commit
f431853cbf
@ -50,9 +50,13 @@
|
|||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="src\user\cheat\teleport\CustomTeleports.h" />
|
<ClInclude Include="src\user\cheat\teleport\CustomTeleports.h" />
|
||||||
|
<ClInclude Include="src\user\cheat\visuals\Browser.h" />
|
||||||
<ClInclude Include="src\user\cheat\visuals\CameraZoom.h" />
|
<ClInclude Include="src\user\cheat\visuals\CameraZoom.h" />
|
||||||
<ClInclude Include="src\user\cheat\visuals\FPSUnlock.h" />
|
<ClInclude Include="src\user\cheat\visuals\FPSUnlock.h" />
|
||||||
|
<ClInclude Include="src\user\cheat\visuals\HideUI.h" />
|
||||||
<ClInclude Include="src\user\cheat\visuals\NoFog.h" />
|
<ClInclude Include="src\user\cheat\visuals\NoFog.h" />
|
||||||
|
<ClInclude Include="src\user\cheat\visuals\PaimonFollow.h" />
|
||||||
|
<ClInclude Include="src\user\cheat\visuals\ProfileChanger.h" />
|
||||||
<ClInclude Include="src\user\cheat\visuals\ShowChestIndicator.h" />
|
<ClInclude Include="src\user\cheat\visuals\ShowChestIndicator.h" />
|
||||||
<ClInclude Include="src\user\cheat\world\AutoCook.h" />
|
<ClInclude Include="src\user\cheat\world\AutoCook.h" />
|
||||||
<ClInclude Include="src\user\cheat\world\AutoFish.h" />
|
<ClInclude Include="src\user\cheat\world\AutoFish.h" />
|
||||||
@ -160,9 +164,13 @@
|
|||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="src\user\cheat\teleport\CustomTeleports.cpp" />
|
<ClCompile Include="src\user\cheat\teleport\CustomTeleports.cpp" />
|
||||||
<ClCompile Include="src\user\cheat\GenshinCM.cpp" />
|
<ClCompile Include="src\user\cheat\GenshinCM.cpp" />
|
||||||
|
<ClCompile Include="src\user\cheat\visuals\Browser.cpp" />
|
||||||
<ClCompile Include="src\user\cheat\visuals\CameraZoom.cpp" />
|
<ClCompile Include="src\user\cheat\visuals\CameraZoom.cpp" />
|
||||||
<ClCompile Include="src\user\cheat\visuals\FPSUnlock.cpp" />
|
<ClCompile Include="src\user\cheat\visuals\FPSUnlock.cpp" />
|
||||||
|
<ClCompile Include="src\user\cheat\visuals\HideUI.cpp" />
|
||||||
<ClCompile Include="src\user\cheat\visuals\NoFog.cpp" />
|
<ClCompile Include="src\user\cheat\visuals\NoFog.cpp" />
|
||||||
|
<ClCompile Include="src\user\cheat\visuals\PaimonFollow.cpp" />
|
||||||
|
<ClCompile Include="src\user\cheat\visuals\ProfileChanger.cpp" />
|
||||||
<ClCompile Include="src\user\cheat\visuals\ShowChestIndicator.cpp" />
|
<ClCompile Include="src\user\cheat\visuals\ShowChestIndicator.cpp" />
|
||||||
<ClCompile Include="src\user\cheat\world\AutoCook.cpp" />
|
<ClCompile Include="src\user\cheat\world\AutoCook.cpp" />
|
||||||
<ClCompile Include="src\user\cheat\world\AutoFish.cpp" />
|
<ClCompile Include="src\user\cheat\world\AutoFish.cpp" />
|
||||||
|
@ -225,6 +225,18 @@
|
|||||||
<ClInclude Include="src\user\cheat\world\AutoCook.h">
|
<ClInclude Include="src\user\cheat\world\AutoCook.h">
|
||||||
<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="src\user\cheat\visuals\ProfileChanger.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="src\user\cheat\visuals\PaimonFollow.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="src\user\cheat\visuals\HideUI.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="src\user\cheat\visuals\Browser.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Font Include="res\Ruda-Bold.ttf" />
|
<Font Include="res\Ruda-Bold.ttf" />
|
||||||
@ -408,6 +420,18 @@
|
|||||||
<ClCompile Include="src\user\cheat\debugger.cpp">
|
<ClCompile Include="src\user\cheat\debugger.cpp">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="src\user\cheat\visuals\ProfileChanger.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="src\user\cheat\visuals\PaimonFollow.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="src\user\cheat\visuals\HideUI.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="src\user\cheat\visuals\Browser.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="res\res.rc">
|
<ResourceCompile Include="res\res.rc">
|
||||||
|
@ -85,6 +85,11 @@ std::string il2cppi_to_string(app::String* str) {
|
|||||||
return il2cppi_to_string(reinterpret_cast<Il2CppString*>(str));
|
return il2cppi_to_string(reinterpret_cast<Il2CppString*>(str));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
app::String* string_to_il2cppi(std::string input) {
|
||||||
|
return app::Marshal_PtrToStringAnsi((void*)input.c_str(), nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
std::string to_hex_string(app::Byte__Array* barray, int length) {
|
std::string to_hex_string(app::Byte__Array* barray, int length) {
|
||||||
if (barray == nullptr)
|
if (barray == nullptr)
|
||||||
return std::string();
|
return std::string();
|
||||||
|
@ -282,7 +282,7 @@ std::string il2cppi_to_string(app::String* str);
|
|||||||
std::string il2cppi_to_string(app::Vector vec);
|
std::string il2cppi_to_string(app::Vector vec);
|
||||||
std::string il2cppi_to_string(app::Vector2 vec);
|
