Types for Map hooks, Map utility & Teleport hooks
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File diff suppressed because it is too large
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@ -10,12 +10,12 @@ using namespace app;
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// Map hooks
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DO_APP_FUNC(0x013815E0, void, InLevelMapPageContext_OnMarkClicked, (InLevelMapPageContext* __this, MonoMapMark* mark, MethodInfo* method));
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DO_APP_FUNC(0x01390800, void, InLevelMapPageContext_OnMapClicked, (InLevelMapPageContext* __this, Vector2 screenPos, MethodInfo* method));
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DO_APP_FUNC(0x0158AD40, bool, MapModule_IsAreaUnlock, (MBHLOBDPKEC* __this, uint32_t sceneID, uint32_t areaID, MethodInfo* method));
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DO_APP_FUNC(0x0158AD40, bool, MapModule_IsAreaUnlock, (MapModule* __this, uint32_t sceneID, uint32_t areaID, MethodInfo* method));
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// changed to:
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// DO_APP_FUNC(0, uint16_t, MoleMole_SimpleSafeUInt16_DBDMOONJALD_1, (MoleMole_SimpleSafeUInt16 v, MethodInfo * method));
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// DBDMOONJALD => op_Implicit
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DO_APP_FUNC(0x05036C50, uint16_t, SimpleSafeUInt16_get_Value, (void* __this, LAFKDOLNGNA rawValue, MethodInfo* method));
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DO_APP_FUNC(0x05036C50, uint16_t, SimpleSafeUInt16_get_Value, (void* __this, SimpleSafeUInt16 rawValue, MethodInfo* method));
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// Map utility
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@ -26,14 +26,14 @@ DO_APP_FUNC(0x04339D00, Transform*, MonoInLevelMapPage_get_mapBackground, (MonoI
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// Teleport hooks
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DO_APP_FUNC(0x03253B80, void, GameManager_Update, (GameManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x017F49E0, void, LoadingManager_SceneGoto, (LoadingManager* __this, PlayerEnterSceneNotify* notify, MethodInfo* method));
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DO_APP_FUNC(0x017F1310, void, LoadingManager_PerformPlayerTransmit, (LoadingManager* __this, Vector3 targetPos, EnterType__Enum enterType, uint32_t token, CMHGHBNDBMG_ECPNDLCPDIE__Enum transType, uint32_t BDFOCMLADLB, MethodInfo* method));
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DO_APP_FUNC(0x017F1310, void, LoadingManager_PerformPlayerTransmit, (LoadingManager* __this, Vector3 targetPos, EnterType__Enum enterType, uint32_t token, EvtTransmitAvatar_EvtTransmitAvatar_TransmitType__Enum transType, uint32_t enterReason, MethodInfo* method));
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DO_APP_FUNC(0x017F21F0, void, LoadingManager_RequestSceneTransToPoint, (LoadingManager* __this, uint32_t sceneId, uint32_t pointId, void* finishCallBackInForceDrag, MethodInfo* method));
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DO_APP_FUNC(0x017F4FE0, bool, LoadingManager_NeedTransByServer, (LoadingManager* __this, uint32_t sceneId, Vector3 position, MethodInfo* method));
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DO_APP_FUNC(0x07758D10, Vector3, LocalEntityInfoData_GetTargetPos, (LocalEntityInfoData* __this, MethodInfo* method));
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// Unlimited stamina
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DO_APP_FUNC(0x04BDB410, void, LevelSyncCombatPlugin_RequestSceneEntityMoveReq, (BKFGGJFIIKC* __this, uint32_t entityId, MotionInfo* syncInfo, bool isReliable, uint32_t HAOCOEMOMBG, MethodInfo* method));
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DO_APP_FUNC(0x04BDB410, void, LevelSyncCombatPlugin_RequestSceneEntityMoveReq, (LevelSyncCombatPlugin* __this, uint32_t entityId, MotionInfo* syncInfo, bool isReliable, uint32_t HAOCOEMOMBG, MethodInfo* method));
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DO_APP_FUNC(0x0186C290, void, DataItem_HandleNormalProp, (DataItem* __this, uint32_t type, int64_t value, DataPropOp__Enum state, MethodInfo* method));
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@ -108,6 +108,9 @@ DO_APP_FUNC(0x02F3B3D0, void, EventManager_FireEvent, (EventManager* __this, Bas
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DO_APP_FUNC(0x01C11490, bool, FixedBoolStack_get_value, (FixedBoolStack* __this, MethodInfo* method));
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// cannot find actual function name: CreateCrashEvent
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// shared offset
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// possible:
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// DO_APP_FUNC(0, MoleMole_EvtCrash *, JDGMIDCLFJK_CNCAIAIACLN_139, (MethodInfo * method));
