Merge pull request #504 from hellomykami/OpenTeamImmediately
add open team immediately
This commit is contained in:
commit
f1be68bebf
@ -102,6 +102,7 @@
|
|||||||
<ClInclude Include="src\user\cheat\world\FreezeEnemies.h" />
|
<ClInclude Include="src\user\cheat\world\FreezeEnemies.h" />
|
||||||
<ClInclude Include="src\user\cheat\world\KillAura.h" />
|
<ClInclude Include="src\user\cheat\world\KillAura.h" />
|
||||||
<ClInclude Include="src\user\cheat\world\MobVacuum.h" />
|
<ClInclude Include="src\user\cheat\world\MobVacuum.h" />
|
||||||
|
<ClInclude Include="src\user\cheat\world\OpenTeamImmediately.h" />
|
||||||
<ClInclude Include="src\user\cheat\world\VacuumLoot.h" />
|
<ClInclude Include="src\user\cheat\world\VacuumLoot.h" />
|
||||||
<ClInclude Include="src\user\main.h" />
|
<ClInclude Include="src\user\main.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
@ -194,6 +195,7 @@
|
|||||||
<ClCompile Include="src\user\cheat\world\FreezeEnemies.cpp" />
|
<ClCompile Include="src\user\cheat\world\FreezeEnemies.cpp" />
|
||||||
<ClCompile Include="src\user\cheat\world\KillAura.cpp" />
|
<ClCompile Include="src\user\cheat\world\KillAura.cpp" />
|
||||||
<ClCompile Include="src\user\cheat\world\MobVacuum.cpp" />
|
<ClCompile Include="src\user\cheat\world\MobVacuum.cpp" />
|
||||||
|
<ClCompile Include="src\user\cheat\world\OpenTeamImmediately.cpp" />
|
||||||
<ClCompile Include="src\user\cheat\world\VacuumLoot.cpp" />
|
<ClCompile Include="src\user\cheat\world\VacuumLoot.cpp" />
|
||||||
<ClCompile Include="src\user\main.cpp" />
|
<ClCompile Include="src\user\main.cpp" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -261,6 +261,9 @@
|
|||||||
<ClInclude Include="src\user\cheat\world\AutoChallenge.h">
|
<ClInclude Include="src\user\cheat\world\AutoChallenge.h">
|
||||||
<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="src\user\cheat\world\OpenTeamImmediately.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Font Include="res\Ruda-Bold.ttf" />
|
<Font Include="res\Ruda-Bold.ttf" />
|
||||||
@ -480,6 +483,9 @@
|
|||||||
<ClCompile Include="src\user\cheat\world\AutoChallenge.cpp">
|
<ClCompile Include="src\user\cheat\world\AutoChallenge.cpp">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="src\user\cheat\world\OpenTeamImmediately.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="res\res.rc">
|
<ResourceCompile Include="res\res.rc">
|
||||||
|
@ -358,6 +358,10 @@ DO_APP_FUNC(0x05C8B870, float, Canvas_get_scaleFactor, (/*Canvas**/void* __this,
|
|||||||
|
|
||||||
DO_APP_FUNC(0x03066EB0, void, LevelTimeManager_SetInternalTimeOfDay, (/*LevelTimeManager**/void* __this, float inHours, bool force, bool refreshEnviroTime, MethodInfo* method));
|
DO_APP_FUNC(0x03066EB0, void, LevelTimeManager_SetInternalTimeOfDay, (/*LevelTimeManager**/void* __this, float inHours, bool force, bool refreshEnviroTime, MethodInfo* method));
|
||||||
|
|
||||||
|
// Open team immediately
|
||||||
|
// F3 0F 10 83 ?? ?? ?? ?? 0F 29 74 24 30 F3 0F 10 B3 ?? ?? ?? ??
|
||||||
|
DO_APP_FUNC(0x01387C20, bool, MoleMole_InLevelMainPageContext_DoTeamCountDown_c_Iterator0__MoveNext, (InLevelMainPageContext_DoTeamCountDown_Iterator* __this, MethodInfo* method));
|
||||||
|
|
||||||
|
|
||||||
// Singletons
|
// Singletons
|
||||||
DO_APP_FUNC(0x061A8830, void*, Singleton_GetInstance, (MethodInfo* method));
|
DO_APP_FUNC(0x061A8830, void*, Singleton_GetInstance, (MethodInfo* method));
|
||||||
|
@ -10544,6 +10544,20 @@ namespace app {
|
|||||||
struct IGKEDHHIDMA__Fields fields;
|
struct IGKEDHHIDMA__Fields fields;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct __declspec(align(8)) InLevelMainPageContext_DoTeamCountDown_Iterator__Fields
|
||||||
|
{
|
||||||
|
int32_t HGCHJINEMCM;
|
||||||
|
struct Object* KOBKOALABHL;
|
||||||
|
struct InLevelMainPageContext* _levelMainPageContext;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct InLevelMainPageContext_DoTeamCountDown_Iterator
|
||||||
|
{
|
||||||
|
struct InLevelMainPageContext_DoTeamCountDown_Iterator__Class* klass;
|
||||||
|
MonitorData* monitor;
|
||||||
|
struct InLevelMainPageContext_DoTeamCountDown_Iterator__Fields fields;
|
||||||
|
};
|
||||||
|
|
||||||
struct MonoMiniMap__Fields {
|
struct MonoMiniMap__Fields {
|
||||||
struct MonoBehaviour__Fields _;
|
struct MonoBehaviour__Fields _;
|
||||||
struct Button* _actionButton;