std::string il2cppi_to_string(app::Vector2 vec);
|
||||||
std::string il2cppi_to_string(app::Vector3 vec);
|
std::string il2cppi_to_string(app::Vector3 vec);
|
||||||
|
app::String* string_to_il2cppi(std::string input);
|
||||||
std::string to_hex_string(app::Byte__Array* barray, int length);
|
std::string to_hex_string(app::Byte__Array* barray, int length);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -42,6 +42,10 @@
|
|||||||
#include <cheat/visuals/FPSUnlock.h>
|
#include <cheat/visuals/FPSUnlock.h>
|
||||||
#include <cheat/visuals/CameraZoom.h>
|
#include <cheat/visuals/CameraZoom.h>
|
||||||
#include <cheat/visuals/ShowChestIndicator.h>
|
#include <cheat/visuals/ShowChestIndicator.h>
|
||||||
|
#include <cheat/visuals/ProfileChanger.h>
|
||||||
|
#include <cheat/visuals/PaimonFollow.h>
|
||||||
|
#include <cheat/visuals/HideUI.h>
|
||||||
|
#include <cheat/visuals/Browser.h>
|
||||||
|
|
||||||
#include "GenshinCM.h"
|
#include "GenshinCM.h"
|
||||||
|
|
||||||
@ -95,7 +99,11 @@ namespace cheat
|
|||||||
FEAT_INST(NoFog),
|
FEAT_INST(NoFog),
|
||||||
FEAT_INST(FPSUnlock),
|
FEAT_INST(FPSUnlock),
|
||||||
FEAT_INST(CameraZoom),
|
FEAT_INST(CameraZoom),
|
||||||
FEAT_INST(ChestIndicator)
|
FEAT_INST(ChestIndicator),
|
||||||
|
FEAT_INST(ProfileChanger),
|
||||||
|
FEAT_INST(PaimonFollow),
|
||||||
|
FEAT_INST(HideUI),
|
||||||
|
FEAT_INST(Browser)
|
||||||
|
|
||||||
});
|
});
|
||||||
#undef FEAT_INST
|
#undef FEAT_INST
|
||||||
|
99
cheat-library/src/user/cheat/visuals/Browser.cpp
Normal file
99
cheat-library/src/user/cheat/visuals/Browser.cpp
Normal file
@ -0,0 +1,99 @@
|
|||||||
|
#include "pch-il2cpp.h"
|
||||||
|
#include "Browser.h"
|
||||||
|
|
||||||
|
#include <helpers.h>
|
||||||
|
#include <cheat/events.h>
|
||||||
|
#include <misc/cpp/imgui_stdlib.h>
|
||||||
|
|
||||||
|
#include <cheat/esp/ESPRender.h>
|
||||||
|
|
||||||
|
namespace cheat::feature
|
||||||
|
{
|
||||||
|
app::GameObject* planeObject = nullptr;
|
||||||
|
app::Component_1* BrowserComponents = nullptr;
|
||||||
|
static std::string f_URL;
|
||||||
|
|
||||||
|
Browser::Browser() : Feature(),
|
||||||
|
NF(f_Enabled, "Browser", "Visuals", false),
|
||||||
|
toBeUpdate(), nextUpdate(0)
|
||||||
|
{
|
||||||
|
events::GameUpdateEvent += MY_METHOD_HANDLER(Browser::OnGameUpdate);
|
||||||
|
}
|
||||||
|
|
||||||
|
const FeatureGUIInfo& Browser::GetGUIInfo() const
|
||||||
|
{
|
||||||
|
static const FeatureGUIInfo info{ "Browser", "Visuals", false };
|
||||||
|
return info;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Browser::DrawMain()
|
||||||
|
{
|
||||||
|
ConfigWidget(f_Enabled, "Create in-game Browser");
|
||||||
|
ImGui::InputText("URL", &f_URL);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Browser::NeedStatusDraw() const
|
||||||
|
{
|
||||||
|
return f_Enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Browser::DrawStatus()
|
||||||
|
{
|
||||||
|
ImGui::Text("Browser");
|
||||||
|
}
|
||||||
|
|
||||||
|
Browser& Browser::GetInstance()
|
||||||
|
{
|
||||||
|
static Browser instance;
|
||||||
|
return instance;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Browser::OnGameUpdate()
|
||||||
|
{
|
||||||
|
auto currentTime = util::GetCurrentTimeMillisec();
|
||||||
|
if (currentTime < nextUpdate)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (f_Enabled) {
|
||||||
|
if (planeObject == nullptr) {
|
||||||
|
|
||||||
|
auto PrimitiveType = app::PrimitiveType__Enum::Plane;
|
||||||
|
planeObject = app::GameObject_CreatePrimitive(PrimitiveType, nullptr);
|
||||||
|
|
||||||
|
app::Transform* planeObject_Transform = app::GameObject_get_transform(planeObject, nullptr);
|
||||||
|
app::Quaternion planeObject_Transform_Quaternion = { 0.5, 0.5, -0.5, 0.5};
|
||||||
|
auto avatarPos = app::ActorUtils_GetAvatarPos(nullptr);
|
||||||
|
auto relativePos = app::WorldShiftManager_GetRelativePosition(avatarPos, nullptr);
|
||||||
|
app::Vector3 planeObject_Transform_Vector3 = { relativePos.x, relativePos.y + 3, relativePos.z };
|
||||||
|
app::Vector3 planeObject_Transform_Scale = { 1, 1, 1};
|
||||||
|
|
||||||
|
app::Transform_set_localPosition(planeObject_Transform, planeObject_Transform_Vector3, nullptr);
|
||||||
|
app::Transform_set_localScale(planeObject_Transform, planeObject_Transform_Scale, nullptr);
|
||||||
|
app::Transform_set_localRotation(planeObject_Transform, planeObject_Transform_Quaternion, nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (planeObject != nullptr) {
|
||||||
|
if (BrowserComponents == nullptr) {
|
||||||
|
std::string custom_url = f_URL.length() < 2 || f_URL.c_str() == "" ? "https://www.google.com/" : f_URL.c_str();
|
||||||
|
|
||||||
|
BrowserComponents = app::GameObject_AddComponentInternal(planeObject, string_to_il2cppi("Browser"), nullptr);
|
||||||
|
reinterpret_cast<app::Browser*>(BrowserComponents)->fields._url = string_to_il2cppi(custom_url);
|
