do search method/type info by translated name, but not now, not now
|
||||
// std::map<std::string, std::string> m_TranslationMap;
|
||||
|
||||
std::map<std::string, uintptr_t> m_ApiMethodsCache;
|
||||
|
@ -36,10 +36,12 @@
|
||||
#include <cheat/imap/InteractiveMap.h>
|
||||
|
||||
#include <cheat/world/AutoFish.h>
|
||||
#include <cheat/world/AutoCook.h>
|
||||
|
||||
#include <cheat/visuals/NoFog.h>
|
||||
#include <cheat/visuals/FPSUnlock.h>
|
||||
#include <cheat/visuals/CameraZoom.h>
|
||||
#include <cheat/visuals/ShowChestIndicator.h>
|
||||
|
||||
#include "GenshinCM.h"
|
||||
|
||||
@ -88,10 +90,12 @@ namespace cheat
|
||||
FEAT_INST(InteractiveMap),
|
||||
|
||||
FEAT_INST(AutoFish),
|
||||
FEAT_INST(AutoCook),
|
||||
|
||||
FEAT_INST(NoFog),
|
||||
FEAT_INST(FPSUnlock),
|
||||
FEAT_INST(CameraZoom)
|
||||
FEAT_INST(CameraZoom),
|
||||
FEAT_INST(ChestIndicator)
|
||||
|
||||
});
|
||||
#undef FEAT_INST
|
||||
|
12
cheat-library/src/user/cheat/debugger.cpp
Normal file
12
cheat-library/src/user/cheat/debugger.cpp
Normal file
@ -0,0 +1,12 @@
|
||||
#include <pch-il2cpp.h>
|
||||
|
||||
void DebuggerBypassPre()
|
||||
{
|
||||
LOG_INFO("You have no implementation for anti-debugger bypass.\n\tSo if you try to attach VS debugger to process - game will crash.");
|
||||
// Sry, implementation is private for now
|
||||
}
|
||||
|
||||
void DebuggerBypassPost()
|
||||
{
|
||||
// Sry, implementation is privite for now
|
||||
}
|
4
cheat-library/src/user/cheat/debugger.h
Normal file
4
cheat-library/src/user/cheat/debugger.h
Normal file
@ -0,0 +1,4 @@
|
||||
#pragma once
|
||||
|
||||
void DebuggerBypassPre(); // Phase before loading game library
|
||||
void DebuggerBypassPost(); // Phase after loading game library
|
@ -61,53 +61,54 @@ namespace cheat::feature
|
||||
|
||||
void ESP::DrawMain()
|
||||
{
|
||||
if (BeginGroupPanel("General", ImVec2(-1, 0), true))
|
||||
if (ImGui::BeginGroupPanel("General", true))
|
||||
{
|
||||
ConfigWidget("ESP Enabled", f_Enabled, "Show filtered object through obstacles.");
|
||||
ConfigWidget("Range (m)", f_Range, 1.0f, 1.0f, 200.0f);
|
||||
|
||||
ConfigWidget(f_DrawBoxMode, "Select the mode of box drawing.");
|
||||
ConfigWidget(f_DrawTracerMode, "Select the mode of tracer drawing.");
|
||||
ConfigWidget(f_DrawTracerMode, "Select the mode of tracer drawing.");
|
||||
|
||||
ConfigWidget(f_Fill);
|
||||
ConfigWidget(f_FillTransparency, 0.01f, 0.0f, 1.0f, "Transparency of filled part.");
|
||||
|
||||
if (f_DrawTracerMode.value() == DrawTracerMode::OffscreenArrows &&
|
||||
BeginGroupPanel("Arrow tracer options", ImVec2(-1, 0), true))
|
||||
{
|
||||
ConfigWidget(f_TracerSize, 0.005f, 0.1f, 10.0f, "Size of tracer.");
|
||||
ConfigWidget(f_ArrowRadius, 0.5f, 50.0f, 300.0f, "Radius of arrow.");
|
||||
ConfigWidget(f_OutlineThickness, 0.005f, 0.0f, 10.0f, "Outline thickness of arrow.");
|
||||
|
||||
EndGroupPanel();
|
||||
}
|
||||
if (f_DrawTracerMode.value() == DrawTracerMode::OffscreenArrows)
|
||||
{
|
||||
if (ImGui::BeginGroupPanel("Arrow tracer options", true))
|
||||
{
|
||||
ConfigWidget(f_TracerSize, 0.005f, 0.1f, 10.0f, "Size of tracer.");
|
||||
ConfigWidget(f_ArrowRadius, 0.5f, 50.0f, 300.0f, "Radius of arrow.");
|
||||
ConfigWidget(f_OutlineThickness, 0.005f, 0.0f, 10.0f, "Outline thickness of arrow.");
|
||||
}
|
||||
ImGui::EndGroupPanel();
|
||||
}
|
||||
|
||||
ImGui::Spacing();
|
||||
ConfigWidget(f_DrawName, "Draw name of object.");
|
||||
ConfigWidget(f_DrawDistance, "Draw distance of object.");
|
||||
|
||||
ImGui::Spacing();
|
||||
ConfigWidget(f_FontSize, 0.05f, 1.0f, 100.0f, "Font size of name or distance.");
|
||||
ConfigWidget(f_FontSize, 1, 1, 100, "Font size of name or distance.");
|
||||
ConfigWidget("## Font outline enabled", f_FontOutline); ImGui::SameLine();
|
||||
ConfigWidget("Font outline", f_FontOutlineSize, 0.001f, 0.0f, 10.0f);
|
||||
|
||||
ImGui::Spacing();
|
||||
if (BeginGroupPanel("Global colors", ImVec2(-1, 0), true))
|
||||
if (ImGui::BeginGroupPanel("Global colors", true))
|
||||
{
|
||||
if (ConfigWidget(f_GlobalFontColor, "Color of line, name, or distance text font."))
