Akebi 2.8
This commit is contained in:
parent
83cc1642e2
commit
c13a79900f
@ -70,7 +70,6 @@ As well as setting up **`cheat-library`** as startup project.
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- Auto Fish
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- Auto Fish
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- Kill Aura
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- Kill Aura
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- Mob Vacuum
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- Mob Vacuum
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- Music Event (temporary)
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#### Teleport
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#### Teleport
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- Chest/Oculi Teleport (Teleports to nearest)
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- Chest/Oculi Teleport (Teleports to nearest)
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@ -89,6 +88,7 @@ As well as setting up **`cheat-library`** as startup project.
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- In-game Embedded Browser
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- In-game Embedded Browser
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- Enable Peaking
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- Enable Peaking
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- Profile Changer
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- Profile Changer
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- Free Camera
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- Texture Changer
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- Texture Changer
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- Paimon Follow
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- Paimon Follow
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@ -96,7 +96,6 @@
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<ClInclude Include="src\user\cheat\world\DumbEnemies.h" />
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<ClInclude Include="src\user\cheat\world\DumbEnemies.h" />
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<ClInclude Include="src\user\cheat\world\KillAura.h" />
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<ClInclude Include="src\user\cheat\world\KillAura.h" />
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<ClInclude Include="src\user\cheat\world\MobVacuum.h" />
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<ClInclude Include="src\user\cheat\world\MobVacuum.h" />
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<ClInclude Include="src\user\cheat\world\MusicEvent.h" />
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<ClInclude Include="src\user\cheat\world\VacuumLoot.h" />
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<ClInclude Include="src\user\cheat\world\VacuumLoot.h" />
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<ClInclude Include="src\user\main.h" />
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<ClInclude Include="src\user\main.h" />
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</ItemGroup>
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</ItemGroup>
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@ -183,7 +182,6 @@
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<ClCompile Include="src\user\cheat\world\DumbEnemies.cpp" />
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<ClCompile Include="src\user\cheat\world\DumbEnemies.cpp" />
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<ClCompile Include="src\user\cheat\world\KillAura.cpp" />
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<ClCompile Include="src\user\cheat\world\KillAura.cpp" />
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<ClCompile Include="src\user\cheat\world\MobVacuum.cpp" />
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<ClCompile Include="src\user\cheat\world\MobVacuum.cpp" />
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<ClCompile Include="src\user\cheat\world\MusicEvent.cpp" />
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<ClCompile Include="src\user\cheat\world\VacuumLoot.cpp" />
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<ClCompile Include="src\user\cheat\world\VacuumLoot.cpp" />
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<ClCompile Include="src\user\main.cpp" />
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<ClCompile Include="src\user\main.cpp" />
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</ItemGroup>
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</ItemGroup>
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@ -880,8 +878,8 @@
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</Command>
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</Command>
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</PostBuildEvent>
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</PostBuildEvent>
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<CustomBuildStep>
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<CustomBuildStep>
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<Command>"$(OutDir)injector.exe"
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<Command>
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powershell -nop -c "& {sleep 20}"</Command>
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</Command>
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<Outputs>$(OutDir)_noexist.nope;%(Outputs)</Outputs>
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<Outputs>$(OutDir)_noexist.nope;%(Outputs)</Outputs>
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<Inputs>$(TargetPath);%(Inputs)</Inputs>
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<Inputs>$(TargetPath);%(Inputs)</Inputs>
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</CustomBuildStep>
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</CustomBuildStep>
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@ -213,9 +213,6 @@
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<ClInclude Include="src\user\cheat\visuals\Browser.h">
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<ClInclude Include="src\user\cheat\visuals\Browser.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="src\user\cheat\world\MusicEvent.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\user\cheat\visuals\EnablePeaking.h">
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<ClInclude Include="src\user\cheat\visuals\EnablePeaking.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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@ -417,9 +414,6 @@
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<ClCompile Include="src\user\cheat\visuals\Browser.cpp">
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<ClCompile Include="src\user\cheat\visuals\Browser.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="src\user\cheat\world\MusicEvent.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\user\cheat\visuals\EnablePeaking.cpp">
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<ClCompile Include="src\user\cheat\visuals\EnablePeaking.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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@ -8,366 +8,356 @@ using namespace app;
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// Map hooks
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// Map hooks
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DO_APP_FUNC(0x02E9F9E0, void, MoleMole_InLevelMapPageContext_OnMarkClicked, (InLevelMapPageContext* __this, MonoMapMark* mark, MethodInfo* method));
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DO_APP_FUNC(0x034CC320, void, MoleMole_InLevelMapPageContext_OnMarkClicked, (InLevelMapPageContext* __this, MonoMapMark* mark, MethodInfo* method));
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DO_APP_FUNC(0x02E85EC0, void, MoleMole_InLevelMapPageContext_OnMapClicked, (InLevelMapPageContext* __this, Vector2 screenPos, MethodInfo* method));
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DO_APP_FUNC(0x034DE970, void, MoleMole_InLevelMapPageContext_OnMapClicked, (InLevelMapPageContext* __this, Vector2 screenPos, MethodInfo* method));
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DO_APP_FUNC(0x00F0DCE0, bool, MoleMole_MapModule_IsAreaUnlock, (MoleMole_MapModule* __this, uint32_t sceneID, uint32_t areaID, MethodInfo* method));
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DO_APP_FUNC(0x00B6AEA0, bool, MoleMole_MapModule_IsAreaUnlock, (MoleMole_MapModule* __this, uint32_t sceneID, uint32_t areaID, MethodInfo* method));
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// changed to:
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// DO_APP_FUNC(0x01B0A910, uint16_t, MoleMole_SimpleSafeUInt16_DBDMOONJALD_1, (MoleMole_SimpleSafeUInt16 v, MethodInfo * method));
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// should be 'op_Implicit' not 'get_value'
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// DBDMOONJALD => op_Implicit
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DO_APP_FUNC(0x02356530, uint16_t, MoleMole_SimpleSafeUInt16_get_Value, (SimpleSafeUInt16 v, MethodInfo* method));
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DO_APP_FUNC(0x01B0A910, uint16_t, MoleMole_SimpleSafeUInt16_get_Value, (SimpleSafeUInt16 v, MethodInfo* method));
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DO_APP_FUNC(0x02B0B560, uint32_t, MoleMole_SimpleSafeUInt32_get_Value, (SimpleSafeUInt32 v, MethodInfo* method));
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DO_APP_FUNC(0x0400F280, uint32_t, MoleMole_SimpleSafeUInt32_get_Value, (SimpleSafeUInt32 v, MethodInfo* method));
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DO_APP_FUNC(0x0501E650, String*, Marshal_PtrToStringAnsi, (void* ptr, MethodInfo* method));
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DO_APP_FUNC(0x05DF4590, String*, Marshal_PtrToStringAnsi, (void* ptr, MethodInfo* method));
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// Map utility
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// Map utility
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DO_APP_FUNC(0x00E866B0, Rect, MonoInLevelMapPage_get_mapRect, (MonoInLevelMapPage* __this, MethodInfo* method));
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DO_APP_FUNC(0x01690060, Rect, MonoInLevelMapPage_get_mapRect, (MonoInLevelMapPage* __this, MethodInfo* method));
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DO_APP_FUNC(0x00E86680, Transform*, MonoInLevelMapPage_get_mapBackground, (MonoInLevelMapPage* __this, MethodInfo* method));
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DO_APP_FUNC(0x01690030, Transform*, MonoInLevelMapPage_get_mapBackground, (MonoInLevelMapPage* __this, MethodInfo* method));
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// Teleport hooks
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// Teleport hooks
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DO_APP_FUNC(0x028AD260, void, GameManager_Update, (GameManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x0164D930, void, GameManager_Update, (GameManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x01F54110, void, MoleMole_LoadingManager_SceneGoto, (MoleMole_LoadingManager* __this, PlayerEnterSceneNotify* notify, MethodInfo* method));
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DO_APP_FUNC(0x00ABA150, void, MoleMole_LoadingManager_SceneGoto, (MoleMole_LoadingManager* __this, PlayerEnterSceneNotify* notify, MethodInfo* method));
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DO_APP_FUNC(0x01F55300, void, MoleMole_LoadingManager_PerformPlayerTransmit, (MoleMole_LoadingManager* __this, Vector3 targetPos, EnterType__Enum enterType, uint32_t token, EvtTransmitAvatar_EvtTransmitAvatar_TransmitType__Enum transType, uint32_t enterReason, MethodInfo* method));
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DO_APP_FUNC(0x00AB9730, void, MoleMole_LoadingManager_PerformPlayerTransmit, (MoleMole_LoadingManager* __this, Vector3 targetPos, EnterType__Enum enterType, uint32_t token, EvtTransmitAvatar_EvtTransmitAvatar_TransmitType__Enum transType, uint32_t enterReason, MethodInfo* method));
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DO_APP_FUNC(0x01F563C0, void, MoleMole_LoadingManager_RequestSceneTransToPoint, (MoleMole_LoadingManager* __this, uint32_t sceneId, uint32_t pointId, void* finishCallBackInForceDrag, MethodInfo* method));
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DO_APP_FUNC(0x00AB5910, void, MoleMole_LoadingManager_RequestSceneTransToPoint, (MoleMole_LoadingManager* __this, uint32_t sceneId, uint32_t pointId, void* finishCallBackInForceDrag, MethodInfo* method));
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DO_APP_FUNC(0x01F57E60, bool, MoleMole_LoadingManager_NeedTransByServer, (MoleMole_LoadingManager* __this, uint32_t sceneId, Vector3 position, MethodInfo* method));
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DO_APP_FUNC(0x00ABC980, bool, MoleMole_LoadingManager_NeedTransByServer, (MoleMole_LoadingManager* __this, uint32_t sceneId, Vector3 position, MethodInfo* method));
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DO_APP_FUNC(0x0104A6D0, Vector3, MoleMole_LocalEntityInfoData_get_initPos, (LocalEntityInfoData* __this, MethodInfo* method)); // shared offset
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DO_APP_FUNC(0x02BBC4E0, Vector3, MoleMole_LocalEntityInfoData_get_initPos, (LocalEntityInfoData* __this, MethodInfo* method)); // shared offset
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// Unlimited stamina
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// Unlimited stamina
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DO_APP_FUNC(0x01F17820, void, MoleMole_LevelSyncCombatPlugin_RequestSceneEntityMoveReq, (LevelSyncCombatPlugin* __this, uint32_t entityId, MotionInfo* syncInfo, bool isReliable, uint32_t HAOCOEMOMBG, MethodInfo* method));
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DO_APP_FUNC(0x01A89B80, void, MoleMole_LevelSyncCombatPlugin_RequestSceneEntityMoveReq, (LevelSyncCombatPlugin* __this, uint32_t entityId, MotionInfo* syncInfo, bool isReliable, uint32_t HAOCOEMOMBG, MethodInfo* method));
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DO_APP_FUNC(0x016189E0, void, MoleMole_DataItem_HandleNormalProp, (DataItem* __this, uint32_t type, int64_t value, DataPropOp__Enum state, MethodInfo* method));
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DO_APP_FUNC(0x03907A10, void, MoleMole_DataItem_HandleNormalProp, (DataItem* __this, uint32_t type, int64_t value, DataPropOp__Enum state, MethodInfo* method));
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// God mode
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// God mode
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DO_APP_FUNC(0x027DB100, void, VCHumanoidMove_NotifyLandVelocity, (VCHumanoidMove* __this, Vector3 velocity, float reachMaxDownVelocityTime, MethodInfo* method));
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DO_APP_FUNC(0x02A6BF10, void, VCHumanoidMove_NotifyLandVelocity, (VCHumanoidMove* __this, Vector3 velocity, float reachMaxDownVelocityTime, MethodInfo* method));
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DO_APP_FUNC(0x036889B0, bool, Miscs_CheckTargetAttackable, (BaseEntity* attackerEntity, BaseEntity* targetEntity, MethodInfo* method));
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DO_APP_FUNC(0x0279BE90, bool, Miscs_CheckTargetAttackable, (BaseEntity* attackerEntity, BaseEntity* targetEntity, MethodInfo* method));
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DO_APP_FUNC(0x00D0CA90, void, MoleMole_LCBaseCombat_FireBeingHitEvent, (LCBaseCombat* __this, uint32_t attackeeRuntimeID, AttackResult* attackResult, MethodInfo* method));
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DO_APP_FUNC(0x02C3D800, void, MoleMole_LCBaseCombat_FireBeingHitEvent, (LCBaseCombat* __this, uint32_t attackeeRuntimeID, AttackResult* attackResult, MethodInfo* method));
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DO_APP_FUNC(0x02383880, bool, MoleMole_ActorAbilityPlugin_HanlderModifierThinkTimerUp, (ActorAbilityPlugin* __this, float delay, Object* arg, MethodInfo* method));
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DO_APP_FUNC(0x02DCBA70, bool, MoleMole_ActorAbilityPlugin_HanlderModifierThinkTimerUp, (ActorAbilityPlugin* __this, float delay, Object* arg, MethodInfo* method));
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// Cooldown cheats
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// Cooldown cheats
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DO_APP_FUNC(0x00C69910, bool, MoleMole_HumanoidMoveFSM_CheckSprintCooldown, (/* HumanoidMoveFSM */void* __this, MethodInfo* method));
