Akebi 2.8
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@ -70,7 +70,6 @@ As well as setting up **`cheat-library`** as startup project.
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- Auto Fish
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- Kill Aura
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- Mob Vacuum
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- Music Event (temporary)
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#### Teleport
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- Chest/Oculi Teleport (Teleports to nearest)
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@ -89,6 +88,7 @@ As well as setting up **`cheat-library`** as startup project.
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- In-game Embedded Browser
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- Enable Peaking
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- Profile Changer
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- Free Camera
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- Texture Changer
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- Paimon Follow
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@ -96,7 +96,6 @@
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<ClInclude Include="src\user\cheat\world\DumbEnemies.h" />
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<ClInclude Include="src\user\cheat\world\KillAura.h" />
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<ClInclude Include="src\user\cheat\world\MobVacuum.h" />
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<ClInclude Include="src\user\cheat\world\MusicEvent.h" />
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<ClInclude Include="src\user\cheat\world\VacuumLoot.h" />
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<ClInclude Include="src\user\main.h" />
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</ItemGroup>
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@ -183,7 +182,6 @@
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<ClCompile Include="src\user\cheat\world\DumbEnemies.cpp" />
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<ClCompile Include="src\user\cheat\world\KillAura.cpp" />
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<ClCompile Include="src\user\cheat\world\MobVacuum.cpp" />
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<ClCompile Include="src\user\cheat\world\MusicEvent.cpp" />
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<ClCompile Include="src\user\cheat\world\VacuumLoot.cpp" />
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<ClCompile Include="src\user\main.cpp" />
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</ItemGroup>
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@ -880,8 +878,8 @@
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</Command>
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</PostBuildEvent>
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<CustomBuildStep>
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<Command>"$(OutDir)injector.exe"
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powershell -nop -c "& {sleep 20}"</Command>
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<Command>
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</Command>
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<Outputs>$(OutDir)_noexist.nope;%(Outputs)</Outputs>
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<Inputs>$(TargetPath);%(Inputs)</Inputs>
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</CustomBuildStep>
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@ -213,9 +213,6 @@
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<ClInclude Include="src\user\cheat\visuals\Browser.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\user\cheat\world\MusicEvent.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\user\cheat\visuals\EnablePeaking.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -417,9 +414,6 @@
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<ClCompile Include="src\user\cheat\visuals\Browser.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\user\cheat\world\MusicEvent.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\user\cheat\visuals\EnablePeaking.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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@ -40,7 +40,6 @@
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#include <cheat/world/AutoFish.h>
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#include <cheat/world/AutoCook.h>
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#include <cheat/world/MusicEvent.h>
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#include <cheat/visuals/NoFog.h>
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#include <cheat/visuals/FPSUnlock.h>
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@ -106,7 +105,6 @@ namespace cheat
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FEAT_INST(AutoFish),
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FEAT_INST(AutoCook),
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FEAT_INST(MusicEvent),
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FEAT_INST(NoFog),
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FEAT_INST(FPSUnlock),
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@ -9,7 +9,7 @@ namespace cheat::feature
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static bool HumanoidMoveFSM_CheckSprintCooldown_Hook(void* __this, MethodInfo* method);
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static bool LCAvatarCombat_IsEnergyMax_Hook(void* __this, MethodInfo* method);
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static bool LCAvatarCombat_OnSkillStart(app::LCAvatarCombat* __this, uint32_t skillID, float cdMultipler, MethodInfo* method);
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static bool LCAvatarCombat_IsSkillInCD_1(app::LCAvatarCombat* __this, app::LCAvatarCombat_OMIIMOJOHIP* skillInfo, MethodInfo* method);
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static bool LCAvatarCombat_IsSkillInCD_1(app::LCAvatarCombat* __this, app::LCAvatarCombat_LCAvatarCombat_SkillInfo* skillInfo, MethodInfo* method);
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static void ActorAbilityPlugin_AddDynamicFloatWithRange_Hook(void* __this, app::String* key, float value, float minValue, float maxValue,
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bool forceDoAtRemote, MethodInfo* method);
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@ -124,7 +124,7 @@ namespace cheat::feature
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}
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// Timer Speed Up / CoolDown Reduce New | RyujinZX#6666
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static bool LCAvatarCombat_IsSkillInCD_1(app::LCAvatarCombat* __this, app::LCAvatarCombat_OMIIMOJOHIP* skillInfo, MethodInfo* method) {
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static bool LCAvatarCombat_IsSkillInCD_1(app::LCAvatarCombat* __this, app::LCAvatarCombat_LCAvatarCombat_SkillInfo* skillInfo, MethodInfo* method) {
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NoCD& noCD = NoCD::GetInstance();
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if (noCD.f_AbilityReduce)
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{
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@ -190,7 +190,7 @@ namespace cheat::feature
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if (manager.avatar()->distance(monster) > killAura.f_Range)
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return;
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moveSync->fields.moveSyncTask.position.x = 1000000.0f;
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moveSync->fields._syncTask.position.x = 1000000.0f;
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}
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static void BaseMoveSyncPlugin_ConvertSyncTaskToMotionInfo_Hook(app::BaseMoveSyncPlugin* __this, MethodInfo* method)
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