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@ -8,366 +8,356 @@ using namespace app;
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// Map hooks
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DO_APP_FUNC(0x02E9F9E0, void, MoleMole_InLevelMapPageContext_OnMarkClicked, (InLevelMapPageContext* __this, MonoMapMark* mark, MethodInfo* method));
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DO_APP_FUNC(0x02E85EC0, void, MoleMole_InLevelMapPageContext_OnMapClicked, (InLevelMapPageContext* __this, Vector2 screenPos, MethodInfo* method));
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DO_APP_FUNC(0x00F0DCE0, bool, MoleMole_MapModule_IsAreaUnlock, (MoleMole_MapModule* __this, uint32_t sceneID, uint32_t areaID, MethodInfo* method));
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DO_APP_FUNC(0x034CC320, void, MoleMole_InLevelMapPageContext_OnMarkClicked, (InLevelMapPageContext* __this, MonoMapMark* mark, MethodInfo* method));
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DO_APP_FUNC(0x034DE970, void, MoleMole_InLevelMapPageContext_OnMapClicked, (InLevelMapPageContext* __this, Vector2 screenPos, MethodInfo* method));
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DO_APP_FUNC(0x00B6AEA0, bool, MoleMole_MapModule_IsAreaUnlock, (MoleMole_MapModule* __this, uint32_t sceneID, uint32_t areaID, MethodInfo* method));
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// changed to:
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// DO_APP_FUNC(0x01B0A910, uint16_t, MoleMole_SimpleSafeUInt16_DBDMOONJALD_1, (MoleMole_SimpleSafeUInt16 v, MethodInfo * method));
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// DBDMOONJALD => op_Implicit
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DO_APP_FUNC(0x01B0A910, uint16_t, MoleMole_SimpleSafeUInt16_get_Value, (SimpleSafeUInt16 v, MethodInfo* method));
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DO_APP_FUNC(0x0400F280, uint32_t, MoleMole_SimpleSafeUInt32_get_Value, (SimpleSafeUInt32 v, MethodInfo* method));
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DO_APP_FUNC(0x05DF4590, String*, Marshal_PtrToStringAnsi, (void* ptr, MethodInfo* method));
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// should be 'op_Implicit' not 'get_value'
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DO_APP_FUNC(0x02356530, uint16_t, MoleMole_SimpleSafeUInt16_get_Value, (SimpleSafeUInt16 v, MethodInfo* method));
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DO_APP_FUNC(0x02B0B560, uint32_t, MoleMole_SimpleSafeUInt32_get_Value, (SimpleSafeUInt32 v, MethodInfo* method));
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DO_APP_FUNC(0x0501E650, String*, Marshal_PtrToStringAnsi, (void* ptr, MethodInfo* method));
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// Map utility
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DO_APP_FUNC(0x00E866B0, Rect, MonoInLevelMapPage_get_mapRect, (MonoInLevelMapPage* __this, MethodInfo* method));
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DO_APP_FUNC(0x00E86680, Transform*, MonoInLevelMapPage_get_mapBackground, (MonoInLevelMapPage* __this, MethodInfo* method));
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DO_APP_FUNC(0x01690060, Rect, MonoInLevelMapPage_get_mapRect, (MonoInLevelMapPage* __this, MethodInfo* method));
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DO_APP_FUNC(0x01690030, Transform*, MonoInLevelMapPage_get_mapBackground, (MonoInLevelMapPage* __this, MethodInfo* method));
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// Teleport hooks
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DO_APP_FUNC(0x028AD260, void, GameManager_Update, (GameManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x01F54110, void, MoleMole_LoadingManager_SceneGoto, (MoleMole_LoadingManager* __this, PlayerEnterSceneNotify* notify, MethodInfo* method));
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DO_APP_FUNC(0x01F55300, void, MoleMole_LoadingManager_PerformPlayerTransmit, (MoleMole_LoadingManager* __this, Vector3 targetPos, EnterType__Enum enterType, uint32_t token, EvtTransmitAvatar_EvtTransmitAvatar_TransmitType__Enum transType, uint32_t enterReason, MethodInfo* method));
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DO_APP_FUNC(0x01F563C0, void, MoleMole_LoadingManager_RequestSceneTransToPoint, (MoleMole_LoadingManager* __this, uint32_t sceneId, uint32_t pointId, void* finishCallBackInForceDrag, MethodInfo* method));
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DO_APP_FUNC(0x01F57E60, bool, MoleMole_LoadingManager_NeedTransByServer, (MoleMole_LoadingManager* __this, uint32_t sceneId, Vector3 position, MethodInfo* method));
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DO_APP_FUNC(0x0104A6D0, Vector3, MoleMole_LocalEntityInfoData_get_initPos, (LocalEntityInfoData* __this, MethodInfo* method)); // shared offset
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DO_APP_FUNC(0x0164D930, void, GameManager_Update, (GameManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x00ABA150, void, MoleMole_LoadingManager_SceneGoto, (MoleMole_LoadingManager* __this, PlayerEnterSceneNotify* notify, MethodInfo* method));
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DO_APP_FUNC(0x00AB9730, void, MoleMole_LoadingManager_PerformPlayerTransmit, (MoleMole_LoadingManager* __this, Vector3 targetPos, EnterType__Enum enterType, uint32_t token, EvtTransmitAvatar_EvtTransmitAvatar_TransmitType__Enum transType, uint32_t enterReason, MethodInfo* method));
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DO_APP_FUNC(0x00AB5910, void, MoleMole_LoadingManager_RequestSceneTransToPoint, (MoleMole_LoadingManager* __this, uint32_t sceneId, uint32_t pointId, void* finishCallBackInForceDrag, MethodInfo* method));
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DO_APP_FUNC(0x00ABC980, bool, MoleMole_LoadingManager_NeedTransByServer, (MoleMole_LoadingManager* __this, uint32_t sceneId, Vector3 position, MethodInfo* method));
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DO_APP_FUNC(0x02BBC4E0, Vector3, MoleMole_LocalEntityInfoData_get_initPos, (LocalEntityInfoData* __this, MethodInfo* method)); // shared offset
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// Unlimited stamina
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DO_APP_FUNC(0x01F17820, void, MoleMole_LevelSyncCombatPlugin_RequestSceneEntityMoveReq, (LevelSyncCombatPlugin* __this, uint32_t entityId, MotionInfo* syncInfo, bool isReliable, uint32_t HAOCOEMOMBG, MethodInfo* method));
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DO_APP_FUNC(0x016189E0, void, MoleMole_DataItem_HandleNormalProp, (DataItem* __this, uint32_t type, int64_t value, DataPropOp__Enum state, MethodInfo* method));
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DO_APP_FUNC(0x01A89B80, void, MoleMole_LevelSyncCombatPlugin_RequestSceneEntityMoveReq, (LevelSyncCombatPlugin* __this, uint32_t entityId, MotionInfo* syncInfo, bool isReliable, uint32_t HAOCOEMOMBG, MethodInfo* method));
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DO_APP_FUNC(0x03907A10, void, MoleMole_DataItem_HandleNormalProp, (DataItem* __this, uint32_t type, int64_t value, DataPropOp__Enum state, MethodInfo* method));
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// God mode
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DO_APP_FUNC(0x027DB100, void, VCHumanoidMove_NotifyLandVelocity, (VCHumanoidMove* __this, Vector3 velocity, float reachMaxDownVelocityTime, MethodInfo* method));
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DO_APP_FUNC(0x036889B0, bool, Miscs_CheckTargetAttackable, (BaseEntity* attackerEntity, BaseEntity* targetEntity, MethodInfo* method));
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DO_APP_FUNC(0x00D0CA90, void, MoleMole_LCBaseCombat_FireBeingHitEvent, (LCBaseCombat* __this, uint32_t attackeeRuntimeID, AttackResult* attackResult, MethodInfo* method));
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DO_APP_FUNC(0x02383880, bool, MoleMole_ActorAbilityPlugin_HanlderModifierThinkTimerUp, (ActorAbilityPlugin* __this, float delay, Object* arg, MethodInfo* method));
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DO_APP_FUNC(0x02A6BF10, void, VCHumanoidMove_NotifyLandVelocity, (VCHumanoidMove* __this, Vector3 velocity, float reachMaxDownVelocityTime, MethodInfo* method));
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DO_APP_FUNC(0x0279BE90, bool, Miscs_CheckTargetAttackable, (BaseEntity* attackerEntity, BaseEntity* targetEntity, MethodInfo* method));
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DO_APP_FUNC(0x02C3D800, void, MoleMole_LCBaseCombat_FireBeingHitEvent, (LCBaseCombat* __this, uint32_t attackeeRuntimeID, AttackResult* attackResult, MethodInfo* method));
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DO_APP_FUNC(0x02DCBA70, bool, MoleMole_ActorAbilityPlugin_HanlderModifierThinkTimerUp, (ActorAbilityPlugin* __this, float delay, Object* arg, MethodInfo* method));
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// Cooldown cheats
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DO_APP_FUNC(0x00C69910, bool, MoleMole_HumanoidMoveFSM_CheckSprintCooldown, (/* HumanoidMoveFSM */void* __this, MethodInfo* method));
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DO_APP_FUNC(0x01530C80, bool, MoleMole_LCAvatarCombat_IsEnergyMax, (void* __this, MethodInfo* method));
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DO_APP_FUNC(0x01530480, void, MoleMole_LCAvatarCombat_ChangeEnergy_1, (LCAvatarCombat* __this, ElementType__Enum type, float value, DataPropOp__Enum state, MethodInfo* method));
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DO_APP_FUNC(0x0152DC10, bool, MoleMole_LCAvatarCombat_OnSkillStart, (LCAvatarCombat* __this, uint32_t skillID, float cdMultipler, MethodInfo* method));
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DO_APP_FUNC(0x01530210, bool, MoleMole_LCAvatarCombat_IsSkillInCD_1, (LCAvatarCombat* __this, LCAvatarCombat_OMIIMOJOHIP* skillInfo, MethodInfo* method));
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DO_APP_FUNC(0x011640B0, bool, MoleMole_HumanoidMoveFSM_CheckSprintCooldown, (/* HumanoidMoveFSM */void* __this, MethodInfo* method));
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DO_APP_FUNC(0x026F0820, bool, MoleMole_LCAvatarCombat_IsEnergyMax, (void* __this, MethodInfo* method));