|
struct Button* _actionButton;
|
||||||
|
@ -44,6 +44,7 @@
|
|||||||
#include <cheat/world/AutoCook.h>
|
#include <cheat/world/AutoCook.h>
|
||||||
#include <cheat/world/AutoChallenge.h>
|
#include <cheat/world/AutoChallenge.h>
|
||||||
#include <cheat/world/CustomWeather.h>
|
#include <cheat/world/CustomWeather.h>
|
||||||
|
#include <cheat/world/OpenTeamImmediately.h>
|
||||||
|
|
||||||
#include <cheat/visuals/NoFog.h>
|
#include <cheat/visuals/NoFog.h>
|
||||||
#include <cheat/visuals/FPSUnlock.h>
|
#include <cheat/visuals/FPSUnlock.h>
|
||||||
@ -94,6 +95,7 @@ namespace cheat
|
|||||||
FEAT_INST(AutoTreeFarm),
|
FEAT_INST(AutoTreeFarm),
|
||||||
FEAT_INST(AutoDestroy),
|
FEAT_INST(AutoDestroy),
|
||||||
FEAT_INST(AutoSeelie),
|
FEAT_INST(AutoSeelie),
|
||||||
|
FEAT_INST(OpenTeamImmediately),
|
||||||
FEAT_INST(VacuumLoot),
|
FEAT_INST(VacuumLoot),
|
||||||
FEAT_INST(DialogSkip),
|
FEAT_INST(DialogSkip),
|
||||||
FEAT_INST(DumbEnemies),
|
FEAT_INST(DumbEnemies),
|
||||||
|
52
cheat-library/src/user/cheat/world/OpenTeamImmediately.cpp
Normal file
52
cheat-library/src/user/cheat/world/OpenTeamImmediately.cpp
Normal file
@ -0,0 +1,52 @@
|
|||||||
|
#include "pch-il2cpp.h"
|
||||||
|
#include "OpenTeamImmediately.h"
|
||||||
|
|
||||||
|
#include <helpers.h>
|
||||||
|
|
||||||
|
namespace cheat::feature
|
||||||
|
{
|
||||||
|
static bool MoleMole_InLevelMainPageContext_DoTeamCountDown_c_Iterator0__MoveNext_Hook(app::InLevelMainPageContext_DoTeamCountDown_Iterator* __this, MethodInfo* method);
|
||||||
|
|
||||||
|
OpenTeamImmediately::OpenTeamImmediately() : Feature(),
|
||||||
|
NF(f_Enabled, "Enable Open Team Immediately", "Open Team", false)
|
||||||
|
{
|
||||||
|
HookManager::install(app::MoleMole_InLevelMainPageContext_DoTeamCountDown_c_Iterator0__MoveNext, MoleMole_InLevelMainPageContext_DoTeamCountDown_c_Iterator0__MoveNext_Hook);
|
||||||
|
}
|
||||||
|
|
||||||
|
const FeatureGUIInfo& OpenTeamImmediately::GetGUIInfo() const
|
||||||
|
{
|
||||||
|
static const FeatureGUIInfo info{ "", "World", false };
|
||||||
|
return info;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OpenTeamImmediately::DrawMain()
|
||||||
|
{
|
||||||
|
ConfigWidget("Open Team Immediately", f_Enabled, "Open team immediately without waiting for count down.");
|
||||||
|
}
|
||||||
|
|
||||||
|
bool OpenTeamImmediately::NeedStatusDraw() const
|
||||||
|
{
|
||||||
|
return f_Enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OpenTeamImmediately::DrawStatus()
|
||||||
|
{
|
||||||
|
ImGui::Text("OpenTeamImmediately");
|
||||||
|
}
|
||||||
|
|
||||||
|
OpenTeamImmediately& OpenTeamImmediately::GetInstance()
|
||||||
|
{
|
||||||
|
static OpenTeamImmediately instance;
|
||||||
|
return instance;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool MoleMole_InLevelMainPageContext_DoTeamCountDown_c_Iterator0__MoveNext_Hook(app::InLevelMainPageContext_DoTeamCountDown_Iterator* __this, MethodInfo* method)
|
||||||
|
{
|
||||||
|
auto& openTeamImmediately = OpenTeamImmediately::GetInstance();
|
||||||
|
if (openTeamImmediately.f_Enabled)
|
||||||
|
{
|
||||||
|
__this->fields._levelMainPageContext->fields._countDownTime = __this->fields._levelMainPageContext->fields.EnterCountDown + 1.f;
|
||||||
|
}
|
||||||
|
return CALL_ORIGIN(MoleMole_InLevelMainPageContext_DoTeamCountDown_c_Iterator0__MoveNext_Hook, __this, method);
|
||||||
|
}
|
||||||
|
}
|
24
cheat-library/src/user/cheat/world/OpenTeamImmediately.h
Normal file
24
cheat-library/src/user/cheat/world/OpenTeamImmediately.h
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
#include <cheat-base/cheat/Feature.h>
|
||||||
|
#include <cheat-base/config/config.h>
|
||||||
|
|
||||||
|
namespace cheat::feature
|
||||||
|
{
|
||||||
|
|
||||||
|
class OpenTeamImmediately : public Feature
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
config::Field<config::Toggle<Hotkey>> f_Enabled;
|
||||||
|
|
||||||
|
static OpenTeamImmediately& GetInstance();
|
||||||
|
|
||||||
|
const FeatureGUIInfo& GetGUIInfo() const override;
|
||||||
|
void DrawMain() override;
|
||||||
|
|
||||||
|
virtual bool NeedStatusDraw() const override;
|
||||||
|
void DrawStatus() override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
OpenTeamImmediately();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in New Issue
Block a user