Moved vacuum in front of player, not underneath
Changed game object for Noctilucous Jade
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@ -108,7 +108,7 @@ namespace cheat::feature
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if (!IsEntityForVac(entity))
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continue;
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entity->setRelativePosition(avatarEntity->relativePosition());
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entity->setRelativePosition(avatarEntity->relativePosition() + avatarEntity->forward() * 0.8f);
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}
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nextTime = currentTime + 1000;
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}
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@ -131,7 +131,7 @@ namespace cheat::feature
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AddFilter("Amethyst Lump", "_Thundercrystaldrop" ,"Ore");
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AddFilter("Electro Crystal", "_Ore_ElectricRock" ,"Ore");
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AddFilter("Starsilver Ore", "_DropMoonMeteor_" ,"Ore");
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AddFilter("Noctilucous Jade", "NightBerth" ,"Ore");
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AddFilter("Noctilucous Jade", "SceneObj_Item_NightBerth" ,"Ore");
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AddFilter("Potatoes", "_Potato" ,"Food");
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AddFilter("Radish", "_Radish02_Clear" ,"Food");
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AddFilter("Cabbage", "_Cabbage" ,"Food");
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