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DO_APP_FUNC(0x026F0500, void, MoleMole_LCAvatarCombat_ChangeEnergy_1, (LCAvatarCombat* __this, ElementType__Enum type, float value, DataPropOp__Enum state, MethodInfo* method));
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DO_APP_FUNC(0x026F13C0, bool, MoleMole_LCAvatarCombat_OnSkillStart, (LCAvatarCombat* __this, uint32_t skillID, float cdMultipler, MethodInfo* method));
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DO_APP_FUNC(0x026F54A0, bool, MoleMole_LCAvatarCombat_IsSkillInCD_1, (LCAvatarCombat* __this, LCAvatarCombat_LCAvatarCombat_SkillInfo* skillInfo, MethodInfo* method));
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DO_APP_FUNC(0x02385800, void, MoleMole_ActorAbilityPlugin_AddDynamicFloatWithRange, (void* __this, String* key, float value, float min, float max, bool forceDoAtRemote, MethodInfo* method));
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DO_APP_FUNC(0x02DB4680, void, MoleMole_ActorAbilityPlugin_AddDynamicFloatWithRange, (void* __this, String* key, float value, float min, float max, bool forceDoAtRemote, MethodInfo* method));
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// Rapid fire
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DO_APP_FUNC(0x00D12040, void, MoleMole_LCBaseCombat_DoHitEntity, (LCBaseCombat* __this, uint32_t targetID, AttackResult* attackResult, bool ignoreCheckCanBeHitInMP, MethodInfo* method));
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DO_APP_FUNC(0x01F0D930, void, MoleMole_Formula_CalcAttackResult, (CombatProperty* attackCombatProperty, CombatProperty* defenseCombatProperty, AttackResult* attackResult, BaseEntity* attackerEntity, BaseEntity* attackeeEntity, MethodInfo* method));
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DO_APP_FUNC(0x017B1D50, void, MoleMole_LCBaseCombat_DoHitEntity, (LCBaseCombat* __this, uint32_t targetID, AttackResult* attackResult, bool ignoreCheckCanBeHitInMP, MethodInfo* method));
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DO_APP_FUNC(0x019DDF40, void, MoleMole_Formula_CalcAttackResult, (CombatProperty* attackCombatProperty, CombatProperty* defenseCombatProperty, AttackResult* attackResult, BaseEntity* attackerEntity, BaseEntity* attackeeEntity, MethodInfo* method));
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// World cheats
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DO_APP_FUNC(0x022C3450, void, MoleMole_VCMonsterAIController_TryDoSkill, (/* VCMonsterAIController */ void* __this, uint32_t skillID, MethodInfo* method)); // Manual
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DO_APP_FUNC(0x020FA730, void, MoleMole_LCSelectPickup_AddInteeBtnByID, (void* __this, BaseEntity* entity, MethodInfo* method));
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DO_APP_FUNC(0x020FA090, bool, MoleMole_LCSelectPickup_IsInPosition, (void* __this, BaseEntity* entity, MethodInfo* method));
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DO_APP_FUNC(0x020FC120, bool, MoleMole_LCSelectPickup_IsOutPosition, (void* __this, BaseEntity* entity, MethodInfo* method));
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DO_APP_FUNC(0x0219B8E0, void, MoleMole_ItemModule_PickItem, (MoleMole_ItemModule* __this, uint32_t entityID, MethodInfo* method));
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DO_APP_FUNC(0x00C2F710, void, MoleMole_LevelSceneElementViewPlugin_Tick, (LevelSceneElementViewPlugin* __this, float inDeltaTime, MethodInfo* method));
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DO_APP_FUNC(0x01A784B0, void, MoleMole_VCMonsterAIController_TryDoSkill, (/* VCMonsterAIController */ void* __this, uint32_t skillID, MethodInfo* method)); // Manual
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DO_APP_FUNC(0x02A851C0, void, MoleMole_LCSelectPickup_AddInteeBtnByID, (void* __this, BaseEntity* entity, MethodInfo* method));
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DO_APP_FUNC(0x02A86D80, bool, MoleMole_LCSelectPickup_IsInPosition, (void* __this, BaseEntity* entity, MethodInfo* method));
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DO_APP_FUNC(0x02A86410, bool, MoleMole_LCSelectPickup_IsOutPosition, (void* __this, BaseEntity* entity, MethodInfo* method));
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DO_APP_FUNC(0x034AD740, void, MoleMole_ItemModule_PickItem, (MoleMole_ItemModule* __this, uint32_t entityID, MethodInfo* method));
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DO_APP_FUNC(0x00916CD0, void, MoleMole_LevelSceneElementViewPlugin_Tick, (LevelSceneElementViewPlugin* __this, float inDeltaTime, MethodInfo* method));
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// Dialog skipping
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DO_APP_FUNC(0x00F95350, bool, MoleMole_TalkDialogContext_get_canClick, (TalkDialogContext* __this, MethodInfo* method)); // delete
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DO_APP_FUNC(0x00F932D0, bool, MoleMole_TalkDialogContext_get_canAutoClick, (TalkDialogContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x00F97D70, void, MoleMole_TalkDialogContext_OnDialogSelectItem, (TalkDialogContext* __this, Notify* notify, MethodInfo* method));
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DO_APP_FUNC(0x02BF0040, void, MoleMole_InLevelCutScenePageContext_OnFreeClick, (InLevelCutScenePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x02BF1AC0, void, MoleMole_InLevelCutScenePageContext_UpdateView, (InLevelCutScenePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x02BEF110, void, MoleMole_InLevelCutScenePageContext_ClearView, (InLevelCutScenePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x032B0360, bool, MoleMole_TalkDialogContext_get_canClick, (TalkDialogContext* __this, MethodInfo* method)); // delete
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DO_APP_FUNC(0x032B1F60, bool, MoleMole_TalkDialogContext_get_canAutoClick, (TalkDialogContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x032AE7D0, void, MoleMole_TalkDialogContext_OnDialogSelectItem, (TalkDialogContext* __this, Notify* notify, MethodInfo* method));
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DO_APP_FUNC(0x03C0DEF0, void, MoleMole_InLevelCutScenePageContext_OnFreeClick, (InLevelCutScenePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x03C0F7D0, void, MoleMole_InLevelCutScenePageContext_UpdateView, (InLevelCutScenePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x03C0D4F0, void, MoleMole_InLevelCutScenePageContext_ClearView, (InLevelCutScenePageContext* __this, MethodInfo* method));
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// Skip Cutscene | RyujinZX#6666
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DO_APP_FUNC(0x0363A300, void, CriwareMediaPlayer_Update, (CriwareMediaPlayer* __this, MethodInfo* method));
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DO_APP_FUNC(0x0363A0D0, void, CriwareMediaPlayer_Skip, (CriwareMediaPlayer* __this, MethodInfo* method));
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DO_APP_FUNC(0x014C4720, void, CriwareMediaPlayer_Update, (CriwareMediaPlayer* __this, MethodInfo* method));
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DO_APP_FUNC(0x014C44F0, void, CriwareMediaPlayer_Skip, (CriwareMediaPlayer* __this, MethodInfo* method));
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// Protection bypass
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DO_APP_FUNC(0x066218D0, Byte__Array*, Application_RecordUserData, (int32_t nType, MethodInfo* method));
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DO_APP_FUNC(0x058838C0, Byte__Array*, Application_RecordUserData, (int32_t nType, MethodInfo* method));
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// Networking
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DO_APP_FUNC(0x01251620, void, Kcp_KcpNative_kcp_packet_destroy, (KcpPacket_1* packet, MethodInfo* method));
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DO_APP_FUNC(0x01251820, KcpPacket_1*, Kcp_KcpNative_kcp_packet_create, (uint8_t* data, int32_t len, MethodInfo* method));
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DO_APP_FUNC(0x012519C0, int32_t, Kcp_KcpNative_kcp_client_send_packet, (void* kcp_client, KcpPacket_1* packet, MethodInfo* method));
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DO_APP_FUNC(0x00BD08A0, bool, MoleMole_KcpClient_TryDequeueEvent, (void* __this, ClientKcpEvent* evt, MethodInfo* method));
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DO_APP_FUNC(0x029C3D60, void, MoleMole_Packet_XorEncrypt, (Byte__Array** bytes, int32_t length, MethodInfo* method));
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DO_APP_FUNC(0x0193C630, void, Kcp_KcpNative_kcp_packet_destroy, (KcpPacket_1* packet, MethodInfo* method));
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DO_APP_FUNC(0x0193C740, KcpPacket_1*, Kcp_KcpNative_kcp_packet_create, (uint8_t* data, int32_t len, MethodInfo* method));
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DO_APP_FUNC(0x0193C7D0, int32_t, Kcp_KcpNative_kcp_client_send_packet, (void* kcp_client, KcpPacket_1* packet, MethodInfo* method));
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DO_APP_FUNC(0x029F05C0, bool, MoleMole_KcpClient_TryDequeueEvent, (void* __this, ClientKcpEvent* evt, MethodInfo* method));
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DO_APP_FUNC(0x018293F0, void, MoleMole_Packet_XorEncrypt, (Byte__Array** bytes, int32_t length, MethodInfo* method));
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// Lua functions
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DO_APP_FUNC(0x02D59730, Byte__Array*, LuaManager_LoadCustomLuaFile, (LuaManager* __this, String** filePath, bool* recycleBytes, MethodInfo* method));
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DO_APP_FUNC(0x0655E850, void, Lua_xlua_pushasciistring, (void* L, String* str, MethodInfo* method));
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DO_APP_FUNC(0x01D8D5D0, void, MoleMole_LuaShellManager_DoString, (void* __this, Byte__Array* byteArray, MethodInfo* method));
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DO_APP_FUNC(0x0600AFF0, void*, LuaEnv_DoString, (void* __this, Byte__Array* chunk, String* chunkName, void* env, MethodInfo* method));
