Delete FakeTime.h
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#pragma once
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namespace cheat::feature
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{
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class FakeTime : public Feature
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{
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public:
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config::Field<config::Toggle<Hotkey>> f_Enabled;
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static FakeTime& GetInstance();
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const FeatureGUIInfo& GetGUIInfo() const override;
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void DrawMain() override;
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virtual bool NeedStatusDraw() const override;
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void DrawStatus() override;
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void OnGameUpdate();
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private:
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static void LevelTimeManager_SetInternalTimeOfDay_Hook(void* __this, float inHours, bool force, bool refreshEnviroTime, MethodInfo* method);
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FakeTime();
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};
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}
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