||||||
|
reinterpret_cast<app::Browser*>(BrowserComponents)->fields._width = 1920;
|
||||||
|
reinterpret_cast<app::Browser*>(BrowserComponents)->fields._height = 1080;
|
||||||
|
reinterpret_cast<app::Browser*>(BrowserComponents)->fields.forceNextRender = true;
|
||||||
|
reinterpret_cast<app::Browser*>(BrowserComponents)->fields._EnableInput_k__BackingField = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
if (planeObject != nullptr && BrowserComponents != nullptr)
|
||||||
|
{
|
||||||
|
app::Object_1_DestroyImmediate_1(reinterpret_cast<app::Object_1*>(planeObject), nullptr);
|
||||||
|
app::Object_1_DestroyImmediate_1(reinterpret_cast<app::Object_1*>(BrowserComponents), nullptr);
|
||||||
|
planeObject = nullptr;
|
||||||
|
BrowserComponents = nullptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
nextUpdate = currentTime + (int)f_DelayUpdate;
|
||||||
|
}
|
||||||
|
}
|
26
cheat-library/src/user/cheat/visuals/Browser.h
Normal file
26
cheat-library/src/user/cheat/visuals/Browser.h
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <cheat-base/cheat/Feature.h>
|
||||||
|
#include <cheat-base/config/config.h>
|
||||||
|
#include <cheat-base/thread-safe.h>
|
||||||
|
|
||||||
|
namespace cheat::feature
|
||||||
|
{
|
||||||
|
class Browser : public Feature
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
config::Field<config::Toggle<Hotkey>> f_Enabled;
|
||||||
|
|
||||||
|
static Browser& GetInstance();
|
||||||
|
const FeatureGUIInfo& GetGUIInfo() const override;
|
||||||
|
void DrawMain() override;
|
||||||
|
virtual bool NeedStatusDraw() const override;
|
||||||
|
void DrawStatus() override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
SafeQueue<uint32_t> toBeUpdate;
|
||||||
|
SafeValue<int64_t> nextUpdate;
|
||||||
|
int f_DelayUpdate = 20.f;
|
||||||
|
void OnGameUpdate();
|
||||||
|
Browser();
|
||||||
|
};
|
||||||
|
}
|
61
cheat-library/src/user/cheat/visuals/HideUI.cpp
Normal file
61
cheat-library/src/user/cheat/visuals/HideUI.cpp
Normal file
@ -0,0 +1,61 @@
|
|||||||
|
#include "pch-il2cpp.h"
|
||||||
|
#include "HideUI.h"
|
||||||
|
|
||||||
|
#include <helpers.h>
|
||||||
|
#include <cheat/events.h>
|
||||||
|
|
||||||
|
namespace cheat::feature
|
||||||
|
{
|
||||||
|
app::GameObject* ui_camera{};
|
||||||
|
|
||||||
|
HideUI::HideUI() : Feature(),
|
||||||
|
NF(f_Enabled, "Hide UI", "Hide UI", false)
|
||||||
|
{
|
||||||
|
events::GameUpdateEvent += MY_METHOD_HANDLER(HideUI::OnGameUpdate);
|
||||||
|
}
|
||||||
|
|
||||||
|
const FeatureGUIInfo& HideUI::GetGUIInfo() const
|
||||||
|
{
|
||||||
|
static const FeatureGUIInfo info{ "HideUI", "Visuals", false };
|
||||||
|
return info;
|
||||||
|
}
|
||||||
|
|
||||||
|
void HideUI::DrawMain()
|
||||||
|
{
|
||||||
|
ConfigWidget(f_Enabled, "Hide in-game UI.");
|
||||||
|
}
|
||||||
|
|
||||||
|
bool HideUI::NeedStatusDraw() const
|
||||||
|
{
|
||||||
|
return f_Enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
void HideUI::DrawStatus()
|
||||||
|
{
|
||||||
|
ImGui::Text("HideUI");
|
||||||
|
}
|
||||||
|
|
||||||
|
HideUI& HideUI::GetInstance()
|
||||||
|
{
|
||||||
|
static HideUI instance;
|
||||||
|
return instance;
|
||||||
|
}
|
||||||
|
|
||||||
|
void HideUI::OnGameUpdate()
|
||||||
|
{
|
||||||
|
if (f_Enabled)
|
||||||
|
{
|
||||||
|
if (ui_camera == nullptr)
|
||||||
|
ui_camera = app::GameObject_Find(string_to_il2cppi("/UICamera"), nullptr);
|
||||||
|
|
||||||
|
|
||||||
|
if (ui_camera)
|
||||||
|
app::GameObject_SetActive(ui_camera, false, nullptr);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (ui_camera)
|
||||||
|
app::GameObject_SetActive(ui_camera, true, nullptr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
26
cheat-library/src/user/cheat/visuals/HideUI.h
Normal file
26
cheat-library/src/user/cheat/visuals/HideUI.h
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <cheat-base/cheat/Feature.h>
|
||||||
|
#include <cheat-base/config/config.h>
|
||||||
|
|
||||||
|
namespace cheat::feature
|
||||||
|
{
|
||||||
|
|
||||||
|
class HideUI : public Feature
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
config::Field<bool> f_Enabled;
|
||||||
|
|
||||||
|
static HideUI& GetInstance();
|
||||||
|
|
||||||
|
const FeatureGUIInfo& GetGUIInfo() const override;
|
||||||
|
void DrawMain() override;
|
||||||
|
|
||||||
|
virtual bool NeedStatusDraw() const override;
|
||||||
|
void DrawStatus() override;
|
||||||
|
void OnGameUpdate();
|
||||||
|
|
||||||
|
private:
|
||||||
|
HideUI();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
78
cheat-library/src/user/cheat/visuals/PaimonFollow.cpp
Normal file
78
cheat-library/src/user/cheat/visuals/PaimonFollow.cpp
Normal file
@ -0,0 +1,78 @@
|
|||||||
|
#include "pch-il2cpp.h"
|
||||||
|
#include "PaimonFollow.h"
|
||||||
|
#include <helpers.h>
|
||||||
|
#include <cheat/events.h>
|
||||||
|
|
||||||
|
|
||||||
|