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DO_APP_FUNC(0x01D8DCA0, void, MoleMole_LuaShellManager_ReportLuaShellResult, (void* __this, String* type, String* value, MethodInfo* method)); // Anticheat info
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DO_APP_FUNC(0x010B0CA0, Byte__Array*, LuaManager_LoadCustomLuaFile, (LuaManager* __this, String** filePath, bool* recycleBytes, MethodInfo* method));
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DO_APP_FUNC(0x03A481B0, void, Lua_xlua_pushasciistring, (void* L, String* str, MethodInfo* method));
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DO_APP_FUNC(0x00E5EE40, void, MoleMole_LuaShellManager_DoString, (void* __this, Byte__Array* byteArray, MethodInfo* method));
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DO_APP_FUNC(0x053D9D40, void*, LuaEnv_DoString, (void* __this, Byte__Array* chunk, String* chunkName, void* env, MethodInfo* method));
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DO_APP_FUNC(0x00E5E300, void, MoleMole_LuaShellManager_ReportLuaShellResult, (void* __this, String* type, String* value, MethodInfo* method)); // Anticheat info
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// Debug hooks
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DO_APP_FUNC(0x02D3FA40, AttackResult_1*, MoleMole_AttackResult_FillProtoAttackResult, (AttackResult* __this, uint32_t attackerID, uint32_t defenseId, AttackResult_1* protoAttackResult, MethodInfo* method));
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DO_APP_FUNC(0x01F16210, void, MoleMole_LevelSyncCombatPlugin_SendFaceToDir, (void* __this, uint32_t runtimeID, Vector3 forward, MethodInfo* method));
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DO_APP_FUNC(0x035D4180, void, MoleMole_BaseEntity_FireEvent, (BaseEntity* __this, BaseEvent* e, bool immediately, MethodInfo* method));
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DO_APP_FUNC(0x023D4A90, bool, MoleMole_ActorAbilityPlugin_OnEvent, (void* __this, BaseEvent* e, MethodInfo* method));
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DO_APP_FUNC(0x02C2F060, AttackResult_1*, MoleMole_AttackResult_FillProtoAttackResult, (AttackResult* __this, uint32_t attackerID, uint32_t defenseId, AttackResult_1* protoAttackResult, MethodInfo* method));
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DO_APP_FUNC(0x01A884F0, void, MoleMole_LevelSyncCombatPlugin_SendFaceToDir, (void* __this, uint32_t runtimeID, Vector3 forward, MethodInfo* method));
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DO_APP_FUNC(0x031A89D0, void, MoleMole_BaseEntity_FireEvent, (BaseEntity* __this, BaseEvent* e, bool immediately, MethodInfo* method));
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DO_APP_FUNC(0x02DE38B0, bool, MoleMole_ActorAbilityPlugin_OnEvent, (void* __this, BaseEvent* e, MethodInfo* method));
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// Kill aura
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DO_APP_FUNC(0x03A52200, void, MoleMole_EvtCrash_Init, (EvtCrash* __this, uint32_t targetID, MethodInfo* method)); // Manual offset
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DO_APP_FUNC(0x00941E80, void, MoleMole_EventManager_FireEvent, (MoleMole_EventManager* __this, BaseEvent* e, bool immediately, MethodInfo* method));
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DO_APP_FUNC(0x0167B1A0, bool, MoleMole_FixedBoolStack_get_value, (FixedBoolStack* __this, MethodInfo* method));
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DO_APP_FUNC(0x01013540, void, MoleMole_EvtCrash_Init, (EvtCrash* __this, uint32_t targetID, MethodInfo* method)); // Manual offset
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DO_APP_FUNC(0x016C3F50, void, MoleMole_EventManager_FireEvent, (MoleMole_EventManager* __this, BaseEvent* e, bool immediately, MethodInfo* method));
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DO_APP_FUNC(0x00BC25D0, bool, MoleMole_FixedBoolStack_get_value, (FixedBoolStack* __this, MethodInfo* method));
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// cannot find actual function name: MoleMole_EventHelper_Allocate_103
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// shared offset
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// possible:
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// DO_APP_FUNC(0x039E2030, MoleMole_EvtCrash_1 *, EventHelper_Allocate_103, (MethodInfo * method));
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DO_APP_FUNC(0x039E2030, EvtCrash*, MoleMole_EventHelper_Allocate_103, (MethodInfo* method));
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DO_APP_FUNC_METHODINFO(0x09723528, MoleMole_EventHelper_Allocate_103__MethodInfo);
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// 2.8 changed to 'MoleMole_EventHelper_Allocate_144'
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DO_APP_FUNC(0x0595D6F0, EvtCrash*, MoleMole_EventHelper_Allocate_103, (MethodInfo* method));
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DO_APP_FUNC_METHODINFO(0x09A4E310, MoleMole_EventHelper_Allocate_103__MethodInfo);
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DO_APP_FUNC(0x034BC360, void, MoleMole_BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo, (BaseMoveSyncPlugin* __this, MethodInfo* method));
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DO_APP_FUNC(0x017F3E90, void, MoleMole_BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo, (BaseMoveSyncPlugin* __this, MethodInfo* method));
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// Fishing
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DO_APP_FUNC(0x0292F8D0, void, MoleMole_FishingModule_RequestFishCastRod, (void* __this, uint32_t baitId, uint32_t rodId, Vector3 pos, uint32_t rodEntityId, MethodInfo* method));
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DO_APP_FUNC(0x02695850, void, MoleMole_FishingModule_RequestFishCastRod, (void* __this, uint32_t baitId, uint32_t rodId, Vector3 pos, uint32_t rodEntityId, MethodInfo* method));
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DO_APP_FUNC(0x0292D6D0, void, MoleMole_FishingModule_RequestFishBite, (void* __this, MethodInfo* method));
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DO_APP_FUNC(0x02930440, void, MoleMole_FishingModule_OnFishBiteRsp, (void* __this, FishBiteRsp* rsp, MethodInfo* method));
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DO_APP_FUNC(0x02698820, void, MoleMole_FishingModule_RequestFishBite, (void* __this, MethodInfo* method));
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DO_APP_FUNC(0x02696680, void, MoleMole_FishingModule_OnFishBiteRsp, (void* __this, FishBiteRsp* rsp, MethodInfo* method));
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DO_APP_FUNC(0x0292F470, void, MoleMole_FishingModule_RequestFishBattleBegin, (void* __this, MethodInfo* method));
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DO_APP_FUNC(0x0292CAE0, void, MoleMole_FishingModule_OnFishBattleBeginRsp, (void* __this, FishBattleBeginRsp* rsp, MethodInfo* method));
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DO_APP_FUNC(0x02695A60, void, MoleMole_FishingModule_RequestFishBattleBegin, (void* __this, MethodInfo* method));
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DO_APP_FUNC(0x02698920, void, MoleMole_FishingModule_OnFishBattleBeginRsp, (void* __this, FishBattleBeginRsp* rsp, MethodInfo* method));
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DO_APP_FUNC(0x0292D090, void, MoleMole_FishingModule_RequestFishBattleEnd, (void* __this, FishBattleResult__Enum result, bool isAlwaysBonus, float mxBonusTime, MethodInfo* method));
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DO_APP_FUNC(0x0292DBD0, void, MoleMole_FishingModule_OnFishBattleEndRsp, (void* __this, FishBattleEndRsp* rsp, MethodInfo* method));
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DO_APP_FUNC(0x02694C20, void, MoleMole_FishingModule_RequestFishBattleEnd, (void* __this, FishBattleResult__Enum result, bool isAlwaysBonus, float mxBonusTime, MethodInfo* method));
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DO_APP_FUNC(0x02694F90, void, MoleMole_FishingModule_OnFishBattleEndRsp, (void* __this, FishBattleEndRsp* rsp, MethodInfo* method));
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DO_APP_FUNC(0x0292F190, void, MoleMole_FishingModule_OnExitFishingRsp, (void* __this, void* rsp, MethodInfo* method));
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DO_APP_FUNC(0x0292C7F0, void, MoleMole_FishingModule_onFishChosenNotify, (void* __this, void* notify, MethodInfo* method));
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DO_APP_FUNC(0x02694DB0, void, MoleMole_FishingModule_OnExitFishingRsp, (void* __this, void* rsp, MethodInfo* method));
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DO_APP_FUNC(0x02696DE0, void, MoleMole_FishingModule_onFishChosenNotify, (void* __this, void* notify, MethodInfo* method));
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// Visuals
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DO_APP_FUNC(0x013FC090, void, MoleMole_SCameraModuleInitialize_SetWarningLocateRatio, (SCameraModuleInitialize* __this, double deltaTime, CameraShareData* data, MethodInfo* method));
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DO_APP_FUNC(0x01B8DC20, void, MoleMole_VCBaseSetDitherValue_set_ManagerDitherAlphaValue, (MoleMole_VCBaseSetDitherValue* __this, float value, MethodInfo* method));
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DO_APP_FUNC(0x03A1D1A0, void, MoleMole_SCameraModuleInitialize_SetWarningLocateRatio, (SCameraModuleInitialize* __this, double deltaTime, CameraShareData* data, MethodInfo* method));
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DO_APP_FUNC(0x008E01A0, void, MoleMole_VCBaseSetDitherValue_set_ManagerDitherAlphaValue, (MoleMole_VCBaseSetDitherValue* __this, float value, MethodInfo* method));
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// Chest Indicator | RyujinZX#6666
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DO_APP_FUNC(0x04C9B450, bool, MoleMole_LCIndicatorPlugin_DoCheck, (LCIndicatorPlugin* __this, MethodInfo* method));
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DO_APP_FUNC(0x04C9B830, void, MoleMole_LCIndicatorPlugin_ShowIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
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DO_APP_FUNC(0x04C9A750, void, MoleMole_LCIndicatorPlugin_HideIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