|
||||
m_FontContrastColor = ImGui::CalcContrastColor(f_GlobalFontColor);
|
||||
|
||||
ConfigWidget(f_GlobalBoxColor, "Color of box font.");
|
||||
ConfigWidget(f_GlobalLineColor, "Color of line font.");
|
||||
ConfigWidget(f_GlobalRectColor, "Color of rectangle font.");
|
||||
EndGroupPanel();
|
||||
}
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
ConfigWidget(f_MinSize, 0.05f, 0.1f, 200.0f, "Minimum entity size as measured in-world.\n" \
|
||||
"Some entities have either extremely small or no bounds at all.\n" \
|
||||
"This parameter helps filter out entities that don't meet this condition.");
|
||||
|
||||
EndGroupPanel();
|
||||
}
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
ImGui::Text("How to use item filters:\n\tLMB - Toggle visibility\n\tRMB - Open color picker");
|
||||
ImGui::InputText("Search Filters", &m_Search);
|
||||
@ -174,13 +175,10 @@ namespace cheat::feature
|
||||
if (validFilters.empty())
|
||||
return;
|
||||
|
||||
SelectData selData
|
||||
{
|
||||
std::all_of(validFilters.begin(), validFilters.end(), [](const FilterInfo* filter) { return filter->first.value().m_Enabled; }),
|
||||
false
|
||||
};
|
||||
bool checked = std::all_of(validFilters.begin(), validFilters.end(), [](const FilterInfo* filter) { return filter->first.value().m_Enabled; });
|
||||
bool changed = false;
|
||||
|
||||
if (BeginGroupPanel(section.c_str(), ImVec2(-1, 0), true, &selData))
|
||||
if (ImGui::BeginSelectableGroupPanel(section.c_str(), checked, changed, true))
|
||||
{
|
||||
for (auto& info : validFilters)
|
||||
{
|
||||
@ -207,14 +205,14 @@ namespace cheat::feature
|
||||
|
||||
ImGui::TreePop();
|
||||
}
|
||||
EndGroupPanel();
|
||||
}
|
||||
ImGui::EndSelectableGroupPanel();
|
||||
|
||||
if (selData.changed)
|
||||
if (changed)
|
||||
{
|
||||
for (auto& info : validFilters)
|
||||
{
|
||||
info->first.value().m_Enabled = selData.toggle;
|
||||
info->first.value().m_Enabled = checked;
|
||||
info->first.FireChanged();
|
||||
}
|
||||
}
|
||||
|
@ -26,18 +26,20 @@ namespace cheat::feature::esp::render
|
||||
|
||||
s_Camera = nullptr;
|
||||
|
||||
auto loadingManager = GET_SINGLETON(LoadingManager);
|
||||
if (loadingManager == nullptr || !app::LoadingManager_IsLoaded(loadingManager, nullptr))
|
||||
return;
|
||||
|
||||
SAFE_BEGIN();
|
||||
auto camera = app::Camera_get_main(nullptr, nullptr);
|
||||
if (camera == nullptr)
|
||||
return;
|
||||
|
||||
if (!app::Behaviour_get_isActiveAndEnabled(reinterpret_cast<app::Behaviour*>(camera), nullptr))
|
||||
return;
|
||||
|
||||
auto loadingManager = GET_SINGLETON(LoadingManager);
|
||||
if (loadingManager == nullptr || !app::LoadingManager_IsLoaded(loadingManager, nullptr))
|
||||
return;
|
||||
|
||||
|
||||
s_Camera = camera;
|
||||
SAFE_EEND();
|
||||
}
|
||||
|
||||
static void UpdateResolutionScale()
|
||||
@ -65,11 +67,11 @@ namespace cheat::feature::esp::render
|
||||
if (screenHeight == pixelHeight && screenWidth == pixelWidth)
|
||||
return;
|
||||
|
||||
s_ScreenResolution.x = screenWidth;
|
||||
s_ScreenResolution.y = screenHeight;
|
||||
s_ScreenResolution.x = static_cast<float>(screenWidth);
|
||||
s_ScreenResolution.y = static_cast<float>(screenHeight);
|
||||
|
||||
s_ResolutionScale.x = static_cast<float>(screenWidth) / static_cast<float>(pixelWidth);
|
||||
s_ResolutionScale.y = static_cast<float>(screenHeight) / static_cast<float>(pixelHeight);
|
||||
s_ResolutionScale.x = s_ScreenResolution.x / static_cast<float>(pixelWidth);
|
||||
s_ResolutionScale.y = s_ScreenResolution.y / static_cast<float>(pixelHeight);
|
||||
SAFE_EEND();
|
||||
}
|
||||
|
||||
@ -391,7 +393,7 @@ namespace cheat::feature::esp::render
|
||||
draw->AddLine(s_AvatarPosition, *screenPos, color);
|
||||
}
|
||||
|
||||
#define PI 3.14159265358979323846
|
||||
#define PI 3.14159265358979323846f
|
||||
|
||||
static void DrawOffscreenArrows(game::Entity* entity, const ImColor& color)
|
||||
{
|
||||
@ -438,10 +440,10 @@ namespace cheat::feature::esp::render
|
||||
entity_pos.x < 0 ? abs(entity_pos.x) : (entity_pos.x > screen_rect.Max.x ? entity_pos.x - screen_rect.Max.x : 0.0f),
|
||||
entity_pos.y < 0 ? abs(entity_pos.y) : (entity_pos.y > screen_rect.Max.y ? entity_pos.y - screen_rect.Max.y : 0.0f),
|
||||
};
|
||||
auto distance = std::pow(screen_outer_diff.x, 2) + std::pow(screen_outer_diff.y, 2);
|
||||
float distance = static_cast<float>(std::pow(screen_outer_diff.x, 2) + std::pow(screen_outer_diff.y, 2));
|
||||
alpha = entity_pos.z < 0 ? 1.0f : (distance / nearThreshold);
|
||||
}
|
||||
auto arrowColor = color;
|
||||
auto arrowColor = color; // Copy
|
||||
arrowColor.Value.w = std::min(alpha, 1.0f);
|
||||
|
||||
// Draw the arrow
|
||||
@ -477,19 +479,19 @@ namespace cheat::feature::esp::render
|
||||
// Might need to be aware of performance hit but there shouldn't be any.
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImFont* font = g.Font;
|
||||
auto textSize = font->CalcTextSizeA(esp.f_FontSize, FLT_MAX, FLT_MAX, text.c_str());
|
||||
auto textSize = font->CalcTextSizeA(static_cast<float>(esp.f_FontSize), FLT_MAX, FLT_MAX, text.c_str());
|
||||
namePosition.x -= (textSize.x / 2.0f);
|
||||
namePosition.y -= esp.f_FontSize;
|
||||
}
|
||||
|
||||
|
||||
auto draw = ImGui::GetBackgroundDrawList();
|
||||
auto font = renderer::GetFontBySize(esp.f_FontSize);
|
||||
auto font = renderer::GetFontBySize(static_cast<float>(esp.f_FontSize));
|
||||
// Outline
|
||||
if (esp.f_FontOutline)
|
||||
DrawTextWithOutline(draw, font, esp.f_FontSize, namePosition, text.c_str(), color, esp.f_FontOutlineSize, OutlineSide::All, contrastColor);
|
||||