namespace cheat::feature
|
||||||
|
{
|
||||||
|
namespace GameObject {
|
||||||
|
app::GameObject* Paimon = nullptr;
|
||||||
|
app::GameObject* ProfileLayer = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
PaimonFollow::PaimonFollow() : Feature(),
|
||||||
|
NF(f_Enabled, "Paimon Follow", "Visuals", false),
|
||||||
|
toBeUpdate(), nextUpdate(0)
|
||||||
|
{
|
||||||
|
events::GameUpdateEvent += MY_METHOD_HANDLER(PaimonFollow::OnGameUpdate);
|
||||||
|
}
|
||||||
|
|
||||||
|
const FeatureGUIInfo& PaimonFollow::GetGUIInfo() const
|
||||||
|
{
|
||||||
|
static const FeatureGUIInfo info{ "PaimonFollow", "Visuals", true };
|
||||||
|
return info;
|
||||||
|
}
|
||||||
|
|
||||||
|
void PaimonFollow::DrawMain()
|
||||||
|
{
|
||||||
|
ConfigWidget(f_Enabled, "To display paimon, turn on the function, open the profile (esc) and close it. \n" \
|
||||||
|
"If the paimon disappeared after teleportation, do not disable the function, open and close the profile.");
|
||||||
|
}
|
||||||
|
|
||||||
|
bool PaimonFollow::NeedStatusDraw() const
|
||||||
|
{
|
||||||
|
return f_Enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
void PaimonFollow::DrawStatus()
|
||||||
|
{
|
||||||
|
ImGui::Text("Paimon Follow");
|
||||||
|
}
|
||||||
|
|
||||||
|
PaimonFollow& PaimonFollow::GetInstance()
|
||||||
|
{
|
||||||
|
static PaimonFollow instance;
|
||||||
|
return instance;
|
||||||
|
}
|
||||||
|
|
||||||
|
void PaimonFollow::OnGameUpdate()
|
||||||
|
{
|
||||||
|
if (!f_Enabled)
|
||||||
|
return;
|
||||||
|
|
||||||
|
auto currentTime = util::GetCurrentTimeMillisec();
|
||||||
|
if (currentTime < nextUpdate)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (GameObject::Paimon == nullptr) {
|
||||||
|
GameObject::Paimon = app::GameObject_Find(string_to_il2cppi("/EntityRoot/OtherGadgetRoot/NPC_Guide_Paimon(Clone)"), nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (GameObject::ProfileLayer == nullptr) {
|
||||||
|
GameObject::ProfileLayer = app::GameObject_Find(string_to_il2cppi("/Canvas/Pages/PlayerProfilePage"), nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (GameObject::Paimon != nullptr && GameObject::ProfileLayer != nullptr) {
|
||||||
|
auto ProfileOpen = app::GameObject_get_active(GameObject::ProfileLayer, nullptr);
|
||||||
|
|
||||||
|
if (ProfileOpen) {
|
||||||
|
app::GameObject_set_active(GameObject::Paimon, false, nullptr);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
app::GameObject_set_active(GameObject::Paimon, true, nullptr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
nextUpdate = currentTime + (int)f_DelayUpdate;
|
||||||
|
}
|
||||||
|
}
|
26
cheat-library/src/user/cheat/visuals/PaimonFollow.h
Normal file
26
cheat-library/src/user/cheat/visuals/PaimonFollow.h
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <cheat-base/cheat/Feature.h>
|
||||||
|
#include <cheat-base/config/config.h>
|
||||||
|
#include <cheat-base/thread-safe.h>
|
||||||
|
|
||||||
|
namespace cheat::feature
|
||||||
|
{
|
||||||
|
class PaimonFollow : public Feature
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
config::Field<config::Toggle<Hotkey>> f_Enabled;
|
||||||
|
static PaimonFollow& GetInstance();
|
||||||
|
const FeatureGUIInfo& GetGUIInfo() const override;
|
||||||
|
void DrawMain() override;
|
||||||
|
|
||||||
|
virtual bool NeedStatusDraw() const override;
|
||||||
|
void DrawStatus() override;
|
||||||
|
private:
|
||||||
|
SafeQueue<uint32_t> toBeUpdate;
|
||||||
|
SafeValue<int64_t> nextUpdate;
|
||||||
|
int f_DelayUpdate = 100.f;
|
||||||
|
|
||||||
|
void OnGameUpdate();
|
||||||
|
PaimonFollow();
|
||||||
|
};
|
||||||
|
}
|
244
cheat-library/src/user/cheat/visuals/ProfileChanger.cpp
Normal file
244
cheat-library/src/user/cheat/visuals/ProfileChanger.cpp
Normal file
@ -0,0 +1,244 @@
|
|||||||
|
#include "pch-il2cpp.h"
|
||||||
|
#include "ProfileChanger.h"
|
||||||
|
|
||||||
|
#include <helpers.h>
|
||||||
|
#include <cheat/events.h>
|
||||||
|
#include <misc/cpp/imgui_stdlib.h>
|
||||||
|
#include <fstream>
|
||||||
|
|
||||||
|
|
||||||
|
namespace cheat::feature
|
||||||
|
{
|
||||||
|
namespace GameObject {
|
||||||
|
app::GameObject* WaterMark = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Components {
|
||||||
|
app::Component_1* WaterMark = nullptr;
|
||||||
|
|
||||||
|
app::Texture2D* CardTexture = nullptr;
|
||||||
|
app::Texture2D* AvatarTexture = nullptr;
|
||||||
|
app::Sprite* CardSprite = nullptr;
|
||||||
|
app::Sprite* AvatarSprite = nullptr;
|
||||||
|
app::Rect RectCard;
|
||||||
|
app::Rect RectAvatar;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Profile Page
|
||||||
|
app::Button_1* ProfilePage(app::MonoInLevelPlayerProfilePage* __this, MethodInfo* method);
|
||||||
|
|
||||||
|
// Edit Player Info Page
|
||||||
|
static void ProfileEditPage(app::MonoFriendInformationDialog* __this, app::Sprite* value, MethodInfo* method);