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DO_APP_FUNC(0x00F1DE90, bool, MoleMole_LCIndicatorPlugin_DoCheck, (LCIndicatorPlugin* __this, MethodInfo* method));
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DO_APP_FUNC(0x00F1E2B0, void, MoleMole_LCIndicatorPlugin_ShowIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
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DO_APP_FUNC(0x00F1F610, void, MoleMole_LCIndicatorPlugin_HideIcon, (LCIndicatorPlugin* __this, MethodInfo* method));
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// Auto Cooking | RyujinZX#6666
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DO_APP_FUNC(0x02854E30, void, MoleMole_PlayerModule_RequestPlayerCook, (MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method));
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DO_APP_FUNC(0x02858180, void, MoleMole_PlayerModule_OnPlayerCookRsp, (MoleMole_PlayerModule* __this, PlayerCookRsp* rsp, MethodInfo* method));
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DO_APP_FUNC(0x033F5820, void, MoleMole_CookingQtePageContext_UpdateProficiency, (CookingQtePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x008ECD70, uint32_t, MoleMole_Config_CookRecipeExcelConfig_CheckCookFoodMaxNum, (uint32_t UpdateCookRecipeDic, MethodInfo* method));
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DO_APP_FUNC(0x032256C0, void, CookingQtePageContext_CloseItemGotPanel, (CookingQtePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x02982660, void, MoleMole_PlayerModule_RequestPlayerCook, (MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method));
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DO_APP_FUNC(0x029905A0, void, MoleMole_PlayerModule_OnPlayerCookRsp, (MoleMole_PlayerModule* __this, PlayerCookRsp* rsp, MethodInfo* method));
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DO_APP_FUNC(0x012C3890, void, MoleMole_CookingQtePageContext_UpdateProficiency, (CookingQtePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x01765DB0, uint32_t, MoleMole_Config_CookRecipeExcelConfig_CheckCookFoodMaxNum, (uint32_t UpdateCookRecipeDic, MethodInfo* method));
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DO_APP_FUNC(0x012BC260, void, CookingQtePageContext_CloseItemGotPanel, (CookingQtePageContext* __this, MethodInfo* method));
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// Profile Changer | RyujinZX#6666
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DO_APP_FUNC(0x027A41A0, Button_1*, ProfilePage, (MonoInLevelPlayerProfilePage* __this, MethodInfo* method)); // MonoInLevelPlayerProfilePage_get_logoutButton
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DO_APP_FUNC(0x016A77B0, void, ProfileEditPage, (MonoFriendInformationDialog* __this, Sprite* value, MethodInfo* method)); // MonoFriendInformationDialog_set_icon
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DO_APP_FUNC(0x02A37D50, Button_1*, ProfilePage, (MonoInLevelPlayerProfilePage* __this, MethodInfo* method)); // MonoInLevelPlayerProfilePage_get_logoutButton
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DO_APP_FUNC(0x01B101B0, void, ProfileEditPage, (MonoFriendInformationDialog* __this, Sprite* value, MethodInfo* method)); // MonoFriendInformationDialog_set_icon
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// Free Camera
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DO_APP_FUNC(0x06595250, float, Camera_get_fieldOfView, (Camera* __this, MethodInfo* method));
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DO_APP_FUNC(0x065956C0, void, Camera_set_fieldOfView, (Camera* __this, float value, MethodInfo* method));
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DO_APP_FUNC(0x065949D0, void, Camera_CopyFrom, (Camera* __this, Camera* other, MethodInfo* method));
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DO_APP_FUNC(0x057E9C00, float, Camera_get_fieldOfView, (Camera* __this, MethodInfo* method));
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DO_APP_FUNC(0x057EA060, void, Camera_set_fieldOfView, (Camera* __this, float value, MethodInfo* method));
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DO_APP_FUNC(0x057E9460, void, Camera_CopyFrom, (Camera* __this, Camera* other, MethodInfo* method));
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// Game Object, Component, Transform Utility
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DO_APP_FUNC(0x0662F130, GameObject*, GameObject_Find, (String* name, MethodInfo* method));
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DO_APP_FUNC(0x0662F190, Component_1*, GameObject_GetComponentByName, (GameObject* __this, String* type, MethodInfo* method));
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DO_APP_FUNC(0x0662F660, bool, GameObject_get_active, (GameObject* __this, MethodInfo* method));
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DO_APP_FUNC(0x0662F720, void, GameObject_set_active, (GameObject* __this, bool value, MethodInfo* method));
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DO_APP_FUNC(0x065546E0, Transform*, Transform_GetChild, (Transform* __this, int32_t index, MethodInfo* method));
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DO_APP_FUNC(0x0652EA10, Component_1*, Component_1_GetComponent_1, (Component_1* __this, String* type, MethodInfo* method));
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DO_APP_FUNC(0x0662F520, void, GameObject_SetActive, (GameObject* __this, bool value, MethodInfo* method));
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DO_APP_FUNC(0x0662F100, GameObject*, GameObject_CreatePrimitive, (PrimitiveType__Enum type, MethodInfo* method));
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DO_APP_FUNC(0x0662F700, Transform*, GameObject_get_transform, (GameObject* __this, MethodInfo* method));
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DO_APP_FUNC(0x06555A60, Quaternion, Transform_get_localRotation, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x06555EF0, void, Transform_set_localRotation, (Transform* __this, Quaternion value, MethodInfo* method));
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DO_APP_FUNC(0x06555AA0, Vector3, Transform_get_localScale, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x065548E0, void, Transform_set_localScale, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x06555A20, Vector3, Transform_get_localPosition, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x06555EE0, void, Transform_set_localPosition, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x0662F090, Component_1*, GameObject_AddComponentInternal, (GameObject* __this, String* className, MethodInfo* method));
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DO_APP_FUNC(0x0662F0A0, Component_1*, GameObject_AddComponent, (GameObject* __this, Type* componentType, MethodInfo* method));
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DO_APP_FUNC(0x065508C0, void, Object_1_DestroyImmediate_1, (Object_1* obj, MethodInfo* method));
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DO_APP_FUNC(0x06550C00, Object_1*, Object_1_Instantiate_2, (Object_1* original, MethodInfo* method));
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DO_APP_FUNC(0x041B0BB0, Object*, Object_1_Instantiate_5, (Object* original, MethodInfo* method));
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DO_APP_FUNC(0x041B0BB0, GameObject*, Object_1_Instantiate_11, (GameObject* original, MethodInfo* method));
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DO_APP_FUNC(0x06555870, int32_t, Transform_get_childCount, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x0652EBC0, GameObject*, Component_1_get_gameObject, (Component_1* __this, MethodInfo* method));
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DO_APP_FUNC(0x06551030, String*, Object_1_get_name, (Object_1* __this, MethodInfo* method));
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DO_APP_FUNC(0x0665DA90, Material__Array*, Renderer_GetMaterialArray, (Renderer* __this, MethodInfo* method));
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DO_APP_FUNC(0x0652FB40, void, Material_set_mainTexture, (Material* __this, Texture* value, MethodInfo* method));
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DO_APP_FUNC(0x0664E800, Vector3, Vector3_Lerp, (Vector3 a, Vector3 b, float t, MethodInfo* method));
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DO_APP_FUNC(0x06555890, Vector3, Transform_get_eulerAngles, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x06555DD0, void, Transform_set_eulerAngles, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x06555BE0, Vector3, Transform_get_right, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x06555F70, void, Transform_set_right, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x06555CC0, Vector3, Transform_get_up, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x06555FF0, void, Transform_set_up, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x06555900, Vector3, Transform_get_forward, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x06555E20, void, Transform_set_forward, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x06555FE0, void, Transform_set_rotation, (Transform* __this, Quaternion value, MethodInfo* method));
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DO_APP_FUNC(0x065E1EC0, float, Mathf_Lerp, (float a, float b, float t, MethodInfo* method));
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DO_APP_FUNC(0x065F56F0, float, Input_GetAxis, (String* axisName, MethodInfo* method));
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DO_APP_FUNC(0x06550910, void, Object_1_Destroy_1, (Object_1* obj, MethodInfo* method));
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// Music game event
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DO_APP_FUNC(0x00FFE490, void, MusicGamePlayComponent_OnPlayerUpdate, (MusicGamePlayComponent* __this, MethodInfo* method));
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DO_APP_FUNC(0x00FFE600, void, MusicGamePlayComponent_OnStart, (MusicGamePlayComponent* __this, BeatMapData* beatMapData, MusicMetaInfo* musicMetaInfo, MethodInfo* method));
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DO_APP_FUNC(0x00FFE310, void, MusicGamePlayComponent_OnMiss, (MusicGamePlayComponent* __this, MethodInfo* method));