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DO_APP_FUNC(0x011640B0, bool, MoleMole_HumanoidMoveFSM_CheckSprintCooldown, (/* HumanoidMoveFSM */void* __this, MethodInfo* method));
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DO_APP_FUNC(0x01530C80, bool, MoleMole_LCAvatarCombat_IsEnergyMax, (void* __this, MethodInfo* method));
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DO_APP_FUNC(0x026F0820, bool, MoleMole_LCAvatarCombat_IsEnergyMax, (void* __this, MethodInfo* method));
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DO_APP_FUNC(0x01530480, void, MoleMole_LCAvatarCombat_ChangeEnergy_1, (LCAvatarCombat* __this, ElementType__Enum type, float value, DataPropOp__Enum state, MethodInfo* method));
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DO_APP_FUNC(0x026F0500, void, MoleMole_LCAvatarCombat_ChangeEnergy_1, (LCAvatarCombat* __this, ElementType__Enum type, float value, DataPropOp__Enum state, MethodInfo* method));
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DO_APP_FUNC(0x0152DC10, bool, MoleMole_LCAvatarCombat_OnSkillStart, (LCAvatarCombat* __this, uint32_t skillID, float cdMultipler, MethodInfo* method));
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DO_APP_FUNC(0x026F13C0, bool, MoleMole_LCAvatarCombat_OnSkillStart, (LCAvatarCombat* __this, uint32_t skillID, float cdMultipler, MethodInfo* method));
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DO_APP_FUNC(0x01530210, bool, MoleMole_LCAvatarCombat_IsSkillInCD_1, (LCAvatarCombat* __this, LCAvatarCombat_OMIIMOJOHIP* skillInfo, MethodInfo* method));
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DO_APP_FUNC(0x026F54A0, bool, MoleMole_LCAvatarCombat_IsSkillInCD_1, (LCAvatarCombat* __this, LCAvatarCombat_LCAvatarCombat_SkillInfo* skillInfo, MethodInfo* method));
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DO_APP_FUNC(0x02385800, void, MoleMole_ActorAbilityPlugin_AddDynamicFloatWithRange, (void* __this, String* key, float value, float min, float max, bool forceDoAtRemote, MethodInfo* method));
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DO_APP_FUNC(0x02DB4680, void, MoleMole_ActorAbilityPlugin_AddDynamicFloatWithRange, (void* __this, String* key, float value, float min, float max, bool forceDoAtRemote, MethodInfo* method));
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// Rapid fire
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// Rapid fire
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DO_APP_FUNC(0x00D12040, void, MoleMole_LCBaseCombat_DoHitEntity, (LCBaseCombat* __this, uint32_t targetID, AttackResult* attackResult, bool ignoreCheckCanBeHitInMP, MethodInfo* method));
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DO_APP_FUNC(0x017B1D50, void, MoleMole_LCBaseCombat_DoHitEntity, (LCBaseCombat* __this, uint32_t targetID, AttackResult* attackResult, bool ignoreCheckCanBeHitInMP, MethodInfo* method));
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DO_APP_FUNC(0x01F0D930, void, MoleMole_Formula_CalcAttackResult, (CombatProperty* attackCombatProperty, CombatProperty* defenseCombatProperty, AttackResult* attackResult, BaseEntity* attackerEntity, BaseEntity* attackeeEntity, MethodInfo* method));
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DO_APP_FUNC(0x019DDF40, void, MoleMole_Formula_CalcAttackResult, (CombatProperty* attackCombatProperty, CombatProperty* defenseCombatProperty, AttackResult* attackResult, BaseEntity* attackerEntity, BaseEntity* attackeeEntity, MethodInfo* method));
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// World cheats
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// World cheats
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DO_APP_FUNC(0x022C3450, void, MoleMole_VCMonsterAIController_TryDoSkill, (/* VCMonsterAIController */ void* __this, uint32_t skillID, MethodInfo* method)); // Manual
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DO_APP_FUNC(0x01A784B0, void, MoleMole_VCMonsterAIController_TryDoSkill, (/* VCMonsterAIController */ void* __this, uint32_t skillID, MethodInfo* method)); // Manual
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DO_APP_FUNC(0x020FA730, void, MoleMole_LCSelectPickup_AddInteeBtnByID, (void* __this, BaseEntity* entity, MethodInfo* method));
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DO_APP_FUNC(0x02A851C0, void, MoleMole_LCSelectPickup_AddInteeBtnByID, (void* __this, BaseEntity* entity, MethodInfo* method));
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DO_APP_FUNC(0x020FA090, bool, MoleMole_LCSelectPickup_IsInPosition, (void* __this, BaseEntity* entity, MethodInfo* method));
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DO_APP_FUNC(0x02A86D80, bool, MoleMole_LCSelectPickup_IsInPosition, (void* __this, BaseEntity* entity, MethodInfo* method));
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DO_APP_FUNC(0x020FC120, bool, MoleMole_LCSelectPickup_IsOutPosition, (void* __this, BaseEntity* entity, MethodInfo* method));
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DO_APP_FUNC(0x02A86410, bool, MoleMole_LCSelectPickup_IsOutPosition, (void* __this, BaseEntity* entity, MethodInfo* method));
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DO_APP_FUNC(0x0219B8E0, void, MoleMole_ItemModule_PickItem, (MoleMole_ItemModule* __this, uint32_t entityID, MethodInfo* method));
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DO_APP_FUNC(0x034AD740, void, MoleMole_ItemModule_PickItem, (MoleMole_ItemModule* __this, uint32_t entityID, MethodInfo* method));
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DO_APP_FUNC(0x00C2F710, void, MoleMole_LevelSceneElementViewPlugin_Tick, (LevelSceneElementViewPlugin* __this, float inDeltaTime, MethodInfo* method));
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DO_APP_FUNC(0x00916CD0, void, MoleMole_LevelSceneElementViewPlugin_Tick, (LevelSceneElementViewPlugin* __this, float inDeltaTime, MethodInfo* method));
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// Dialog skipping
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// Dialog skipping
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DO_APP_FUNC(0x00F95350, bool, MoleMole_TalkDialogContext_get_canClick, (TalkDialogContext* __this, MethodInfo* method)); // delete
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DO_APP_FUNC(0x032B0360, bool, MoleMole_TalkDialogContext_get_canClick, (TalkDialogContext* __this, MethodInfo* method)); // delete
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DO_APP_FUNC(0x00F932D0, bool, MoleMole_TalkDialogContext_get_canAutoClick, (TalkDialogContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x032B1F60, bool, MoleMole_TalkDialogContext_get_canAutoClick, (TalkDialogContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x00F97D70, void, MoleMole_TalkDialogContext_OnDialogSelectItem, (TalkDialogContext* __this, Notify* notify, MethodInfo* method));
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DO_APP_FUNC(0x032AE7D0, void, MoleMole_TalkDialogContext_OnDialogSelectItem, (TalkDialogContext* __this, Notify* notify, MethodInfo* method));
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DO_APP_FUNC(0x02BF0040, void, MoleMole_InLevelCutScenePageContext_OnFreeClick, (InLevelCutScenePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x03C0DEF0, void, MoleMole_InLevelCutScenePageContext_OnFreeClick, (InLevelCutScenePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x02BF1AC0, void, MoleMole_InLevelCutScenePageContext_UpdateView, (InLevelCutScenePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x03C0F7D0, void, MoleMole_InLevelCutScenePageContext_UpdateView, (InLevelCutScenePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x02BEF110, void, MoleMole_InLevelCutScenePageContext_ClearView, (InLevelCutScenePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x03C0D4F0, void, MoleMole_InLevelCutScenePageContext_ClearView, (InLevelCutScenePageContext* __this, MethodInfo* method));
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// Skip Cutscene | RyujinZX#6666
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// Skip Cutscene | RyujinZX#6666
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DO_APP_FUNC(0x0363A300, void, CriwareMediaPlayer_Update, (CriwareMediaPlayer* __this, MethodInfo* method));
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DO_APP_FUNC(0x014C4720, void, CriwareMediaPlayer_Update, (CriwareMediaPlayer* __this, MethodInfo* method));
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DO_APP_FUNC(0x0363A0D0, void, CriwareMediaPlayer_Skip, (CriwareMediaPlayer* __this, MethodInfo* method));
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DO_APP_FUNC(0x014C44F0, void, CriwareMediaPlayer_Skip, (CriwareMediaPlayer* __this, MethodInfo* method));
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// Protection bypass
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// Protection bypass
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DO_APP_FUNC(0x066218D0, Byte__Array*, Application_RecordUserData, (int32_t nType, MethodInfo* method));
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DO_APP_FUNC(0x058838C0, Byte__Array*, Application_RecordUserData, (int32_t nType, MethodInfo* method));
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// Networking
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// Networking
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DO_APP_FUNC(0x01251620, void, Kcp_KcpNative_kcp_packet_destroy, (KcpPacket_1* packet, MethodInfo* method));
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DO_APP_FUNC(0x0193C630, void, Kcp_KcpNative_kcp_packet_destroy, (KcpPacket_1* packet, MethodInfo* method));
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DO_APP_FUNC(0x01251820, KcpPacket_1*, Kcp_KcpNative_kcp_packet_create, (uint8_t* data, int32_t len, MethodInfo* method));
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DO_APP_FUNC(0x0193C740, KcpPacket_1*, Kcp_KcpNative_kcp_packet_create, (uint8_t* data, int32_t len, MethodInfo* method));
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DO_APP_FUNC(0x012519C0, int32_t, Kcp_KcpNative_kcp_client_send_packet, (void* kcp_client, KcpPacket_1* packet, MethodInfo* method));
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DO_APP_FUNC(0x0193C7D0, int32_t, Kcp_KcpNative_kcp_client_send_packet, (void* kcp_client, KcpPacket_1* packet, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x00BD08A0, bool, MoleMole_KcpClient_TryDequeueEvent, (void* __this, ClientKcpEvent* evt, MethodInfo* method));
|
DO_APP_FUNC(0x029F05C0, bool, MoleMole_KcpClient_TryDequeueEvent, (void* __this, ClientKcpEvent* evt, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x029C3D60, void, MoleMole_Packet_XorEncrypt, (Byte__Array** bytes, int32_t length, MethodInfo* method));
|
DO_APP_FUNC(0x018293F0, void, MoleMole_Packet_XorEncrypt, (Byte__Array** bytes, int32_t length, MethodInfo* method));
|
||||||
|
|
||||||
|
|
||||||
// Lua functions
|
// Lua functions
|
||||||
DO_APP_FUNC(0x02D59730, Byte__Array*, LuaManager_LoadCustomLuaFile, (LuaManager* __this, String** filePath, bool* recycleBytes, MethodInfo* method));
|
DO_APP_FUNC(0x010B0CA0, Byte__Array*, LuaManager_LoadCustomLuaFile, (LuaManager* __this, String** filePath, bool* recycleBytes, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0655E850, void, Lua_xlua_pushasciistring, (void* L, String* str, MethodInfo* method));
|
DO_APP_FUNC(0x03A481B0, void, Lua_xlua_pushasciistring, (void* L, String* str, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x01D8D5D0, void, MoleMole_LuaShellManager_DoString, (void* __this, Byte__Array* byteArray, MethodInfo* method));
|
DO_APP_FUNC(0x00E5EE40, void, MoleMole_LuaShellManager_DoString, (void* __this, Byte__Array* byteArray, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0600AFF0, void*, LuaEnv_DoString, (void* __this, Byte__Array* chunk, String* chunkName, void* env, MethodInfo* method));
|
DO_APP_FUNC(0x053D9D40, void*, LuaEnv_DoString, (void* __this, Byte__Array* chunk, String* chunkName, void* env, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x01D8DCA0, void, MoleMole_LuaShellManager_ReportLuaShellResult, (void* __this, String* type, String* value, MethodInfo* method)); // Anticheat info
|
DO_APP_FUNC(0x00E5E300, void, MoleMole_LuaShellManager_ReportLuaShellResult, (void* __this, String* type, String* value, MethodInfo* method)); // Anticheat info
|
||||||
|
|
||||||
|
|
||||||
// Debug hooks
|
// Debug hooks
|
||||||
DO_APP_FUNC(0x02D3FA40, AttackResult_1*, MoleMole_AttackResult_FillProtoAttackResult, (AttackResult* __this, uint32_t attackerID, uint32_t defenseId, AttackResult_1* protoAttackResult, MethodInfo* method));
|
DO_APP_FUNC(0x02C2F060, AttackResult_1*, MoleMole_AttackResult_FillProtoAttackResult, (AttackResult* __this, uint32_t attackerID, uint32_t defenseId, AttackResult_1* protoAttackResult, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x01F16210, void, MoleMole_LevelSyncCombatPlugin_SendFaceToDir, (void* __this, uint32_t runtimeID, Vector3 forward, MethodInfo* method));
|
DO_APP_FUNC(0x01A884F0, void, MoleMole_LevelSyncCombatPlugin_SendFaceToDir, (void* __this, uint32_t runtimeID, Vector3 forward, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x035D4180, void, MoleMole_BaseEntity_FireEvent, (BaseEntity* __this, BaseEvent* e, bool immediately, MethodInfo* method));
|
DO_APP_FUNC(0x031A89D0, void, MoleMole_BaseEntity_FireEvent, (BaseEntity* __this, BaseEvent* e, bool immediately, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x023D4A90, bool, MoleMole_ActorAbilityPlugin_OnEvent, (void* __this, BaseEvent* e, MethodInfo* method));
|
DO_APP_FUNC(0x02DE38B0, bool, MoleMole_ActorAbilityPlugin_OnEvent, (void* __this, BaseEvent* e, MethodInfo* method));
|
||||||
|
|
||||||
|
|
||||||
// Kill aura
|
// Kill aura
|
||||||
DO_APP_FUNC(0x03A52200, void, MoleMole_EvtCrash_Init, (EvtCrash* __this, uint32_t targetID, MethodInfo* method)); // Manual offset
|
DO_APP_FUNC(0x01013540, void, MoleMole_EvtCrash_Init, (EvtCrash* __this, uint32_t targetID, MethodInfo* method)); // Manual offset
|
||||||
DO_APP_FUNC(0x00941E80, void, MoleMole_EventManager_FireEvent, (MoleMole_EventManager* __this, BaseEvent* e, bool immediately, MethodInfo* method));
|
DO_APP_FUNC(0x016C3F50, void, MoleMole_EventManager_FireEvent, (MoleMole_EventManager* __this, BaseEvent* e, bool immediately, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0167B1A0, bool, MoleMole_FixedBoolStack_get_value, (FixedBoolStack* __this, MethodInfo* method));
|
DO_APP_FUNC(0x00BC25D0, bool, MoleMole_FixedBoolStack_get_value, (FixedBoolStack* __this, MethodInfo* method));
|
||||||
|
|
||||||
// cannot find actual function name: MoleMole_EventHelper_Allocate_103
|
// 2.8 changed to 'MoleMole_EventHelper_Allocate_144'
|
||||||
// shared offset
|
DO_APP_FUNC(0x0595D6F0, EvtCrash*, MoleMole_EventHelper_Allocate_103, (MethodInfo* method));
|
||||||
// possible:
|
DO_APP_FUNC_METHODINFO(0x09A4E310, MoleMole_EventHelper_Allocate_103__MethodInfo);
|
||||||
// DO_APP_FUNC(0x039E2030, MoleMole_EvtCrash_1 *, EventHelper_Allocate_103, (MethodInfo * method));
|
|
||||||
DO_APP_FUNC(0x039E2030, EvtCrash*, MoleMole_EventHelper_Allocate_103, (MethodInfo* method));
|
|
||||||
DO_APP_FUNC_METHODINFO(0x09723528, MoleMole_EventHelper_Allocate_103__MethodInfo);
|
|
||||||
|
|
||||||
DO_APP_FUNC(0x034BC360, void, MoleMole_BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo, (BaseMoveSyncPlugin* __this, MethodInfo* method));
|
DO_APP_FUNC(0x017F3E90, void, MoleMole_BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo, (BaseMoveSyncPlugin* __this, MethodInfo* method));
|
||||||
|
|
||||||
|
|
||||||
// Fishing
|
// Fishing
|
||||||
DO_APP_FUNC(0x0292F8D0, void, MoleMole_FishingModule_RequestFishCastRod, (void* __this, uint32_t baitId, uint32_t rodId, Vector3 pos, uint32_t rodEntityId, MethodInfo* method));
|
DO_APP_FUNC(0x02695850, void, MoleMole_FishingModule_RequestFishCastRod, (void* __this, uint32_t baitId, uint32_t rodId, Vector3 pos, uint32_t rodEntityId, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x0292D6D0, void, MoleMole_FishingModule_RequestFishBite, (void* __this, MethodInfo* method));
|
DO_APP_FUNC(0x02698820, void, MoleMole_FishingModule_RequestFishBite, (void* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x02930440, void, MoleMole_FishingModule_OnFishBiteRsp, (void* __this, FishBiteRsp* rsp, MethodInfo* method));
|
DO_APP_FUNC(0x02696680, void, MoleMole_FishingModule_OnFishBiteRsp, (void* __this, FishBiteRsp* rsp, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x0292F470, void, MoleMole_FishingModule_RequestFishBattleBegin, (void* __this, MethodInfo* method));
|
DO_APP_FUNC(0x02695A60, void, MoleMole_FishingModule_RequestFishBattleBegin, (void* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0292CAE0, void, MoleMole_FishingModule_OnFishBattleBeginRsp, (void* __this, FishBattleBeginRsp* rsp, MethodInfo* method));
