RF alt, hooked to FireBeingHit instead of DoHitEntity.

This commit is contained in:
Jerome Montino 2022-08-31 01:21:53 +08:00
parent 9383003385
commit bf7ab8dd5f

View File

@ -13,6 +13,7 @@ namespace cheat::feature
static void VCAnimatorEvent_HandleProcessItem_Hook(app::MoleMole_VCAnimatorEvent* __this, static void VCAnimatorEvent_HandleProcessItem_Hook(app::MoleMole_VCAnimatorEvent* __this,
app::MoleMole_VCAnimatorEvent_MoleMole_VCAnimatorEvent_AnimatorEventPatternProcessItem* processItem, app::MoleMole_VCAnimatorEvent_MoleMole_VCAnimatorEvent_AnimatorEventPatternProcessItem* processItem,
app::AnimatorStateInfo processStateInfo, app::MoleMole_VCAnimatorEvent_MoleMole_VCAnimatorEvent_TriggerMode__Enum mode, MethodInfo* method); app::AnimatorStateInfo processStateInfo, app::MoleMole_VCAnimatorEvent_MoleMole_VCAnimatorEvent_TriggerMode__Enum mode, MethodInfo* method);
static void LCBaseCombat_FireBeingHitEvent_Hook(app::LCBaseCombat* __this, uint32_t attackeeRuntimeID, app::AttackResult* attackResult, MethodInfo* method);
RapidFire::RapidFire() : Feature(), RapidFire::RapidFire() : Feature(),
NF(f_Enabled, "Attack Multiplier", "RapidFire", false), NF(f_Enabled, "Attack Multiplier", "RapidFire", false),
@ -26,8 +27,9 @@ namespace cheat::feature
NF(f_MultiTargetRadius, "Multi-target Radius", "RapidFire", 20.0f), NF(f_MultiTargetRadius, "Multi-target Radius", "RapidFire", 20.0f),
NF(f_MultiAnimation, "Multi-animation", "RapidFire", false) NF(f_MultiAnimation, "Multi-animation", "RapidFire", false)
{ {
HookManager::install(app::MoleMole_LCBaseCombat_DoHitEntity, LCBaseCombat_DoHitEntity_Hook); // HookManager::install(app::MoleMole_LCBaseCombat_DoHitEntity, LCBaseCombat_DoHitEntity_Hook); -- Looks like FireBeingHitEvent is superior to this.
HookManager::install(app::MoleMole_VCAnimatorEvent_HandleProcessItem, VCAnimatorEvent_HandleProcessItem_Hook); HookManager::install(app::MoleMole_VCAnimatorEvent_HandleProcessItem, VCAnimatorEvent_HandleProcessItem_Hook);
HookManager::install(app::MoleMole_LCBaseCombat_FireBeingHitEvent, LCBaseCombat_FireBeingHitEvent_Hook);
} }
const FeatureGUIInfo& RapidFire::GetGUIInfo() const const FeatureGUIInfo& RapidFire::GetGUIInfo() const
@ -275,6 +277,51 @@ namespace cheat::feature
CALL_ORIGIN(LCBaseCombat_DoHitEntity_Hook, __this, targetID, attackResult, ignoreCheckCanBeHitInMP, method); CALL_ORIGIN(LCBaseCombat_DoHitEntity_Hook, __this, targetID, attackResult, ignoreCheckCanBeHitInMP, method);
} }
static void LCBaseCombat_FireBeingHitEvent_Hook(app::LCBaseCombat* __this, uint32_t attackeeRuntimeID, app::AttackResult* attackResult, MethodInfo* method)
{
auto attacker = game::Entity(__this->fields._._._entity);
RapidFire& rapidFire = RapidFire::GetInstance();
if (!IsConfigByAvatar(attacker) || !IsAttackByAvatar(attacker) || !rapidFire.f_Enabled)
return CALL_ORIGIN(LCBaseCombat_FireBeingHitEvent_Hook, __this, attackeeRuntimeID, attackResult, method);
auto& manager = game::EntityManager::instance();
auto originalTarget = manager.entity(attackeeRuntimeID);
if (!IsValidByFilter(originalTarget))
return CALL_ORIGIN(LCBaseCombat_FireBeingHitEvent_Hook, __this, attackeeRuntimeID, attackResult, method);
std::vector<cheat::game::Entity*> validEntities;
validEntities.push_back(originalTarget);
if (rapidFire.f_MultiTarget)
{
auto filteredEntities = manager.entities();
for (const auto& entity : filteredEntities) {
auto distance = originalTarget->distance(entity);
if (entity->runtimeID() == manager.avatar()->runtimeID())
continue;
if (entity->runtimeID() == attackeeRuntimeID)
continue;
if (distance > rapidFire.f_MultiTargetRadius)
continue;
if (!IsValidByFilter(entity))
continue;
validEntities.push_back(entity);
}
}
for (const auto& entity : validEntities) {
int attackCount = rapidFire.f_MultiHit ? rapidFire.GetAttackCount(__this, entity->runtimeID(), attackResult) : 1;
for (int i = 0; i < attackCount; i++)
CALL_ORIGIN(LCBaseCombat_FireBeingHitEvent_Hook, __this, entity->runtimeID(), attackResult, method);
}
}
static void VCAnimatorEvent_HandleProcessItem_Hook(app::MoleMole_VCAnimatorEvent* __this, static void VCAnimatorEvent_HandleProcessItem_Hook(app::MoleMole_VCAnimatorEvent* __this,
app::MoleMole_VCAnimatorEvent_MoleMole_VCAnimatorEvent_AnimatorEventPatternProcessItem* processItem, app::MoleMole_VCAnimatorEvent_MoleMole_VCAnimatorEvent_AnimatorEventPatternProcessItem* processItem,
app::AnimatorStateInfo processStateInfo, app::MoleMole_VCAnimatorEvent_MoleMole_VCAnimatorEvent_TriggerMode__Enum mode, MethodInfo* method) app::AnimatorStateInfo processStateInfo, app::MoleMole_VCAnimatorEvent_MoleMole_VCAnimatorEvent_TriggerMode__Enum mode, MethodInfo* method)