Added Dendroculus to Interactive Map detect, Fixed Auto Tree struct
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@ -1787,9 +1787,11 @@ namespace cheat::feature
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INIT_FILTER(chest, RemarkableChest);
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INIT_FILTER(chest, RemarkableChest);
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INIT_FILTER(featured, Anemoculus);
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INIT_FILTER(featured, Anemoculus);
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INIT_FILTER(featured, CrimsonAgate);
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INIT_FILTER(featured, CrimsonAgate);
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INIT_FILTER(featured, Dendroculus);
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INIT_FILTER(featured, Electroculus);
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INIT_FILTER(featured, Electroculus);
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//INIT_FILTER(featured, Electrogranum);
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//INIT_FILTER(featured, Electrogranum);
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INIT_FILTER(featured, Geoculus);
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INIT_FILTER(featured, Geoculus);
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INIT_FILTER(featured, KeySigil);
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INIT_FILTER(featured, Lumenspar);
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INIT_FILTER(featured, Lumenspar);
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//INIT_FILTER(featured, KeySigil);
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//INIT_FILTER(featured, KeySigil);
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//INIT_FILTER(featured, ShrineOfDepth);
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//INIT_FILTER(featured, ShrineOfDepth);
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@ -1925,8 +1927,10 @@ namespace cheat::feature
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INIT_DETECT_ITEM(Anemoculus);
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INIT_DETECT_ITEM(Anemoculus);
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INIT_DETECT_ITEM(CrimsonAgate);
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INIT_DETECT_ITEM(CrimsonAgate);
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INIT_DETECT_ITEM(Dendroculus);
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INIT_DETECT_ITEM(Electroculus);
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INIT_DETECT_ITEM(Electroculus);
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INIT_DETECT_ITEM(Geoculus);
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INIT_DETECT_ITEM(Geoculus);
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INIT_DETECT_ITEM(KeySigil);
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INIT_DETECT_ITEM(Lumenspar);
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INIT_DETECT_ITEM(Lumenspar);
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#undef INIT_DETECT_ITEM
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#undef INIT_DETECT_ITEM
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