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DO_APP_FUNC(0x00FFEE40, void, MusicGamePlayComponent_set_combo, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
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DO_APP_FUNC(0x00FFF050, void, MusicGamePlayComponent_set_score, (MusicGamePlayComponent* __this, float value, MethodInfo* method));
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DO_APP_FUNC(0x01B5AEB0, void, MusicGamePlayComponent_set_maxCombo, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
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DO_APP_FUNC(0x02C749E0, void, MusicGamePlayComponent_set_perfectCnt, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
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DO_APP_FUNC(0x035C4E50, void, MusicGamePlayComponent_set_greatCnt, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
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DO_APP_FUNC(0x017A31C0, void, MusicGamePlayComponent_set_missCnt, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
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DO_APP_FUNC(0x00FFDE90, void, MusicGamePlayComponent_OnHit, (MusicGamePlayComponent* __this, float score, MethodInfo* method));
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DO_APP_FUNC(0x05890060, GameObject*, GameObject_Find, (String* name, MethodInfo* method));
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DO_APP_FUNC(0x05890070, Component_1*, GameObject_GetComponentByName, (GameObject* __this, String* type, MethodInfo* method));
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DO_APP_FUNC(0x058905A0, bool, GameObject_get_active, (GameObject* __this, MethodInfo* method));
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DO_APP_FUNC(0x05890660, void, GameObject_set_active, (GameObject* __this, bool value, MethodInfo* method));
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DO_APP_FUNC(0x05890460, void, GameObject_SetActive, (GameObject* __this, bool value, MethodInfo* method));
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DO_APP_FUNC(0x057BA950, Transform*, Transform_GetChild, (Transform* __this, int32_t index, MethodInfo* method));
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DO_APP_FUNC(0x05799870, Component_1*, Component_1_GetComponent_1, (Component_1* __this, String* type, MethodInfo* method));
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DO_APP_FUNC(0x05890030, GameObject*, GameObject_CreatePrimitive, (PrimitiveType__Enum type, MethodInfo* method));
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DO_APP_FUNC(0x05890640, Transform*, GameObject_get_transform, (GameObject* __this, MethodInfo* method));
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DO_APP_FUNC(0x057BBCE0, Quaternion, Transform_get_localRotation, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x057BAB20, void, Transform_set_localRotation, (Transform* __this, Quaternion value, MethodInfo* method));
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DO_APP_FUNC(0x057BBD20, Vector3, Transform_get_localScale, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x057BAB30, void, Transform_set_localScale, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x057BBCA0, Vector3, Transform_get_localPosition, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x057BC160, void, Transform_set_localPosition, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x0588FFD0, Component_1*, GameObject_AddComponentInternal, (GameObject* __this, String* className, MethodInfo* method));
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DO_APP_FUNC(0x05890380, Component_1*, GameObject_AddComponent, (GameObject* __this, Type* componentType, MethodInfo* method));
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DO_APP_FUNC(0x057B6B30, void, Object_1_DestroyImmediate_1, (Object_1* obj, MethodInfo* method));
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DO_APP_FUNC(0x057B6E80, Object_1*, Object_1_Instantiate_2, (Object_1* original, MethodInfo* method));
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DO_APP_FUNC(0x05A5FA20, Object*, Object_1_Instantiate_5, (Object* original, MethodInfo* method));
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DO_APP_FUNC(0x05A5FA20, GameObject*, Object_1_Instantiate_10, (GameObject* original, MethodInfo* method));
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DO_APP_FUNC(0x057BBAF0, int32_t, Transform_get_childCount, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x05799A20, GameObject*, Component_1_get_gameObject, (Component_1* __this, MethodInfo* method));
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DO_APP_FUNC(0x057B72A0, String*, Object_1_get_name, (Object_1* __this, MethodInfo* method));
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DO_APP_FUNC(0x058BBC70, Material__Array*, Renderer_GetMaterialArray, (Renderer* __this, MethodInfo* method));
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DO_APP_FUNC(0x0579AA20, void, Material_set_mainTexture, (Material* __this, Texture* value, MethodInfo* method));
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DO_APP_FUNC(0x058AFCD0, Vector3, Vector3_Lerp, (Vector3 a, Vector3 b, float t, MethodInfo* method));
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DO_APP_FUNC(0x057BBB10, Vector3, Transform_get_eulerAngles, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x057BC050, void, Transform_set_eulerAngles, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x057BBE60, Vector3, Transform_get_right, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x057BC1E0, void, Transform_set_right, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x057BBF40, Vector3, Transform_get_up, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x057BC260, void, Transform_set_up, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x057BBB80, Vector3, Transform_get_forward, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x057BC0A0, void, Transform_set_forward, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x057BC250, void, Transform_set_rotation, (Transform* __this, Quaternion value, MethodInfo* method));
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DO_APP_FUNC(0x0583CA40, float, Mathf_Lerp, (float a, float b, float t, MethodInfo* method));
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DO_APP_FUNC(0x058502D0, float, Input_GetAxis, (String* axisName, MethodInfo* method));
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DO_APP_FUNC(0x057B6B80, void, Object_1_Destroy_1, (Object_1* obj, MethodInfo* method));
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// Utility
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DO_APP_FUNC(0x03551B60, String*, Text_get_text, (Text* __this, MethodInfo* method));
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DO_APP_FUNC(0x06568060, void, Text_set_text, (Text* __this, String* value, MethodInfo* method));
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DO_APP_FUNC(0x0658D6B0, void, Slider_1_set_value, (Slider_1* __this, float value, MethodInfo* method));
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DO_APP_FUNC(0x0658D560, void, Slider_1_set_maxValue, (Slider_1* __this, float value, MethodInfo* method));
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|
DO_APP_FUNC(0x0658D5E0, void, Slider_1_set_minValue, (Slider_1* __this, float value, MethodInfo* method));
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DO_APP_FUNC(0x065F6470, Rect, Sprite_get_rect, (Sprite* __this, MethodInfo* method));
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|
DO_APP_FUNC(0x0667D6A0, Texture2D*, NativeGallery_LoadImageAtPath, (String* imagePath, int32_t maxSize, bool markTextureNonReadable, bool generateMipmaps, bool linearColorSpace, MethodInfo* method));
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DO_APP_FUNC(0x065F6270, Sprite*, Sprite_Create, (Texture2D* texture, Rect rect, Vector2 pivot, float pixelsPerUnit, MethodInfo* method));
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DO_APP_FUNC(0x06567B70, void, Text_set_alignment, (Text* __this, TextAnchor__Enum value, MethodInfo* method));
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DO_APP_FUNC(0x06567E10, void, Text_set_horizontalOverflow, (Text* __this, HorizontalWrapMode__Enum value, MethodInfo* method));
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DO_APP_FUNC(0x06568110, void, Text_set_verticalOverflow, (Text* __this, VerticalWrapMode__Enum value, MethodInfo* method));
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DO_APP_FUNC(0x06567A80, bool, Text_get_resizeTextForBestFit, (Text* __this, MethodInfo* method));
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|
DO_APP_FUNC(0x06567EE0, void, Text_set_resizeTextForBestFit, (Text* __this, bool value, MethodInfo* method));
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|
DO_APP_FUNC(0x06567450, int32_t, Text_get_fontSize, (Text* __this, MethodInfo* method));
|
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|
DO_APP_FUNC(0x06567CC0, void, Text_set_fontSize, (Text* __this, int32_t value, MethodInfo* method));
|
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DO_APP_FUNC(0x03480F40, String*, Text_get_text, (Text* __this, MethodInfo* method));
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|
DO_APP_FUNC(0x057C4340, void, Text_set_text, (Text* __this, String* value, MethodInfo* method));
|
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|
|
DO_APP_FUNC(0x057E20F0, void, Slider_1_set_minValue, (Slider_1* __this, float value, MethodInfo* method));
|
|
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|
DO_APP_FUNC(0x057E2070, void, Slider_1_set_maxValue, (Slider_1* __this, float value, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC(0x057E14F0, void, Slider_1_set_value, (Slider_1* __this, float value, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x05851060, Rect, Sprite_get_rect, (Sprite* __this, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC(0x058DC9E0, Texture2D*, NativeGallery_LoadImageAtPath, (String* imagePath, int32_t maxSize, bool markTextureNonReadable, bool generateMipmaps, bool linearColorSpace, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC(0x05850E60, Sprite*, Sprite_Create, (Texture2D* texture, Rect rect, Vector2 pivot, float pixelsPerUnit, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x057C3E50, void, Text_set_alignment, (Text* __this, TextAnchor__Enum value, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x057C40F0, void, Text_set_horizontalOverflow, (Text* __this, HorizontalWrapMode__Enum value, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC(0x057C43F0, void, Text_set_verticalOverflow, (Text* __this, VerticalWrapMode__Enum value, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC(0x057C3D60, bool, Text_get_resizeTextForBestFit, (Text* __this, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC(0x057C41C0, void, Text_set_resizeTextForBestFit, (Text* __this, bool value, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC(0x057C36A0, int32_t, Text_get_fontSize, (Text* __this, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC(0x057C3FA0, void, Text_set_fontSize, (Text* __this, int32_t value, MethodInfo* method));
