diff --git a/cheat-library/src/appdata/il2cpp-types.h b/cheat-library/src/appdata/il2cpp-types.h index a65d537..c6b572e 100644 --- a/cheat-library/src/appdata/il2cpp-types.h +++ b/cheat-library/src/appdata/il2cpp-types.h @@ -10093,20 +10093,24 @@ namespace app { uint32_t _sceneChairConfigsHandle; struct SceneBushConfigs* _sceneBushConfigs; uint32_t _sceneBushConfigsHandle; + struct SceneButterflyConfigs* ELKJMHEEJBI; + uint32_t PPDOAJLHMIE; struct SceneTreeConfigs* _sceneTreeConfigs; uint32_t _sceneTreeConfigsHandle; - struct SceneStoneTintConfigs* AIOHDMBGHEI; - uint32_t LCLFKLDHKIM; + struct SceneStoneTintConfigs* KPCGBGDKAKM; + uint32_t NOKPOKFNHIO; struct Dictionary_2_System_Int32_MoleMole_ZOrderCollection_3_* _treeBushCollection; struct List_1_MoleMole_ICombatSceneProp_* _treeBushList; struct Dictionary_2_System_Int32_UnityEngine_Vector3_* _treeBushId2Pos; struct Vector3 _rangeQueryLen; struct Dictionary_2_System_Int32_MoleMole_ICombatSceneProp_* _scenePropDict; struct Dictionary_2_System_Int32_MoleMole_Config_TreeType_* _treeTypeDict; + struct DKGAEHIFICD* JNPAIHAOJFC; struct List_1_MoleMole_MonoEnviroLight_* _pointLights; struct List_1_MoleMole_MonoEnviroCityLight_* _cityLights; - struct List_1_NPOOODHAHMF_* BAKKEOKNFOI; + struct List_1_MKDEEDMDPAJ_* NCHNJGLFBPH; struct Vector3 _lastSectorPos; + struct List_1_MKDEEDMDPAJ_* BEJHPFKENGD; struct MoleMole_ScenePropManager_MoleMole_ScenePropManager_TreeLeafInfo__Array* _treeLeafInfos; int32_t _treeLeafNum; struct MaterialPropertyBlock* _mpb; @@ -10126,7 +10130,6 @@ namespace app { struct MoleMole_ScenePropManager__Fields fields; }; - enum class ScenePropType__Enum : int32_t { None = 0x00000000, Tree = 0x00000001, @@ -10164,22 +10167,21 @@ namespace app { bool _die; }; - struct JDJGACCAFAA__Fields - { + struct SceneTreeObject__Fields { struct BaseCombatScenePropObject__Fields _; struct SceneTreeConfig* _config; uint64_t _lastTreeDropTimeStamp; uint64_t _lastHitEffectTimeStamp; + struct MonoBroadleafProxy* BCOFGNECLAE; }; struct SceneTreeObject__Class { }; - struct SceneTreeObject - { - struct JDJGACCAFAA__Class* klass; + struct SceneTreeObject { + struct SceneTreeObject__Class* klass; MonitorData* monitor; - struct JDJGACCAFAA__Fields fields; + struct SceneTreeObject__Fields fields; }; struct __declspec(align(8)) ScenePropBaseConfig__Fields { @@ -10246,7 +10248,7 @@ namespace app { struct Dictionary_2_System_Int32_List_1_MoleMole_ActorModifier_* _elementModifierMap; struct Action* onElementModifierChanged; struct List_1_System_Nullable_1__2* _modifierDurabilities; - struct List_1_System_ValueTuple_3__3* _elemOverloadDurabilities; + struct List_1_System_ValueTuple_3__4* _elemOverloadDurabilities; struct MoleMole_LCAbility* _levelAbilityCom; struct MoleMole_LCAbility* _selfLCAbility; struct MoleMole_LCAbilityState* _lcAbilityState; @@ -10260,13 +10262,17 @@ namespace app { struct MoleMole_EntityTimerReceiver* _shakeInterval; bool _showReactionText; struct String* elementDecrateGroup; - bool LDAPBJPCDHC; + bool IEGOGMPMOAO; + bool DNHFGAMIIJP; + struct List_1_System_ValueTuple_3__5* CJNBCHLAKHE; struct Func_2_MoleMole_ActorModifier_Boolean_* HGAAHMCALBE; struct Action_3_MoleMole_Config_ElementReactionType_MoleMole_BaseEntity_Nullable_1_UnityEngine_Vector3_* GGOGFKDBFHJ; struct Action_3_MoleMole_Config_ElementReactionType_MoleMole_BaseEntity_Nullable_1_UnityEngine_Vector3_* MIIBJEAOIJI; struct Vector3 elementReactionPos; bool triggerFrozenBroken; + ElementReactionType__Enum NOPPEEHOMFG; float _lastCrystallizeTime; + float GEHGAKLLPGA; }; struct LCAbilityElement { diff --git a/cheat-library/src/user/cheat/imap/InteractiveMap.cpp b/cheat-library/src/user/cheat/imap/InteractiveMap.cpp index 0c6a973..f24c2d3 100644 --- a/cheat-library/src/user/cheat/imap/InteractiveMap.cpp +++ b/cheat-library/src/user/cheat/imap/InteractiveMap.cpp @@ -1787,9 +1787,11 @@ namespace cheat::feature INIT_FILTER(chest, RemarkableChest); INIT_FILTER(featured, Anemoculus); INIT_FILTER(featured, CrimsonAgate); + INIT_FILTER(featured, Dendroculus); INIT_FILTER(featured, Electroculus); //INIT_FILTER(featured, Electrogranum); INIT_FILTER(featured, Geoculus); + INIT_FILTER(featured, KeySigil); INIT_FILTER(featured, Lumenspar); //INIT_FILTER(featured, KeySigil); //INIT_FILTER(featured, ShrineOfDepth); @@ -1925,8 +1927,10 @@ namespace cheat::feature INIT_DETECT_ITEM(Anemoculus); INIT_DETECT_ITEM(CrimsonAgate); + INIT_DETECT_ITEM(Dendroculus); INIT_DETECT_ITEM(Electroculus); INIT_DETECT_ITEM(Geoculus); + INIT_DETECT_ITEM(KeySigil); INIT_DETECT_ITEM(Lumenspar); #undef INIT_DETECT_ITEM