diff --git a/cheat-library/src/user/cheat/imap/InteractiveMap.cpp b/cheat-library/src/user/cheat/imap/InteractiveMap.cpp index 9b255e8..e5b7d2d 100644 --- a/cheat-library/src/user/cheat/imap/InteractiveMap.cpp +++ b/cheat-library/src/user/cheat/imap/InteractiveMap.cpp @@ -725,7 +725,7 @@ namespace cheat::feature void InteractiveMap::CompletePoint(PointData* pointData) { std::lock_guard _userDataLock(m_UserDataMutex); - LOG_WARNING("Complete point at %.0f.", game::EntityManager::instance().avatar()->distance(pointData->levelPosition)); + LOG_INFO("Complete point at %.0f.", game::EntityManager::instance().avatar()->distance(pointData->levelPosition)); if (std::find_if(m_CompletedPoints.begin(), m_CompletedPoints.end(), [=](PointData* data) { return pointData->id == data->id; }) != std::end(m_CompletedPoints)) return; @@ -958,7 +958,7 @@ namespace cheat::feature auto nearestPoint = FindNearestPoint(label, entity->levelPosition(), f_GatheredItemsDetectRange, sceneID); if (nearestPoint == nullptr) { - LOG_WARNING("Failed to find uncompleted point for this object."); + LOG_INFO("Failed to find uncompleted point for this object."); return; } CompletePoint(nearestPoint);