DrawTextWithOutline(draw, font, static_cast<float>(esp.f_FontSize), namePosition, text.c_str(), color, esp.f_FontOutlineSize, OutlineSide::All, contrastColor);
|
||||
else
|
||||
draw->AddText(font, esp.f_FontSize, namePosition, color, text.c_str());
|
||||
draw->AddText(font, static_cast<float>(esp.f_FontSize), namePosition, color, text.c_str());
|
||||
}
|
||||
|
||||
bool DrawEntity(const std::string& name, game::Entity* entity, const ImColor& color, const ImColor& contrastColor)
|
||||
|
@ -112,7 +112,7 @@ namespace cheat::feature
|
||||
|
||||
void InteractiveMap::DrawMenu()
|
||||
{
|
||||
BeginGroupPanel("General");
|
||||
ImGui::BeginGroupPanel("General");
|
||||
{
|
||||
ConfigWidget("Enabled", f_Enabled);
|
||||
ConfigWidget(f_SeparatedWindows, "Config and filters will be in separate windows.");
|
||||
@ -121,25 +121,25 @@ namespace cheat::feature
|
||||
UpdateUserDataField(f_CompletedPointsJson, f_STCompletedPoints.value(), true);
|
||||
}
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
BeginGroupPanel("Icon view");
|
||||
ImGui::BeginGroupPanel("Icon view");
|
||||
{
|
||||
ConfigWidget(f_IconSize, 0.01f, 4.0f, 100.0f);
|
||||
ConfigWidget(f_MinimapIconSize, 0.01f, 4.0f, 100.0f);
|
||||
ConfigWidget(f_DynamicSize, "Icons will be sized dynamically depend to zoom size.\nMinimap icons don't affected.");
|
||||
ConfigWidget(f_ShowHDIcons, "Toggle icons to HD format.");
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
BeginGroupPanel("Completed icon view");
|
||||
ImGui::BeginGroupPanel("Completed icon view");
|
||||
{
|
||||
ConfigWidget(f_ShowCompleted, "Show completed points.");
|
||||
ConfigWidget(f_CompletePointTransparency, 0.01f, 0.0f, 1.0f, "Completed points transparency.");
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
BeginGroupPanel("Item adjusting");
|
||||
ImGui::BeginGroupPanel("Item adjusting");
|
||||
{
|
||||
ConfigWidget(f_AutoFixItemPositions, "Do fix positions to nearest to point.\n"
|
||||
"Only items with green line support this function.");
|
||||
@ -157,9 +157,9 @@ namespace cheat::feature
|
||||
ConfigWidget(f_CheckObjectsDelay, 10, 100, 100000, "Adjusting items is power consumption operation.\n"
|
||||
"So rescanning will happen with specified delay.");
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
BeginGroupPanel("Gather detecting");
|
||||
ImGui::BeginGroupPanel("Gather detecting");
|
||||
{
|
||||
ConfigWidget(f_AutoDetectGatheredItems, "Enables detecting gathered items.\n"
|
||||
"It works only items what will be gathered after enabling this function.\n"
|
||||
@ -168,16 +168,16 @@ namespace cheat::feature
|
||||
ConfigWidget(f_GatheredItemsDetectRange, 0.1f, 5.0f, 30.0f,
|
||||
"When entity was gathered finding nearest point in this range.");
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
BeginGroupPanel("Manual completing");
|
||||
ImGui::BeginGroupPanel("Manual completing");
|
||||
{
|
||||
ConfigWidget(f_CompleteNearestPoint, true, "When pressed, complete the nearest to avatar point.");
|
||||
ConfigWidget(f_RevertLatestCompletion, true, "When pressed, revert latest complete operation.");
|
||||
ConfigWidget(f_CompleteOnlyViewed, "Complete performed only to visible points.");
|
||||
ConfigWidget(f_PointFindRange, 0.5f, 0.0f, 200.0f, "Complete performs within specified range. If 0 - unlimited.");
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
}
|
||||
|
||||
void InteractiveMap::DrawFilters(const bool searchFixed)
|
||||
@ -223,13 +223,10 @@ namespace cheat::feature
|
||||
if (validLabels.empty())
|
||||
continue;
|
||||
|
||||
SelectData selData
|
||||
{
|
||||
std::all_of(validLabels.begin(), validLabels.end(), [](const LabelData* label) { return label->enabled; }),
|
||||
false
|
||||
};
|
||||
bool checked = std::all_of(validLabels.begin(), validLabels.end(), [](const LabelData* label) { return label->enabled; });
|
||||
bool changed = false;
|
||||
|
||||
if (BeginGroupPanel(categoryName.c_str(), ImVec2(-1, 0), true, &selData))
|
||||
if (ImGui::BeginSelectableGroupPanel(categoryName.c_str(), checked, changed, true))
|
||||
{
|
||||
if (ImGui::BeginTable("MarkFilters", 2))
|
||||
{
|
||||
@ -242,15 +239,14 @@ namespace cheat::feature
|
||||
}
|
||||
ImGui::EndTable();
|
||||
}
|
||||
|
||||
EndGroupPanel();
|
||||
}
|
||||
ImGui::EndSelectableGroupPanel();
|
||||
|
||||
if (selData.changed)
|
||||
if (changed)
|
||||
{
|
||||
for (const auto& label : validLabels)
|
||||
{
|
||||
label->enabled = selData.toggle;
|
||||
label->enabled = checked;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -438,7 +438,7 @@ namespace cheat::feature
|
||||
ImGui::TableHeadersRow();
|
||||
|
||||
ImGuiListClipper clipper;
|
||||
clipper.Begin(entities.size());
|
||||
clipper.Begin(static_cast<int>(entities.size()));
|
||||
while (clipper.Step())
|
||||
for (int row_n = clipper.DisplayStart; row_n < clipper.DisplayEnd; row_n++)
|
||||
{
|
||||
@ -1037,6 +1037,7 @@ namespace cheat::feature
|
||||
}
|
||||
catch (nlohmann::detail::parse_error& parseError)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(parseError);
|
||||
LOG_ERROR("Failed to parse json");
|
||||
}
|
||||
|
||||
|
@ -57,14 +57,14 @@ namespace cheat::feature
|
||||
|
||||
for (auto& fields : multiLineSections)
|
||||
{
|
||||
if (BeginGroupPanel((*fields)[0]->section().c_str(), ImVec2(-1, 0), true))
|
||||
if (ImGui::BeginGroupPanel((*fields)[0]->section().c_str(), true))
|
||||
{
|
||||
for (auto& field : *fields)
|
||||
{
|
||||
ConfigWidget(*field, nullptr, true);
|
||||
}
|
||||
EndGroupPanel();
|
||||
}
|
||||
ImGui::EndGroupPanel();
|
||||
}
|
||||
|
||||
ImGui::EndChild();
|
||||
|
@ -39,6 +39,8 @@ namespace sniffer