|
DO_APP_FUNC(0x02698920, void, MoleMole_FishingModule_OnFishBattleBeginRsp, (void* __this, FishBattleBeginRsp* rsp, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x0292D090, void, MoleMole_FishingModule_RequestFishBattleEnd, (void* __this, FishBattleResult__Enum result, bool isAlwaysBonus, float mxBonusTime, MethodInfo* method));
|
DO_APP_FUNC(0x02694C20, void, MoleMole_FishingModule_RequestFishBattleEnd, (void* __this, FishBattleResult__Enum result, bool isAlwaysBonus, float mxBonusTime, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0292DBD0, void, MoleMole_FishingModule_OnFishBattleEndRsp, (void* __this, FishBattleEndRsp* rsp, MethodInfo* method));
|
DO_APP_FUNC(0x02694F90, void, MoleMole_FishingModule_OnFishBattleEndRsp, (void* __this, FishBattleEndRsp* rsp, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x0292F190, void, MoleMole_FishingModule_OnExitFishingRsp, (void* __this, void* rsp, MethodInfo* method));
|
DO_APP_FUNC(0x02694DB0, void, MoleMole_FishingModule_OnExitFishingRsp, (void* __this, void* rsp, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0292C7F0, void, MoleMole_FishingModule_onFishChosenNotify, (void* __this, void* notify, MethodInfo* method));
|
DO_APP_FUNC(0x02696DE0, void, MoleMole_FishingModule_onFishChosenNotify, (void* __this, void* notify, MethodInfo* method));
|
||||||
|
|
||||||
|
|
||||||
// Visuals
|
// Visuals
|
||||||
DO_APP_FUNC(0x013FC090, void, MoleMole_SCameraModuleInitialize_SetWarningLocateRatio, (SCameraModuleInitialize* __this, double deltaTime, CameraShareData* data, MethodInfo* method));
|
DO_APP_FUNC(0x03A1D1A0, void, MoleMole_SCameraModuleInitialize_SetWarningLocateRatio, (SCameraModuleInitialize* __this, double deltaTime, CameraShareData* data, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x01B8DC20, void, MoleMole_VCBaseSetDitherValue_set_ManagerDitherAlphaValue, (MoleMole_VCBaseSetDitherValue* __this, float value, MethodInfo* method));
|
DO_APP_FUNC(0x008E01A0, void, MoleMole_VCBaseSetDitherValue_set_ManagerDitherAlphaValue, (MoleMole_VCBaseSetDitherValue* __this, float value, MethodInfo* method));
|
||||||
|
|
||||||
// Chest Indicator | RyujinZX#6666
|
// Chest Indicator | RyujinZX#6666
|
||||||
DO_APP_FUNC(0x04C9B450, bool, MoleMole_LCIndicatorPlugin_DoCheck, (LCIndicatorPlugin* __this, MethodInfo* method));
|
DO_APP_FUNC(0x00F1DE90, bool, MoleMole_LCIndicatorPlugin_DoCheck, (LCIndicatorPlugin* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x04C9B830, void, MoleMole_LCIndicatorPlugin_ShowIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
|
DO_APP_FUNC(0x00F1E2B0, void, MoleMole_LCIndicatorPlugin_ShowIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x04C9A750, void, MoleMole_LCIndicatorPlugin_HideIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
|
DO_APP_FUNC(0x00F1F610, void, MoleMole_LCIndicatorPlugin_HideIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
|
||||||
|
|
||||||
// Auto Cooking | RyujinZX#6666
|
// Auto Cooking | RyujinZX#6666
|
||||||
DO_APP_FUNC(0x02854E30, void, MoleMole_PlayerModule_RequestPlayerCook, (MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method));
|
DO_APP_FUNC(0x02982660, void, MoleMole_PlayerModule_RequestPlayerCook, (MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x02858180, void, MoleMole_PlayerModule_OnPlayerCookRsp, (MoleMole_PlayerModule* __this, PlayerCookRsp* rsp, MethodInfo* method));
|
DO_APP_FUNC(0x029905A0, void, MoleMole_PlayerModule_OnPlayerCookRsp, (MoleMole_PlayerModule* __this, PlayerCookRsp* rsp, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x033F5820, void, MoleMole_CookingQtePageContext_UpdateProficiency, (CookingQtePageContext* __this, MethodInfo* method));
|
DO_APP_FUNC(0x012C3890, void, MoleMole_CookingQtePageContext_UpdateProficiency, (CookingQtePageContext* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x008ECD70, uint32_t, MoleMole_Config_CookRecipeExcelConfig_CheckCookFoodMaxNum, (uint32_t UpdateCookRecipeDic, MethodInfo* method));
|
DO_APP_FUNC(0x01765DB0, uint32_t, MoleMole_Config_CookRecipeExcelConfig_CheckCookFoodMaxNum, (uint32_t UpdateCookRecipeDic, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x032256C0, void, CookingQtePageContext_CloseItemGotPanel, (CookingQtePageContext* __this, MethodInfo* method));
|
DO_APP_FUNC(0x012BC260, void, CookingQtePageContext_CloseItemGotPanel, (CookingQtePageContext* __this, MethodInfo* method));
|
||||||
|
|
||||||
// Profile Changer | RyujinZX#6666
|
// Profile Changer | RyujinZX#6666
|
||||||
DO_APP_FUNC(0x027A41A0, Button_1*, ProfilePage, (MonoInLevelPlayerProfilePage* __this, MethodInfo* method)); // MonoInLevelPlayerProfilePage_get_logoutButton
|
DO_APP_FUNC(0x02A37D50, Button_1*, ProfilePage, (MonoInLevelPlayerProfilePage* __this, MethodInfo* method)); // MonoInLevelPlayerProfilePage_get_logoutButton
|
||||||
DO_APP_FUNC(0x016A77B0, void, ProfileEditPage, (MonoFriendInformationDialog* __this, Sprite* value, MethodInfo* method)); // MonoFriendInformationDialog_set_icon
|
DO_APP_FUNC(0x01B101B0, void, ProfileEditPage, (MonoFriendInformationDialog* __this, Sprite* value, MethodInfo* method)); // MonoFriendInformationDialog_set_icon
|
||||||
|
|
||||||
// Free Camera
|
// Free Camera
|
||||||
DO_APP_FUNC(0x06595250, float, Camera_get_fieldOfView, (Camera* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057E9C00, float, Camera_get_fieldOfView, (Camera* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x065956C0, void, Camera_set_fieldOfView, (Camera* __this, float value, MethodInfo* method));
|
DO_APP_FUNC(0x057EA060, void, Camera_set_fieldOfView, (Camera* __this, float value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x065949D0, void, Camera_CopyFrom, (Camera* __this, Camera* other, MethodInfo* method));
|
DO_APP_FUNC(0x057E9460, void, Camera_CopyFrom, (Camera* __this, Camera* other, MethodInfo* method));
|
||||||
|
|
||||||
// Game Object, Component, Transform Utility
|
// Game Object, Component, Transform Utility
|
||||||
DO_APP_FUNC(0x0662F130, GameObject*, GameObject_Find, (String* name, MethodInfo* method));
|
DO_APP_FUNC(0x05890060, GameObject*, GameObject_Find, (String* name, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0662F190, Component_1*, GameObject_GetComponentByName, (GameObject* __this, String* type, MethodInfo* method));
|
DO_APP_FUNC(0x05890070, Component_1*, GameObject_GetComponentByName, (GameObject* __this, String* type, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0662F660, bool, GameObject_get_active, (GameObject* __this, MethodInfo* method));
|
DO_APP_FUNC(0x058905A0, bool, GameObject_get_active, (GameObject* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0662F720, void, GameObject_set_active, (GameObject* __this, bool value, MethodInfo* method));
|
DO_APP_FUNC(0x05890660, void, GameObject_set_active, (GameObject* __this, bool value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x065546E0, Transform*, Transform_GetChild, (Transform* __this, int32_t index, MethodInfo* method));
|
DO_APP_FUNC(0x05890460, void, GameObject_SetActive, (GameObject* __this, bool value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0652EA10, Component_1*, Component_1_GetComponent_1, (Component_1* __this, String* type, MethodInfo* method));
|
DO_APP_FUNC(0x057BA950, Transform*, Transform_GetChild, (Transform* __this, int32_t index, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0662F520, void, GameObject_SetActive, (GameObject* __this, bool value, MethodInfo* method));
|
DO_APP_FUNC(0x05799870, Component_1*, Component_1_GetComponent_1, (Component_1* __this, String* type, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0662F100, GameObject*, GameObject_CreatePrimitive, (PrimitiveType__Enum type, MethodInfo* method));
|
DO_APP_FUNC(0x05890030, GameObject*, GameObject_CreatePrimitive, (PrimitiveType__Enum type, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0662F700, Transform*, GameObject_get_transform, (GameObject* __this, MethodInfo* method));
|
DO_APP_FUNC(0x05890640, Transform*, GameObject_get_transform, (GameObject* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06555A60, Quaternion, Transform_get_localRotation, (Transform* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057BBCE0, Quaternion, Transform_get_localRotation, (Transform* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06555EF0, void, Transform_set_localRotation, (Transform* __this, Quaternion value, MethodInfo* method));
|
DO_APP_FUNC(0x057BAB20, void, Transform_set_localRotation, (Transform* __this, Quaternion value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06555AA0, Vector3, Transform_get_localScale, (Transform* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057BBD20, Vector3, Transform_get_localScale, (Transform* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x065548E0, void, Transform_set_localScale, (Transform* __this, Vector3 value, MethodInfo* method));
|
DO_APP_FUNC(0x057BAB30, void, Transform_set_localScale, (Transform* __this, Vector3 value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06555A20, Vector3, Transform_get_localPosition, (Transform* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057BBCA0, Vector3, Transform_get_localPosition, (Transform* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06555EE0, void, Transform_set_localPosition, (Transform* __this, Vector3 value, MethodInfo* method));
|
DO_APP_FUNC(0x057BC160, void, Transform_set_localPosition, (Transform* __this, Vector3 value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0662F090, Component_1*, GameObject_AddComponentInternal, (GameObject* __this, String* className, MethodInfo* method));
|
DO_APP_FUNC(0x0588FFD0, Component_1*, GameObject_AddComponentInternal, (GameObject* __this, String* className, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0662F0A0, Component_1*, GameObject_AddComponent, (GameObject* __this, Type* componentType, MethodInfo* method));
|
DO_APP_FUNC(0x05890380, Component_1*, GameObject_AddComponent, (GameObject* __this, Type* componentType, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x065508C0, void, Object_1_DestroyImmediate_1, (Object_1* obj, MethodInfo* method));
|
DO_APP_FUNC(0x057B6B30, void, Object_1_DestroyImmediate_1, (Object_1* obj, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06550C00, Object_1*, Object_1_Instantiate_2, (Object_1* original, MethodInfo* method));
|
DO_APP_FUNC(0x057B6E80, Object_1*, Object_1_Instantiate_2, (Object_1* original, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x041B0BB0, Object*, Object_1_Instantiate_5, (Object* original, MethodInfo* method));
|
DO_APP_FUNC(0x05A5FA20, Object*, Object_1_Instantiate_5, (Object* original, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x041B0BB0, GameObject*, Object_1_Instantiate_11, (GameObject* original, MethodInfo* method));
|
DO_APP_FUNC(0x05A5FA20, GameObject*, Object_1_Instantiate_10, (GameObject* original, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06555870, int32_t, Transform_get_childCount, (Transform* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057BBAF0, int32_t, Transform_get_childCount, (Transform* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0652EBC0, GameObject*, Component_1_get_gameObject, (Component_1* __this, MethodInfo* method));
|
DO_APP_FUNC(0x05799A20, GameObject*, Component_1_get_gameObject, (Component_1* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06551030, String*, Object_1_get_name, (Object_1* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057B72A0, String*, Object_1_get_name, (Object_1* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0665DA90, Material__Array*, Renderer_GetMaterialArray, (Renderer* __this, MethodInfo* method));
|
DO_APP_FUNC(0x058BBC70, Material__Array*, Renderer_GetMaterialArray, (Renderer* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0652FB40, void, Material_set_mainTexture, (Material* __this, Texture* value, MethodInfo* method));
|
DO_APP_FUNC(0x0579AA20, void, Material_set_mainTexture, (Material* __this, Texture* value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0664E800, Vector3, Vector3_Lerp, (Vector3 a, Vector3 b, float t, MethodInfo* method));
|
DO_APP_FUNC(0x058AFCD0, Vector3, Vector3_Lerp, (Vector3 a, Vector3 b, float t, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06555890, Vector3, Transform_get_eulerAngles, (Transform* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057BBB10, Vector3, Transform_get_eulerAngles, (Transform* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06555DD0, void, Transform_set_eulerAngles, (Transform* __this, Vector3 value, MethodInfo* method));
|
DO_APP_FUNC(0x057BC050, void, Transform_set_eulerAngles, (Transform* __this, Vector3 value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06555BE0, Vector3, Transform_get_right, (Transform* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057BBE60, Vector3, Transform_get_right, (Transform* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06555F70, void, Transform_set_right, (Transform* __this, Vector3 value, MethodInfo* method));
|
DO_APP_FUNC(0x057BC1E0, void, Transform_set_right, (Transform* __this, Vector3 value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06555CC0, Vector3, Transform_get_up, (Transform* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057BBF40, Vector3, Transform_get_up, (Transform* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06555FF0, void, Transform_set_up, (Transform* __this, Vector3 value, MethodInfo* method));
|
DO_APP_FUNC(0x057BC260, void, Transform_set_up, (Transform* __this, Vector3 value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06555900, Vector3, Transform_get_forward, (Transform* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057BBB80, Vector3, Transform_get_forward, (Transform* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06555E20, void, Transform_set_forward, (Transform* __this, Vector3 value, MethodInfo* method));
|
DO_APP_FUNC(0x057BC0A0, void, Transform_set_forward, (Transform* __this, Vector3 value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06555FE0, void, Transform_set_rotation, (Transform* __this, Quaternion value, MethodInfo* method));
|
DO_APP_FUNC(0x057BC250, void, Transform_set_rotation, (Transform* __this, Quaternion value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x065E1EC0, float, Mathf_Lerp, (float a, float b, float t, MethodInfo* method));
|
DO_APP_FUNC(0x0583CA40, float, Mathf_Lerp, (float a, float b, float t, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x065F56F0, float, Input_GetAxis, (String* axisName, MethodInfo* method));
|
DO_APP_FUNC(0x058502D0, float, Input_GetAxis, (String* axisName, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06550910, void, Object_1_Destroy_1, (Object_1* obj, MethodInfo* method));
|
DO_APP_FUNC(0x057B6B80, void, Object_1_Destroy_1, (Object_1* obj, MethodInfo* method));
|
||||||
|
|
||||||
|
|
||||||
// Music game event
|
|
||||||
DO_APP_FUNC(0x00FFE490, void, MusicGamePlayComponent_OnPlayerUpdate, (MusicGamePlayComponent* __this, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x00FFE600, void, MusicGamePlayComponent_OnStart, (MusicGamePlayComponent* __this, BeatMapData* beatMapData, MusicMetaInfo* musicMetaInfo, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x00FFE310, void, MusicGamePlayComponent_OnMiss, (MusicGamePlayComponent* __this, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x00FFEE40, void, MusicGamePlayComponent_set_combo, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x00FFF050, void, MusicGamePlayComponent_set_score, (MusicGamePlayComponent* __this, float value, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x01B5AEB0, void, MusicGamePlayComponent_set_maxCombo, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x02C749E0, void, MusicGamePlayComponent_set_perfectCnt, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x035C4E50, void, MusicGamePlayComponent_set_greatCnt, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x017A31C0, void, MusicGamePlayComponent_set_missCnt, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x00FFDE90, void, MusicGamePlayComponent_OnHit, (MusicGamePlayComponent* __this, float score, MethodInfo* method));
|
|
||||||
|
|
||||||
|
|
||||||
// Utility
|
// Utility
|
||||||
DO_APP_FUNC(0x03551B60, String*, Text_get_text, (Text* __this, MethodInfo* method));
|
DO_APP_FUNC(0x03480F40, String*, Text_get_text, (Text* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06568060, void, Text_set_text, (Text* __this, String* value, MethodInfo* method));
|
DO_APP_FUNC(0x057C4340, void, Text_set_text, (Text* __this, String* value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0658D6B0, void, Slider_1_set_value, (Slider_1* __this, float value, MethodInfo* method));
|
DO_APP_FUNC(0x057E20F0, void, Slider_1_set_minValue, (Slider_1* __this, float value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0658D560, void, Slider_1_set_maxValue, (Slider_1* __this, float value, MethodInfo* method));