|
||||||
|
|
||||||
|
ProfileChanger::ProfileChanger() : Feature(),
|
||||||
|
NF(f_Enabled, "Custom Profile", "Visuals", false),
|
||||||
|
NF(f_UID, "UID", "Visuals", false),
|
||||||
|
NF(f_NickName, "NickName", "Visuals", false),
|
||||||
|
NF(f_Level, "Level", "Visuals", false),
|
||||||
|
NF(f_Exp, "Exp", "Visuals", false),
|
||||||
|
NF(f_CurExp, "CurExp", "Visuals", 1),
|
||||||
|
NF(f_MaxExp, "MaxExp", "Visuals", 1),
|
||||||
|
NF(f_ExpBar, "ExpBar", "Visuals", false),
|
||||||
|
NF(f_ExpBarValue, "ExpBarValue", "Visuals", 20.0f),
|
||||||
|
NF(f_WorldLevel, "WorldLevel", "Visuals", false),
|
||||||
|
NF(f_Avatar, "AvatarImage", "Visuals", false),
|
||||||
|
NF(f_Card, "CardImage", "Visuals", false),
|
||||||
|
toBeUpdate(), nextUpdate(0)
|
||||||
|
{
|
||||||
|
HookManager::install(app::ProfilePage, ProfilePage);
|
||||||
|
HookManager::install(app::ProfileEditPage, ProfileEditPage);
|
||||||
|
events::GameUpdateEvent += MY_METHOD_HANDLER(ProfileChanger::OnGameUpdate);
|
||||||
|
}
|
||||||
|
|
||||||
|
const FeatureGUIInfo& ProfileChanger::GetGUIInfo() const
|
||||||
|
{
|
||||||
|
static const FeatureGUIInfo info{ "CustomProfile", "Visuals", true };
|
||||||
|
return info;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ProfileChanger::DrawMain()
|
||||||
|
{
|
||||||
|
ConfigWidget(f_Enabled, "Custom Profile.");
|
||||||
|
ConfigWidget(f_UID, "Changes the uid visually.");
|
||||||
|
ConfigWidget(f_NickName, "Changes the nickname visually.");
|
||||||
|
ConfigWidget(f_Level, "Changes the level visually.");
|
||||||
|
ConfigWidget(f_Exp, "Changes the exp visually.");
|
||||||
|
if (f_Exp) {
|
||||||
|
ConfigWidget("CurExp", f_CurExp, 1, 2, 100000, "Changes the ExpBar visually.");
|
||||||
|
ConfigWidget("MaxExp", f_MaxExp, 1, 2, 100000, "Changes the ExpBar visually.");
|
||||||
|
ConfigWidget(f_ExpBar, "Changes the ExpBar visually.");
|
||||||
|
if (f_ExpBar)
|
||||||
|
ConfigWidget("ExpBarValue", f_ExpBarValue, 1, 2, 100, "Changes the ExpBar visually.");
|
||||||
|
}
|
||||||
|
ConfigWidget(f_WorldLevel, "Changes the world-level visually.");
|
||||||
|
ConfigWidget(f_Avatar, "Changes the Avatar Image visually.\n" \
|
||||||
|
"Note the size of the picture must be: 256x256.\n" \
|
||||||
|
"Example path: C:\\Avatars.png");
|
||||||
|
|
||||||
|
ConfigWidget(f_Card, "Changes the Card visually.\n" \
|
||||||
|
"Note the size of the picture must be: 840x400.\n" \
|
||||||
|
"Example path: C:\\Avatars.png");
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ProfileChanger::NeedStatusDraw() const
|
||||||
|
{
|
||||||
|
return f_Enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ProfileChanger::DrawStatus()
|
||||||
|
{
|
||||||
|
ImGui::Text("Custom Profile");
|
||||||
|
}
|
||||||
|
|
||||||
|
ProfileChanger& ProfileChanger::GetInstance()
|
||||||
|
{
|
||||||
|
static ProfileChanger instance;
|
||||||
|
return instance;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ProfileChanger::OnGameUpdate()
|
||||||
|
{
|
||||||
|
if (!f_Enabled || !f_UID)
|
||||||
|
return;
|
||||||
|
|
||||||
|
auto currentTime = util::GetCurrentTimeMillisec();
|
||||||
|
if (currentTime < nextUpdate)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (f_UID) {
|
||||||
|
if (GameObject::WaterMark == nullptr)
|
||||||
|
GameObject::WaterMark = app::GameObject_Find(string_to_il2cppi("/BetaWatermarkCanvas(Clone)/Panel/TxtUID"), nullptr);
|
||||||
|
|
||||||
|
if (GameObject::WaterMark != nullptr && Components::WaterMark == nullptr)
|
||||||
|
Components::WaterMark = app::GameObject_GetComponentByName(GameObject::WaterMark, string_to_il2cppi("Text"), nullptr);
|
||||||
|
|
||||||
|
if (Components::WaterMark != nullptr)
|
||||||
|
app::Text_set_text(reinterpret_cast<app::Text*>(Components::WaterMark), string_to_il2cppi(f_UID), nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
nextUpdate = currentTime + (int)f_DelayUpdate;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ProfileChanger::CheckFile(const std::string& Filename) {
|
||||||
|
struct stat buffer;
|
||||||
|
return (stat(Filename.c_str(), &buffer) == 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
app::Button_1* ProfilePage(app::MonoInLevelPlayerProfilePage* __this, MethodInfo* method)
|
||||||
|
{
|
||||||
|
auto& profile = ProfileChanger::GetInstance();
|
||||||
|
|
||||||
|
if (profile.f_Enabled) {
|
||||||
|
|
||||||
|
if (profile.f_UID)
|
||||||
|
app::Text_set_text(__this->fields._playerID, string_to_il2cppi(profile.f_UID), nullptr);
|
||||||
|
|
||||||
|
if (profile.f_Level)
|
||||||
|
app::Text_set_text(__this->fields._playerLv, string_to_il2cppi(profile.f_Level), nullptr);
|
||||||
|
|
||||||
|
if (profile.f_Exp) {
|
||||||
|
std::string CurExpStr = std::to_string(profile.f_CurExp);
|
||||||
|
std::string MaxExpStr = std::to_string(profile.f_MaxExp);
|
||||||
|
