Added filters

This commit is contained in:
Joaquin 2022-06-21 02:09:01 -06:00
parent e21ad2096a
commit 96305db4e7
3 changed files with 219 additions and 2 deletions

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@ -12,6 +12,7 @@ DO_TYPEDEF(0x0967B508, Int32);
// v 2.7
DO_TYPEDEF(0x0968AD88, LCChestPlugin);
DO_TYPEDEF(0x09688FD8, SceneTreeObject);
DO_TYPEDEF(0x0969D1F8, MoleMole_ActorModifier);
//// v 2.6
//DO_SINGLETONEDEF(0x0B3442D8, Singleton_1_MoleMole_MapModule_);

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@ -4118,6 +4118,10 @@ namespace app {
uint16_t _value;
};
struct SimpleSafeInt16 {
uint16_t _value;
};
struct Quaternion {
float x;
float y;
@ -11728,6 +11732,169 @@ namespace app {
struct MoleMole_VCBaseSetDitherValue__Fields fields;
};
enum class MoleMole_Config_AbilityState__Enum : uint64_t {
None = 0x0000000000000000,
Invincible = 0x0000000000000001,
DenyLockOn = 0x0000000000000002,
IsGhostToAllied = 0x0000000000000004,
IsGhostToEnemy = 0x0000000000000008,
ElementBurning = 0x0000000000000010,
ElementWet = 0x0000000000000020,
ElementFrozen = 0x0000000000000080,
LockHP = 0x0000000000000200,
IgnoreTriggerBullet = 0x0000000000000400,
ElementShock = 0x0000000000000800,
Struggle = 0x0000000000001000,
ElementRock = 0x0000000000002000,
ElementIce = 0x0000000000008000,
ElementFreeze = 0x0000000000010000,
AttackUp = 0x0000000000020000,
DefenseUp = 0x0000000000040000,
SpeedUp = 0x0000000000080000,
DefenseDown = 0x0000000000100000,
SpeedDown = 0x0000000000200000,
ElementWind = 0x0000000000400000,
ElementElectric = 0x0000000000800000,
ElementFire = 0x0000000001000000,
NoHeal = 0x0000000002000000,
Limbo = 0x0000000004000000,
MuteTaunt = 0x0000000008000000,
ElementPetrifaction = 0x0000000010000000,
IgnoreAddEnergy = 0x0000000040000000,
ElementGrass = 0x0000000080000000,
ElementOverdose = 0x0000000100000000,
Corruption = 0x0000000200000000,
UnlockFrequencyLimit = 0x0000000400000000,
ElementDeadTime = 0x0000000800000000,
};
enum class MoleMole_Config_ModifierTimeScale__Enum : int32_t {
Owner = 0x00000000,
Level = 0x00000001,
};
enum class MoleMole_Config_ModifierStacking__Enum : int32_t {
Refresh = 0x00000000,
Unique = 0x00000001,
Prolong = 0x00000002,
RefreshAndAddDurability = 0x00000003,
Multiple = 0x00000004,
MultipleRefresh = 0x00000005,
MultipleRefreshNoRemove = 0x00000006,
MultipleAllRefresh = 0x00000007,
GlobalUnique = 0x00000008,
Overlap = 0x00000009,
RefreshUniqueDurability = 0x0000000a,
};
enum class MoleMole_Config_ConfigAbilityModifier_MoleMole_Config_ConfigAbilityModifier_ModifierMPBehavior__Enum : int32_t {
NormallySynced = 0x00000000,
MuteRemoteAuthorityOnly = 0x00000001,
};
struct __declspec(align(8)) MoleMole_Config_ConfigAbilityModifier__Fields {
MoleMole_Config_ModifierTimeScale__Enum _timeScale;
MoleMole_Config_ModifierStacking__Enum _stacking;
struct MoleMole_Config_ConfigModifierStackingOption* _stackingOption;
bool _isBuff;
bool _isDebuff;
struct String* _modifierName;
bool _isUnique;
struct MoleMole_Config_DynamicFloat* _duration;
ElementType__Enum _elementType;
struct MoleMole_Config_DynamicFloat* _elementDurability;