|
DO_APP_FUNC(0x057E2070, void, Slider_1_set_maxValue, (Slider_1* __this, float value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0658D5E0, void, Slider_1_set_minValue, (Slider_1* __this, float value, MethodInfo* method));
|
DO_APP_FUNC(0x057E14F0, void, Slider_1_set_value, (Slider_1* __this, float value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x065F6470, Rect, Sprite_get_rect, (Sprite* __this, MethodInfo* method));
|
DO_APP_FUNC(0x05851060, Rect, Sprite_get_rect, (Sprite* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0667D6A0, Texture2D*, NativeGallery_LoadImageAtPath, (String* imagePath, int32_t maxSize, bool markTextureNonReadable, bool generateMipmaps, bool linearColorSpace, MethodInfo* method));
|
DO_APP_FUNC(0x058DC9E0, Texture2D*, NativeGallery_LoadImageAtPath, (String* imagePath, int32_t maxSize, bool markTextureNonReadable, bool generateMipmaps, bool linearColorSpace, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x065F6270, Sprite*, Sprite_Create, (Texture2D* texture, Rect rect, Vector2 pivot, float pixelsPerUnit, MethodInfo* method));
|
DO_APP_FUNC(0x05850E60, Sprite*, Sprite_Create, (Texture2D* texture, Rect rect, Vector2 pivot, float pixelsPerUnit, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06567B70, void, Text_set_alignment, (Text* __this, TextAnchor__Enum value, MethodInfo* method));
|
DO_APP_FUNC(0x057C3E50, void, Text_set_alignment, (Text* __this, TextAnchor__Enum value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06567E10, void, Text_set_horizontalOverflow, (Text* __this, HorizontalWrapMode__Enum value, MethodInfo* method));
|
DO_APP_FUNC(0x057C40F0, void, Text_set_horizontalOverflow, (Text* __this, HorizontalWrapMode__Enum value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06568110, void, Text_set_verticalOverflow, (Text* __this, VerticalWrapMode__Enum value, MethodInfo* method));
|
DO_APP_FUNC(0x057C43F0, void, Text_set_verticalOverflow, (Text* __this, VerticalWrapMode__Enum value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06567A80, bool, Text_get_resizeTextForBestFit, (Text* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057C3D60, bool, Text_get_resizeTextForBestFit, (Text* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06567EE0, void, Text_set_resizeTextForBestFit, (Text* __this, bool value, MethodInfo* method));
|
DO_APP_FUNC(0x057C41C0, void, Text_set_resizeTextForBestFit, (Text* __this, bool value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06567450, int32_t, Text_get_fontSize, (Text* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057C36A0, int32_t, Text_get_fontSize, (Text* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06567CC0, void, Text_set_fontSize, (Text* __this, int32_t value, MethodInfo* method));
|
DO_APP_FUNC(0x057C3FA0, void, Text_set_fontSize, (Text* __this, int32_t value, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x036865D0, float, Miscs_CalcCurrentGroundWaterHeight, (float x, float z, MethodInfo* method));
|
DO_APP_FUNC(0x02798730, float, Miscs_CalcCurrentGroundWaterHeight, (float x, float z, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x03685E00, float, Miscs_CalcCurrentGroundHeight, (float x, float z, MethodInfo* method));
|
DO_APP_FUNC(0x02797F60, float, Miscs_CalcCurrentGroundHeight, (float x, float z, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x03685F10, float, Miscs_CalcCurrentGroundHeight_1, (float x, float z, float rayStartHeight, float rayDetectLength, int32_t layer, MethodInfo* method));
|
DO_APP_FUNC(0x02798070, float, Miscs_CalcCurrentGroundHeight_1, (float x, float z, float rayStartHeight, float rayDetectLength, int32_t layer, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x03686170, Vector3, Miscs_CalcCurrentGroundNorm, (Vector3 pos, MethodInfo* method));
|
DO_APP_FUNC(0x027982D0, Vector3, Miscs_CalcCurrentGroundNorm, (Vector3 pos, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x01A4E0E0, Vector3, Miscs_GenWorldPos, (Vector2 levelMapPos, MethodInfo* method));
|
DO_APP_FUNC(0x027A24B0, Vector3, Miscs_GenWorldPos, (Vector2 levelMapPos, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x01A4DA90, Vector2, Miscs_GenLevelPos_1, (Vector3 worldPos, MethodInfo* method));
|
DO_APP_FUNC(0x027A1F90, Vector2, Miscs_GenLevelPos_1, (Vector3 worldPos, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0369D590, int32_t, Miscs_GetSceneGroundLayerMask, (MethodInfo* method));
|
DO_APP_FUNC(0x027B6BF0, int32_t, Miscs_GetSceneGroundLayerMask, (MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x056202E0, Vector3, WorldShiftManager_GetRelativePosition, (Vector3 pos, MethodInfo* method));
|
DO_APP_FUNC(0x04D7B430, Vector3, WorldShiftManager_GetAbsolutePosition, (Vector3 pos, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x05620130, Vector3, WorldShiftManager_GetAbsolutePosition, (Vector3 pos, MethodInfo* method));
|
DO_APP_FUNC(0x04D7B5E0, Vector3, WorldShiftManager_GetRelativePosition, (Vector3 pos, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x02DAB410, Vector3, ActorUtils_GetAvatarPos, (MethodInfo* method));
|
DO_APP_FUNC(0x01F6B8F0, Vector3, ActorUtils_GetAvatarPos, (MethodInfo* method));
|
||||||
DO_APP_FUNC(0x02DAF680, void, ActorUtils_SetAvatarPos, (Vector3 pos, MethodInfo* method));
|
DO_APP_FUNC(0x01F72080, void, ActorUtils_SetAvatarPos, (Vector3 pos, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x02DB0AF0, void, ActorUtils_SyncAvatarMotion, (int32_t state, MethodInfo* method));
|
DO_APP_FUNC(0x01F74C50, void, ActorUtils_SyncAvatarMotion, (int32_t state, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x01AA5200, Notify, Notify_CreateNotify_1, (MoleMole_NotifyTypes__Enum type, Object* body, MethodInfo* method));
|
DO_APP_FUNC(0x02B87390, Notify, Notify_CreateNotify_1, (MoleMole_NotifyTypes__Enum type, Object* body, MethodInfo* method));
|
||||||
|
|
||||||
// DO_APP_FUNC(0x020C7AA0, float, MoleMole_SafeFloat_DBDMOONJALD_1, (MoleMole_SafeFloat v, MethodInfo * method));
|
// should be 'op_Implicit' not 'get_value'
|
||||||
// DBDMOONJALD => op_Implicit
|
DO_APP_FUNC(0x0228EB70, float, MoleMole_SafeFloat_get_Value, (SafeFloat safeFloat, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x020C7AA0, float, MoleMole_SafeFloat_get_Value, (SafeFloat safeFloat, MethodInfo* method));
|
// should be 'op_Implicit' not 'set_value'
|
||||||
// DO_APP_FUNC(0x020C7920, MoleMole_SafeFloat, MoleMole_SafeFloat_DBDMOONJALD, (float IGFNEICJINB, MethodInfo * method));
|
DO_APP_FUNC(0x0228EC70, SafeFloat, MoleMole_SafeFloat_set_Value, (float value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x020C7920, SafeFloat, MoleMole_SafeFloat_set_Value, (float value, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x039E2290, LCBaseCombat*, MoleMole_BaseEntity_GetLogicCombatComponent_1, (BaseEntity* __this, MethodInfo* method));
|
|
||||||
|
|
||||||
DO_APP_FUNC(0x035CC430, String*, MoleMole_BaseEntity_ToStringRelease, (BaseEntity* __this, MethodInfo* method));
|
DO_APP_FUNC(0x0596AFF0, LCBaseCombat*, MoleMole_BaseEntity_GetLogicCombatComponent_1, (BaseEntity* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x035AC7B0, void, MoleMole_BaseEntity_SetRelativePosition, (BaseEntity* __this, Vector3 position, bool forceSyncToRigidbody, MethodInfo* method));
|
DO_APP_FUNC_METHODINFO(0x099D4410, MoleMole_BaseEntity_GetLogicCombatComponent_1__MethodInfo);
|
||||||
DO_APP_FUNC(0x035C0AA0, void, MoleMole_BaseEntity_SetAbsolutePosition, (BaseEntity* __this, Vector3 abpos, bool forceSyncToRigidbody, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x035C4B00, Vector3, MoleMole_BaseEntity_GetAbsolutePosition, (BaseEntity* __this, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x035BE810, Vector3, MoleMole_BaseEntity_GetRelativePosition, (BaseEntity* __this, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x035B1EF0, Vector3, MoleMole_BaseEntity_GetForward, (BaseEntity* __this, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x035D4BA0, Vector3, MoleMole_BaseEntity_GetForwardFast, (BaseEntity* __this, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x035C08A0, Vector3, MoleMole_BaseEntity_GetRight, (BaseEntity* __this, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x035CB210, Vector3, MoleMole_BaseEntity_GetUp, (BaseEntity* __this, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x035D5B30, bool, MoleMole_BaseEntity_IsActive, (BaseEntity* __this, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x035C7A50, Rigidbody*, MoleMole_BaseEntity_GetRigidbody, (BaseEntity* __this, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x039E22C0, VCBaseMove*, MoleMole_BaseEntity_GetMoveComponent_1, (BaseEntity* __this, MethodInfo* method)); // double check
|
|
||||||
|
|
||||||
DO_APP_FUNC(0x035C3850, List_1_MoleMole_BaseComponent_*, MoleMole_BaseEntity_GetAllLogicComponents, (BaseEntity* __this, MethodInfo* method));
|
DO_APP_FUNC(0x031ACE30, String*, MoleMole_BaseEntity_ToStringRelease, (BaseEntity* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0187FDC0, GameObject*, MoleMole_BaseEntity_get_gameObject, (BaseEntity* __this, MethodInfo* method));
|
DO_APP_FUNC(0x03180C10, void, MoleMole_BaseEntity_SetRelativePosition, (BaseEntity* __this, Vector3 position, bool forceSyncToRigidbody, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x035ACC70, GameObject*, MoleMole_BaseEntity_get_rootGameObject, (BaseEntity* __this, MethodInfo* method));
|
DO_APP_FUNC(0x0319D8B0, void, MoleMole_BaseEntity_SetAbsolutePosition, (BaseEntity* __this, Vector3 abpos, bool forceSyncToRigidbody, MethodInfo* method));
|
||||||
DO_APP_FUNC_METHODINFO(0x096EAD20, MoleMole_BaseEntity_GetMoveComponent_1__MethodInfo);
|
DO_APP_FUNC(0x031AA160, Vector3, MoleMole_BaseEntity_GetAbsolutePosition, (BaseEntity* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC_METHODINFO(0x096EC0B8, MoleMole_BaseEntity_GetLogicCombatComponent_1__MethodInfo);
|
DO_APP_FUNC(0x0318A430, Vector3, MoleMole_BaseEntity_GetRelativePosition, (BaseEntity* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x01BF68A0, BaseEntity*, MoleMole_EntityManager_GetLocalAvatarEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
|
DO_APP_FUNC(0x03197170, Vector3, MoleMole_BaseEntity_GetForward, (BaseEntity* __this, MethodInfo* method));
|
||||||
|
DO_APP_FUNC(0x0319BCC0, Vector3, MoleMole_BaseEntity_GetForwardFast, (BaseEntity* __this, MethodInfo* method));
|
||||||
|
DO_APP_FUNC(0x03187C30, Vector3, MoleMole_BaseEntity_GetRight, (BaseEntity* __this, MethodInfo* method));
|
||||||
|
DO_APP_FUNC(0x03185DC0, Vector3, MoleMole_BaseEntity_GetUp, (BaseEntity* __this, MethodInfo* method));
|
||||||
|
DO_APP_FUNC(0x031A5120, bool, MoleMole_BaseEntity_IsActive, (BaseEntity* __this, MethodInfo* method));
|
||||||
|
DO_APP_FUNC(0x031AFEE0, Rigidbody*, MoleMole_BaseEntity_GetRigidbody, (BaseEntity* __this, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x01BF4E50, CameraEntity*, MoleMole_EntityManager_GetMainCameraEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
|
// type should be 'MoleMole_VCCharacterCombat' not 'MoleMole_VCBaseMove'
|
||||||
DO_APP_FUNC(0x01BEB030, BaseEntity*, MoleMole_EntityManager_GetValidEntity, (MoleMole_EntityManager* __this, uint32_t runtimeID, MethodInfo* method));
|
// function name should be 'GetVisualCombatComponent' not 'GetMoveComponent'
|
||||||
DO_APP_FUNC(0x01BF2D60, bool, MoleMole_EntityManager_RemoveEntity, (MoleMole_EntityManager* __this, BaseEntity* entity, uint32_t specifiedRuntimeID, MethodInfo* method));
|
DO_APP_FUNC(0x0596AEC0, VCBaseMove*, MoleMole_BaseEntity_GetMoveComponent_1, (BaseEntity* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x01C02800, bool, MoleMole_EntityManager_IsCachedEntity, (MoleMole_EntityManager* __this, BaseEntity* entity, MethodInfo* method));
|
DO_APP_FUNC_METHODINFO(0x099DBAE8, MoleMole_BaseEntity_GetMoveComponent_1__MethodInfo);
|
||||||
DO_APP_FUNC(0x01BF01F0, List_1_MoleMole_BaseEntity_*, MoleMole_EntityManager_GetEntities, (MoleMole_EntityManager* __this, MethodInfo* method));
|
|
||||||
DO_APP_FUNC(0x044B8970, Bounds, Utils_4_GetBounds, (GameObject* go, MethodInfo* method));
|
DO_APP_FUNC(0x03188270, List_1_MoleMole_BaseComponent_*, MoleMole_BaseEntity_GetAllLogicComponents, (BaseEntity* __this, MethodInfo* method));
|
||||||
|
DO_APP_FUNC(0x01E3E4F0, GameObject*, MoleMole_BaseEntity_get_gameObject, (BaseEntity* __this, MethodInfo* method));
|
||||||
|
DO_APP_FUNC(0x031A3550, GameObject*, MoleMole_BaseEntity_get_rootGameObject, (BaseEntity* __this, MethodInfo* method));
|
||||||
|
|
||||||
|
// type should be 'MoleMole_AvatarEntity' not 'MoleMole_BaseEntity'
|
||||||
|
DO_APP_FUNC(0x02F5E1C0, BaseEntity*, MoleMole_EntityManager_GetLocalAvatarEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
|
||||||
|
|
||||||
|
DO_APP_FUNC(0x02F56C80, CameraEntity*, MoleMole_EntityManager_GetMainCameraEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
|
||||||
|
DO_APP_FUNC(0x02F682B0, BaseEntity*, MoleMole_EntityManager_GetValidEntity, (MoleMole_EntityManager* __this, uint32_t runtimeID, MethodInfo* method));
|
||||||
|
// should be: DO_APP_FUNC(0x02F5F490, void, MoleMole_EntityManager_RemoveEntity, (MoleMole_EntityManager * __this, bool entity, MethodInfo * method));
|
||||||
|
DO_APP_FUNC(0x02F5F490, bool, MoleMole_EntityManager_RemoveEntity, (MoleMole_EntityManager* __this, BaseEntity* entity, uint32_t specifiedRuntimeID, MethodInfo* method));
|
||||||
|
DO_APP_FUNC(0x02F60A10, bool, MoleMole_EntityManager_IsCachedEntity, (MoleMole_EntityManager* __this, BaseEntity* entity, MethodInfo* method));
|
||||||
|
DO_APP_FUNC(0x02F65570, List_1_MoleMole_BaseEntity_*, MoleMole_EntityManager_GetEntities, (MoleMole_EntityManager* __this, MethodInfo* method));
|
||||||
|
DO_APP_FUNC(0x045E15B0, Bounds, Utils_4_GetBounds, (GameObject* go, MethodInfo* method));
|
||||||
|
|
||||||
// Modify | RyujinZX#6666
|
// Modify | RyujinZX#6666
|
||||||
DO_APP_FUNC(0x00C6C780, void, MoleMole_HumanoidMoveFSM_LateTick, (HumanoidMoveFSM* __this, float deltaTime, MethodInfo* method));
|
DO_APP_FUNC(0x0116C440, void, MoleMole_HumanoidMoveFSM_LateTick, (HumanoidMoveFSM* __this, float deltaTime, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x01DD2070, bool, MoleMole_ScenePropManager_GetTreeTypeByPattern, (MoleMole_ScenePropManager* __this, String* pattern, MoleMole_Config_TreeType__Enum* treeType, MethodInfo* method));
|
DO_APP_FUNC(0x013B7790, bool, MoleMole_ScenePropManager_GetTreeTypeByPattern, (MoleMole_ScenePropManager* __this, String* pattern, MoleMole_Config_TreeType__Enum* treeType, MethodInfo* method));
|
||||||
|
DO_APP_FUNC(0x018C5CE0, void, MoleMole_NetworkManager_RequestHitTreeDropNotify, (MoleMole_NetworkManager* __this, Vector3 position, Vector3 hitPostion, MoleMole_Config_TreeType__Enum treeType, MethodInfo* method));
|
||||||
|
// function should be 'MoleMole_TimeUtil_get_LocalNowMsTimeStamp'
|
||||||
|
DO_APP_FUNC(0x0266BFF0, uint64_t, MoleMole_TimeUtil_get_NowTimeStamp, (MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x00C3F160, void, MoleMole_NetworkManager_RequestHitTreeDropNotify, (MoleMole_NetworkManager* __this, Vector3 position, Vector3 hitPostion, MoleMole_Config_TreeType__Enum treeType, MethodInfo* method));
|
DO_APP_FUNC(0x00AB5620, bool, MoleMole_LoadingManager_IsLoaded, (MoleMole_LoadingManager* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0291FEF0, uint64_t, MoleMole_TimeUtil_get_NowTimeStamp, (MethodInfo* method));
|
|
||||||
|
|
||||||
DO_APP_FUNC(0x01F5BA10, bool, MoleMole_LoadingManager_IsLoaded, (MoleMole_LoadingManager* __this, MethodInfo* method));
|
|
||||||
|
|
||||||
// Thanks to | RyujinZX
|
// Thanks to | RyujinZX
|
||||||
DO_APP_FUNC(0x01337F70, void, MoleMole_LCAbilityElement_ReduceModifierDurability, (LCAbilityElement* __this, int32_t modifierDurabilityIndex, float reduceDurability, Nullable_1_Single_ deltaTime, MethodInfo* method));
|
DO_APP_FUNC(0x00D87B20, void, MoleMole_LCAbilityElement_ReduceModifierDurability, (LCAbilityElement* __this, int32_t modifierDurabilityIndex, float reduceDurability, Nullable_1_Single_ deltaTime, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x01FF2880, BaseEntity*, MoleMole_GadgetEntity_GetOwnerEntity, (GadgetEntity* __this, MethodInfo* method));
|
DO_APP_FUNC(0x023B07C0, BaseEntity*, MoleMole_GadgetEntity_GetOwnerEntity, (GadgetEntity* __this, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x02E826A0, void, MoleMole_InLevelMapPageContext_ZoomMap, (InLevelMapPageContext* __this, float value, MethodInfo* method));
|
DO_APP_FUNC(0x034D77C0, void, MoleMole_InLevelMapPageContext_ZoomMap, (InLevelMapPageContext* __this, float value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x02EC7730, void, MoleMole_InLevelMapPageContext_UpdateView, (InLevelMapPageContext* __this, MethodInfo* method));
|