app::Text_set_text(__this->fields._playerExp, string_to_il2cppi(CurExpStr + "/" + MaxExpStr), nullptr);
|
||||||
|
|
||||||
|
if (profile.f_ExpBar)
|
||||||
|
{
|
||||||
|
app::Slider_1_set_minValue(__this->fields._playerExpSlider, 1, nullptr);
|
||||||
|
app::Slider_1_set_maxValue(__this->fields._playerExpSlider, 100, nullptr);
|
||||||
|
app::Slider_1_set_value(__this->fields._playerExpSlider, profile.f_ExpBarValue, nullptr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (profile.f_WorldLevel)
|
||||||
|
app::Text_set_text(__this->fields._playerWorldLv, string_to_il2cppi(profile.f_WorldLevel), nullptr);
|
||||||
|
|
||||||
|
if (profile.f_NickName){
|
||||||
|
auto playerModule = GET_SINGLETON(MoleMole_PlayerModule);
|
||||||
|
if (playerModule != nullptr && playerModule->fields._accountData_k__BackingField != nullptr) {
|
||||||
|
auto& accountData = playerModule->fields._accountData_k__BackingField->fields;
|
||||||
|
accountData.nickName = string_to_il2cppi(profile.f_NickName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Card Name png size 840x400
|
||||||
|
if (profile.f_Card){
|
||||||
|
if (profile.CheckFile(profile.f_Card)) {
|
||||||
|
Components::CardTexture = app::NativeGallery_LoadImageAtPath(string_to_il2cppi(profile.f_Card), 100, false, false, false, nullptr);
|
||||||
|
// If you don't do this check, then the UI will break after teleportation, I'm just too lazy to set up Rect manually
|
||||||
|
if (Components::RectCard.m_Width == 0)
|
||||||
|
Components::RectCard = app::Sprite_get_rect(__this->fields._nameCardPic->fields.m_Sprite, nullptr);
|
||||||
|
app::Vector2 Vec2 = { 100, 100 };
|
||||||
|
Components::CardSprite = app::Sprite_Create(Components::CardTexture, Components::RectCard, Vec2, 1, nullptr);
|
||||||
|
__this->fields._nameCardPic->fields.m_OverrideSprite = Components::CardSprite;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
std::cout << "Card Image: \n" << "not found" << std::endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Avatar png size 256x256
|
||||||
|
if (profile.f_Avatar) {
|
||||||
|
if (profile.CheckFile(profile.f_Avatar)) {
|
||||||
|
Components::AvatarTexture = app::NativeGallery_LoadImageAtPath(string_to_il2cppi(profile.f_Avatar), 100, false, false, false, nullptr);
|
||||||
|
// If you don't do this check, then the UI will break after teleportation, I'm just too lazy to set up Rect manually
|
||||||
|
if (Components::RectAvatar.m_Width == 0)
|
||||||
|
Components::RectAvatar = app::Sprite_get_rect(__this->fields.playerIconImage->fields.m_Sprite, nullptr);
|
||||||
|
app::Vector2 Vec2Avatar = { 128, 128 };
|
||||||
|
Components::AvatarSprite = app::Sprite_Create(Components::AvatarTexture, Components::RectAvatar, Vec2Avatar, 1, nullptr);
|
||||||
|
__this->fields.playerIconImage->fields.m_OverrideSprite = Components::AvatarSprite;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
std::cout << "Avatar Image: \n" << "not found" << std::endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return CALL_ORIGIN(ProfilePage, __this, method);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ProfileEditPage(app::MonoFriendInformationDialog* __this, app::Sprite* value, MethodInfo* method) {
|
||||||
|
auto& profile = ProfileChanger::GetInstance();
|
||||||
|
if (profile.f_Enabled) {
|
||||||
|
if (profile.f_UID)
|
||||||
|
__this->fields._playerUID->fields.m_Text = string_to_il2cppi(profile.f_UID);
|
||||||
|
|
||||||
|
if (profile.f_Level)
|
||||||
|
__this->fields._playerLevel->fields.m_Text = string_to_il2cppi(profile.f_Level);
|
||||||
|
|
||||||
|
if (profile.f_WorldLevel)
|
||||||
|
__this->fields._worldLevel->fields.m_Text = string_to_il2cppi(profile.f_WorldLevel);
|
||||||
|
|
||||||
|
// Card Name png size 840x400
|
||||||
|
|
||||||
|
if (profile.f_Card) {
|
||||||
|
if (profile.CheckFile(profile.f_Card)) {
|
||||||
|
Components::CardTexture = app::NativeGallery_LoadImageAtPath(string_to_il2cppi(profile.f_Card), 100, false, false, false, nullptr);
|
||||||
|
// If you don't do this check, then the UI will break after teleportation, I'm just too lazy to set up Rect manually
|
||||||
|
if (Components::RectCard.m_Width == 0)
|
||||||
|
Components::RectCard = app::Sprite_get_rect(__this->fields._cardImg->fields.m_Sprite, nullptr);
|
||||||
|
app::Vector2 Vec2 = { 100, 100 };
|
||||||
|
Components::CardSprite = app::Sprite_Create(Components::CardTexture, Components::RectCard, Vec2, 1, nullptr);
|
||||||
|
__this->fields._cardImg->fields.m_OverrideSprite = Components::CardSprite;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
std::cout << "Card Image: \n" << "not found" << std::endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Avatar png size 256x256
|
||||||
|
if (profile.f_Avatar) {
|
||||||
|
if (profile.CheckFile(profile.f_Avatar)) {
|
||||||
|
Components::AvatarTexture = app::NativeGallery_LoadImageAtPath(string_to_il2cppi(profile.f_Avatar), 100, false, false, false, nullptr);