struct SimpleSafeFloat maxElementDurabilityRawNum;
struct SimpleSafeFloat purgeIncrementRawNum;
bool _isElementDurabilityMutable;
bool _forceTriggerBurning;
bool _overrideWeaponElement;
struct MoleMole_Config_DynamicFloat* _thinkInterval;
struct MoleMole_Config_ConfigAbilityMixin__Array* _modifierMixins;
bool _trimThinkInterval;
struct Dictionary_2_System_String_MoleMole_Config_DynamicFloat_* _properties;
MoleMole_Config_AbilityState__Enum _state;
struct MoleMole_Config_ConfigAbilityStateOption* _stateOption;
bool _muteStateDisplayEffect;
bool _applyAttackerWitchTimeRatio;
struct MoleMole_Config_ConfigAbilityAction__Array* _onAdded;
struct MoleMole_Config_ConfigAbilityAction__Array* _onRemoved;
struct MoleMole_Config_ConfigAbilityAction__Array* _onBeingHit;
struct MoleMole_Config_ConfigAbilityAction__Array* _onAttackLanded;
struct MoleMole_Config_ConfigAbilityAction__Array* _onHittingOther;
struct MoleMole_Config_ConfigAbilityAction__Array* _onThinkInterval;
struct MoleMole_Config_ConfigAbilityAction__Array* CLKOPBOIEEH;
struct MoleMole_Config_ConfigAbilityAction__Array* PBDDACFFPOE;
bool _onThinkIntervalIsFixedUpdate;
struct MoleMole_Config_ConfigAbilityAction__Array* _onKill;
struct MoleMole_Config_ConfigAbilityAction__Array* _onCrash;
struct MoleMole_Config_ConfigAbilityAction__Array* _onAvatarIn;
struct MoleMole_Config_ConfigAbilityAction__Array* _onAvatarOut;
struct MoleMole_Config_ConfigAbilityAction__Array* _onVehicleIn;
struct MoleMole_Config_ConfigAbilityAction__Array* _onVehicleOut;
struct MoleMole_Config_ConfigAbilityAction__Array* _onZoneEnter;
struct MoleMole_Config_ConfigAbilityAction__Array* _onZoneExit;
struct MoleMole_Config_ConfigAbilityAction__Array* _onReconnect;
struct MoleMole_Config_ConfigAbilityAction__Array* _onChangeAuthority;
struct MoleMole_Config_EntityType__Enum__Array* _forbiddenEntities;
bool _fireEventWhenApply;
bool _isDurabilityGlobal;
bool _tickThinkIntervalAfterDie;
bool _thinkIntervalIgnoreTimeScale;
bool _reduceDurablityIgnoreTimeScale;
bool _isLimitedProperties;
bool _forceSyncToRemote;
void* buffIDRawNum;
bool _retainWhenDurabilityIsZero;
struct OCDGDLOKFEB__Enum__Array* HFBALDBFOOH;
int32_t fullNameHashCode;
int32_t configLocalID;
MoleMole_Config_ConfigAbilityModifier_MoleMole_Config_ConfigAbilityModifier_ModifierMPBehavior__Enum mpBehavior;
bool isAuthorityOnly;
};
struct MoleMole_Config_ConfigAbilityModifier {
struct MoleMole_Config_ConfigAbilityModifier__Class* klass;
MonitorData* monitor;
struct MoleMole_Config_ConfigAbilityModifier__Fields fields;
};
struct MoleMole_ActorModifier__Fields {
void* _;
struct MoleMole_ActorAbility* parentAbility;
uint32_t parentAbilityInstanceID;
struct MoleMole_Config_ConfigAbility* _parentAbilityConfig;
uint32_t parentAbilityEntityID;
uint32_t _applyEntityId_k__BackingField;
struct MoleMole_LCAbility* owner;
struct MoleMole_Config_ConfigAbilityModifier* _config;
struct Dictionary_2_MoleMole_EncryptedString_System_Int32_* stackIndices;
int32_t _parentOwnedIx;
uint32_t instancedModifierID;
struct MoleMole_ActorModifier* attachedInstancedModifier;
uint32_t attachedModifierOwnerEntityId;
uint32_t attachedModifierInstancedModifierId;