DO_APP_FUNC(0x0350F300, void, MoleMole_InLevelMapPageContext_UpdateView, (InLevelMapPageContext* __this, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x01A36960, bool, MoleMole_UIManager_HasEnableMapCamera, (MoleMole_UIManager* __this, MethodInfo* method));
|
DO_APP_FUNC(0x014A97A0, bool, MoleMole_UIManager_HasEnableMapCamera, (MoleMole_UIManager* __this, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x00E8E700, void, MonoMiniMap_Update, (MonoMiniMap* __this, MethodInfo* method));
|
DO_APP_FUNC(0x016981E0, void, MonoMiniMap_Update, (MonoMiniMap* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0635A470, MonoMiniMap*, MonoInLevelMainPage_get_miniMap, (void* __this, MethodInfo* method));
|
DO_APP_FUNC(0x02CB6CA0, MonoMiniMap*, MonoInLevelMainPage_get_miniMap, (void* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x024A3570, void, MoleMole_GadgetModule_OnGadgetInteractRsp, (void* __this, GadgetInteractRsp* notify, MethodInfo* method));
|
DO_APP_FUNC(0x0265C390, void, MoleMole_GadgetModule_OnGadgetInteractRsp, (void* __this, GadgetInteractRsp* notify, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x00A8D650, float, MoleMole_InLevelMainPageContext_get_miniMapScale, (InLevelMainPageContext* __this, MethodInfo* method));
|
DO_APP_FUNC(0x009E9F50, float, MoleMole_InLevelMainPageContext_get_miniMapScale, (InLevelMainPageContext* __this, MethodInfo* method));
|
||||||
|
|
||||||
|
|
||||||
// UnityEngine
|
// UnityEngine
|
||||||
DO_APP_FUNC(0x065ECB70, void, RenderSettings_set_fog, (bool value, MethodInfo* method));
|
DO_APP_FUNC(0x058476D0, void, RenderSettings_set_fog, (bool value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06621FF0, void, Application_set_targetFrameRate, (int32_t value, MethodInfo* method));
|
DO_APP_FUNC(0x05883D80, int32_t, Application_get_targetFrameRate, (MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06621D80, int32_t, Application_get_targetFrameRate, (MethodInfo* method));
|
DO_APP_FUNC(0x05883FE0, void, Application_set_targetFrameRate, (int32_t value, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x06678780, bool, RectTransformUtility_ScreenPointToLocalPointInRectangle, (void* rect, Vector2 screenPoint, void* cam, Vector2* localPoint, MethodInfo* method));
|
DO_APP_FUNC(0x058D7A10, bool, RectTransformUtility_ScreenPointToLocalPointInRectangle, (void* rect, Vector2 screenPoint, void* cam, Vector2* localPoint, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x06555BA0, Vector3, Transform_get_position, (Transform* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057BBE20, Vector3, Transform_get_position, (Transform* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x065548F0, void, Transform_set_position, (Transform* __this, Vector3 value, MethodInfo* method));
|
DO_APP_FUNC(0x057BAB40, void, Transform_set_position, (Transform* __this, Vector3 value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0664E3A0, float, Vector3_Distance, (Vector3 a, Vector3 b, MethodInfo* method));
|
DO_APP_FUNC(0x058AF880, float, Vector3_Distance, (Vector3 a, Vector3 b, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06534FE0, float, Vector2_Distance, (Vector2 a, Vector2 b, MethodInfo* method));
|
DO_APP_FUNC(0x0579FEB0, float, Vector2_Distance, (Vector2 a, Vector2 b, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x0658F980, void, Cursor_set_visible, (bool value, MethodInfo* method));
|
DO_APP_FUNC(0x057E4470, void, Cursor_set_visible, (bool value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0658F970, void, Cursor_set_lockState, (CursorLockMode__Enum value, MethodInfo* method));
|
DO_APP_FUNC(0x057E4460, void, Cursor_set_lockState, (CursorLockMode__Enum value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x0658F960, bool, Cursor_get_visible, (MethodInfo* method));
|
DO_APP_FUNC(0x057E4450, bool, Cursor_get_visible, (MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x064B3A00, void, Rigidbody_set_detectCollisions, (Rigidbody* __this, bool value, MethodInfo* method));
|
DO_APP_FUNC(0x0571E9A0, void, Rigidbody_set_detectCollisions, (Rigidbody* __this, bool value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x064B3A40, void, Rigidbody_set_isKinematic, (Rigidbody* __this, bool value, MethodInfo* method));
|
DO_APP_FUNC(0x0571E9E0, void, Rigidbody_set_isKinematic, (Rigidbody* __this, bool value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x064B3740, void, Rigidbody_set_velocity, (Rigidbody* __this, Vector3 value, MethodInfo* method));
|
DO_APP_FUNC(0x0571E8F0, Vector3, Rigidbody_get_velocity, (Rigidbody* __this, MethodInfo* method));
|
||||||
|
DO_APP_FUNC(0x0571EA60, void, Rigidbody_set_velocity, (Rigidbody* __this, Vector3 value, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x06631190, float, Time_get_timeScale, (MethodInfo* method));
|
DO_APP_FUNC(0x058922C0, float, Time_get_timeScale, (MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06631240, void, Time_set_timeScale, (float value, MethodInfo* method));
|
DO_APP_FUNC(0x05892370, void, Time_set_timeScale, (float value, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x066310B0, float, Time_get_deltaTime, (MethodInfo* method));
|
DO_APP_FUNC(0x058921E0, float, Time_get_deltaTime, (MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x06594F40, Vector3, Camera_WorldToScreenPoint, (Camera* __this, Vector3 position, MethodInfo* method));
|
DO_APP_FUNC(0x057E98F0, Vector3, Camera_WorldToScreenPoint, (Camera* __this, Vector3 position, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06595270, Camera*, Camera_get_main, (MethodInfo* method));
|
DO_APP_FUNC(0x057E9C20, Camera*, Camera_get_main, (MethodInfo* method));
|
||||||
DO_APP_FUNC(0x065953B0, int32_t, Camera_get_pixelWidth, (Camera* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057E9D60, int32_t, Camera_get_pixelWidth, (Camera* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06595360, int32_t, Camera_get_pixelHeight, (Camera* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057E9D10, int32_t, Camera_get_pixelHeight, (Camera* __this, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x06533CA0, int32_t, Screen_get_width, (MethodInfo* method));
|
DO_APP_FUNC(0x0579EB70, int32_t, Screen_get_width, (MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06533C30, int32_t, Screen_get_height, (MethodInfo* method));
|
DO_APP_FUNC(0x0579EB00, int32_t, Screen_get_height, (MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x0664CF50, bool, Behaviour_get_isActiveAndEnabled, (Behaviour* __this, MethodInfo* method));
|
DO_APP_FUNC(0x058AE2D0, bool, Behaviour_get_isActiveAndEnabled, (Behaviour* __this, MethodInfo* method));
|
||||||
|
|
||||||
DO_APP_FUNC(0x066306D0, Vector3, Quaternion_ToEulerAngles, (Quaternion rotation, MethodInfo* method));
|
DO_APP_FUNC(0x05891610, Vector3, Quaternion_ToEulerAngles, (Quaternion rotation, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x066309A0, Vector3, Quaternion_get_eulerAngles, (Quaternion__Boxed* __this, MethodInfo* method));
|
DO_APP_FUNC(0x05891AD0, Vector3, Quaternion_get_eulerAngles, (Quaternion__Boxed* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06555C70, Quaternion, Transform_get_rotation, (Transform* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057BBEF0, Quaternion, Transform_get_rotation, (Transform* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06552F50, Rect, RectTransform_get_rect, (RectTransform* __this, MethodInfo* method));
|
DO_APP_FUNC(0x057B91C0, Rect, RectTransform_get_rect, (RectTransform* __this, MethodInfo* method));
|
||||||
DO_APP_FUNC(0x06677BD0, float, Canvas_get_scaleFactor, (/*Canvas**/void* __this, MethodInfo* method));
|
DO_APP_FUNC(0x058D6E60, float, Canvas_get_scaleFactor, (/*Canvas**/void* __this, MethodInfo* method));
|
||||||
|
|
||||||
|
|
||||||
DO_APP_FUNC(0x00935700, void, LevelTimeManager_SetInternalTimeOfDay, (/*LevelTimeManager**/void* __this, float inHours, bool force, bool refreshEnviroTime, MethodInfo* method));
|
DO_APP_FUNC(0x00E3D750, void, LevelTimeManager_SetInternalTimeOfDay, (/*LevelTimeManager**/void* __this, float inHours, bool force, bool refreshEnviroTime, MethodInfo* method));
|
||||||
|
|
||||||
|
|
||||||
// Singletons
|
// Singletons
|
||||||
DO_APP_FUNC(0x05189A90, void*, Singleton_GetInstance, (MethodInfo* method));
|
DO_APP_FUNC(0x06074140, void*, Singleton_GetInstance, (MethodInfo* method));
|
||||||
DO_APP_FUNC_METHODINFO(0x096EA3B0, Singleton_1_MoleMole_MapModule__get_Instance__MethodInfo);
|
DO_APP_FUNC_METHODINFO(0x099D0B08, Singleton_1_MoleMole_MapModule__get_Instance__MethodInfo);
|
||||||
DO_APP_FUNC_METHODINFO(0x096EA470, Singleton_1_MoleMole_LoadingManager__get_Instance__MethodInfo);
|
DO_APP_FUNC_METHODINFO(0x099D2620, Singleton_1_MoleMole_LoadingManager__get_Instance__MethodInfo);
|
||||||
DO_APP_FUNC_METHODINFO(0x096E5D68, Singleton_1_MoleMole_EntityManager__get_Instance__MethodInfo);
|
DO_APP_FUNC_METHODINFO(0x099CFF50, Singleton_1_MoleMole_EntityManager__get_Instance__MethodInfo);
|
||||||
DO_APP_FUNC_METHODINFO(0x096E6D98, Singleton_1_InteractionManager__get_Instance__MethodInfo);
|
DO_APP_FUNC_METHODINFO(0x099D3190, Singleton_1_InteractionManager__get_Instance__MethodInfo);
|
||||||
DO_APP_FUNC_METHODINFO(0x096E5C20, Singleton_1_MoleMole_UIManager__get_Instance__MethodInfo);
|
DO_APP_FUNC_METHODINFO(0x099CFF78, Singleton_1_MoleMole_UIManager__get_Instance__MethodInfo);
|
||||||
DO_APP_FUNC_METHODINFO(0x096E9868, Singleton_1_MoleMole_ItemModule__get_Instance__MethodInfo);
|
DO_APP_FUNC_METHODINFO(0x099DDF00, Singleton_1_MoleMole_ItemModule__get_Instance__MethodInfo);
|
||||||
DO_APP_FUNC_METHODINFO(0x096E7148, Singleton_1_MoleMole_EventManager__get_Instance__MethodInfo);
|
DO_APP_FUNC_METHODINFO(0x099CFF60, Singleton_1_MoleMole_EventManager__get_Instance__MethodInfo);
|
||||||
DO_APP_FUNC_METHODINFO(0x096E5C58, Singleton_1_MoleMole_PlayerModule__get_Instance__MethodInfo);
|
DO_APP_FUNC_METHODINFO(0x099D0570, Singleton_1_MoleMole_PlayerModule__get_Instance__MethodInfo);
|
||||||
DO_APP_FUNC_METHODINFO(0x096E5EE8, Singleton_1_MoleMole_MapManager__get_Instance__MethodInfo);
|
DO_APP_FUNC_METHODINFO(0x099D4130, Singleton_1_MoleMole_MapManager__get_Instance__MethodInfo);
|
||||||
DO_APP_FUNC_METHODINFO(0x096E8A10, Singleton_1_MoleMole_ScenePropManager__get_Instance__MethodInfo);
|
DO_APP_FUNC_METHODINFO(0x099D1CA8, Singleton_1_MoleMole_ScenePropManager__get_Instance__MethodInfo);
|
||||||
DO_APP_FUNC_METHODINFO(0x096E63A0, Singleton_1_MoleMole_NetworkManager__get_Instance__MethodInfo);
|
DO_APP_FUNC_METHODINFO(0x099D49D0, Singleton_1_MoleMole_NetworkManager__get_Instance__MethodInfo);
|
||||||
|
|
||||||
|
@ -5,14 +5,14 @@
|
|||||||
// * IL2CPP application-specific type definition addresses
|
// * IL2CPP application-specific type definition addresses
|
||||||
// ******************************************************************************
|
// ******************************************************************************
|
||||||
|
|
||||||
DO_TYPEDEF(0x0967B618, Byte);
|
DO_TYPEDEF(0x09961DA8, Byte);
|
||||||
DO_TYPEDEF(0x09688C08, GameManager);
|
DO_TYPEDEF(0x0996F680, GameManager);
|
||||||
DO_TYPEDEF(0x0967B508, Int32);
|
DO_TYPEDEF(0x09961C98, Int32);
|
||||||
|
|
||||||
// v 2.7
|
// v 2.8
|
||||||
DO_TYPEDEF(0x0968AD88, LCChestPlugin);
|
DO_TYPEDEF(0x099843E8, LCChestPlugin);
|
||||||
DO_TYPEDEF(0x09688FD8, SceneTreeObject);
|
DO_TYPEDEF(0x0997B320, SceneTreeObject);
|
||||||
DO_TYPEDEF(0x0969D1F8, MoleMole_ActorModifier);
|
DO_TYPEDEF(0x09977D70, MoleMole_ActorModifier);
|
||||||
|
|
||||||
//// v 2.6
|
//// v 2.6
|
||||||
//DO_SINGLETONEDEF(0x0B3442D8, Singleton_1_MoleMole_MapModule_);
|
//DO_SINGLETONEDEF(0x0B3442D8, Singleton_1_MoleMole_MapModule_);
|
||||||
|
@ -4160,8 +4160,8 @@ namespace app {
|
|||||||
// Entity fields
|
// Entity fields
|
||||||
struct __declspec(align(8)) BaseEntity__Fields {
|
struct __declspec(align(8)) BaseEntity__Fields {
|
||||||
struct Dictionary_2_System_UInt32_AIPerceptionInfo_* _aiPerceptionDic;
|
struct Dictionary_2_System_UInt32_AIPerceptionInfo_* _aiPerceptionDic;
|
||||||
struct ConfigEntity* jsonConfig;
|
struct Config_ConfigEntity* jsonConfig;
|
||||||
struct EntityExcelConfig* excelConfig;
|
struct Config_EntityExcelConfig* excelConfig;
|
||||||
uint32_t _runtimeID_k__BackingField;
|
uint32_t _runtimeID_k__BackingField;
|
||||||
uint32_t _preRuntimeID_k__BackingField;
|
uint32_t _preRuntimeID_k__BackingField;
|
||||||
uint32_t _configID_k__BackingField;
|
uint32_t _configID_k__BackingField;
|
||||||
@ -4175,6 +4175,8 @@ namespace app {
|
|||||||
struct String* alias;
|
struct String* alias;
|
||||||
int32_t order;
|
int32_t order;
|
||||||
bool isForceClientSynced;
|
bool isForceClientSynced;
|
||||||
|
int32_t LBLOKJMMJJP;
|
||||||
|
bool MAHNGBKEEAD;
|
||||||
struct ComponentManager* _logicComponentManager;
|
struct ComponentManager* _logicComponentManager;
|
||||||
struct ComponentManager* _visualComponentManager;
|
struct ComponentManager* _visualComponentManager;
|
||||||
bool _isInited;
|
bool _isInited;
|
||||||
@ -4184,12 +4186,12 @@ namespace app {
|
|||||||
struct EntityQueryIndex* _queryIndex;
|
struct EntityQueryIndex* _queryIndex;
|
||||||
struct AbilityComponentProxy* _abilityProxy;
|
struct AbilityComponentProxy* _abilityProxy;
|
||||||
struct TokenManager* _tokenMgr;
|
struct TokenManager* _tokenMgr;
|
||||||
VisionType__Enum _MCNHBKKJDCL_k__BackingField;
|
VisionType__Enum _NLFDIGCIFIA_k__BackingField;
|
||||||
bool _createDuringReconnectingSceneInitFinish_k__BackingField;
|
bool _createDuringReconnectingSceneInitFinish_k__BackingField;
|
||||||
bool _isCleared;
|
bool _isCleared;
|
||||||
bool _checkRemoveifCached_k__BackingField;
|
bool _checkRemoveifCached_k__BackingField;
|
||||||
bool _hasAddedInitialComponents;
|
bool _hasAddedInitialComponents;
|
||||||
float BNPPLOPNGLD;
|
float HLJJGAOMCGC;
|
||||||
bool _isEntityReady;
|
bool _isEntityReady;
|
||||||
struct Action_1_BaseEntity_* onComponentInitPostCallback;
|
struct Action_1_BaseEntity_* onComponentInitPostCallback;
|
||||||
struct Action_1_BaseEntity_* onEntityReadyPreCallback;
|
struct Action_1_BaseEntity_* onEntityReadyPreCallback;
|
||||||
@ -4228,8 +4230,8 @@ namespace app {
|
|||||||
EntityType__Enum_1 entityType;
|
EntityType__Enum_1 entityType;
|
||||||
bool _isAuthority;
|
bool _isAuthority;
|
||||||
uint32_t authorityPeerId;
|
uint32_t authorityPeerId;
|
||||||
bool FEFIECBENHD;
|
bool LODAGLOBAMF;
|
||||||
bool MGNKEDPIJKG;
|
bool DEMKIIJDAAC;
|
||||||
struct HashList_1_BaseComponent_* _componentsForEntityTickManager;
|
struct HashList_1_BaseComponent_* _componentsForEntityTickManager;
|
||||||
float _lastTickTime_k__BackingField;
|
float _lastTickTime_k__BackingField;
|
||||||
struct List_1_BaseEntity_BaseEntity_ComponentInitNotifyData_* _notifyListOnComponentInit;
|
struct List_1_BaseEntity_BaseEntity_ComponentInitNotifyData_* _notifyListOnComponentInit;
|
||||||
@ -4243,13 +4245,13 @@ namespace app {
|
|||||||
struct Action_3_UnityEngine_TickState_Boolean_Boolean_* onAnimatorTickStateChange;
|
struct Action_3_UnityEngine_TickState_Boolean_Boolean_* onAnimatorTickStateChange;
|
||||||
struct HashList_1_IRenderable_* _extraRenderers;
|
struct HashList_1_IRenderable_* _extraRenderers;
|
||||||
struct HashSet_1_IRequestOwnerEntityNoPauseTask_* _noPauseTaskRequests;
|
struct HashSet_1_IRequestOwnerEntityNoPauseTask_* _noPauseTaskRequests;
|
||||||
bool PNBKIOPIIKA;
|
bool AHKEFAMPGBJ;
|
||||||
bool IMKKHNIODFJ;
|
bool KPEBDCGGBGE;
|
||||||
TickState__Enum _currentAnimatorTickState;
|
TickState__Enum _currentAnimatorTickState;
|
||||||
struct EntityTickBalanceProxy* _tickBalanceProxy;
|
struct EntityTickBalanceProxy* _tickBalanceProxy;
|
||||||
bool isKinematicRigidbody;
|
bool isKinematicRigidbody;
|
||||||
bool _PNECEMJLAHN_k__BackingField;
|
bool _bIgnoreIntervalTick_k__BackingField;
|
||||||
bool _IFOBCICMOJM_k__BackingField;
|
bool _AFKDABPOMLB_k__BackingField;
|
||||||
float __fullTickSqrMag_k__BackingField;
|
float __fullTickSqrMag_k__BackingField;
|
||||||
int32_t _greaterToDisableInterval_k__BackingField;
|
int32_t _greaterToDisableInterval_k__BackingField;
|
||||||
struct Func_1_Single_* _getBalanceTickDeltaTimeHandler;
|
struct Func_1_Single_* _getBalanceTickDeltaTimeHandler;
|
||||||
@ -4311,18 +4313,18 @@ namespace app {
|
|||||||
struct FixedFloatStack* _massRatio;
|
struct FixedFloatStack* _massRatio;
|
||||||
bool _enableSetPostiion;
|
bool _enableSetPostiion;
|
||||||
struct Vector3 _lastPosInParent;
|
struct Vector3 _lastPosInParent;
|
||||||
struct Collider__Array* LIFJOPNILOC;
|
struct Collider__Array* JFCGANLNHPN;
|
||||||
int32_t LPNNDJDEGMI;
|
int32_t JJJMCJIFFBM;
|
||||||
int32_t GFMAMAGCBNE;
|
int32_t LNECJMABKIH;
|
||||||
int32_t IPKBDFGENOE;
|
int32_t EICAFOKBIPN;
|
||||||
bool _isForceDisableEffect;
|
bool KJFPMNMJPJA;
|
||||||
bool _isActorHided;
|
bool CLFLKBNIMOK;
|
||||||
bool _isRoomHided;
|
bool OECPMFJFHDB;
|
||||||
struct Vector3 LMBBHMDGPGE;
|
struct Vector3 IHBCGPKALHL;
|
||||||
struct Quaternion BFHGMCMIANA;
|