|
||||||
|
if (Components::RectAvatar.m_Width == 0)
|
||||||
|
Components::RectAvatar = app::Sprite_get_rect(__this->fields._icon->fields.m_Sprite, nullptr);
|
||||||
|
app::Vector2 Vec2Avatar = { 128, 128 };
|
||||||
|
Components::AvatarSprite = app::Sprite_Create(Components::AvatarTexture, Components::RectAvatar, Vec2Avatar, 1, nullptr);
|
||||||
|
__this->fields._icon->fields.m_OverrideSprite = Components::AvatarSprite;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
std::cout << "Card Image: \n" << "not found" << std::endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return CALL_ORIGIN(ProfileEditPage, __this, value, method);
|
||||||
|
}
|
||||||
|
}
|
44
cheat-library/src/user/cheat/visuals/ProfileChanger.h
Normal file
44
cheat-library/src/user/cheat/visuals/ProfileChanger.h
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <cheat-base/cheat/Feature.h>
|
||||||
|
#include <cheat-base/config/config.h>
|
||||||
|
#include <cheat-base/thread-safe.h>
|
||||||
|
|
||||||
|
namespace cheat::feature
|
||||||
|
{
|
||||||
|
class ProfileChanger : public Feature
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
config::Field<config::Toggle<Hotkey>> f_Enabled;
|
||||||
|
config::Field<config::Toggle<std::string>> f_UID;
|
||||||
|
config::Field<config::Toggle<std::string>> f_NickName;
|
||||||
|
config::Field<config::Toggle<std::string>> f_Level;
|
||||||
|
config::Field<config::Toggle<Hotkey>> f_Exp;
|
||||||
|
config::Field<int> f_CurExp;
|
||||||
|
config::Field<int> f_MaxExp;
|
||||||
|
config::Field<config::Toggle<Hotkey>> f_ExpBar;
|
||||||
|
config::Field<float> f_ExpBarValue;
|
||||||
|
config::Field<config::Toggle<std::string>> f_WorldLevel;
|
||||||
|
|
||||||
|
config::Field<config::Toggle<std::string>> f_Avatar; // Avatar png size 256x256
|
||||||
|
config::Field<config::Toggle<std::string>> f_Card; // Card Name png size 840x400
|
||||||
|
|
||||||
|
static ProfileChanger& GetInstance();
|
||||||
|
|
||||||
|
const FeatureGUIInfo& GetGUIInfo() const override;
|
||||||
|
void DrawMain() override;
|
||||||
|
|
||||||
|
virtual bool NeedStatusDraw() const override;
|
||||||
|
void DrawStatus() override;
|
||||||
|
|
||||||
|
bool CheckFile(const std::string& name);
|
||||||
|
|
||||||
|
private:
|
||||||
|
SafeQueue<uint32_t> toBeUpdate;
|
||||||
|
SafeValue<int64_t> nextUpdate;
|
||||||
|
int f_DelayUpdate = 100.f;
|
||||||
|
|
||||||
|
void OnGameUpdate();
|
||||||
|
ProfileChanger();
|
||||||
|
|
||||||
|
};
|
||||||
|
}
|
@ -6,22 +6,27 @@
|
|||||||
|
|
||||||
namespace cheat::feature
|
namespace cheat::feature
|
||||||
{
|
{
|
||||||
|
namespace GameObject {
|
||||||
|
app::GameObject* Profirency = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Components {
|
||||||
|
app::Component_1* Profirency = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
static void PlayerModule_RequestPlayerCook(app::MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method);
|
static void PlayerModule_RequestPlayerCook(app::MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method);
|
||||||
static void PlayerModule_OnPlayerCookRsp(app::MoleMole_PlayerModule* __this, app::PlayerCookRsp* rsp, MethodInfo* method);
|
static void PlayerModule_OnPlayerCookRsp(app::MoleMole_PlayerModule* __this, app::PlayerCookRsp* rsp, MethodInfo* method);
|
||||||
|
|
||||||
static void CookingQtePageContext_UpdateProficiency(app::CookingQtePageContext* __this, MethodInfo* method);
|
static void CookingQtePageContext_UpdateProficiency(app::CookingQtePageContext* __this, MethodInfo* method);
|
||||||
static void CookingQtePageContext_SetProficiencyInfo(app::CookingQtePageContext* __this, MethodInfo* method);
|
|
||||||
static uint32_t CookRecipeExcelConfig_get_maxProficiency(app::CookRecipeExcelConfig* __this, MethodInfo* method);
|
|
||||||
|
|
||||||
AutoCook::AutoCook() : Feature(),
|
AutoCook::AutoCook() : Feature(),
|
||||||
NF(f_Enabled, "Auto Cooking", "AutoCook", false),
|
NF(f_Enabled, "Standart Cooking", "AutoCook", false),
|
||||||
NF(f_Count, "Count Item", "AutoCook", 1),
|
NF(f_FastProficiency, "Fast Proficiency", "AutoCook", false),
|
||||||
NF(f_Quality, "Quality", "AutoCook", 1)
|
NF(f_CountField, "Count Item", "AutoCook", 1),
|
||||||
|
NF(f_QualityField, "Quality", "AutoCook", 1)
|
||||||
{
|
{
|
||||||
HookManager::install(app::MoleMole_PlayerModule_RequestPlayerCook, PlayerModule_RequestPlayerCook);
|
HookManager::install(app::MoleMole_PlayerModule_RequestPlayerCook, PlayerModule_RequestPlayerCook);
|
||||||
HookManager::install(app::MoleMole_PlayerModule_OnPlayerCookRsp, PlayerModule_OnPlayerCookRsp);
|
HookManager::install(app::MoleMole_PlayerModule_OnPlayerCookRsp, PlayerModule_OnPlayerCookRsp);
|
||||||
HookManager::install(app::MoleMole_CookingQtePageContext_UpdateProficiency, CookingQtePageContext_UpdateProficiency);
|