bool attachedModifierIsServerBuff;
int32_t attachedModifierNameHash;
bool isAttachedParentAbility;
bool PBDIKHPKHLF;
struct Action_1_MoleMole_ActorModifier_* onDetached;
uint32_t serverBuffUid;
struct Action_1_Nullable_1_Single_* onDurabilityEmpty;
bool _isValid_k__BackingField;
uint64_t _modifierStartTime_k__BackingField;
bool isModifierInvalidByServer;
bool hasAddedAbilityState;
float thinkInterval;
float reduceElementRatio;
float PHKNIPMALFB;
};
struct MoleMole_ActorModifier {
struct MoleMole_ActorModifier__Class* klass;
MonitorData* monitor;
struct MoleMole_ActorModifier__Fields fields;
};
#if !defined(_GHIDRA_) && !defined(_IDA_)
}
#endif

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@ -98,9 +98,58 @@ namespace cheat::feature
static bool MoleMole_ActorAbilityPlugin_HanlderModifierThinkTimerUp_Hook(app::ActorAbilityPlugin* __this, float delay, app::Object* arg, MethodInfo* method)
{
auto& gm = GodMode::GetInstance();
if (gm.f_AltGodMode/* || gm.f_Enabled*/)
return FALSE;
auto actorModifer = reinterpret_cast<app::MoleMole_ActorModifier*>(arg);
auto argStr = actorModifer->fields._config->fields._modifierName;
std::string name;
if ((uint64_t)actorModifer->klass == *(uint64_t*)app::MoleMole_ActorModifier__TypeInfo)
{
uintptr_t MoleMole_ActorModifier = (uintptr_t)arg;
uintptr_t ConfigAbilityModifier = *(uintptr_t*)(MoleMole_ActorModifier + 0x68);
if (ConfigAbilityModifier)
{
app::String* modifierName = *(app::String**)(ConfigAbilityModifier + 0x28);
if (modifierName)
{
//printf("%p\n", MoleMole_ActorModifier);
//std::cout << "name = " << il2cppi_to_string(name).c_str() << std::endl;
name = il2cppi_to_string(modifierName).c_str();
}
// Environmental damage filter:
// SERVER_ClimateAbility_Cold_Area -- Sheer cold
// SERVER_ClimateAbility_Cold_Lv1 -- Sheer cold
// SERVER_ClimateAbility_Cold_Lv2 -- Sheer cold
// SERVER_ClimateAbility_TsurumiMist_Area -- Electric debuff
// SERVER_ClimateAbility_TatariRegion_Area
// SERVER_ClimateAbility_TatariRegion_Lv1 -- Electric debuff
// SERVER_ClimateAbility_TatariRegion_Lv2 -- Electric debuff
// SERVER_ClimateAbility_SeiraiStorm_Area -- Serai Island
// SERVER_ClimateAbility_SeiraiStorm_Lv1 -- Serai Island
// SERVER_ClimateAbility_SeiraiStorm_Lv2 -- Serai Island
// SERVER_ClimateAbility_TsurumiMist_Area -- Tsurumi Island
// ElectricWaterAreaModifier -- All electric water in inazuma
// WaterAreaModifier -
// SeiraiThunder_Manager --
// UNIQUE_Monster_Shougun_Mitakenarukami_BurstAtk02_NotInShieldPredicated
// Monster_Shougun_Mitakenarukami_BurstAtk02_NotInShieldAtk
// BlackMudAreaBuff_Avatar
// BlackMudAreaBuff_Avatar02
}
}
if (gm.f_AltGodMode)
{
if (name.find("BlackMud") != std::string::npos ||
name.find("SERVER_ClimateAbility") != std::string::npos ||
name.find("WaterAreaModifier") != std::string::npos ||
name.find("SeiraiThunder") != std::string::npos ||
name.find("UNIQUE_Monster_") != std::string::npos ||
name.find("Monster_") != std::string::npos)
{
return FALSE;
}
}
std::cout << "" << name.c_str() << std::endl;
return CALL_ORIGIN(MoleMole_ActorAbilityPlugin_HanlderModifierThinkTimerUp_Hook, __this, delay, arg, method);
}
}