struct Quaternion JOCEPMPLAAG;
|
||||||
float LMACHNHENOB;
|
float JDCJJGPMLEN;
|
||||||
bool FJBBJDDFOIA;
|
bool ONMFCCDOJHO;
|
||||||
struct Vector3 PDCOCJPHGAK;
|
struct Vector3 PPAFPACBENC;
|
||||||
struct RuntimeAnimatorController* _authorityRuntimeAnimatorController;
|
struct RuntimeAnimatorController* _authorityRuntimeAnimatorController;
|
||||||
struct RuntimeAnimatorController* _remoteRuntimeAnimatorController;
|
struct RuntimeAnimatorController* _remoteRuntimeAnimatorController;
|
||||||
uint32_t _authorityRuntimeAnimatorHandler;
|
uint32_t _authorityRuntimeAnimatorHandler;
|
||||||
@ -4909,12 +4911,12 @@ namespace app {
|
|||||||
struct GameObject* playerIndicator;
|
struct GameObject* playerIndicator;
|
||||||
struct RectTransform* playerIndicatorParent;
|
struct RectTransform* playerIndicatorParent;
|
||||||
struct MonoMapCursor* _monoMapCursor;
|
struct MonoMapCursor* _monoMapCursor;
|
||||||
struct InputField* _customMarkTipsInputField;
|
struct MonoInputFieldExtention* _customMarkTipsInputField;
|
||||||
struct MonoMaterialItemRow* _resin;
|
struct MonoMaterialItemRow* _resin;
|
||||||
struct RectTransform* _cycleDungeonLookupGrp;
|
struct RectTransform* _cycleDungeonLookupGrp;
|
||||||
struct MonoUIContainer* _cycleDungeonLookupToggle;
|
struct MonoUIContainer* _cycleDungeonLookupToggle;
|
||||||
struct Text* _cycleDungeonLookupText;
|
struct Text* _cycleDungeonLookupText;
|
||||||
struct List_1_Queue_1_MoleMole_MonoMapMark_* KEIOHDAFIOC;
|
struct List_1_Queue_1_MoleMole_MonoMapMark_* LMNPEFNMFIJ;
|
||||||
struct GameObject* _exploreDegreeGrp;
|
struct GameObject* _exploreDegreeGrp;
|
||||||
struct Text* _exploreArea;
|
struct Text* _exploreArea;
|
||||||
struct Text* _exploreDegree;
|
struct Text* _exploreDegree;
|
||||||
@ -4933,7 +4935,7 @@ namespace app {
|
|||||||
struct Button_1* homeworldVisitorBtn;
|
struct Button_1* homeworldVisitorBtn;
|
||||||
struct Text* _homeworldVisitorLabel;
|
struct Text* _homeworldVisitorLabel;
|
||||||
struct MonoUIContainer* _homeworldVisitorPS4Container;
|
struct MonoUIContainer* _homeworldVisitorPS4Container;
|
||||||
struct Animator* NFGDFFBFOCF;
|
struct Animator* _cursorAnimator;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct MonoInLevelMapPage {
|
struct MonoInLevelMapPage {
|
||||||
@ -5011,9 +5013,10 @@ namespace app {
|
|||||||
uint32_t _dungeonIconTipsHandle;
|
uint32_t _dungeonIconTipsHandle;
|
||||||
struct GameObject* _dungeonIconTips;
|
struct GameObject* _dungeonIconTips;
|
||||||
struct GeneralMarkData* generalMapData;
|
struct GeneralMarkData* generalMapData;
|
||||||
bool NLCJDMBMKPC;
|
bool ADIBPKEGJOK;
|
||||||
int32_t floor;
|
int32_t floor;
|
||||||
bool _up;
|
bool _up;
|
||||||
|
struct UnityAction_1_UnityEngine_RectTransform_* OODIIHNIPFN;
|
||||||
struct String* _currEffectName;
|
struct String* _currEffectName;
|
||||||
struct ParticleSystem* _currEffect;
|
struct ParticleSystem* _currEffect;
|
||||||
float markAreaRadius;
|
float markAreaRadius;
|
||||||
@ -5094,7 +5097,7 @@ namespace app {
|
|||||||
EnterGotoByPortal = 0x00000008,
|
EnterGotoByPortal = 0x00000008,
|
||||||
EnterSelfHome = 0x00000009,
|
EnterSelfHome = 0x00000009,
|
||||||
EnterOtherHome = 0x0000000a,
|
EnterOtherHome = 0x0000000a,
|
||||||
FCBBIIAOAGG = 0x0000000b,
|
EnterGotoRecreate = 0x0000000b,
|
||||||
};
|
};
|
||||||
|
|
||||||
struct UInt32__Array {
|
struct UInt32__Array {
|
||||||
@ -5257,6 +5260,7 @@ namespace app {
|
|||||||
Quick = 0x00000002,
|
Quick = 0x00000002,
|
||||||
DirectlySetPos = 0x00000003,
|
DirectlySetPos = 0x00000003,
|
||||||
QuickWithoutPaimonReminder = 0x00000004,
|
QuickWithoutPaimonReminder = 0x00000004,
|
||||||
|
QuickV2 = 0x00000005,
|
||||||
};
|
};
|
||||||
|
|
||||||
enum class MoleMole_NotifyTypes__Enum : int32_t {
|
enum class MoleMole_NotifyTypes__Enum : int32_t {
|
||||||
@ -6259,27 +6263,28 @@ namespace app {
|
|||||||
struct String* _activityLimitRegion;
|
struct String* _activityLimitRegion;
|
||||||
struct String* _homeworldLimitRegion;
|
struct String* _homeworldLimitRegion;
|
||||||
uint32_t _checkScenePointTimer;
|
uint32_t _checkScenePointTimer;
|
||||||
uint32_t _HENAPPPHGFA_k__BackingField;
|
uint32_t _OOBPJNGLEFD_k__BackingField;
|
||||||
uint32_t _IDKLCPBKKMC_k__BackingField;
|
uint32_t _MKEGCMJMGPN_k__BackingField;
|
||||||
uint32_t _HAIMNNOMKFE_k__BackingField;
|
uint32_t _POPAMGIKPFK_k__BackingField;
|
||||||
uint32_t _BEGGBAFACOG_k__BackingField;
|
uint32_t _NADDOMFDIMH_k__BackingField;
|
||||||
uint32_t _LJCHGOJHIBN_k__BackingField;
|
uint32_t _JEKJBGCPAPP_k__BackingField;
|
||||||
uint32_t _CEJAIKKNKEF_k__BackingField;
|
uint32_t _BILGKHAIEPL_k__BackingField;
|
||||||
bool _isTowerUnlocked_k__BackingField;
|
bool _isTowerUnlocked_k__BackingField;
|
||||||
struct List_1_System_UInt32_* dungeonDataLevelConfigIdList;
|
struct List_1_System_UInt32_* dungeonDataLevelConfigIdList;
|
||||||
struct Nullable_1_UnityEngine_Vector3_ curClientAvatarRebornPoint;
|
struct Nullable_1_UnityEngine_Vector3_ curClientAvatarRebornPoint;
|
||||||
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_System_UInt32_* toBeExploredDungeonEntryDic;
|
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_System_UInt32_* toBeExploredDungeonEntryDic;
|
||||||
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_System_UInt32_* canNotBeExploredDungeonEntryDic;
|
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_System_UInt32_* canNotBeExploredDungeonEntryDic;
|
||||||
struct HashSet_1_System_UInt32_* PGNGEOMEDEI;
|
struct HashSet_1_System_UInt32_* HPNBAKBANGB;
|
||||||
struct Dictionary_2_System_UInt32_MoleMole_Config_ConfigScene_* _cfgSceneDic;
|
struct Dictionary_2_System_UInt32_MoleMole_Config_ConfigScene_* _cfgSceneDic;
|
||||||
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_MoleMole_Config_ConfigScenePoint_* _cfgPointDic;
|
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_MoleMole_Config_ConfigScenePoint_* _cfgPointDic;
|
||||||
struct List_1_System_UInt32_* _currTransPointList;
|
struct List_1_System_UInt32_* _currTransPointList;
|
||||||
struct List_1_System_UInt32_* _currFunctionalPointList;
|
struct List_1_System_UInt32_* _currFunctionalPointList;
|
||||||
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_MoleMole_MapModule_LJADJIPKKIK_* CJJCAAMGCOM;
|
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_MoleMole_MapModule_LPANCMBHIPC_* DKHELEOJLPD;
|
||||||
uint32_t _activityPlayId_k__BackingField;
|
uint32_t _activityPlayId_k__BackingField;
|
||||||
float MAX_IN_LIMIT_REGION_TIME;
|
float MAX_IN_LIMIT_REGION_TIME;
|
||||||
float _startInLimitRegionTime;
|
float _startInLimitRegionTime;
|
||||||
uint32_t _homeworldRegionSceneId_k__BackingField;
|
uint32_t _homeworldRegionSceneId_k__BackingField;
|
||||||
|
uint32_t _FNGKDENFBGH_k__BackingField;
|
||||||
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_MoleMole_MapModule_MoleMole_MapModule_CityData_* _cityDataDic;
|
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_MoleMole_MapModule_MoleMole_MapModule_CityData_* _cityDataDic;
|
||||||
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_MoleMole_MapModule_MoleMole_MapModule_WorldAreaData_* _worldAreaDataDic;
|
struct Dictionary_2_System_UInt32_Dictionary_2_System_UInt32_MoleMole_MapModule_MoleMole_MapModule_WorldAreaData_* _worldAreaDataDic;
|
||||||
struct Dictionary_2_System_UInt32_System_UInt32_* _areaId2ExplorePointDic;
|
struct Dictionary_2_System_UInt32_System_UInt32_* _areaId2ExplorePointDic;
|
||||||
@ -6294,7 +6299,7 @@ namespace app {
|
|||||||
struct HashSet_1_System_UInt32_* _activatedDungeonWayPoint;
|
struct HashSet_1_System_UInt32_* _activatedDungeonWayPoint;
|
||||||
bool _dungeonEntryOpen;
|
bool _dungeonEntryOpen;
|
||||||
struct Dictionary_2_System_UInt32_System_Boolean_* _sceneUnlockDic;
|
struct Dictionary_2_System_UInt32_System_Boolean_* _sceneUnlockDic;
|
||||||
struct Dictionary_2_System_UInt32_List_1_System_UInt32_* _sceneTagList;
|
struct Dictionary_2_System_UInt32_List_1_System_UInt32_* FOAIHHEHFHF;
|
||||||
struct List_1_MoleMole_MapModule_MoleMole_MapModule_ScannerInfo_* _scannerInfoList;
|
struct List_1_MoleMole_MapModule_MoleMole_MapModule_ScannerInfo_* _scannerInfoList;
|
||||||
struct List_1_MoleMole_MapAreaMistData_* _mistDataList;
|
struct List_1_MoleMole_MapAreaMistData_* _mistDataList;
|
||||||
struct List_1_MoleMole_MapAreaMistData_* _openMistDataList;
|
struct List_1_MoleMole_MapAreaMistData_* _openMistDataList;
|
||||||
@ -7246,7 +7251,7 @@ namespace app {
|
|||||||
ElementReactionType__Enum elementReactionType;
|
ElementReactionType__Enum elementReactionType;
|
||||||
struct ConfigAttackProperty* _attackerAttackProperty;
|
struct ConfigAttackProperty* _attackerAttackProperty;
|
||||||
void* modifiedAttackProperty;
|
void* modifiedAttackProperty;
|
||||||
float AMJDLLOENNI;
|
float BNKPGFGKGBF;
|
||||||
ElementType__Enum _origElementType;
|
ElementType__Enum _origElementType;
|
||||||
float _origElementDurability;
|
float _origElementDurability;
|
||||||
float endureDelta;
|
float endureDelta;
|
||||||
@ -7259,11 +7264,11 @@ namespace app {
|
|||||||
float bulletFlyTime;
|
float bulletFlyTime;
|
||||||
struct ConfigBulletWane* bulletWane;
|
struct ConfigBulletWane* bulletWane;
|
||||||
int32_t rejectState;
|
int32_t rejectState;
|
||||||
struct SafeUInt32 AADHIMJJCHK;
|
struct SafeUInt32 MFFILNNNLDL;
|
||||||
struct SafeUInt32 CMNNNKEGKFI;
|
struct SafeUInt32 EAGOJOOBMJO;
|
||||||
struct SafeUInt32 KBDMDNEKOLK;
|
struct SafeUInt32 AMJNKBHPBDE;
|
||||||
struct SafeUInt32 HLIIHHNHHNP;
|
struct SafeUInt32 OCFODICMFFH;
|
||||||
struct SafeUInt32 EMBFNJJJPNG;
|
struct SafeUInt32 EDOGNDNPJDB;
|
||||||
struct Vector3 hitRetreatDir;
|
struct Vector3 hitRetreatDir;
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -8997,7 +9002,6 @@ namespace app {
|
|||||||
struct MJNGIMLAOFN* _spriteLoadProxy;
|
struct MJNGIMLAOFN* _spriteLoadProxy;
|
||||||
};
|
};
|
||||||
|
|
||||||
//BLDKFDKIPLL__Fields
|
|
||||||
struct BasePageContext__Fields {
|
struct BasePageContext__Fields {
|
||||||
struct BaseContext__Fields _;
|
struct BaseContext__Fields _;
|
||||||
struct List_1_BaseDialogContext_* dialogContextList;
|
struct List_1_BaseDialogContext_* dialogContextList;
|
||||||
@ -9035,31 +9039,31 @@ namespace app {
|
|||||||
struct Vector3 _customMarkWorldPos;
|
struct Vector3 _customMarkWorldPos;
|
||||||
struct String* _customMarkTitle;
|
struct String* _customMarkTitle;
|
||||||
MoleMole_Config_MarkIconType__Enum _customMarktype;
|
MoleMole_Config_MarkIconType__Enum _customMarktype;
|
||||||
bool KHDDHMIGLMH;
|
bool IFJIPEEPJJI;
|
||||||
bool AGABBDCCGPJ;
|
bool OKNKCOJCKLN;
|
||||||
bool GBCMNPNHCBH;
|
bool OGKHNHIHOFP;
|
||||||
uint32_t _customMarkTrackMonsterID;
|
uint32_t _customMarkTrackMonsterID;
|
||||||
uint32_t _customMarkTrackQuestID;
|
uint32_t _customMarkTrackQuestID;
|
||||||
MoleMole_CustomMarkTrackReasonType__Enum NHIIHLLCJAI;
|
MoleMole_CustomMarkTrackReasonType__Enum _customMarkTrackReasonType;
|
||||||
bool _isAdventureHandbookOpened;
|
bool _isAdventureHandbookOpened;
|
||||||
float _slideValue;
|
float _slideValue;
|
||||||
struct MoleMole_ResinViewComponent* _resinComp;
|
struct MoleMole_ResinViewComponent* _resinComp;
|
||||||
struct MoleMole_ZoomAudioComponent* _zoomAudioComp;
|
struct MoleMole_ZoomAudioComponent* _zoomAudioComp;
|
||||||
struct Dictionary_2_MoleMole_MonoMapMark_UnityEngine_GameObject_* trackingIndictor;
|
struct Dictionary_2_MoleMole_MonoMapMark_UnityEngine_GameObject_* trackingIndictor;
|
||||||
struct Coroutine* ELELLFBCPFM;
|
struct Coroutine* JFIOMECANNL;
|
||||||
bool _NJHAEHLFGNP_k__BackingField;
|
bool _LFIJLCKEKMP_k__BackingField;
|
||||||
bool JNBIIIHNPOL;
|
bool DJMGCGDBLHD;
|
||||||
float FMNNMKICFCN;
|
float PKBLMNBGCLL;
|
||||||
struct Vector2 JIEJCHOKMCH;
|
struct Vector2 ENLNCLPCFHE;
|
||||||
float EGDCGHPCIGD;
|
float CPFIIODOHKA;
|
||||||
float NNGIPKNIHHL;
|
float MOJEDIFFFIJ;
|
||||||
struct Vector2 MABOFOAAIDK;
|
struct Vector2 ADLDFCKPLGI;
|
||||||
float OOOKLDFFEOK;
|
float EMOHKNNFADF;
|
||||||
bool DAMOBDBBBPD;
|
bool FHBMGCDNMBE;
|
||||||
struct Vector2 _currRectPos;
|
struct Vector2 _currRectPos;
|
||||||
struct Vector2 _currRectSize;
|
struct Vector2 _currRectSize;
|
||||||
struct Dictionary_2_System_UInt32_UnityEngine_GameObject_* _companionIndicators;
|
struct Dictionary_2_System_UInt32_UnityEngine_GameObject_* _companionIndicators;
|
||||||
struct List_1_System_UInt32_* EDDEMHGPOBD;
|
struct List_1_System_UInt32_* GPLMGCNDKOP;
|
||||||
struct GameObject* _playerIndicator;
|
struct GameObject* _playerIndicator;
|
||||||
struct Vector2 _newPos;
|
struct Vector2 _newPos;
|
||||||
struct Dictionary_2_System_UInt32_UnityEngine_GameObject_* _questAreaMarkDic;
|
struct Dictionary_2_System_UInt32_UnityEngine_GameObject_* _questAreaMarkDic;
|
||||||
@ -9085,14 +9089,16 @@ namespace app {
|
|||||||
MoleMole_InLevelMapPageContext_MoleMole_InLevelMapPageContext_MarkTipsContentType__Enum _markTipsContentType;
|
MoleMole_InLevelMapPageContext_MoleMole_InLevelMapPageContext_MarkTipsContentType__Enum _markTipsContentType;
|
||||||
struct List_1_MoleMole_BagItem_* _reward;
|
struct List_1_MoleMole_BagItem_* _reward;
|
||||||
struct List_1_MoleMole_Config_IdCountStrConfig_* _rewardPreviewList;
|
struct List_1_MoleMole_Config_IdCountStrConfig_* _rewardPreviewList;
|
||||||
float BCHEAHAGENA;
|
float IOHJENGJBFM;
|
||||||
uint32_t _dungeonEntryPointID;
|
uint32_t HHIHNGGOIFP;
|
||||||
struct MoleMole_Config_DungeonEntry* _selectedDungeonEntry;
|
struct MoleMole_Config_DungeonEntry* _selectedDungeonEntry;
|
||||||
MoleMole_InLevelMapPageContext_MoleMole_InLevelMapPageContext_DungeonEntryState__Enum _selectDungeonEntryState;
|
MoleMole_InLevelMapPageContext_MoleMole_InLevelMapPageContext_DungeonEntryState__Enum _selectDungeonEntryState;
|
||||||
struct Coroutine* _updateDungeonCooldownTipsCoroutine;
|
struct Coroutine* _updateDungeonCooldownTipsCoroutine;
|
||||||
struct MoleMole_ItemTipsDialogHelper _itemTipsHelper;
|
struct MoleMole_ItemTipsDialogHelper _itemTipsHelper;
|
||||||
struct Coroutine* _updateFarmFieldCoroutine;
|
struct Coroutine* _updateFarmFieldCoroutine;
|
||||||
struct GameObject* _newMaxLevelGO;
|
struct GameObject* _newMaxLevelGO;
|
||||||
|
bool IICOGPJKJKL;
|
||||||
|
bool LIGALMCPKNI;
|
||||||
struct MoleMole_RewardPreviewComponent* _moonfinTrialRewardPreviewComponent;
|
struct MoleMole_RewardPreviewComponent* _moonfinTrialRewardPreviewComponent;
|
||||||
struct Coroutine* _updateReviveCooldownCoroutine;
|
struct Coroutine* _updateReviveCooldownCoroutine;
|
||||||
int32_t _selectedMapTagIndex;
|
int32_t _selectedMapTagIndex;
|
||||||
@ -9101,8 +9107,8 @@ namespace app {
|
|||||||
int32_t _customMarkCount;
|
int32_t _customMarkCount;
|
||||||
struct MoleMole_Config_MarkIconType__Enum__Array* _customMarkIcons;
|
struct MoleMole_Config_MarkIconType__Enum__Array* _customMarkIcons;
|
||||||
struct Vector2 _currMapPos;
|
struct Vector2 _currMapPos;
|
||||||
struct Dictionary_2_System_UInt32_List_1_MoleMole_InLevelMapPageContext_BKKFEMNNBMG_* LOLNIIFFJON;
|
struct Dictionary_2_System_UInt32_List_1_MoleMole_InLevelMapPageContext_EACHJPIDJND_* IOLJGOCGPHB;
|
||||||
int32_t MAPJENKCNNE;
|
int32_t GBKLEGIFLAI;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct InLevelMapPageContext {
|
struct InLevelMapPageContext {
|
||||||
@ -9138,8 +9144,8 @@ namespace app {
|
|||||||
struct List_1_SelectItemParam_* _selectParamList;
|
struct List_1_SelectItemParam_* _selectParamList;
|
||||||
struct Action* _updateGrpSelectBottom;
|
struct Action* _updateGrpSelectBottom;
|
||||||
struct List_1_System_UInt32_* _selectDialogIdList;
|
struct List_1_System_UInt32_* _selectDialogIdList;
|
||||||
bool EHOPIEOHBIJ;
|
bool OBDPLKKDFBN;
|
||||||
bool IEFCCCNLHFG;
|
bool GGFOHLGGCHI;
|
||||||
struct Action* _onFreeClick;
|
struct Action* _onFreeClick;
|
||||||
float _interactableTime;
|
float _interactableTime;
|
||||||
float _autoTalkInteractableTime;
|
float _autoTalkInteractableTime;
|
||||||
@ -9456,26 +9462,26 @@ namespace app {
|
|||||||
|
|
||||||
struct BaseMoveSyncPlugin__Fields {
|
struct BaseMoveSyncPlugin__Fields {
|
||||||
struct BaseComponentPlugin__Fields _;
|
struct BaseComponentPlugin__Fields _;
|
||||||
struct JEACJCEKBMO__Array* JFHIPAJNCEH;
|
struct Proto_MotionInfo__Array* _motion;
|
||||||
struct MoveSyncTask moveSyncTask;
|
struct MoveSyncTask _syncTask;
|
||||||
int32_t EBAFCLPDNOA;
|
MotionState__Enum _prevMotionState;
|
||||||
struct PAGLNCJFJAB* EGOGHHCEKBI;
|
struct MoleMole_VCBaseMove* _ownerMove;
|
||||||
uint32_t BMEKGDMGLDM;
|
uint32_t _lod;
|
||||||
float BPNLDBMLCPG;
|
float _lastSendSyncTaskTime;
|
||||||
int32_t IMGAJKMBICM;
|
int32_t _fixedTickCount;
|
||||||
int32_t JFNJPLBNEAH;
|
int32_t _intervalVelocityCheckCount;
|
||||||
uint64_t LDHCFEHMENK;
|
uint64_t _intervalVelocityCheckBits;
|
||||||
struct MoveSyncTask PKJLBFAGDPG;
|
struct MoveSyncTask _lastSendMoveSyncTask;
|
||||||
float KHDFGOBLNOH;
|
float _intervalTime;