|
|
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|
DO_APP_FUNC(0x036865D0, float, Miscs_CalcCurrentGroundWaterHeight, (float x, float z, MethodInfo* method));
|
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|
|
DO_APP_FUNC(0x03685E00, float, Miscs_CalcCurrentGroundHeight, (float x, float z, MethodInfo* method));
|
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|
|
DO_APP_FUNC(0x03685F10, float, Miscs_CalcCurrentGroundHeight_1, (float x, float z, float rayStartHeight, float rayDetectLength, int32_t layer, MethodInfo* method));
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DO_APP_FUNC(0x03686170, Vector3, Miscs_CalcCurrentGroundNorm, (Vector3 pos, MethodInfo* method));
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|
DO_APP_FUNC(0x01A4E0E0, Vector3, Miscs_GenWorldPos, (Vector2 levelMapPos, MethodInfo* method));
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|
DO_APP_FUNC(0x01A4DA90, Vector2, Miscs_GenLevelPos_1, (Vector3 worldPos, MethodInfo* method));
|
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|
|
DO_APP_FUNC(0x0369D590, int32_t, Miscs_GetSceneGroundLayerMask, (MethodInfo* method));
|
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|
|
DO_APP_FUNC(0x02798730, float, Miscs_CalcCurrentGroundWaterHeight, (float x, float z, MethodInfo* method));
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|
DO_APP_FUNC(0x02797F60, float, Miscs_CalcCurrentGroundHeight, (float x, float z, MethodInfo* method));
|
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|
DO_APP_FUNC(0x02798070, float, Miscs_CalcCurrentGroundHeight_1, (float x, float z, float rayStartHeight, float rayDetectLength, int32_t layer, MethodInfo* method));
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|
DO_APP_FUNC(0x027982D0, Vector3, Miscs_CalcCurrentGroundNorm, (Vector3 pos, MethodInfo* method));
|
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|
DO_APP_FUNC(0x027A24B0, Vector3, Miscs_GenWorldPos, (Vector2 levelMapPos, MethodInfo* method));
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|
DO_APP_FUNC(0x027A1F90, Vector2, Miscs_GenLevelPos_1, (Vector3 worldPos, MethodInfo* method));
|
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|
DO_APP_FUNC(0x027B6BF0, int32_t, Miscs_GetSceneGroundLayerMask, (MethodInfo* method));
|
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|
DO_APP_FUNC(0x056202E0, Vector3, WorldShiftManager_GetRelativePosition, (Vector3 pos, MethodInfo* method));
|
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|
DO_APP_FUNC(0x05620130, Vector3, WorldShiftManager_GetAbsolutePosition, (Vector3 pos, MethodInfo* method));
|
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|
DO_APP_FUNC(0x04D7B430, Vector3, WorldShiftManager_GetAbsolutePosition, (Vector3 pos, MethodInfo* method));
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|
DO_APP_FUNC(0x04D7B5E0, Vector3, WorldShiftManager_GetRelativePosition, (Vector3 pos, MethodInfo* method));
|
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|
DO_APP_FUNC(0x02DAB410, Vector3, ActorUtils_GetAvatarPos, (MethodInfo* method));
|
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|
DO_APP_FUNC(0x02DAF680, void, ActorUtils_SetAvatarPos, (Vector3 pos, MethodInfo* method));
|
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|
|
DO_APP_FUNC(0x02DB0AF0, void, ActorUtils_SyncAvatarMotion, (int32_t state, MethodInfo* method));
|
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|
|
DO_APP_FUNC(0x01F6B8F0, Vector3, ActorUtils_GetAvatarPos, (MethodInfo* method));
|
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|
|
DO_APP_FUNC(0x01F72080, void, ActorUtils_SetAvatarPos, (Vector3 pos, MethodInfo* method));
|
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|
DO_APP_FUNC(0x01F74C50, void, ActorUtils_SyncAvatarMotion, (int32_t state, MethodInfo* method));
|
|
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|
DO_APP_FUNC(0x01AA5200, Notify, Notify_CreateNotify_1, (MoleMole_NotifyTypes__Enum type, Object* body, MethodInfo* method));
|
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|
DO_APP_FUNC(0x02B87390, Notify, Notify_CreateNotify_1, (MoleMole_NotifyTypes__Enum type, Object* body, MethodInfo* method));
|
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|
// DO_APP_FUNC(0x020C7AA0, float, MoleMole_SafeFloat_DBDMOONJALD_1, (MoleMole_SafeFloat v, MethodInfo * method));
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|
|
// DBDMOONJALD => op_Implicit
|
|
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|
DO_APP_FUNC(0x020C7AA0, float, MoleMole_SafeFloat_get_Value, (SafeFloat safeFloat, MethodInfo* method));
|
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|
// DO_APP_FUNC(0x020C7920, MoleMole_SafeFloat, MoleMole_SafeFloat_DBDMOONJALD, (float IGFNEICJINB, MethodInfo * method));
|
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|
DO_APP_FUNC(0x020C7920, SafeFloat, MoleMole_SafeFloat_set_Value, (float value, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC(0x039E2290, LCBaseCombat*, MoleMole_BaseEntity_GetLogicCombatComponent_1, (BaseEntity* __this, MethodInfo* method));
|
|
|
|
|
// should be 'op_Implicit' not 'get_value'
|
|
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|
DO_APP_FUNC(0x0228EB70, float, MoleMole_SafeFloat_get_Value, (SafeFloat safeFloat, MethodInfo* method));
|
|
|
|
|
// should be 'op_Implicit' not 'set_value'
|
|
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|
DO_APP_FUNC(0x0228EC70, SafeFloat, MoleMole_SafeFloat_set_Value, (float value, MethodInfo* method));
|
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|
|
|
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|
|
DO_APP_FUNC(0x035CC430, String*, MoleMole_BaseEntity_ToStringRelease, (BaseEntity* __this, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC(0x035AC7B0, void, MoleMole_BaseEntity_SetRelativePosition, (BaseEntity* __this, Vector3 position, bool forceSyncToRigidbody, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x035C0AA0, void, MoleMole_BaseEntity_SetAbsolutePosition, (BaseEntity* __this, Vector3 abpos, bool forceSyncToRigidbody, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC(0x035C4B00, Vector3, MoleMole_BaseEntity_GetAbsolutePosition, (BaseEntity* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x035BE810, Vector3, MoleMole_BaseEntity_GetRelativePosition, (BaseEntity* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x035B1EF0, Vector3, MoleMole_BaseEntity_GetForward, (BaseEntity* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x035D4BA0, Vector3, MoleMole_BaseEntity_GetForwardFast, (BaseEntity* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x035C08A0, Vector3, MoleMole_BaseEntity_GetRight, (BaseEntity* __this, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC(0x035CB210, Vector3, MoleMole_BaseEntity_GetUp, (BaseEntity* __this, MethodInfo* method));
|
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|
DO_APP_FUNC(0x035D5B30, bool, MoleMole_BaseEntity_IsActive, (BaseEntity* __this, MethodInfo* method));
|
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|
DO_APP_FUNC(0x035C7A50, Rigidbody*, MoleMole_BaseEntity_GetRigidbody, (BaseEntity* __this, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC(0x039E22C0, VCBaseMove*, MoleMole_BaseEntity_GetMoveComponent_1, (BaseEntity* __this, MethodInfo* method)); // double check
|
|
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|
|
DO_APP_FUNC(0x0596AFF0, LCBaseCombat*, MoleMole_BaseEntity_GetLogicCombatComponent_1, (BaseEntity* __this, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC_METHODINFO(0x099D4410, MoleMole_BaseEntity_GetLogicCombatComponent_1__MethodInfo);
|
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|
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DO_APP_FUNC(0x035C3850, List_1_MoleMole_BaseComponent_*, MoleMole_BaseEntity_GetAllLogicComponents, (BaseEntity* __this, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC(0x0187FDC0, GameObject*, MoleMole_BaseEntity_get_gameObject, (BaseEntity* __this, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC(0x035ACC70, GameObject*, MoleMole_BaseEntity_get_rootGameObject, (BaseEntity* __this, MethodInfo* method));
|
|
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|
|
DO_APP_FUNC_METHODINFO(0x096EAD20, MoleMole_BaseEntity_GetMoveComponent_1__MethodInfo);
|
|
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|
DO_APP_FUNC_METHODINFO(0x096EC0B8, MoleMole_BaseEntity_GetLogicCombatComponent_1__MethodInfo);
|
|
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|
|
DO_APP_FUNC(0x01BF68A0, BaseEntity*, MoleMole_EntityManager_GetLocalAvatarEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x031ACE30, String*, MoleMole_BaseEntity_ToStringRelease, (BaseEntity* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x03180C10, void, MoleMole_BaseEntity_SetRelativePosition, (BaseEntity* __this, Vector3 position, bool forceSyncToRigidbody, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x0319D8B0, void, MoleMole_BaseEntity_SetAbsolutePosition, (BaseEntity* __this, Vector3 abpos, bool forceSyncToRigidbody, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x031AA160, Vector3, MoleMole_BaseEntity_GetAbsolutePosition, (BaseEntity* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x0318A430, Vector3, MoleMole_BaseEntity_GetRelativePosition, (BaseEntity* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x03197170, Vector3, MoleMole_BaseEntity_GetForward, (BaseEntity* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x0319BCC0, Vector3, MoleMole_BaseEntity_GetForwardFast, (BaseEntity* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x03187C30, Vector3, MoleMole_BaseEntity_GetRight, (BaseEntity* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x03185DC0, Vector3, MoleMole_BaseEntity_GetUp, (BaseEntity* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x031A5120, bool, MoleMole_BaseEntity_IsActive, (BaseEntity* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x031AFEE0, Rigidbody*, MoleMole_BaseEntity_GetRigidbody, (BaseEntity* __this, MethodInfo* method));