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DO_APP_FUNC(0x031ADF70, EvtCrash*, CreateCrashEvent, (void* __this, MethodInfo* method));
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DO_APP_FUNC_METHODINFO(0x0B381CF8, CreateCrashEvent__MethodInfo);
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@ -150,7 +153,7 @@ DO_APP_FUNC(0x014BC6D0, Vector3, ActorUtils_GetAvatarPos, (void* __this, Met
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DO_APP_FUNC(0x014C3BF0, void, ActorUtils_SetAvatarPos, (void* __this, Vector3 pos, MethodInfo* method));
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DO_APP_FUNC(0x014C88B0, void, ActorUtils_SyncAvatarMotion, (void* __this, int32_t state, MethodInfo* method));
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DO_APP_FUNC(0x02ECCFE0, Notify, Notify_CreateNotify_1, (void* __this, AJAPIFPNFKP__Enum type, Object* body, MethodInfo* method));
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DO_APP_FUNC(0x02ECCFE0, Notify, Notify_CreateNotify_1, (void* __this, MoleMole_NotifyTypes__Enum type, Object* body, MethodInfo* method));
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// changed to:
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// DO_APP_FUNC(0, float, MoleMole_SafeFloat_DBDMOONJALD_1, (MoleMole_SafeFloat v, MethodInfo * method));
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@ -186,7 +189,7 @@ DO_APP_FUNC_METHODINFO(0x0B2BBB98, BaseEntity_GetMoveComponent_1__MethodInfo);
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//DO_APP_FUNC_METHODINFO(0x096ED8A0, MoleMole_BaseEntity_GetLogicCombatComponent_1__MethodInfo); // double check
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DO_APP_FUNC_METHODINFO(0x0B2DB248, BaseEntity_GetBaseCombat__MethodInfo);
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//check comparison from 2.2 & 2.6
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// check comparison from 2.2 & 2.6
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// function type & name is wrong
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// DO_APP_FUNC(0, MoleMole_AvatarEntity *, MoleMole_EntityManager_GetLocalAvatarEntity, (MoleMole_EntityManager * __this, MethodInfo * method));
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DO_APP_FUNC(0x01555150, BaseEntity*, EntityManager_GetCurrentAvatar, (EntityManager* __this, MethodInfo* method));
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@ -266,7 +269,7 @@ DO_APP_FUNC(0x083C1430, float, Canvas_get_scaleFactor, (void* __this, MethodInfo
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// Singletons
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DO_APP_FUNC(0x07626D40, void*, Singleton_GetInstance, (void* __this, MethodInfo* method));
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DO_APP_FUNC_METHODINFO(0x0B327AD0, Singleton_1_MBHLOBDPKEC__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x0B327AD0, Singleton_1_MapModule__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x0B2C2AC0, Singleton_1_LoadingManager__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x0B2B2A80, Singleton_1_EntityManager__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x0B2B4FC8, Singleton_1_InteractionManager__get_Instance__MethodInfo);
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@ -13,7 +13,7 @@ DO_TYPEDEF(0x0B38FF20, Int32);
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DO_TYPEDEF(0x0B39D338, LCChestPlugin);
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DO_TYPEDEF(0x0B2BC988, SceneTreeObject);
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DO_SINGLETONEDEF(0x0B3442D8, Singleton_1_MBHLOBDPKEC_);
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DO_SINGLETONEDEF(0x0B3442D8, Singleton_1_MapModule_);
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DO_SINGLETONEDEF(0x0B308870, Singleton_1_EntityManager_);
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DO_SINGLETONEDEF(0x0B316A68, Singleton_1_LoadingManager_);
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DO_SINGLETONEDEF(0x0B30BD10, Singleton_1_InteractionManager_);
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File diff suppressed because it is too large
Load Diff
@ -144,7 +144,7 @@ namespace cheat
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CALL_ORIGIN(GameManager_Update_Hook, __this, method);
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}
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static void LevelSyncCombatPlugin_RequestSceneEntityMoveReq_Hook(app::BKFGGJFIIKC* __this, uint32_t entityId, app::MotionInfo* syncInfo,
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static void LevelSyncCombatPlugin_RequestSceneEntityMoveReq_Hook(app::LevelSyncCombatPlugin* __this, uint32_t entityId, app::MotionInfo* syncInfo,
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bool isReliable, uint32_t relseq, MethodInfo* method)
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{