|
||||||
bool BAHIDGDKDPG;
|
bool _canIgnoreTickSync;
|
||||||
bool MPNMLBJNIJK;
|
bool _reliableSendWhenSameComparablePart;
|
||||||
float BPNMMCBBPDO;
|
float _reliableSendWhenSameComparablePartTime;
|
||||||
uint32_t DANEEGOIAOE;
|
uint32_t _lastSendReliabledPacketSeq;
|
||||||
struct HBGKJGFOBDG* HHAPKOKPBPN;
|
struct MoleMole_LCSyncMotion* _lcSyncMotion;
|
||||||
bool KCODNABDGKC;
|
bool _hasInitializedSyncMove;
|
||||||
uint64_t PHBBAMKNKEH;
|
uint64_t _lastHandledTaskTimeStamp;
|
||||||
uint32_t JEKLOEMBBJB;
|
uint32_t _lastHandledReliableTaskSeq;
|
||||||
struct MoveSyncTask GPOABHBBEGL;
|
struct MoveSyncTask tempPeekGetMoveSyncTask;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BaseMoveSyncPlugin {
|
struct BaseMoveSyncPlugin {
|
||||||
@ -9485,17 +9491,17 @@ namespace app {
|
|||||||
};
|
};
|
||||||
|
|
||||||
struct __declspec(align(8)) ADOCDLJKPGF__Fields {
|
struct __declspec(align(8)) ADOCDLJKPGF__Fields {
|
||||||
struct Dictionary_2_UniRx_Tuple_2_Dictionary_2_System_UInt32_MoleMole_IndexHandleObjectList_1_* PKPGAJELFJP;
|
struct Dictionary_2_System_ValueTuple_2_Dictionary_2_System_UInt32_MoleMole_IndexHandleObjectList_1_* JJHMKFJMIFN;
|
||||||
struct Dictionary_2_System_UInt32_MoleMole_IndexHandleObjectList_1__2* EPNNKHDPMKN;
|
struct Dictionary_2_System_UInt32_MoleMole_IndexHandleObjectList_1__2* EABFBNIMFPP;
|
||||||
struct Dictionary_2_System_UInt32_Dictionary_2_System_Type_ADOCDLJKPGF_NCKPKBOOPAE_* NHLMDJCPBOI;
|
struct Dictionary_2_System_UInt32_Dictionary_2_System_Type_MoleMole_EventManager_ListenerRegistry_* _runtimeId2ListenerDic;
|
||||||
struct List_1_NLHGPLIGNNJ_* OCCMKONNAFF;
|
struct List_1_MoleMole_BaseEvent_* _queuedFrameEvents;
|
||||||
struct List_1_NLHGPLIGNNJ_* ODMMGNLPPKO;
|
struct List_1_MoleMole_BaseEvent_* _queuedNextEvents;
|
||||||
struct List_1_NLHGPLIGNNJ_* FMJOCJEEDNA;
|
struct List_1_MoleMole_BaseEvent_* _queuedNextEventsToAdd;
|
||||||
struct Dictionary_2_System_Type_MoleMole_IndexHandleObjectList_1_* BGCNGICCMNG;
|
struct Dictionary_2_System_Type_MoleMole_IndexHandleObjectList_1_* _evtListeners;
|
||||||
bool IKIHCFFFACC;
|
bool _isStopped;
|
||||||
struct List_1_UniRx_Tuple_5__1* AOENJPJCHCP;
|
struct List_1_System_ValueTuple_5__1* IEJKHEKFBII;
|
||||||
int32_t AANDAKJMONI;
|
int32_t BGHBKPIABOK;
|
||||||
bool GEPOJPNFMKO;
|
bool _dispatchPaused;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct MoleMole_EventManager {
|
struct MoleMole_EventManager {
|
||||||
@ -9509,14 +9515,15 @@ namespace app {
|
|||||||
struct Action_3_BaseEntity_Config_AddGlobalValue_ActorAbility_* _addGlobalValueHandlerClosureDelegate;
|
struct Action_3_BaseEntity_Config_AddGlobalValue_ActorAbility_* _addGlobalValueHandlerClosureDelegate;
|
||||||
struct Action_3_BaseEntity_Config_SetGlobalValue_ActorAbility_* _setGlobalValueHandlerClosureDelegate;
|
struct Action_3_BaseEntity_Config_SetGlobalValue_ActorAbility_* _setGlobalValueHandlerClosureDelegate;
|
||||||
struct Action_3_BaseEntity_Config_MultiplyGlobalValue_ActorAbility_* _multiplyGlobalValueHandlerClosureDelegate;
|
struct Action_3_BaseEntity_Config_MultiplyGlobalValue_ActorAbility_* _multiplyGlobalValueHandlerClosureDelegate;
|
||||||
struct Action_4_BaseEntity_Config_SetTargetNumToGlobalValue_ActorAbility_Single_* BFCGFMBGIHB;
|
struct Action_4_BaseEntity_Config_MultiplyGlobalValue_ActorAbility_Single_* MEEAPCINNBE;
|
||||||
struct Action_4_BaseEntity_String_Single_GJKAGOLAHKK_* OJKOMJEBCLM;
|
struct Action_4_BaseEntity_String_Single_CPKJHKOJDIF_* LLAIOCNHNPM;
|
||||||
struct List_1_MonoEffectProxyHandle_* _effectProxyListCache;
|
struct List_1_MonoEffectProxyHandle_* _effectProxyListCache;
|
||||||
struct List_1_MonoEffectProxyHandle_* _effectProxyListCacheForChangFollowDampTime;
|
struct List_1_MonoEffectProxyHandle_* _effectProxyListCacheForChangFollowDampTime;
|
||||||
struct List_1_UnityEngine_Vector3_* _pushedPosList;
|
struct List_1_UnityEngine_Vector3_* _pushedPosList;
|
||||||
struct LCAbility* _owner;
|
struct LCAbility* _owner;
|
||||||
struct List_1_ActorAbility_* _appliedAbilities;
|
struct List_1_ActorAbility_* _appliedAbilities;
|
||||||
struct Dictionary_2_System_UInt32_System_Int32_* _appliedAbilitiesIndex;
|
struct Dictionary_2_System_UInt32_System_Int32_* _appliedAbilitiesIndex;
|
||||||
|
struct Dictionary_2_System_String_ActorAbility_* CKDBIBGCPOB;
|
||||||
uint32_t nextValidAbilityID;
|
uint32_t nextValidAbilityID;
|
||||||
struct List_1_ActorModifier_* _appliedModifiers;
|
struct List_1_ActorModifier_* _appliedModifiers;
|
||||||
struct List_1_ActorModifier_* _deadModifiers;
|
struct List_1_ActorModifier_* _deadModifiers;
|
||||||
@ -9556,7 +9563,7 @@ namespace app {
|
|||||||
struct Dictionary_2_System_Int32_List_1_BaseAbilityMixin_* _listenEventMixins;
|
struct Dictionary_2_System_Int32_List_1_BaseAbilityMixin_* _listenEventMixins;
|
||||||
struct List_1_BaseAbilityMixin_* _addListenEventMixins;
|
struct List_1_BaseAbilityMixin_* _addListenEventMixins;
|
||||||
struct List_1_BaseAbilityMixin_* _removeListenEventMixins;
|
struct List_1_BaseAbilityMixin_* _removeListenEventMixins;
|
||||||
int32_t ECLCGLCLPPD;
|
int32_t CGNCPHPNGDB;
|
||||||
bool IsImmuneDebuff;
|
bool IsImmuneDebuff;
|
||||||
bool _isDuringInitAbility_k__BackingField;
|
bool _isDuringInitAbility_k__BackingField;
|
||||||
bool _isDuringChangeAbility_k__BackingField;
|
bool _isDuringChangeAbility_k__BackingField;
|
||||||
@ -9592,7 +9599,7 @@ namespace app {
|
|||||||
FAIL_COOLDOWN = 0x0000000c,
|
FAIL_COOLDOWN = 0x0000000c,
|
||||||
};
|
};
|
||||||
|
|
||||||
struct __declspec(align(8)) GMNHONOINDB__Fields {
|
struct __declspec(align(8)) MoleMole_CharacterModule__Fields {
|
||||||
struct Dictionary_2_System_UInt32_Dictionary_2_System_Int32_List_1_CFKBGDNLDGP_* MFEPPBMCAGP;
|
struct Dictionary_2_System_UInt32_Dictionary_2_System_Int32_List_1_CFKBGDNLDGP_* MFEPPBMCAGP;
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -9680,64 +9687,68 @@ namespace app {
|
|||||||
struct BEKFICFOHKL__Fields fields;
|
struct BEKFICFOHKL__Fields fields;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct NEOGDEDNDHF__Fields {
|
struct MoleMole_PlayerModule__Fields {
|
||||||
struct GMNHONOINDB__Fields _;
|
struct MoleMole_CharacterModule__Fields _;
|
||||||
struct AccountDataItem* _accountData_k__BackingField;
|
struct AccountDataItem* _accountData_k__BackingField;
|
||||||
struct HBFICKPEILE* openState;
|
struct PlayerOpenStateData* openState;
|
||||||
uint32_t curWorldType;
|
uint32_t curWorldType;
|
||||||
uint32_t curSceneID;
|
uint32_t curSceneID;
|
||||||
struct OGNHDKJOONG* _curSceneConfig;
|
struct Config_SceneExcelConfig* _curSceneConfig;
|
||||||
bool isSereverLevelPaused;
|
bool isServerLevelPaused;
|
||||||
uint32_t extraAbilityId;
|
uint32_t extraAbilityId;
|
||||||
bool extraAbilityEnable;
|
bool extraAbilityEnable;
|
||||||
uint64_t extraAbilityUseTime;
|
uint64_t extraAbilityUseTime;
|
||||||
float AJMFBGNGPIB;
|
float lastSendChangeAvatarTime;
|
||||||
float KJKAPGLEELE;
|
float lastPressSkillButtonTime;
|
||||||
struct List_1_UniRx_Tuple_3_* INANHBPCBLC;
|
float PMAMAHGBLBJ;
|
||||||
bool MAOHENNPOMB;
|
struct List_1_System_ValueTuple_3_* teamEntityAbilitiesFromServer;
|
||||||
bool HEJLGFNHKND;
|
bool IMCBNAMPBPG;
|
||||||
bool NABCGFBLKDJ;
|
bool PNCFBAOIKHB;
|
||||||
bool PNGMLKJFKND;
|
bool IBNOIPGDGAG;
|
||||||
bool MNMODNDPIDD;
|
bool MILPALJGOLD;
|
||||||
uint32_t OODBAMHAGPO;
|
bool PNBHCGNHOFB;
|
||||||
uint32_t JPKIAEFDHMD;
|
uint32_t ALCHAOANODE;
|
||||||
bool NFMOCKLFAOF;
|
uint32_t FPBJOLBEJGO;
|
||||||
float JJLIHANGKEO;
|
bool enterSceneFromLogin;
|
||||||
struct Dictionary_2_System_UInt64_System_UInt32_* ICPIOBFBPGA;
|
float _nextLoginReqTime;
|
||||||
struct LGPKIADMOBE_System_UInt64_CJFLLIKJGLF_* BDBFEGIMOFI;
|
struct Dictionary_2_System_UInt64_System_UInt32_* _backgroundAvatarRecoverTime;
|
||||||
struct DPHDLLFCIBC* HDOGLGNGMAP;
|
struct Google_Protobuf_Collections_MessageMapField_2_System_UInt64_Proto_AvatarExpeditionInfo_* _currExpeditionInfo;
|
||||||
struct PHHEDBDLADE* ANDABFFFNHE;
|
struct Proto_AvatarExpeditionAllDataRsp* _currAllDataRsp;
|
||||||
struct Action_1_Single_* KGABFCPEBDG;
|
struct Proto_ExclusiveRuleNotify* _exclusiveRuleNotify;
|
||||||
struct Dictionary_2_System_UInt32_System_UInt32_* EPNCJKKPNIN;
|
struct Action_1_Single_* LENAIDKELJE;
|
||||||
struct List_1_System_UInt64_* IDPDPDAENDP;
|
void* DDFMMKJJENE;
|
||||||
bool HJOJBIBHGEC;
|
void* CHNAOGEHNGB;
|
||||||
struct List_1_JBONEPGMKAD_* ODDFKLCINLC;
|
struct Dictionary_2_System_UInt32_System_UInt32_* HENIBLEKILJ;
|
||||||
struct Coroutine* FCJOEAPBMHB;
|
struct List_1_System_UInt64_* _teamToLoad;
|
||||||
Miscs_ChangeAvatarFailType__Enum FDFCHGCAIPL;
|
bool needRecoverAbilities;
|
||||||
uint32_t MFKCKBGCADE;
|
struct List_1_Proto_SceneEntityInfo_* _needAppearAvatars;
|
||||||
struct String* DMMKLMDFDLE;
|
struct Coroutine* _changeAvatarCoroutine;
|
||||||
struct String* JKFKIOAJPKF;
|
Miscs_ChangeAvatarFailType__Enum _failType;
|
||||||
struct Dictionary_2_System_UInt32_System_UInt32_* FMMDIGIIBJB;
|
uint32_t _sceneOwnerUid;
|
||||||
float NDFMECJGCKK;
|
struct String* CBTEST_TOOL_PATH;
|
||||||
float BHAMGAPDFEH;
|
struct String* WATER_MASK_PATH;
|
||||||
uint32_t AFIIDKIKKMB;
|
struct Dictionary_2_System_UInt32_System_UInt32_* _openstateDic;
|
||||||
struct List_1_System_UInt32_* DNKMPLJPOHG;
|
float _satiationCriticalValue;
|
||||||
uint32_t MAPMNIDOJCG;
|
float _satiationRecoverySpeed;
|
||||||
bool MIMGJGCADKB;
|
uint32_t _nextRecoveryTimestampOfResin;
|
||||||
uint32_t LCMMMGHFEGG;
|
struct List_1_System_UInt32_* _buyResinCost;
|
||||||
uint32_t DCGJMGBIDLD;
|
uint32_t _dailyBoughtCountOfResin;
|
||||||
uint32_t GGJMEBPNECC;
|
bool _resinParamsParsed;
|
||||||
uint32_t PIJHFCGJBJM;
|
uint32_t _resinTotalLimit;
|
||||||
struct CAIMHKHHLHK_LJBGLAADLNC_* FFMOHPPEKLN;
|
uint32_t _autoRecoveryResinLimit;
|
||||||
struct CAIMHKHHLHK_LJBGLAADLNC_* BLPNAPNOPFN;
|
uint32_t _resinAutoRecoverySpeed;
|
||||||
uint64_t ONAPAACFOBM;
|
uint32_t _resinCountPerPurchase;
|
||||||
struct JIBKJBJNFED* LGADGGJMODA;
|
struct Google_Protobuf_Collections_RepeatedMessageField_1_Proto_FriendBrief_* _tempFriendBriefListInGame;
|
||||||
|
struct Google_Protobuf_Collections_RepeatedMessageField_1_Proto_FriendBrief_* _tempFriendBriefListPSN;
|
||||||
|
uint64_t _lastGetPlayerFriendListTime;
|
||||||
|
struct Proto_AntiAddictNotify* _antiAddictNotify;
|
||||||
|
struct GeneralDialogContext* KIEGHJDFLFD;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct MoleMole_PlayerModule {
|
struct MoleMole_PlayerModule {
|
||||||
struct PlayerModule__Class* klass;
|
struct PlayerModule__Class* klass;
|
||||||
MonitorData* monitor;
|
MonitorData* monitor;
|
||||||
struct NEOGDEDNDHF__Fields fields;
|
struct MoleMole_PlayerModule__Fields fields;
|
||||||
};
|
};
|
||||||
|
|
||||||
enum class MapManager_FEDPCJIHAJJ__Enum : int32_t {
|
enum class MapManager_FEDPCJIHAJJ__Enum : int32_t {
|
||||||
@ -9801,7 +9812,7 @@ namespace app {
|
|||||||
struct MHCEDJLGNMG__Fields fields;
|
struct MHCEDJLGNMG__Fields fields;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct ANPOFFEGJHG__Fields {
|
struct GadgetEntity__Fields {
|
||||||
struct BaseEntity__Fields _;
|
struct BaseEntity__Fields _;
|
||||||
uint32_t groupId;
|
uint32_t groupId;
|
||||||
uint32_t markFlag;
|
uint32_t markFlag;
|
||||||
@ -9826,7 +9837,7 @@ namespace app {
|
|||||||
struct GadgetEntity {
|
struct GadgetEntity {
|
||||||
struct GadgetEntity__Class* klass;
|
struct GadgetEntity__Class* klass;
|
||||||
MonitorData* monitor;
|
MonitorData* monitor;
|
||||||
struct ANPOFFEGJHG__Fields fields;
|
struct GadgetEntity__Fields fields;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct BaseComponent__Array {
|
struct BaseComponent__Array {
|
||||||
@ -10056,8 +10067,7 @@ namespace app {
|
|||||||
struct LCChestPlugin__Fields fields;
|
struct LCChestPlugin__Fields fields;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct __declspec(align(8)) FKHDAEKGMKC__Fields
|
struct __declspec(align(8)) MoleMole_ScenePropManager__Fields {
|
||||||
{
|
|
||||||
struct ScenePropEffectConfigs* _scenePropEffectConfigs;
|
struct ScenePropEffectConfigs* _scenePropEffectConfigs;
|
||||||
uint32_t _scenePropEffectConfigsHandle;
|
uint32_t _scenePropEffectConfigsHandle;
|
||||||
struct SceneChairConfigs* _sceneChairConfigs;
|
struct SceneChairConfigs* _sceneChairConfigs;
|
||||||
@ -10066,35 +10076,35 @@ namespace app {
|
|||||||
uint32_t _sceneBushConfigsHandle;
|
uint32_t _sceneBushConfigsHandle;
|
||||||
struct SceneTreeConfigs* _sceneTreeConfigs;
|
struct SceneTreeConfigs* _sceneTreeConfigs;
|
||||||
uint32_t _sceneTreeConfigsHandle;
|
uint32_t _sceneTreeConfigsHandle;
|
||||||
struct SceneStoneTintConfigs* IJAJFDDPIBF;
|
struct SceneStoneTintConfigs* AIOHDMBGHEI;
|
||||||
uint32_t MPGIOKCAEDG;
|
uint32_t LCLFKLDHKIM;
|
||||||
struct Dictionary_2_System_Int32_IIJMGCIOIAP_* _treeBushCollection;
|
struct Dictionary_2_System_Int32_MoleMole_ZOrderCollection_3_* _treeBushCollection;
|
||||||
struct List_1_NAKCOANCOHK_* _treeBushList;
|
struct List_1_MoleMole_ICombatSceneProp_* _treeBushList;
|
||||||
struct Dictionary_2_System_Int32_UnityEngine_Vector3_* _treeBushId2Pos;
|
struct Dictionary_2_System_Int32_UnityEngine_Vector3_* _treeBushId2Pos;
|
||||||
struct Vector3 _rangeQueryLen;
|
struct Vector3 _rangeQueryLen;
|
||||||
struct Dictionary_2_System_Int32_NAKCOANCOHK_* _scenePropDict;
|
struct Dictionary_2_System_Int32_MoleMole_ICombatSceneProp_* _scenePropDict;
|
||||||
struct Dictionary_2_System_Int32_ECGLPBEEEAA_* _treeTypeDict;
|
struct Dictionary_2_System_Int32_MoleMole_Config_TreeType_* _treeTypeDict;
|
||||||
struct List_1_MoleMole_MonoEnviroLight_* _pointLights;
|
struct List_1_MoleMole_MonoEnviroLight_* _pointLights;
|
||||||
struct List_1_MoleMole_MonoEnviroCityLight_* _cityLights;
|
struct List_1_MoleMole_MonoEnviroCityLight_* _cityLights;
|
||||||
|
struct List_1_NPOOODHAHMF_* BAKKEOKNFOI;
|
||||||
struct Vector3 _lastSectorPos;
|
struct Vector3 _lastSectorPos;
|
||||||
struct FKHDAEKGMKC_DEGEMNHILIP__Array* _treeLeafInfos;
|
struct MoleMole_ScenePropManager_MoleMole_ScenePropManager_TreeLeafInfo__Array* _treeLeafInfos;
|
||||||
int32_t _treeLeafNum;
|
int32_t _treeLeafNum;
|
||||||
struct MaterialPropertyBlock* _mpb;
|
struct MaterialPropertyBlock* _mpb;
|
||||||
struct Camera* _mainCam;
|
struct Camera* _mainCam;
|
||||||
struct List_1_UnityEngine_Material_* _leafDitherMaterials;
|
struct List_1_UnityEngine_Material_* _leafDitherMaterials;
|
||||||
struct Dictionary_2_System_Int32_UnityEngine_Vector3__1* _shakeAnims;
|
struct Dictionary_2_System_Int32_UnityEngine_Vector3__1* _shakeAnims;
|
||||||
struct List_1_NAKCOANCOHK_* _playingScenePropShakes;
|
struct List_1_MoleMole_ICombatSceneProp_* _playingScenePropShakes;
|
||||||
struct List_1_JNFKAAAPLGE_* _chairs;
|
struct List_1_MoleMole_IChair_* _chairs;
|
||||||
struct GameObject* iceBlockRoot;
|
struct GameObject* iceBlockRoot;
|
||||||
struct GameObject* _surfaceMeshObjectRoot;
|
struct GameObject* _surfaceMeshObjectRoot;
|
||||||
struct GameObject* _tileMeshObjectRoot;
|
struct GameObject* _tileMeshObjectRoot;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct MoleMole_ScenePropManager
|
struct MoleMole_ScenePropManager {
|
||||||
{
|
struct MoleMole_ScenePropManager__Class* klass;
|
||||||
struct FKHDAEKGMKC__Class* klass;
|
|
||||||
MonitorData* monitor;
|
MonitorData* monitor;
|
||||||
struct FKHDAEKGMKC__Fields fields;
|
struct MoleMole_ScenePropManager__Fields fields;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
@ -10212,30 +10222,29 @@ namespace app {
|
|||||||
bool has_value;
|
bool has_value;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct IDPLOHKAJML__Fields {
|
struct LCAbilityElement__Fields {
|
||||||
struct LCBase__Fields _;
|
struct LCBase__Fields _;
|
||||||
struct Dictionary_2_System_Int32_List_1_MLAAELGDIJH_* _elementModifierMap;
|
struct Dictionary_2_System_Int32_List_1_MoleMole_ActorModifier_* _elementModifierMap;
|
||||||
struct Action* _act;
|
struct Action* onElementModifierChanged;
|
||||||
struct List_1_System_Nullable_1_* _modifierDurabilities;
|
struct List_1_System_Nullable_1__2* _modifierDurabilities;
|
||||||
struct List_1_UniRx_Tuple_3__1* _elemAccuDurabilities;
|
struct List_1_System_ValueTuple_3__3* _elemOverloadDurabilities;
|
||||||
struct OJGKFFDAGON* _levelAbilityCom;
|
struct MoleMole_LCAbility* _levelAbilityCom;
|
||||||
struct OJGKFFDAGON* _selfLCAbility;
|
struct MoleMole_LCAbility* _selfLCAbility;
|
||||||
struct KMALPDEBPFP* _lcAbilityState;
|
struct MoleMole_LCAbilityState* _lcAbilityState;
|
||||||
struct DGLICFPOFBE* _vcBillboard;
|
struct MoleMole_VCBillboard* _vcBillboard;
|
||||||
float _purgeRate;
|
float _purgeRate;
|
||||||
float _purgeIncement;
|
float _purgeIncement;
|
||||||
bool _ignorePurgeRate;
|
bool _ignorePurgeRate;
|
||||||
struct EDDKNGCGJFI* _grassScenePlugin;
|