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void MessageManager::ProcessMessage()
|
||||
|
@ -21,7 +21,7 @@ namespace sniffer
|
||||
|
||||
uint32_t PacketInfo::id() const
|
||||
{
|
||||
return m_Data.packetID;
|
||||
return m_Data.messageID;
|
||||
}
|
||||
|
||||
size_t PacketInfo::size() const
|
||||
|
@ -26,7 +26,7 @@ namespace sniffer
|
||||
|
||||
bool PacketParser::Parse(PacketData& data)
|
||||
{
|
||||
auto name = m_ProtoManager.GetName(data.packetID);
|
||||
auto name = m_ProtoManager.GetName(data.messageID);
|
||||
if (!name)
|
||||
return false;
|
||||
|
||||
@ -34,7 +34,7 @@ namespace sniffer
|
||||
if (!head)
|
||||
return false;
|
||||
|
||||
auto message = m_ProtoManager.GetJson(data.packetID, data.messageRawData);
|
||||
auto message = m_ProtoManager.GetJson(data.messageID, data.messageRawData);
|
||||
if (!message)
|
||||
return false;
|
||||
|
||||
@ -46,7 +46,7 @@ namespace sniffer
|
||||
|
||||
bool PacketParser::IsUnionPacket(const PacketData& data)
|
||||
{
|
||||
return m_UnionPacketIds.count(data.packetID) > 0;
|
||||
return m_UnionPacketIds.count(data.messageID) > 0;
|
||||
}
|
||||
|
||||
std::vector<PacketData> PacketParser::ParseUnionPacket(const PacketData& data)
|
||||
@ -54,7 +54,7 @@ namespace sniffer
|
||||
if (!IsUnionPacket(data))
|
||||
return {};
|
||||
|
||||
auto parseFunction = m_UnionPacketIds[data.packetID];
|
||||
auto parseFunction = m_UnionPacketIds[data.messageID];
|
||||
return (this->*parseFunction)(data);
|
||||
}
|
||||
|
||||
@ -64,10 +64,10 @@ namespace sniffer
|
||||
nestedPacketData.headRawData = parent.headRawData;
|
||||
nestedPacketData.headJson = parent.headJson;
|
||||
nestedPacketData.messageRawData = util::base64_decode(bodyEncoded);
|
||||
nestedPacketData.packetID = packetID;
|
||||
nestedPacketData.messageID = packetID;
|
||||
nestedPacketData.valid = true;
|
||||
nestedPacketData.ioType = parent.ioType;
|
||||
nestedPacketData.parentID = parent.sequenceID();
|
||||
nestedPacketData.parentPacketID = parent.sequenceID();
|
||||
|
||||
if (packetID != 0)
|
||||
Parse(nestedPacketData);
|
||||
|
@ -129,7 +129,7 @@ namespace cheat::feature
|
||||
auto dataSize = modifyData->modifiedData.size();
|
||||
packet->data = new byte[dataSize]();
|
||||
memcpy_s(packet->data, dataSize, modifyData->modifiedData.data(), dataSize);
|
||||
packet->dataLen = dataSize;
|
||||
packet->dataLen = static_cast<uint32_t>(dataSize);
|
||||
}
|
||||
break;
|
||||
case PacketModifyType::Unchanged:
|
||||
@ -224,7 +224,7 @@ namespace cheat::feature
|
||||
}
|
||||
|
||||
packetData.valid = true;
|
||||
packetData.packetID = messageId;
|
||||
packetData.messageID = messageId;
|
||||
|
||||
packetData.headRawData = std::vector<byte>((size_t)headSize, 0);
|
||||
memcpy_s(packetData.headRawData.data(), headSize, data + 10, headSize);
|
||||
|
@ -6,7 +6,7 @@
|
||||
namespace sniffer
|
||||
{
|
||||
|
||||
static class ErrorCollector : public google::protobuf::compiler::MultiFileErrorCollector
|
||||
class ErrorCollector : public google::protobuf::compiler::MultiFileErrorCollector
|
||||
{
|
||||
// Inherited via MultiFileErrorCollector
|
||||
virtual void AddError(const std::string& filename, int line, int column, const std::string& message) override
|
||||
|
@ -437,6 +437,7 @@ namespace sniffer
|
||||
}
|
||||
catch (const std::regex_error& e)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(e);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -465,7 +466,7 @@ namespace sniffer
|
||||
|
||||
bool removed = false;
|
||||
auto name = fmt::format("Group {}", magic_enum::enum_name(m_Rule));
|
||||
BeginGroupPanel(name.c_str(), ImVec2(-1, 0));
|
||||
ImGui::BeginGroupPanel(name.c_str());
|
||||
{
|
||||
ComboEnum("Rule", &m_Rule);
|
||||
|
||||
@ -498,7 +499,7 @@ namespace sniffer
|
||||
m_Filters.push_back(new Filter());
|
||||
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
ImGui::PopID();
|
||||
|
||||
|
@ -7,8 +7,8 @@ void PacketData::Write(PipeTransfer* transfer)
|
||||
transfer->Write(ioType);
|
||||
transfer->Write(dataType);
|
||||
transfer->Write(valid);
|
||||
transfer->Write(parentID);
|
||||
transfer->Write(packetID);
|
||||
transfer->Write(parentPacketID);
|
||||
transfer->Write(messageID);
|
||||
transfer->Write(headRawData);
|
||||
transfer->Write(messageRawData);
|
||||
|
||||
@ -26,8 +26,8 @@ void PacketData::Read(PipeTransfer* transfer)
|
||||
transfer->Read(ioType);
|
||||
transfer->Read(dataType);
|
||||
transfer->Read(valid);
|
||||
transfer->Read(parentID);
|
||||
transfer->Read(packetID);
|
||||
transfer->Read(parentPacketID);
|
||||
transfer->Read(messageID);
|
||||
transfer->Read(headRawData);
|
||||
transfer->Read(messageRawData);
|
||||
|
||||
|
@ -26,9 +26,9 @@ public:
|
||||
|
||||
bool valid;
|
||||
|
||||
uint64_t parentID;
|
||||
uint64_t parentPacketID;
|
||||
|
||||
int16_t packetID;
|
||||
int16_t messageID;
|
||||
std::vector<byte> headRawData;
|
||||
std::vector<byte> messageRawData;
|
||||
|
||||
|
@ -9,6 +9,8 @@ namespace cheat::feature
|
||||
static bool HumanoidMoveFSM_CheckSprintCooldown_Hook(void* __this, MethodInfo* method);
|
||||
static bool LCAvatarCombat_IsEnergyMax_Hook(void* __this, MethodInfo* method);
|
||||
static bool LCAvatarCombat_OnSkillStart(app::LCAvatarCombat* __this, uint32_t skillID, float cdMultipler, MethodInfo* method);
|
||||
static bool LCAvatarCombat_IsSkillInCD_1(app::LCAvatarCombat* __this, app::LCAvatarCombat_OMIIMOJOHIP* skillInfo, MethodInfo* method);
|
||||
|
||||
static void ActorAbilityPlugin_AddDynamicFloatWithRange_Hook(void* __this, app::String* key, float value, float minValue, float maxValue,
|
||||
bool forceDoAtRemote, MethodInfo* method);