|
|
|
|
|
|
|
|
|
|
DO_APP_FUNC(0x01BF4E50, CameraEntity*, MoleMole_EntityManager_GetMainCameraEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x01BEB030, BaseEntity*, MoleMole_EntityManager_GetValidEntity, (MoleMole_EntityManager* __this, uint32_t runtimeID, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x01BF2D60, bool, MoleMole_EntityManager_RemoveEntity, (MoleMole_EntityManager* __this, BaseEntity* entity, uint32_t specifiedRuntimeID, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x01C02800, bool, MoleMole_EntityManager_IsCachedEntity, (MoleMole_EntityManager* __this, BaseEntity* entity, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x01BF01F0, List_1_MoleMole_BaseEntity_*, MoleMole_EntityManager_GetEntities, (MoleMole_EntityManager* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x044B8970, Bounds, Utils_4_GetBounds, (GameObject* go, MethodInfo* method));
|
|
|
|
|
// type should be 'MoleMole_VCCharacterCombat' not 'MoleMole_VCBaseMove'
|
|
|
|
|
// function name should be 'GetVisualCombatComponent' not 'GetMoveComponent'
|
|
|
|
|
DO_APP_FUNC(0x0596AEC0, VCBaseMove*, MoleMole_BaseEntity_GetMoveComponent_1, (BaseEntity* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC_METHODINFO(0x099DBAE8, MoleMole_BaseEntity_GetMoveComponent_1__MethodInfo);
|
|
|
|
|
|
|
|
|
|
DO_APP_FUNC(0x03188270, List_1_MoleMole_BaseComponent_*, MoleMole_BaseEntity_GetAllLogicComponents, (BaseEntity* __this, MethodInfo* method));
|
|
|
|
|
DO_APP_FUNC(0x01E3E4F0, GameObject*, MoleMole_BaseEntity_get_gameObject, (BaseEntity* __this, MethodInfo* method));
|
|
|
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DO_APP_FUNC(0x031A3550, GameObject*, MoleMole_BaseEntity_get_rootGameObject, (BaseEntity* __this, MethodInfo* method));
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// type should be 'MoleMole_AvatarEntity' not 'MoleMole_BaseEntity'
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DO_APP_FUNC(0x02F5E1C0, BaseEntity*, MoleMole_EntityManager_GetLocalAvatarEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x02F56C80, CameraEntity*, MoleMole_EntityManager_GetMainCameraEntity, (MoleMole_EntityManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x02F682B0, BaseEntity*, MoleMole_EntityManager_GetValidEntity, (MoleMole_EntityManager* __this, uint32_t runtimeID, MethodInfo* method));
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// should be: DO_APP_FUNC(0x02F5F490, void, MoleMole_EntityManager_RemoveEntity, (MoleMole_EntityManager * __this, bool entity, MethodInfo * method));
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DO_APP_FUNC(0x02F5F490, bool, MoleMole_EntityManager_RemoveEntity, (MoleMole_EntityManager* __this, BaseEntity* entity, uint32_t specifiedRuntimeID, MethodInfo* method));
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DO_APP_FUNC(0x02F60A10, bool, MoleMole_EntityManager_IsCachedEntity, (MoleMole_EntityManager* __this, BaseEntity* entity, MethodInfo* method));
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DO_APP_FUNC(0x02F65570, List_1_MoleMole_BaseEntity_*, MoleMole_EntityManager_GetEntities, (MoleMole_EntityManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x045E15B0, Bounds, Utils_4_GetBounds, (GameObject* go, MethodInfo* method));
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// Modify | RyujinZX#6666
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DO_APP_FUNC(0x00C6C780, void, MoleMole_HumanoidMoveFSM_LateTick, (HumanoidMoveFSM* __this, float deltaTime, MethodInfo* method));
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DO_APP_FUNC(0x0116C440, void, MoleMole_HumanoidMoveFSM_LateTick, (HumanoidMoveFSM* __this, float deltaTime, MethodInfo* method));
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DO_APP_FUNC(0x01DD2070, bool, MoleMole_ScenePropManager_GetTreeTypeByPattern, (MoleMole_ScenePropManager* __this, String* pattern, MoleMole_Config_TreeType__Enum* treeType, MethodInfo* method));
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DO_APP_FUNC(0x013B7790, bool, MoleMole_ScenePropManager_GetTreeTypeByPattern, (MoleMole_ScenePropManager* __this, String* pattern, MoleMole_Config_TreeType__Enum* treeType, MethodInfo* method));
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DO_APP_FUNC(0x018C5CE0, void, MoleMole_NetworkManager_RequestHitTreeDropNotify, (MoleMole_NetworkManager* __this, Vector3 position, Vector3 hitPostion, MoleMole_Config_TreeType__Enum treeType, MethodInfo* method));
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// function should be 'MoleMole_TimeUtil_get_LocalNowMsTimeStamp'
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DO_APP_FUNC(0x0266BFF0, uint64_t, MoleMole_TimeUtil_get_NowTimeStamp, (MethodInfo* method));
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DO_APP_FUNC(0x00C3F160, void, MoleMole_NetworkManager_RequestHitTreeDropNotify, (MoleMole_NetworkManager* __this, Vector3 position, Vector3 hitPostion, MoleMole_Config_TreeType__Enum treeType, MethodInfo* method));
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DO_APP_FUNC(0x0291FEF0, uint64_t, MoleMole_TimeUtil_get_NowTimeStamp, (MethodInfo* method));
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DO_APP_FUNC(0x01F5BA10, bool, MoleMole_LoadingManager_IsLoaded, (MoleMole_LoadingManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x00AB5620, bool, MoleMole_LoadingManager_IsLoaded, (MoleMole_LoadingManager* __this, MethodInfo* method));
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// Thanks to | RyujinZX
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DO_APP_FUNC(0x01337F70, void, MoleMole_LCAbilityElement_ReduceModifierDurability, (LCAbilityElement* __this, int32_t modifierDurabilityIndex, float reduceDurability, Nullable_1_Single_ deltaTime, MethodInfo* method));
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DO_APP_FUNC(0x00D87B20, void, MoleMole_LCAbilityElement_ReduceModifierDurability, (LCAbilityElement* __this, int32_t modifierDurabilityIndex, float reduceDurability, Nullable_1_Single_ deltaTime, MethodInfo* method));
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DO_APP_FUNC(0x01FF2880, BaseEntity*, MoleMole_GadgetEntity_GetOwnerEntity, (GadgetEntity* __this, MethodInfo* method));
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DO_APP_FUNC(0x023B07C0, BaseEntity*, MoleMole_GadgetEntity_GetOwnerEntity, (GadgetEntity* __this, MethodInfo* method));
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DO_APP_FUNC(0x02E826A0, void, MoleMole_InLevelMapPageContext_ZoomMap, (InLevelMapPageContext* __this, float value, MethodInfo* method));
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DO_APP_FUNC(0x02EC7730, void, MoleMole_InLevelMapPageContext_UpdateView, (InLevelMapPageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x034D77C0, void, MoleMole_InLevelMapPageContext_ZoomMap, (InLevelMapPageContext* __this, float value, MethodInfo* method));
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DO_APP_FUNC(0x0350F300, void, MoleMole_InLevelMapPageContext_UpdateView, (InLevelMapPageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x01A36960, bool, MoleMole_UIManager_HasEnableMapCamera, (MoleMole_UIManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x014A97A0, bool, MoleMole_UIManager_HasEnableMapCamera, (MoleMole_UIManager* __this, MethodInfo* method));
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DO_APP_FUNC(0x00E8E700, void, MonoMiniMap_Update, (MonoMiniMap* __this, MethodInfo* method));
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DO_APP_FUNC(0x0635A470, MonoMiniMap*, MonoInLevelMainPage_get_miniMap, (void* __this, MethodInfo* method));
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DO_APP_FUNC(0x024A3570, void, MoleMole_GadgetModule_OnGadgetInteractRsp, (void* __this, GadgetInteractRsp* notify, MethodInfo* method));
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DO_APP_FUNC(0x00A8D650, float, MoleMole_InLevelMainPageContext_get_miniMapScale, (InLevelMainPageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x016981E0, void, MonoMiniMap_Update, (MonoMiniMap* __this, MethodInfo* method));
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DO_APP_FUNC(0x02CB6CA0, MonoMiniMap*, MonoInLevelMainPage_get_miniMap, (void* __this, MethodInfo* method));
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DO_APP_FUNC(0x0265C390, void, MoleMole_GadgetModule_OnGadgetInteractRsp, (void* __this, GadgetInteractRsp* notify, MethodInfo* method));
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DO_APP_FUNC(0x009E9F50, float, MoleMole_InLevelMainPageContext_get_miniMapScale, (InLevelMainPageContext* __this, MethodInfo* method));
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// UnityEngine
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DO_APP_FUNC(0x065ECB70, void, RenderSettings_set_fog, (bool value, MethodInfo* method));
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DO_APP_FUNC(0x06621FF0, void, Application_set_targetFrameRate, (int32_t value, MethodInfo* method));
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DO_APP_FUNC(0x06621D80, int32_t, Application_get_targetFrameRate, (MethodInfo* method));
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DO_APP_FUNC(0x058476D0, void, RenderSettings_set_fog, (bool value, MethodInfo* method));
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DO_APP_FUNC(0x05883D80, int32_t, Application_get_targetFrameRate, (MethodInfo* method));
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DO_APP_FUNC(0x05883FE0, void, Application_set_targetFrameRate, (int32_t value, MethodInfo* method));
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DO_APP_FUNC(0x06678780, bool, RectTransformUtility_ScreenPointToLocalPointInRectangle, (void* rect, Vector2 screenPoint, void* cam, Vector2* localPoint, MethodInfo* method));
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DO_APP_FUNC(0x058D7A10, bool, RectTransformUtility_ScreenPointToLocalPointInRectangle, (void* rect, Vector2 screenPoint, void* cam, Vector2* localPoint, MethodInfo* method));