struct MoleMole_LevelSceneGrassPlugin* _grassScenePlugin;
|
||||||
struct EADDBDCPBMJ* _waterScenePlugin;
|
struct MoleMole_LevelSceneWaterPlugin* _waterScenePlugin;
|
||||||
struct EBLDCCEGAOF* _bushScenePlugin;
|
struct MoleMole_LevelSceneBushPlugin* _bushScenePlugin;
|
||||||
struct BDFMIJCPDIC* _shakeInterval;
|
struct MoleMole_EntityTimerReceiver* _shakeInterval;
|
||||||
bool _showReactionText;
|
bool _showReactionText;
|
||||||
struct String* elementDecrateGroup;
|
struct String* elementDecrateGroup;
|
||||||
bool BHDLGGOBAME;
|
bool LDAPBJPCDHC;
|
||||||
bool AKLPKDONCJH;
|
struct Func_2_MoleMole_ActorModifier_Boolean_* HGAAHMCALBE;
|
||||||
struct Func_2_MLAAELGDIJH_Boolean_* NEMHEFJLFEA;
|
struct Action_3_MoleMole_Config_ElementReactionType_MoleMole_BaseEntity_Nullable_1_UnityEngine_Vector3_* GGOGFKDBFHJ;
|
||||||
struct Action_3_GLPNBMKEPPD_CCAMDLAOBAA_Nullable_1_UnityEngine_Vector3_* FDHMHGFNCFD;
|
struct Action_3_MoleMole_Config_ElementReactionType_MoleMole_BaseEntity_Nullable_1_UnityEngine_Vector3_* MIIBJEAOIJI;
|
||||||
struct Action_3_GLPNBMKEPPD_CCAMDLAOBAA_Nullable_1_UnityEngine_Vector3_* NIHADNAGOND;
|
|
||||||
struct Vector3 elementReactionPos;
|
struct Vector3 elementReactionPos;
|
||||||
bool triggerFrozenBroken;
|
bool triggerFrozenBroken;
|
||||||
float _lastCrystallizeTime;
|
float _lastCrystallizeTime;
|
||||||
@ -10244,7 +10253,7 @@ namespace app {
|
|||||||
struct LCAbilityElement {
|
struct LCAbilityElement {
|
||||||
struct LCAbilityElement__Class* klass;
|
struct LCAbilityElement__Class* klass;
|
||||||
MonitorData* monitor;
|
MonitorData* monitor;
|
||||||
struct IDPLOHKAJML__Fields fields;
|
struct LCAbilityElement__Fields fields;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct Camera__Fields {
|
struct Camera__Fields {
|
||||||
@ -10761,35 +10770,42 @@ namespace app {
|
|||||||
struct LCCharacterCombat__Fields fields;
|
struct LCCharacterCombat__Fields fields;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct __declspec(align(8)) LCAvatarCombat_OMIIMOJOHIP__Fields {
|
enum class Config_MonitorType__Enum : int32_t {
|
||||||
|
MONITOR_NEVER = 0x00000000,
|
||||||
|
MONITOR_OFF_STAGE = 0x00000001,
|
||||||
|
MONITOR_ON_STAGE = 0x00000002,
|
||||||
|
MONITOR_ALWAYS = 0x00000003,
|
||||||
|
};
|
||||||
|
|
||||||
|
struct __declspec(align(8)) MoleMole_LCAvatarCombat_MoleMole_LCAvatarCombat_SkillInfo__Fields {
|
||||||
uint32_t skillID;
|
uint32_t skillID;
|
||||||
struct AvatarSkillExcelConfig* config;
|
struct Config_AvatarSkillExcelConfig* config;
|
||||||
struct SafeFloat cdTimer;
|
struct SafeFloat cdTimer;
|
||||||
struct SafeFloat currChargeCount;
|
struct SafeInt32 currChargeCount;
|
||||||
struct SafeFloat costStamina;
|
struct SafeFloat costStamina;
|
||||||
bool canHold;
|
bool canHold;
|
||||||
bool canTrigger;
|
bool canTrigger;
|
||||||
bool useInAir;
|
bool useInAir;
|
||||||
struct HashSet_1_System_Int32_* canUseSkillStateWhiteList;
|
struct HashSet_1_System_Int32_* canUseSkillStateWhiteList;
|
||||||
int32_t needMonitor;
|
Config_MonitorType__Enum needMonitor;
|
||||||
bool isLocked;
|
bool isLocked;
|
||||||
bool ignoreCDMinusRatio;
|
bool ignoreCDMinusRatio;
|
||||||
bool forceCanDoSkill;
|
bool forceCanDoSkill;
|
||||||
struct SafeFloat NFNMNLKPNHD;
|
struct SafeFloat KMKHNLHFIOL;
|
||||||
struct SafeFloat EBIABBHAFFD;
|
struct SafeFloat KBLGNPCEMON;
|
||||||
struct SafeFloat HPDKMHFJFMI;
|
struct SafeFloat BKNLEDABNBI;
|
||||||
struct SafeFloat IBKPGNDMDBJ;
|
struct SafeFloat HADJBEOJAAI;
|
||||||
struct SafeFloat GBGBNALDDFM;
|
struct SafeFloat DJHJCNGKFMC;
|
||||||
int32_t skillIndex;
|
int32_t skillIndex;
|
||||||
int32_t prority;
|
int32_t prority;
|
||||||
float _costElem_k__BackingField;
|
float _costElem_k__BackingField;
|
||||||
int32_t _maxChargeCount_k__BackingField;
|
int32_t _maxChargeCount_k__BackingField;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct LCAvatarCombat_OMIIMOJOHIP {
|
struct LCAvatarCombat_LCAvatarCombat_SkillInfo {
|
||||||
struct LCAvatarCombat_OMIIMOJOHIP__Class* klass;
|
struct MoleMole_LCAvatarCombat_MoleMole_LCAvatarCombat_SkillInfo__Class* klass;
|
||||||
MonitorData* monitor;
|
MonitorData* monitor;
|
||||||
struct LCAvatarCombat_OMIIMOJOHIP__Fields fields;
|
struct MoleMole_LCAvatarCombat_MoleMole_LCAvatarCombat_SkillInfo__Fields fields;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct LCAvatarCombat__Fields {
|
struct LCAvatarCombat__Fields {
|
||||||
@ -10845,17 +10861,17 @@ namespace app {
|
|||||||
|
|
||||||
struct HumanoidMoveFSM__Fields {
|
struct HumanoidMoveFSM__Fields {
|
||||||
struct BaseComponentPlugin__Fields _;
|
struct BaseComponentPlugin__Fields _;
|
||||||
struct HumanoidMoveFSMBaseMoveState* _curState;
|
struct MoleMole_HumanoidMoveFSMBaseMoveState* _curState;
|
||||||
int32_t fallOnGroundFirstFrame;
|
int32_t fallOnGroundFirstFrame;
|
||||||
struct Dictionary_2_MoleMole_HumanoidMoveFSM_JJLCCKKCHPD_MoleMole_HumanoidMoveFSMBaseMoveState_* stateMapInfo;
|
struct Dictionary_2_MoleMole_HumanoidMoveFSM_MoleMole_HumanoidMoveFSM_FSMStateID_MoleMole_HumanoidMoveFSMBaseMoveState_* stateMapInfo;
|
||||||
struct VCHumanoidMoveData* _moveData;
|
struct VCHumanoidMoveData* _moveData;
|
||||||
struct VCHumanoidMoveConfig* _moveConfig;
|
struct MoleMole_VCHumanoidMoveConfig* _moveConfig;
|
||||||
struct VCHumanoidMove* _ownerMove;
|
struct VCHumanoidMove* _ownerMove;
|
||||||
struct Animator* _animator;
|
struct Animator* _animator;
|
||||||
struct Rigidbody* _rigidbody;
|
struct Rigidbody* _rigidbody;
|
||||||
struct AnimatorController* _animatorController;
|
struct AnimatorController* _animatorController;
|
||||||
void* OnMoveUpdateCallback;
|
struct Action_1_MoleMole_HumanoidMoveFSMCallBackInfo_* OnMoveUpdateCallback;
|
||||||
void* OnAirUpdateCallback;
|
struct Action_1_MoleMole_HumanoidMoveFSMCallBackInfo_* OnAirUpdateCallback;
|
||||||
bool _initSyncWithCurrentTask;
|
bool _initSyncWithCurrentTask;
|
||||||
bool _behaviourSet;
|
bool _behaviourSet;
|
||||||
float _sendCombatNotifyTime;
|
float _sendCombatNotifyTime;
|
||||||
@ -10870,6 +10886,7 @@ namespace app {
|
|||||||
bool ignoreOverallMoveWallProtectionCurrentFrame;
|
bool ignoreOverallMoveWallProtectionCurrentFrame;
|
||||||
bool stopMoveWhenGoupstairs;
|
bool stopMoveWhenGoupstairs;
|
||||||
bool lastStopMoveWhenGoupstairs;
|
bool lastStopMoveWhenGoupstairs;
|
||||||
|
bool IMLLBMBBEJI;
|
||||||
float climbGlobalRecovery;
|
float climbGlobalRecovery;
|
||||||
bool autoGoUpstair;
|
bool autoGoUpstair;
|
||||||
bool forceDoNotSyncWhenReset;
|
bool forceDoNotSyncWhenReset;
|
||||||
@ -10879,20 +10896,23 @@ namespace app {
|
|||||||
bool _firstLatetick;
|
bool _firstLatetick;
|
||||||
bool _lastInForbiddenToggleMoveState;
|
bool _lastInForbiddenToggleMoveState;
|
||||||
bool _disableMotion4hiUpdateCurrentFrame;
|
bool _disableMotion4hiUpdateCurrentFrame;
|
||||||
|
bool NGPIBEPBPKA;
|
||||||
int32_t _flyStateHash;
|
int32_t _flyStateHash;
|
||||||
struct VCMoveIKController* _ikComp;
|
struct MoleMole_VCMoveIKController* _ikComp;
|
||||||
struct Transform* _lCalf;
|
struct Transform* _lCalf;
|
||||||
struct Transform* _rCalf;
|
struct Transform* _rCalf;
|
||||||
void* _weaponStandbyIKParams;
|
void* _weaponStandbyIKParams;
|
||||||
void* _normalStandbyIKParams;
|
void* _normalStandbyIKParams;
|
||||||
void* _params;
|
void* _params;
|
||||||
float _lastSkirtBlendParam;
|
float BLLOGGMCMIA;
|
||||||
float _idealSkirtBlendParam;
|
float HNOACEPONMF;
|
||||||
float _lastIdealSkirtBlendParam;
|
float HDBOJNOFKFN;
|
||||||
float _lastSkirtWeight;
|
float EGHOEFBGDKA;
|
||||||
float _idealSkirtWeight;
|
float MCJGBJLKODK;
|
||||||
float _lastSkirtPos;
|
float LACOILFNJGC;
|
||||||
float _idealSkirtPos;
|
float EKNIHOJIDKN;
|
||||||
|
float COEEDFNDFEH;
|
||||||
|
float CDCJMAELEKE;
|
||||||
void* _lastFrameAnimSpeedInfo;
|
void* _lastFrameAnimSpeedInfo;
|
||||||
void* _currentFrameAnimSpeedInfo;
|
void* _currentFrameAnimSpeedInfo;
|
||||||
bool _isInSprintCheckInterval;
|
bool _isInSprintCheckInterval;
|
||||||
@ -10993,22 +11013,14 @@ namespace app {
|
|||||||
struct Vector3d_1 _smoothingTransformLookAtPoint;
|
struct Vector3d_1 _smoothingTransformLookAtPoint;
|
||||||
struct SimpleKalmanFilter* _dirKfilter;
|
struct SimpleKalmanFilter* _dirKfilter;
|
||||||
bool _isDirectionFilterInitialized;
|
bool _isDirectionFilterInitialized;
|
||||||
struct Vector3d__Array* _faceDirectionTrace;
|
struct Vector3d_1__Array* _faceDirectionTrace;
|
||||||
bool _isFaceDirectionTraceInitialized;
|
bool _isFaceDirectionTraceInitialized;
|
||||||
struct Vector3d_1 _lastFrameSmoothFaceDirection;
|
struct Vector3d_1 _lastFrameSmoothFaceDirection;
|
||||||
bool _hasEnteredAvatarClimb;
|
bool _hasEnteredAvatarClimb;
|
||||||
bool _hasBeenConsistent;
|
bool _hasBeenConsistent;
|
||||||
double _timerForWaitingFacingToWallNoraml;
|
double _timerForWaitingFacingToWallNoraml;
|
||||||
#if defined(_CPLUSPLUS_)
|
|
||||||
HumanoidMoveFSM_HumanoidMoveFSM_FSMStateID__Enum _curFSMState;
|
HumanoidMoveFSM_HumanoidMoveFSM_FSMStateID__Enum _curFSMState;
|
||||||
#else
|
|
||||||
int32_t _curFSMState;
|
|
||||||
#endif
|
|
||||||
#if defined(_CPLUSPLUS_)
|
|
||||||
HumanoidMoveFSM_HumanoidMoveFSM_FSMStateID__Enum _lastFSMState;
|
HumanoidMoveFSM_HumanoidMoveFSM_FSMStateID__Enum _lastFSMState;
|
||||||
#else
|
|
||||||
int32_t _lastFSMState;
|
|
||||||
#endif
|
|
||||||
struct Vector3d_1 _climbWallNormal;
|
struct Vector3d_1 _climbWallNormal;
|
||||||
bool _climbWallNormalGetted;
|
bool _climbWallNormalGetted;
|
||||||
int32_t _LayerIndex;
|
int32_t _LayerIndex;
|
||||||
@ -11029,11 +11041,11 @@ namespace app {
|
|||||||
double _inputMoveAngle;
|
double _inputMoveAngle;
|
||||||
double _inputMoveMold;
|
double _inputMoveMold;
|
||||||
double _defaultCameraDistanceAdjust;
|
double _defaultCameraDistanceAdjust;
|
||||||
float HOBOHFMFPPG;
|
float KNJMIPJHINJ;
|
||||||
float POIEBBJDKKF;
|
float DFGOMAELPBC;
|
||||||
bool DJDBLKBDMAH;
|
bool KNHDJFKJJDC;
|
||||||
struct Dictionary_2_UnityEngine_Vector2_System_Double_* _animStateChangePair;
|
struct Dictionary_2_UnityEngine_Vector2_System_Double_* _animStateChangePair;
|
||||||
struct Dictionary_2_UnityEngine_Vector2_SCameraModuleInitialize_SCameraModuleInitialize_FilterKeepType_* _animStateChangeType;
|
struct Dictionary_2_UnityEngine_Vector2_MoleMole_SCameraModuleInitialize_MoleMole_SCameraModuleInitialize_FilterKeepType_* _animStateChangeType;
|
||||||
struct Dictionary_2_UnityEngine_Vector2_System_Double_* _animStateChangeTime;
|
struct Dictionary_2_UnityEngine_Vector2_System_Double_* _animStateChangeTime;
|
||||||
double _preNormalRadiusTarget;
|
double _preNormalRadiusTarget;
|
||||||
double _preNormalRadiusStart;
|
double _preNormalRadiusStart;
|
||||||
@ -11307,7 +11319,8 @@ namespace app {
|
|||||||
float _perfectRangeStart;
|
float _perfectRangeStart;
|
||||||
float _perfectRangeEnd;
|
float _perfectRangeEnd;
|
||||||
bool _qteStart;
|
bool _qteStart;
|
||||||
float _qteTime;
|
float OGOGOAJEFFI;
|
||||||
|
bool _qteTime;
|
||||||
float _qteBonusRange;
|
float _qteBonusRange;
|
||||||
bool _isAuto;
|
bool _isAuto;
|
||||||
int32_t _foodKind;
|
int32_t _foodKind;
|
||||||
@ -11702,19 +11715,19 @@ namespace app {
|
|||||||
};
|
};
|
||||||
|
|
||||||
struct MoleMole_VCBaseSetDitherValue__Fields {
|
struct MoleMole_VCBaseSetDitherValue__Fields {
|
||||||
void* _;
|
struct VCBase__Fields _;
|
||||||
bool _usingDitherAlpha;
|
bool _usingDitherAlpha;
|
||||||
float _ditherAlphaValue;
|
float _ditherAlphaValue;
|
||||||
float _managerDitherAlphaValue;
|
float _managerDitherAlphaValue;
|
||||||
float _localDitherAlphaValue;
|
float _localDitherAlphaValue;
|
||||||
bool IBKAJMBMGAE;
|
bool HCPHLKHJEBI;
|
||||||
struct MoleMole_VCBaseModel* _modelComponent;
|
struct MoleMole_VCBaseModel* _modelComponent;
|
||||||
float _showStartDitherDuration;
|
float _showStartDitherDuration;
|
||||||
bool _needStartDitherAction;
|
bool _needStartDitherAction;
|
||||||
float _detectDitherRangeBetweenCameraAndAvatar;
|
float _detectDitherRangeBetweenCameraAndAvatar;
|
||||||
float _detectDitherRangeNormalBetweenCamera;
|
float _detectDitherRangeNormalBetweenCamera;
|
||||||
float _detectDitherRangeNormalBetweenCameraInTimeLine;
|
float _detectDitherRangeNormalBetweenCameraInTimeLine;
|
||||||
bool GCEGGKLBFPG;
|
bool LGEKBIFMMLF;
|
||||||
struct List_1_MoleMole_BaseDither_* _dithers;
|
struct List_1_MoleMole_BaseDither_* _dithers;
|
||||||
bool _isDitherChangeStarted;
|
bool _isDitherChangeStarted;
|
||||||
float _spd;
|
float _spd;
|
||||||
@ -11957,6 +11970,15 @@ namespace app {
|
|||||||
Overflow = 0x00000001,
|
Overflow = 0x00000001,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct Avatar__Fields {
|
||||||
|
struct Object_1__Fields _;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct Avatar {
|
||||||
|
struct Avatar__Class* klass;
|
||||||
|
MonitorData* monitor;
|
||||||
|
struct Avatar__Fields fields;
|
||||||
|
};
|
||||||
|
|
||||||
#if !defined(_GHIDRA_) && !defined(_IDA_)
|
#if !defined(_GHIDRA_) && !defined(_IDA_)
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
using namespace app;
|
using namespace app;
|
||||||
|
|
||||||
DO_APP_FUNC(0x00B64280, app::Byte__Array*, Unity_RecordUserData, (int32_t nType));
|
DO_APP_FUNC(0x00B7B980, app::Byte__Array*, Unity_RecordUserData, (int32_t nType));
|
||||||
DO_APP_FUNC(0x00AFCB60, Il2CppClass**, GetIl2Classes, ());
|
DO_APP_FUNC(0x00B1B220, Il2CppClass**, GetIl2Classes, ());
|
||||||
|
DO_APP_FUNC(0x00DCE2B0, void, Animator_set_avatar, (Animator* __this, Avatar* value, MethodInfo* method));
|
@ -40,7 +40,6 @@
|
|||||||
|
|
||||||
#include <cheat/world/AutoFish.h>
|
#include <cheat/world/AutoFish.h>
|
||||||
#include <cheat/world/AutoCook.h>
|
#include <cheat/world/AutoCook.h>
|
||||||
#include <cheat/world/MusicEvent.h>
|
|
||||||
|
|
||||||
#include <cheat/visuals/NoFog.h>
|
#include <cheat/visuals/NoFog.h>
|
||||||
#include <cheat/visuals/FPSUnlock.h>
|
#include <cheat/visuals/FPSUnlock.h>
|
||||||
@ -106,7 +105,6 @@ namespace cheat
|
|||||||
|
|
||||||
FEAT_INST(AutoFish),
|
FEAT_INST(AutoFish),
|
||||||
FEAT_INST(AutoCook),
|
FEAT_INST(AutoCook),
|
||||||
FEAT_INST(MusicEvent),
|
|
||||||
|
|
||||||
FEAT_INST(NoFog),
|
FEAT_INST(NoFog),
|
||||||
FEAT_INST(FPSUnlock),
|
FEAT_INST(FPSUnlock),
|
||||||
|
@ -9,7 +9,7 @@ namespace cheat::feature
|
|||||||
static bool HumanoidMoveFSM_CheckSprintCooldown_Hook(void* __this, MethodInfo* method);
|
static bool HumanoidMoveFSM_CheckSprintCooldown_Hook(void* __this, MethodInfo* method);
|
||||||
static bool LCAvatarCombat_IsEnergyMax_Hook(void* __this, MethodInfo* method);
|
static bool LCAvatarCombat_IsEnergyMax_Hook(void* __this, MethodInfo* method);
|
||||||
static bool LCAvatarCombat_OnSkillStart(app::LCAvatarCombat* __this, uint32_t skillID, float cdMultipler, MethodInfo* method);
|
static bool LCAvatarCombat_OnSkillStart(app::LCAvatarCombat* __this, uint32_t skillID, float cdMultipler, MethodInfo* method);
|
||||||
static bool LCAvatarCombat_IsSkillInCD_1(app::LCAvatarCombat* __this, app::LCAvatarCombat_OMIIMOJOHIP* skillInfo, MethodInfo* method);
|
static bool LCAvatarCombat_IsSkillInCD_1(app::LCAvatarCombat* __this, app::LCAvatarCombat_LCAvatarCombat_SkillInfo* skillInfo, MethodInfo* method);
|
||||||
|
|
||||||
static void ActorAbilityPlugin_AddDynamicFloatWithRange_Hook(void* __this, app::String* key, float value, float minValue, float maxValue,
|
static void ActorAbilityPlugin_AddDynamicFloatWithRange_Hook(void* __this, app::String* key, float value, float minValue, float maxValue,
|
||||||
bool forceDoAtRemote, MethodInfo* method);
|
bool forceDoAtRemote, MethodInfo* method);
|
||||||
@ -124,7 +124,7 @@ namespace cheat::feature
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Timer Speed Up / CoolDown Reduce New | RyujinZX#6666
|
// Timer Speed Up / CoolDown Reduce New | RyujinZX#6666
|
||||||
static bool LCAvatarCombat_IsSkillInCD_1(app::LCAvatarCombat* __this, app::LCAvatarCombat_OMIIMOJOHIP* skillInfo, MethodInfo* method) {
|
static bool LCAvatarCombat_IsSkillInCD_1(app::LCAvatarCombat* __this, app::LCAvatarCombat_LCAvatarCombat_SkillInfo* skillInfo, MethodInfo* method) {
|
||||||
NoCD& noCD = NoCD::GetInstance();
|
NoCD& noCD = NoCD::GetInstance();
|
||||||
if (noCD.f_AbilityReduce)
|
if (noCD.f_AbilityReduce)
|
||||||
{
|
{
|
||||||
|
@ -190,7 +190,7 @@ namespace cheat::feature
|
|||||||
if (manager.avatar()->distance(monster) > killAura.f_Range)
|
if (manager.avatar()->distance(monster) > killAura.f_Range)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
moveSync->fields.moveSyncTask.position.x = 1000000.0f;
|
moveSync->fields._syncTask.position.x = 1000000.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo_Hook(app::BaseMoveSyncPlugin* __this, MethodInfo* method)
|
static void BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo_Hook(app::BaseMoveSyncPlugin* __this, MethodInfo* method)
|
||||||
|
Loading…
Reference in New Issue
Block a user