|
||||
|
||||
@ -16,15 +18,13 @@ namespace cheat::feature
|
||||
|
||||
NoCD::NoCD() : Feature(),
|
||||
NF(f_AbilityReduce, "Reduce Skill/Burst Cooldown", "NoCD", false),
|
||||
NF(f_AbilityReduceValue, "Reduce skill CD value", "NoCD", 0.1f),
|
||||
|
||||
NF(f_TimerReduce, "Reduce Timer", "NoCD", 1.f),
|
||||
NF(f_UtimateMaxEnergy, "Burst max energy", "NoCD", false),
|
||||
NF(f_Sprint, "No Sprint Cooldown", "NoCD", false),
|
||||
NF(f_InstantBow, "Instant bow", "NoCD", false)
|
||||
|
||||
{
|
||||
HookManager::install(app::LCAvatarCombat_IsEnergyMax, LCAvatarCombat_IsEnergyMax_Hook);
|
||||
HookManager::install(app::LCAvatarCombat_OnSkillStart, LCAvatarCombat_OnSkillStart);
|
||||
HookManager::install(app::LCAvatarCombat_IsSkillInCD_1, LCAvatarCombat_IsSkillInCD_1);
|
||||
|
||||
HookManager::install(app::HumanoidMoveFSM_CheckSprintCooldown, HumanoidMoveFSM_CheckSprintCooldown_Hook);
|
||||
HookManager::install(app::ActorAbilityPlugin_AddDynamicFloatWithRange, ActorAbilityPlugin_AddDynamicFloatWithRange_Hook);
|
||||
@ -44,9 +44,9 @@ namespace cheat::feature
|
||||
"(Energy bubble may appear incomplete but still usable.)");
|
||||
|
||||
ConfigWidget("## AbilityReduce", f_AbilityReduce); ImGui::SameLine();
|
||||
ConfigWidget("Reduce Skill/Burst Cooldown", f_AbilityReduceValue, 0.1f, 0.2f, 1.0f,
|
||||
ConfigWidget("Reduce Skill/Burst Cooldown", f_TimerReduce, 0.05f, 0.0f, 1.0f,
|
||||
"Reduce cooldowns of elemental skills and bursts.\n"\
|
||||
"The greater the value, the greater the cooldown.");
|
||||
"0.0 - no CD, 1.0 - default CD.");
|
||||
|
||||
ConfigWidget(f_Sprint, "Removes delay in-between sprints.");
|
||||
|
||||
@ -86,7 +86,7 @@ namespace cheat::feature
|
||||
void NoCD::DrawStatus()
|
||||
{
|
||||
ImGui::Text("Cooldown\n[%s%s%s%s%s]",
|
||||
f_AbilityReduce ? fmt::format("Reduce {:.1f}", f_AbilityReduceValue.value()).c_str() : "",
|
||||
f_AbilityReduce ? fmt::format("Reduce x{:.1f}", f_TimerReduce.value()).c_str() : "",
|
||||
f_AbilityReduce && (f_InstantBow || f_Sprint) ? "|" : "",
|
||||
f_InstantBow ? "Bow" : "",
|
||||
f_InstantBow && f_Sprint ? "|" : "",
|
||||
@ -108,21 +108,37 @@ namespace cheat::feature
|
||||
return CALL_ORIGIN(LCAvatarCombat_IsEnergyMax_Hook, __this, method);
|
||||
}
|
||||
|
||||
// Multipler CoolDown Timer | RyujinZX#6666
|
||||
// Multipler CoolDown Timer Old | RyujinZX#6666
|
||||
static bool LCAvatarCombat_OnSkillStart(app::LCAvatarCombat* __this, uint32_t skillID, float cdMultipler, MethodInfo* method) {
|
||||
NoCD& noCD = NoCD::GetInstance();
|
||||
if (noCD.f_AbilityReduce)
|
||||
{
|
||||
if (__this->fields._targetFixTimer->fields._._timer_k__BackingField > 0) {
|
||||
cdMultipler = noCD.f_AbilityReduceValue / 3;
|
||||
cdMultipler = noCD.f_TimerReduce / 3;
|
||||
}
|
||||
else {
|
||||
cdMultipler = noCD.f_AbilityReduceValue / 1;
|
||||
cdMultipler = noCD.f_TimerReduce / 1;
|
||||
}
|
||||
}
|
||||
return CALL_ORIGIN(LCAvatarCombat_OnSkillStart, __this, skillID, cdMultipler, method);
|
||||
}
|
||||
|
||||
// Timer Speed Up / CoolDown Reduce New | RyujinZX#6666
|
||||
static bool LCAvatarCombat_IsSkillInCD_1(app::LCAvatarCombat* __this, app::LCAvatarCombat_OMIIMOJOHIP* skillInfo, MethodInfo* method) {
|
||||
NoCD& noCD = NoCD::GetInstance();
|
||||
if (noCD.f_AbilityReduce)
|
||||
{
|
||||
auto cdTimer = app::SafeFloat_GetValue(nullptr, skillInfo->fields.cdTimer, nullptr);
|
||||
|
||||
if (cdTimer > noCD.f_TimerReduce * 5.0f)
|
||||
{
|
||||
struct app::SafeFloat MyValueProtect = app::SafeFloat_SetValue(nullptr, noCD.f_TimerReduce * 5.0f, nullptr);
|
||||
skillInfo->fields.cdTimer = MyValueProtect;
|
||||
}
|
||||
}
|
||||
return CALL_ORIGIN(LCAvatarCombat_IsSkillInCD_1, __this, skillInfo, method);
|
||||
}
|
||||
|
||||
// Check sprint cooldown, we just return true if sprint no cooldown enabled.
|
||||
static bool HumanoidMoveFSM_CheckSprintCooldown_Hook(void* __this, MethodInfo* method)
|
||||
{
|
||||
|
@ -8,7 +8,7 @@ namespace cheat::feature
|
||||
{
|
||||
public:
|
||||
config::Field<config::Toggle<Hotkey>> f_AbilityReduce;
|
||||
config::Field<float> f_AbilityReduceValue;
|
||||
config::Field<float> f_TimerReduce;
|
||||
|
||||
config::Field<config::Toggle<Hotkey>> f_UtimateMaxEnergy;
|
||||
config::Field<config::Toggle<Hotkey>> f_Sprint;
|
||||
|
@ -9,11 +9,12 @@
|
||||
|
||||
namespace cheat::feature
|
||||
{
|
||||
static void HumanoidMoveFSM_LateTick_Hook(void* __this, float deltaTime, MethodInfo* method);
|
||||
static void HumanoidMoveFSM_LateTick_Hook(app::HumanoidMoveFSM* __this, float deltaTime, MethodInfo* method);
|
||||
app::Vector3 zero;
|
||||
|
||||
NoClip::NoClip() : Feature(),
|
||||
NF(f_Enabled, "No clip", "NoClip", false),
|
||||
NF(f_NoAnimation, "No Animation", "NoClip", true),
|
||||
NF(f_Speed, "Speed", "NoClip", 5.5f),
|
||||
NF(f_CameraRelative, "Relative to camera", "NoClip", true),
|
||||
NF(f_VelocityMode, "Velocity mode", "NoClip", false),
|
||||
@ -38,6 +39,8 @@ namespace cheat::feature
|
||||
ConfigWidget("Enabled", f_Enabled, "Enables no-clip (fast speed + no collision).\n" \
|
||||
"To move, use WASD, Space (go up), and Shift (go down).");
|
||||
|
||||
ConfigWidget("No Animation", f_NoAnimation, "Disables player animations.");
|
||||
|
||||
ConfigWidget("Speed", f_Speed, 0.1f, 2.0f, 100.0f,
|
||||
"No-clip move speed.\n" \
|
||||
"Not recommended setting above 5.0.");
|
||||
@ -210,11 +213,18 @@ namespace cheat::feature
|
||||
// Disabling standard motion performing.
|
||||
// This disabling any animations, climb, jump, swim and so on.
|
||||
// But when it disabled, MoveSync sending our last position, so needs to update position in packet.