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DO_APP_FUNC(0x06555BA0, Vector3, Transform_get_position, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x065548F0, void, Transform_set_position, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x0664E3A0, float, Vector3_Distance, (Vector3 a, Vector3 b, MethodInfo* method));
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DO_APP_FUNC(0x06534FE0, float, Vector2_Distance, (Vector2 a, Vector2 b, MethodInfo* method));
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DO_APP_FUNC(0x057BBE20, Vector3, Transform_get_position, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x057BAB40, void, Transform_set_position, (Transform* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x058AF880, float, Vector3_Distance, (Vector3 a, Vector3 b, MethodInfo* method));
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DO_APP_FUNC(0x0579FEB0, float, Vector2_Distance, (Vector2 a, Vector2 b, MethodInfo* method));
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DO_APP_FUNC(0x0658F980, void, Cursor_set_visible, (bool value, MethodInfo* method));
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DO_APP_FUNC(0x0658F970, void, Cursor_set_lockState, (CursorLockMode__Enum value, MethodInfo* method));
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DO_APP_FUNC(0x0658F960, bool, Cursor_get_visible, (MethodInfo* method));
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DO_APP_FUNC(0x057E4470, void, Cursor_set_visible, (bool value, MethodInfo* method));
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DO_APP_FUNC(0x057E4460, void, Cursor_set_lockState, (CursorLockMode__Enum value, MethodInfo* method));
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DO_APP_FUNC(0x057E4450, bool, Cursor_get_visible, (MethodInfo* method));
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DO_APP_FUNC(0x064B3A00, void, Rigidbody_set_detectCollisions, (Rigidbody* __this, bool value, MethodInfo* method));
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DO_APP_FUNC(0x064B3A40, void, Rigidbody_set_isKinematic, (Rigidbody* __this, bool value, MethodInfo* method));
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DO_APP_FUNC(0x064B3740, void, Rigidbody_set_velocity, (Rigidbody* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x0571E9A0, void, Rigidbody_set_detectCollisions, (Rigidbody* __this, bool value, MethodInfo* method));
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DO_APP_FUNC(0x0571E9E0, void, Rigidbody_set_isKinematic, (Rigidbody* __this, bool value, MethodInfo* method));
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DO_APP_FUNC(0x0571E8F0, Vector3, Rigidbody_get_velocity, (Rigidbody* __this, MethodInfo* method));
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DO_APP_FUNC(0x0571EA60, void, Rigidbody_set_velocity, (Rigidbody* __this, Vector3 value, MethodInfo* method));
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DO_APP_FUNC(0x06631190, float, Time_get_timeScale, (MethodInfo* method));
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DO_APP_FUNC(0x06631240, void, Time_set_timeScale, (float value, MethodInfo* method));
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DO_APP_FUNC(0x066310B0, float, Time_get_deltaTime, (MethodInfo* method));
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DO_APP_FUNC(0x058922C0, float, Time_get_timeScale, (MethodInfo* method));
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DO_APP_FUNC(0x05892370, void, Time_set_timeScale, (float value, MethodInfo* method));
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DO_APP_FUNC(0x058921E0, float, Time_get_deltaTime, (MethodInfo* method));
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DO_APP_FUNC(0x06594F40, Vector3, Camera_WorldToScreenPoint, (Camera* __this, Vector3 position, MethodInfo* method));
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DO_APP_FUNC(0x06595270, Camera*, Camera_get_main, (MethodInfo* method));
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DO_APP_FUNC(0x065953B0, int32_t, Camera_get_pixelWidth, (Camera* __this, MethodInfo* method));
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DO_APP_FUNC(0x06595360, int32_t, Camera_get_pixelHeight, (Camera* __this, MethodInfo* method));
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DO_APP_FUNC(0x057E98F0, Vector3, Camera_WorldToScreenPoint, (Camera* __this, Vector3 position, MethodInfo* method));
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DO_APP_FUNC(0x057E9C20, Camera*, Camera_get_main, (MethodInfo* method));
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DO_APP_FUNC(0x057E9D60, int32_t, Camera_get_pixelWidth, (Camera* __this, MethodInfo* method));
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DO_APP_FUNC(0x057E9D10, int32_t, Camera_get_pixelHeight, (Camera* __this, MethodInfo* method));
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DO_APP_FUNC(0x06533CA0, int32_t, Screen_get_width, (MethodInfo* method));
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DO_APP_FUNC(0x06533C30, int32_t, Screen_get_height, (MethodInfo* method));
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DO_APP_FUNC(0x0579EB70, int32_t, Screen_get_width, (MethodInfo* method));
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DO_APP_FUNC(0x0579EB00, int32_t, Screen_get_height, (MethodInfo* method));
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DO_APP_FUNC(0x0664CF50, bool, Behaviour_get_isActiveAndEnabled, (Behaviour* __this, MethodInfo* method));
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DO_APP_FUNC(0x058AE2D0, bool, Behaviour_get_isActiveAndEnabled, (Behaviour* __this, MethodInfo* method));
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DO_APP_FUNC(0x066306D0, Vector3, Quaternion_ToEulerAngles, (Quaternion rotation, MethodInfo* method));
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DO_APP_FUNC(0x066309A0, Vector3, Quaternion_get_eulerAngles, (Quaternion__Boxed* __this, MethodInfo* method));
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DO_APP_FUNC(0x06555C70, Quaternion, Transform_get_rotation, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x06552F50, Rect, RectTransform_get_rect, (RectTransform* __this, MethodInfo* method));
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DO_APP_FUNC(0x06677BD0, float, Canvas_get_scaleFactor, (/*Canvas**/void* __this, MethodInfo* method));
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DO_APP_FUNC(0x05891610, Vector3, Quaternion_ToEulerAngles, (Quaternion rotation, MethodInfo* method));
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DO_APP_FUNC(0x05891AD0, Vector3, Quaternion_get_eulerAngles, (Quaternion__Boxed* __this, MethodInfo* method));
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DO_APP_FUNC(0x057BBEF0, Quaternion, Transform_get_rotation, (Transform* __this, MethodInfo* method));
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DO_APP_FUNC(0x057B91C0, Rect, RectTransform_get_rect, (RectTransform* __this, MethodInfo* method));
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DO_APP_FUNC(0x058D6E60, float, Canvas_get_scaleFactor, (/*Canvas**/void* __this, MethodInfo* method));
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DO_APP_FUNC(0x00935700, void, LevelTimeManager_SetInternalTimeOfDay, (/*LevelTimeManager**/void* __this, float inHours, bool force, bool refreshEnviroTime, MethodInfo* method));
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DO_APP_FUNC(0x00E3D750, void, LevelTimeManager_SetInternalTimeOfDay, (/*LevelTimeManager**/void* __this, float inHours, bool force, bool refreshEnviroTime, MethodInfo* method));
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// Singletons
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DO_APP_FUNC(0x05189A90, void*, Singleton_GetInstance, (MethodInfo* method));
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DO_APP_FUNC_METHODINFO(0x096EA3B0, Singleton_1_MoleMole_MapModule__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x096EA470, Singleton_1_MoleMole_LoadingManager__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x096E5D68, Singleton_1_MoleMole_EntityManager__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x096E6D98, Singleton_1_InteractionManager__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x096E5C20, Singleton_1_MoleMole_UIManager__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x096E9868, Singleton_1_MoleMole_ItemModule__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x096E7148, Singleton_1_MoleMole_EventManager__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x096E5C58, Singleton_1_MoleMole_PlayerModule__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x096E5EE8, Singleton_1_MoleMole_MapManager__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x096E8A10, Singleton_1_MoleMole_ScenePropManager__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x096E63A0, Singleton_1_MoleMole_NetworkManager__get_Instance__MethodInfo);
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DO_APP_FUNC(0x06074140, void*, Singleton_GetInstance, (MethodInfo* method));
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DO_APP_FUNC_METHODINFO(0x099D0B08, Singleton_1_MoleMole_MapModule__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x099D2620, Singleton_1_MoleMole_LoadingManager__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x099CFF50, Singleton_1_MoleMole_EntityManager__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x099D3190, Singleton_1_InteractionManager__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x099CFF78, Singleton_1_MoleMole_UIManager__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x099DDF00, Singleton_1_MoleMole_ItemModule__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x099CFF60, Singleton_1_MoleMole_EventManager__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x099D0570, Singleton_1_MoleMole_PlayerModule__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x099D4130, Singleton_1_MoleMole_MapManager__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x099D1CA8, Singleton_1_MoleMole_ScenePropManager__get_Instance__MethodInfo);
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DO_APP_FUNC_METHODINFO(0x099D49D0, Singleton_1_MoleMole_NetworkManager__get_Instance__MethodInfo);
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