update 2.7 (#46): fix Kill aura->Crash mode

This commit is contained in:
CallowBlack 2022-05-31 18:45:05 +03:00
parent 3ee761a882
commit b153728e82

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@ -101,7 +101,7 @@ DO_APP_FUNC(0x023D4A90, bool, MoleMole_ActorAbilityPlugin_OnEvent, (void* __this
// Kill aura
DO_APP_FUNC(0x00B8EB30, void, MoleMole_EvtCrash_Init, (EvtCrash* __this, uint32_t targetID, MethodInfo* method)); // Manual offset
DO_APP_FUNC(0x03A52200, void, MoleMole_EvtCrash_Init, (EvtCrash* __this, uint32_t targetID, MethodInfo* method)); // Manual offset
DO_APP_FUNC(0x00941E80, void, MoleMole_EventManager_FireEvent, (MoleMole_EventManager* __this, BaseEvent* e, bool immediately, MethodInfo* method));
DO_APP_FUNC(0x0167B1A0, bool, MoleMole_FixedBoolStack_get_value, (FixedBoolStack* __this, MethodInfo* method));