|
||||
static void HumanoidMoveFSM_LateTick_Hook(void* __this, float deltaTime, MethodInfo* method)
|
||||
static void HumanoidMoveFSM_LateTick_Hook(app::HumanoidMoveFSM* __this, float deltaTime, MethodInfo* method)
|
||||
{
|
||||
NoClip& noClip = NoClip::GetInstance();
|
||||
if (noClip.f_Enabled)
|
||||
return;
|
||||
|
||||
if (noClip.f_Enabled) {
|
||||
if (!noClip.f_NoAnimation) {
|
||||
__this->fields._layerMaskScene = 2;
|
||||
}
|
||||
else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
CALL_ORIGIN(HumanoidMoveFSM_LateTick_Hook, __this, deltaTime, method);
|
||||
}
|
||||
|
@ -11,6 +11,8 @@ namespace cheat::feature
|
||||
{
|
||||
public:
|
||||
config::Field<config::Toggle<Hotkey>> f_Enabled;
|
||||
config::Field<config::Toggle<Hotkey>> f_NoAnimation;
|
||||
|
||||
config::Field<float> f_Speed;
|
||||
config::Field<bool> f_CameraRelative;
|
||||
config::Field<config::Toggle<Hotkey>> f_VelocityMode;
|
||||
|
@ -6,6 +6,7 @@
|
||||
|
||||
namespace cheat::feature
|
||||
{
|
||||
static bool _prevEnabledState = false;
|
||||
NoFog::NoFog() : Feature(),
|
||||
NFEX(f_Enabled, "No Fog", "NoFog", "Visuals", false, false)
|
||||
{
|
||||
@ -41,7 +42,11 @@ namespace cheat::feature
|
||||
|
||||
void NoFog::OnGameUpdate()
|
||||
{
|
||||
app::RenderSettings_set_fog(nullptr, !f_Enabled, nullptr);
|
||||
if (_prevEnabledState != f_Enabled)
|
||||
{
|
||||
app::RenderSettings_set_fog(nullptr, !f_Enabled, nullptr);
|
||||
_prevEnabledState = f_Enabled;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
56
cheat-library/src/user/cheat/visuals/ShowChestIndicator.cpp
Normal file
56
cheat-library/src/user/cheat/visuals/ShowChestIndicator.cpp
Normal file
@ -0,0 +1,56 @@
|
||||
#include "pch-il2cpp.h"
|
||||
#include "ShowChestIndicator.h"
|
||||
|
||||
#include <helpers.h>
|
||||
#include <cheat/events.h>
|
||||
|
||||
namespace cheat::feature
|
||||
{
|
||||
static bool IndicatorPlugin_DoCheck(app::LCIndicatorPlugin* __this, MethodInfo* method);
|
||||
|
||||
ChestIndicator::ChestIndicator() : Feature(),
|
||||
NF(f_Enabled, "Show Chest Indicator", "ShowChest", false)
|
||||
{
|
||||
HookManager::install(app::LCIndicatorPlugin_DoCheck, IndicatorPlugin_DoCheck);
|
||||
}
|
||||
|
||||
const FeatureGUIInfo& ChestIndicator::GetGUIInfo() const
|
||||
{
|
||||
static const FeatureGUIInfo info{ "ShowChest", "Visuals", false };
|
||||
return info;
|
||||
}
|
||||
|
||||
void ChestIndicator::DrawMain()
|
||||
{
|
||||
ConfigWidget(f_Enabled, "Show chests, game mechanics.");
|
||||
}
|
||||
|
||||
bool ChestIndicator::NeedStatusDraw() const
|
||||
{
|
||||
return f_Enabled;
|
||||
}
|
||||
|
||||
void ChestIndicator::DrawStatus()
|
||||
{
|
||||
ImGui::Text("Chest Indicator");
|
||||
}
|
||||
|
||||
ChestIndicator& ChestIndicator::GetInstance()
|
||||
{
|
||||
static ChestIndicator instance;
|
||||
return instance;
|
||||
}
|
||||
|
||||
static bool IndicatorPlugin_DoCheck(app::LCIndicatorPlugin* __this, MethodInfo* method) {
|
||||
ChestIndicator& chestIndicator = ChestIndicator::GetInstance();
|
||||
if (chestIndicator.f_Enabled)
|
||||
{
|
||||
if (__this->fields._dataItem != nullptr)
|
||||
{
|
||||
// Base Chest not found, try improve
|
||||
app::LCIndicatorPlugin_ShowIcon(__this, nullptr);
|
||||
}
|
||||
}
|
||||
return CALL_ORIGIN(IndicatorPlugin_DoCheck, __this, method);
|
||||
}
|
||||
}
|
25
cheat-library/src/user/cheat/visuals/ShowChestIndicator.h
Normal file
25
cheat-library/src/user/cheat/visuals/ShowChestIndicator.h
Normal file
@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
#include <cheat-base/cheat/Feature.h>
|
||||
#include <cheat-base/config/config.h>
|
||||
|
||||
namespace cheat::feature
|
||||
{
|
||||
|
||||
class ChestIndicator : public Feature
|
||||
{
|
||||
public:
|
||||
config::Field<config::Toggle<Hotkey>> f_Enabled;
|
||||
|
||||
static ChestIndicator& GetInstance();
|
||||
|
||||
const FeatureGUIInfo& GetGUIInfo() const override;
|
||||
void DrawMain() override;
|
||||
|
||||
virtual bool NeedStatusDraw() const override;
|
||||
void DrawStatus() override;
|
||||
|
||||
private:
|
||||
ChestIndicator();
|
||||
};
|
||||
}
|
||||
|
107
cheat-library/src/user/cheat/world/AutoCook.cpp
Normal file
107
cheat-library/src/user/cheat/world/AutoCook.cpp
Normal file
@ -0,0 +1,107 @@
|
||||
#include "pch-il2cpp.h"
|
||||
#include "AutoCook.h"
|
||||
|
||||
#include <helpers.h>
|
||||
#include <cheat/events.h>
|
||||
|
||||
namespace cheat::feature
|
||||
{
|
||||
static void PlayerModule_RequestPlayerCook(app::PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method);
|
||||
static void PlayerModule_OnPlayerCookRsp(app::PlayerModule* __this, app::PlayerCookRsp* rsp, MethodInfo* method);
|
||||
|
||||
static void CookingQtePageContext_UpdateProficiency(app::CookingQtePageContext* __this, MethodInfo* method);
|
||||
static void CookingQtePageContext_SetProficiencyInfo(app::CookingQtePageContext* __this, MethodInfo* method);
|
||||
static uint32_t CookRecipeExcelConfig_get_maxProficiency(app::CookRecipeExcelConfig* __this, MethodInfo* method);
|
||||
|
||||
AutoCook::AutoCook() : Feature(),
|
||||
NF(f_Enabled, "Auto Cooking", "AutoCook", false),
|
||||
NF(f_Count, "Count Item", "AutoCook", 1),
|
||||
NF(f_Quality, "Quality", "AutoCook", 1)
|
||||
{
|
||||
HookManager::install(app::PlayerModule_RequestPlayerCook, PlayerModule_RequestPlayerCook);
|
||||
HookManager::install(app::PlayerModule_OnPlayerCookRsp, PlayerModule_OnPlayerCookRsp);
|
||||
HookManager::install(app::CookingQtePageContext_UpdateProficiency, CookingQtePageContext_UpdateProficiency);
|
||||
HookManager::install(app::CookRecipeExcelConfig_get_maxProficiency, CookRecipeExcelConfig_get_maxProficiency);
|
||||
}
|
||||
|
||||
const FeatureGUIInfo& AutoCook::GetGUIInfo() const
|
||||
{
|
||||
static const FeatureGUIInfo info{ "AutoCook", "World", true };
|
||||
return info;
|
||||
}
|
||||
|
||||
void AutoCook::DrawMain()
|
||||
{
|
||||
ConfigWidget(f_Enabled, "Automatic cooking.");
|
||||
ConfigWidget("Count Item", f_Count, 1, 1, 100,
|
||||
"How much to cook at a time.\n" \
|
||||
"(If the recipe is not fully explored, set it to 1.)");
|
||||
ConfigWidget("Quality Cooking", f_Quality, 1, 1, 3, "Quality of the cook.");
|
||||
}
|
||||
|
||||
bool AutoCook::NeedStatusDraw() const
|
||||
{
|
||||
return f_Enabled;
|
||||
}
|
||||
|
||||
void AutoCook::DrawStatus()
|
||||
{
|
||||
ImGui::Text("Auto Cook");
|
||||
}
|
||||
|
||||
AutoCook& AutoCook::GetInstance()
|
||||
{
|
||||
static AutoCook instance;
|
||||
return instance;
|
||||
}
|
||||
|
||||
// Auto Cooking | RyujinZX#6666
|
||||
|
||||
static void PlayerModule_RequestPlayerCook(app::PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method)
|
||||
{
|
||||
AutoCook& autoCook = AutoCook::GetInstance();
|
||||
if (autoCook.f_Enabled)
|
||||
{
|
||||
qteQuality = autoCook.f_Quality;
|
||||
count = autoCook.f_Count;
|
||||
}
|
||||
|
||||
return CALL_ORIGIN(PlayerModule_RequestPlayerCook, __this, recipeId, avatarId, qteQuality, count, method);
|
||||
}
|
||||
|
||||
static void PlayerModule_OnPlayerCookRsp(app::PlayerModule* __this, app::PlayerCookRsp* rsp, MethodInfo* method) {
|
||||
AutoCook& autoCook = AutoCook::GetInstance();
|
||||
if (autoCook.f_Enabled)
|
||||
{
|
||||
rsp->fields.qteQuality_ = autoCook.f_Quality;
|
||||
rsp->fields.cookCount_ = autoCook.f_Count;
|
||||
|
||||
// Unlock Quick Cooking, It will reset after a restart, so it is better to study the recipe in full at once.