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events::MoveSyncEvent(entityId, syncInfo);
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@ -8,7 +8,7 @@ namespace cheat::game
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{
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std::vector<WaypointInfo> GetUnlockedWaypoints(uint32_t targetSceneId)
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{
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auto mapModule = GET_SINGLETON(MBHLOBDPKEC);
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auto mapModule = GET_SINGLETON(MapModule);
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if (mapModule == nullptr)
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return {};
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@ -128,7 +128,7 @@ namespace cheat::feature
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return;
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}
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auto singleton = GET_SINGLETON(MBHLOBDPKEC);
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auto singleton = GET_SINGLETON(MapModule);
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for (const auto& [sceneId, waypoints] : waypointsGrops->pairs())
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{
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@ -169,7 +169,7 @@ namespace cheat::feature
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void DrawManagerData()
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{
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auto singleton = GET_SINGLETON(MBHLOBDPKEC);
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auto singleton = GET_SINGLETON(MapModule);
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if (singleton == nullptr)
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{
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ImGui::Text("Manager not initialized.");
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@ -14,7 +14,7 @@ namespace cheat::feature
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static bool LoadingManager_NeedTransByServer_Hook(app::LoadingManager* __this, uint32_t sceneId, app::Vector3 position, MethodInfo* method);
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static void LoadingManager_PerformPlayerTransmit_Hook(app::LoadingManager* __this, app::Vector3 position, app::EnterType__Enum someEnum,
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uint32_t someUint1, app::CMHGHBNDBMG_ECPNDLCPDIE__Enum teleportType, uint32_t someUint2, MethodInfo* method);
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uint32_t someUint1, app::EvtTransmitAvatar_EvtTransmitAvatar_TransmitType__Enum teleportType, uint32_t someUint2, MethodInfo* method);
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static void Entity_SetPosition_Hook(app::BaseEntity* __this, app::Vector3 position, bool someBool, MethodInfo* method);
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MapTeleport::MapTeleport() : Feature(),
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@ -279,7 +279,7 @@ namespace cheat::feature
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static void LoadingManager_PerformPlayerTransmit_Hook(app::LoadingManager* __this, app::Vector3 position, app::EnterType__Enum someEnum,
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uint32_t someUint1, app::CMHGHBNDBMG_ECPNDLCPDIE__Enum teleportType, uint32_t someUint2, MethodInfo* method)
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uint32_t someUint1, app::EvtTransmitAvatar_EvtTransmitAvatar_TransmitType__Enum teleportType, uint32_t someUint2, MethodInfo* method)
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{
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MapTeleport& mapTeleport = MapTeleport::GetInstance();
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mapTeleport.OnPerformPlayerTransmit(position);
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@ -107,7 +107,7 @@ namespace cheat::feature
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{
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int32_t value = 0;
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auto object = il2cpp_value_box((Il2CppClass*)*app::Int32__TypeInfo, &value);
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auto notify = app::Notify_CreateNotify_1(nullptr, app::AJAPIFPNFKP__Enum::DialogSelectItemNotify, (app::Object*)object, nullptr);
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auto notify = app::Notify_CreateNotify_1(nullptr, app::MoleMole_NotifyTypes__Enum::DialogSelectItemNotify, (app::Object*)object, nullptr);
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app::TalkDialogContext_OnDialogSelectItem(talkDialog, ¬ify, nullptr);
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}
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else if (!talkDialog->fields._inSelect)
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