|
||||
if (rsp->fields.recipeData_ != nullptr)
|
||||
rsp->fields.recipeData_->fields.proficiency_ = autoCook.CookCount;
|
||||
}
|
||||
|
||||
return CALL_ORIGIN(PlayerModule_OnPlayerCookRsp, __this, rsp, method);
|
||||
}
|
||||
|
||||
static void CookingQtePageContext_UpdateProficiency(app::CookingQtePageContext* __this, MethodInfo* method) {
|
||||
AutoCook& autoCook = AutoCook::GetInstance();
|
||||
if (autoCook.f_Enabled)
|
||||
{
|
||||
__this->fields._pageMono->fields._qteTime = 0;
|
||||
__this->fields._pageMono->fields._autoQteTime = 0;
|
||||
}
|
||||
|
||||
return CALL_ORIGIN(CookingQtePageContext_UpdateProficiency, __this, method);
|
||||
}
|
||||
|
||||
static uint32_t CookRecipeExcelConfig_get_maxProficiency(app::CookRecipeExcelConfig* __this, MethodInfo* method) {
|
||||
AutoCook& autoCook = AutoCook::GetInstance();
|
||||
if (autoCook.f_Enabled)
|
||||
{
|
||||
uint32_t maxCount = app::SimpleSafeUInt32_get_Value(nullptr, __this->fields.maxProficiencyRawNum, nullptr);
|
||||
autoCook.CookCount = maxCount;
|
||||
}
|
||||
return CALL_ORIGIN(CookRecipeExcelConfig_get_maxProficiency, __this, method);
|
||||
}
|
||||
}
|
30
cheat-library/src/user/cheat/world/AutoCook.h
Normal file
30
cheat-library/src/user/cheat/world/AutoCook.h
Normal file
@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#include <cheat-base/cheat/Feature.h>
|
||||
#include <cheat-base/config/config.h>
|
||||
|
||||
namespace cheat::feature
|
||||
{
|
||||
|
||||
class AutoCook : public Feature
|
||||
{
|
||||
public:
|
||||
config::Field<config::Toggle<Hotkey>> f_Enabled;
|
||||
config::Field<int> f_Count;
|
||||
config::Field<int> f_Quality;
|
||||
|
||||
uint32_t CookCount;
|
||||
|
||||
static AutoCook& GetInstance();
|
||||
|
||||
const FeatureGUIInfo& GetGUIInfo() const override;
|
||||
void DrawMain() override;
|
||||
|
||||
virtual bool NeedStatusDraw() const override;
|
||||
void DrawStatus() override;
|
||||
|
||||
private:
|
||||
|
||||
AutoCook();
|
||||
};
|
||||
}
|
||||
|
@ -47,7 +47,7 @@ namespace cheat::feature
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableSetColumnIndex(0);
|
||||
|
||||
BeginGroupPanel("Auto-Pickup", ImVec2(-1, 0));
|
||||
ImGui::BeginGroupPanel("Auto-Pickup");
|
||||
{
|
||||
ConfigWidget("Enabled", f_AutoPickup, "Automatically picks up dropped items.\n" \
|
||||
"Note: Using this with custom range and low delay times is extremely risky.\n" \
|
||||
@ -56,9 +56,9 @@ namespace cheat::feature
|
||||
ImGui::SameLine();
|
||||
ImGui::TextColored(ImColor(255, 165, 0, 255), "Read the note!");
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
BeginGroupPanel("Custom Pickup Range", ImVec2(-1, 0));
|
||||
ImGui::BeginGroupPanel("Custom Pickup Range");
|
||||
{
|
||||
ConfigWidget("Enabled", f_UseCustomRange, "Enable custom pickup range.\n" \
|
||||
"High values are not recommended, as it is easily detected by the server.\n\n" \
|
||||
@ -68,18 +68,18 @@ namespace cheat::feature
|
||||
ImGui::SetNextItemWidth(100.0f);
|
||||
ConfigWidget("Range (m)", f_CustomRange, 0.1f, 0.5f, 40.0f, "Modifies pickup/open range to this value (in meters).");
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
BeginGroupPanel("Looting Speed", ImVec2(-1, 0));
|
||||
ImGui::BeginGroupPanel("Looting Speed");
|
||||
{
|
||||
ImGui::SetNextItemWidth(100.0f);
|
||||
ConfigWidget("Delay Time (ms)", f_DelayTime, 1, 0, 1000, "Delay (in ms) between loot/open actions.\n" \
|
||||
"Values under 200ms are unsafe.\nNot used if no auto-functions are on.");
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
ImGui::TableSetColumnIndex(1);
|
||||
BeginGroupPanel("Auto-Treasure", ImVec2(-1, 0));
|
||||
ImGui::BeginGroupPanel("Auto-Treasure");
|
||||
{
|
||||
ConfigWidget("Enabled", f_AutoTreasure, "Automatically opens chests and other treasures.\n" \
|
||||
"Note: Using this with custom range and low delay times is extremely risky.\n" \
|
||||
@ -95,7 +95,7 @@ namespace cheat::feature
|
||||
ConfigWidget("Others", f_Others, "Book Pages, Spincrystals, etc.");
|
||||
ImGui::Unindent();
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
ImGui::EndTable();
|
||||
}
|
||||
}
|
||||
|
@ -178,7 +178,7 @@ namespace cheat::feature
|
||||
|
||||
auto& attackCount = s_AttackCountMap[position];
|
||||
attackCount++;
|
||||
if (attackCount > m_AttackPerTree)
|
||||
if (attackCount > static_cast<uint32_t>(m_AttackPerTree))
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -40,23 +40,23 @@ namespace cheat::feature
|
||||
"Mobs within the specified radius will move\nto a specified distance in front of the player.");
|
||||
|
||||
bool filtersChanged = false;
|
||||
BeginGroupPanel("Monsters", ImVec2(-1, 0));
|
||||
ImGui::BeginGroupPanel("Monsters");
|
||||
{
|
||||
filtersChanged |= ConfigWidget(f_IncludeMonsters, "Include monsters in vacuum.");
|
||||
filtersChanged |= ConfigWidget(f_MonsterCommon, "Common enemies."); ImGui::SameLine();
|
||||
filtersChanged |= ConfigWidget(f_MonsterElites, "Elite enemies."); ImGui::SameLine();
|
||||
filtersChanged |= ConfigWidget(f_MonsterBosses, "World and Trounce boss enemies.");
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
BeginGroupPanel("Animals", ImVec2(-1, 0));
|
||||
ImGui::BeginGroupPanel("Animals");
|
||||
{
|
||||
filtersChanged |= ConfigWidget(f_IncludeAnimals, "Include animals in vacuum.");
|
||||
filtersChanged |= ConfigWidget(f_AnimalDrop, "Animals you need to kill before collecting."); ImGui::SameLine();
|
||||
filtersChanged |= ConfigWidget(f_AnimalPickUp, "Animals you can immediately collect."); ImGui::SameLine();
|
||||
filtersChanged |= ConfigWidget(f_AnimalNPC, "Animals without mechanics.");
|
||||
}
|
||||
EndGroupPanel();
|
||||
ImGui::EndGroupPanel();
|
||||
|
||||
if (filtersChanged)
|
||||
UpdateFilters();
|
||||
|
@ -6,23 +6,16 @@
|
||||
#include <cheat/cheat.h>
|
||||
#include <cheat-base/cheat/misc/Settings.h>
|
||||
|
||||
#include <tlhelp32.h>
|
||||
#include <cheat/ILPatternScanner.h>
|
||||
#include <resource.h>
|
||||
|
||||
bool StubTerminateProcess();
|
||||
#ifdef _DEBUG
|
||||
#include <cheat/debugger.h>
|
||||
#endif
|
||||
|
||||
void Run(HMODULE* phModule)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
Sleep(10000);
|
||||
#else
|
||||
while (GetModuleHandle("UserAssembly.dll") == nullptr)
|
||||
{
|
||||
Sleep(2000);
|
||||
}
|
||||
Sleep(15000);
|
||||
#endif
|
||||
|
||||
ResourceLoader::SetModuleHandle(*phModule);
|
||||
|
||||
// Init config
|
||||
@ -43,43 +36,26 @@ void Run(HMODULE* phModule)
|
||||
il2cppi_new_console();
|
||||
}
|
||||
|
||||
init_il2cpp();
|
||||
#ifdef _DEBUG
|
||||
DebuggerBypassPre();
|
||||
|
||||
if (StubTerminateProcess())
|
||||
LOG_INFO("TerminateProcess stubbed successfully.");
|
||||
else
|
||||
LOG_ERROR("Stub TerminateProcess failed.");
|
||||
LOG_DEBUG("Waiting 10sec for loading game library.");
|
||||
Sleep(10000);
|
||||
|
||||
DebuggerBypassPost();
|
||||
#else
|
||||
while (GetModuleHandle("UserAssembly.dll") == nullptr)
|
||||
{
|
||||
LOG_DEBUG("UserAssembly.dll isn't initialized, waiting for 2 sec.");
|
||||
Sleep(2000);
|
||||
}
|
||||
LOG_DEBUG("Waiting 15sec for game initialize.");
|
||||
Sleep(15000);
|
||||
#endif
|
||||
|
||||
init_il2cpp();
|
||||
|
||||
cheat::Init();
|
||||
|
||||
LOG_DEBUG("Config path is at %s", configPath.c_str());
|
||||
LOG_DEBUG("UserAssembly.dll is at 0x%p", il2cppi_get_base_address());
|
||||
LOG_DEBUG("UnityPlayer.dll is at 0x%p", il2cppi_get_unity_address());
|
||||
}
|
||||
|
||||
BOOL WINAPI TerminateProcess_Hook(HANDLE hProcessUINT, UINT uExitCode)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool StubTerminateProcess()
|
||||
{
|
||||
HMODULE hKernelBase = GetModuleHandle("kernelbase.dll");
|
||||
if (hKernelBase == NULL)
|
||||
{
|
||||
LOG_LAST_ERROR("Failed to get the kernelbase.dll handle.");
|
||||
return false;
|
||||
}
|
||||
|
||||
FARPROC pTerminateProcess = GetProcAddress(hKernelBase, "TerminateProcess");
|
||||
if (pTerminateProcess == nullptr)
|
||||
{
|
||||
LOG_LAST_ERROR("Getting KernelBase::NtTerminateProcess failed.");
|
||||
return false;
|
||||
}
|
||||
using TerminateProcess_Type = BOOL(*)(HANDLE, UINT);
|
||||
|
||||
HookManager::install((TerminateProcess_Type)pTerminateProcess, TerminateProcess_Hook);
|
||||
LOG_DEBUG("Terminate process hooked. Origin at 0x%p", HookManager::getOrigin(TerminateProcess_Hook));
|
||||
return true;
|
||||
}
|
@ -14,7 +14,7 @@ const std::string ChinaGenshinProcName = "YuanShen.exe";
|
||||
|
||||
static CSimpleIni ini;
|
||||
|
||||
HANDLE OpenGenshinProcess();
|
||||
bool OpenGenshinProcess(HANDLE* phProcess, HANDLE* phThread);
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
@ -31,8 +31,8 @@ int main(int argc, char* argv[])
|
||||
ini.SetUnicode();
|
||||
ini.LoadFile("cfg.ini");
|
||||
|
||||
HANDLE hProcess = OpenGenshinProcess();
|
||||
if (hProcess == NULL)
|
||||
HANDLE hProcess, hThread;
|
||||
if (!OpenGenshinProcess(&hProcess, &hThread))
|
||||
{
|
||||
std::cout << "Failed to open GenshinImpact process." << std::endl;
|
||||
return 1;
|
||||
@ -60,10 +60,13 @@ int main(int argc, char* argv[])
|
||||
InjectDLL(hProcess, currentDllPath.string());
|
||||
#endif
|
||||
|
||||
Sleep(2000);
|
||||
ResumeThread(hThread);
|
||||
|
||||
CloseHandle(hProcess);
|
||||
}
|
||||
|
||||
HANDLE OpenGenshinProcess()
|
||||
bool OpenGenshinProcess(HANDLE *phProcess, HANDLE* phThread)
|
||||
{
|
||||
STARTUPINFOA startInfo{};
|
||||
PROCESS_INFORMATION processInformation{};
|
||||
@ -74,7 +77,7 @@ HANDLE OpenGenshinProcess()
|
||||
LPSTR lpstr = commandline == nullptr ? nullptr : const_cast<LPSTR>(commandline);
|
||||
|
||||
if (!filePath)
|
||||
return NULL;
|
||||
return false;
|
||||
|
||||
BOOL result = CreateProcessA(filePath->c_str(),
|
||||
lpstr, 0, 0, FALSE, CREATE_SUSPENDED, nullptr, nullptr, &startInfo, &processInformation);
|
||||
@ -82,12 +85,12 @@ HANDLE OpenGenshinProcess()
|
||||
{
|
||||
LOG_LAST_ERROR("Failed to create game process.");
|
||||
LOG_ERROR("If you have problem with GenshinImpact.exe path. You can change it manually in cfg.ini.");
|
||||
return NULL;
|
||||
return false;
|
||||
}
|
||||
|
||||
ini.SaveFile("cfg.ini");
|
||||
|
||||
ResumeThread(processInformation.hThread);
|
||||
|
||||
return processInformation.hProcess;
|
||||
*phThread = processInformation.hThread;
|
||||
*phProcess = processInformation.hProcess;
|
||||
return true;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user