HookManager::install(app::MoleMole_CookingQtePageContext_UpdateProficiency, CookingQtePageContext_UpdateProficiency);
|
||||||
HookManager::install(app::CookRecipeExcelConfig_get_maxProficiency, CookRecipeExcelConfig_get_maxProficiency);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const FeatureGUIInfo& AutoCook::GetGUIInfo() const
|
const FeatureGUIInfo& AutoCook::GetGUIInfo() const
|
||||||
@ -32,11 +37,13 @@ namespace cheat::feature
|
|||||||
|
|
||||||
void AutoCook::DrawMain()
|
void AutoCook::DrawMain()
|
||||||
{
|
{
|
||||||
ConfigWidget(f_Enabled, "Automatic cooking.");
|
ConfigWidget(f_Enabled, "Fast Cooking if the recipe has fast cooking open. \n" \
|
||||||
ConfigWidget("Count Item", f_Count, 1, 1, 100,
|
"If fast cooking is closed, you in addition need to turn on Fast Proficiency.");
|
||||||
|
ConfigWidget(f_FastProficiency, "Quickly prepare an unstudied recipe to the maximum possible.");
|
||||||
|
ConfigWidget("Count Item", f_CountField, 1, 1, 100,
|
||||||
"How much to cook at a time.\n" \
|
"How much to cook at a time.\n" \
|
||||||
"(If the recipe is not fully explored, set it to 1.)");
|
"(For standard mode only.)");
|
||||||
ConfigWidget("Quality Cooking", f_Quality, 1, 1, 3, "Quality of the cook.");
|
ConfigWidget("Quality Cooking", f_QualityField, 1, 1, 3, "Quality of the cook.");
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AutoCook::NeedStatusDraw() const
|
bool AutoCook::NeedStatusDraw() const
|
||||||
@ -46,7 +53,7 @@ namespace cheat::feature
|
|||||||
|
|
||||||
void AutoCook::DrawStatus()
|
void AutoCook::DrawStatus()
|
||||||
{
|
{
|
||||||
ImGui::Text("Auto Cook");
|
ImGui::Text("Auto Cooking [%s]", f_FastProficiency ? "Proficiency" : "Standart");
|
||||||
}
|
}
|
||||||
|
|
||||||
AutoCook& AutoCook::GetInstance()
|
AutoCook& AutoCook::GetInstance()
|
||||||
@ -57,28 +64,75 @@ namespace cheat::feature
|
|||||||
|
|
||||||
// Auto Cooking | RyujinZX#6666
|
// Auto Cooking | RyujinZX#6666
|
||||||
|
|
||||||
|
std::vector<std::string> split(std::string& s, char delimeter)
|
||||||
|
{
|
||||||
|
std::stringstream ss(s);
|
||||||
|
std::string item;
|
||||||
|
std::vector<std::string> tokens;
|
||||||
|
while (std::getline(ss, item, delimeter))
|
||||||
|
{
|
||||||
|
tokens.push_back(item);
|
||||||
|
}
|
||||||
|
return tokens;
|
||||||
|
}
|
||||||
|
|
||||||
static void PlayerModule_RequestPlayerCook(app::MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method)
|
static void PlayerModule_RequestPlayerCook(app::MoleMole_PlayerModule* __this, uint32_t recipeId, uint32_t avatarId, uint32_t qteQuality, uint32_t count, MethodInfo* method)
|
||||||
{
|
{
|
||||||
AutoCook& autoCook = AutoCook::GetInstance();
|
AutoCook& autoCook = AutoCook::GetInstance();
|
||||||
if (autoCook.f_Enabled)
|
if (autoCook.f_Enabled || autoCook.f_FastProficiency)
|
||||||
{
|
{
|
||||||
qteQuality = autoCook.f_Quality;
|
autoCook.CookFoodMaxNum = app::MoleMole_Config_CookRecipeExcelConfig_CheckCookFoodMaxNum(recipeId, nullptr);
|
||||||
count = autoCook.f_Count;
|
qteQuality = autoCook.f_QualityField;
|
||||||
}
|
|
||||||
|
if (!autoCook.f_FastProficiency && autoCook.f_Enabled){
|
||||||
|
count = autoCook.f_CountField;
|
||||||
|
if (autoCook.f_CountField > autoCook.CookFoodMaxNum)
|
||||||
|
count = autoCook.CookFoodMaxNum;
|
||||||
|
|
||||||
return CALL_ORIGIN(PlayerModule_RequestPlayerCook, __this, recipeId, avatarId, qteQuality, count, method);
|
return CALL_ORIGIN(PlayerModule_RequestPlayerCook, __this, recipeId, avatarId, qteQuality, count, method);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (autoCook.f_Enabled && autoCook.f_FastProficiency) {
|
||||||
|
count = 1;
|
||||||
|
|
||||||
|
GameObject::Profirency = app::GameObject_Find(string_to_il2cppi("/Canvas/Pages/CookingPage/GrpCooking/GrpTab/GrpItemTips/CookingItemTip/Viewport/ItemTips_Cooking(Clone)/Content/GrpProficiency/Level/"), nullptr);
|
||||||
|
auto RectTransform = app::GameObject_GetComponentByName(GameObject::Profirency, string_to_il2cppi("RectTransform"), nullptr);
|
||||||
|
auto TransformChild = app::Transform_GetChild(reinterpret_cast<app::Transform*>(RectTransform), 0, nullptr);
|
||||||
|
auto TextComponent = app::Component_1_GetComponent_1(reinterpret_cast<app::Component_1*>(TransformChild), string_to_il2cppi("Text"), nullptr);
|
||||||
|
|
||||||
|
if (TextComponent != nullptr) {
|
||||||
|
auto Text_str = app::Text_get_text(reinterpret_cast<app::Text*>(TextComponent), nullptr);
|
||||||
|
auto ProficiencyStr = il2cppi_to_string(Text_str).erase(0, il2cppi_to_string(Text_str).find_first_of(" ."));
|
||||||
|
std::vector<std::string> FinalProficiency = split(ProficiencyStr, '/');
|
||||||
|
autoCook.CookCount = atoi(FinalProficiency[1].c_str()) - atoi(FinalProficiency[0].c_str());
|
||||||
|
}
|
||||||
|
|
||||||
|
if (autoCook.CookCount == 0)
|
||||||
|
autoCook.CookCount = 1;
|
||||||
|
|
||||||
|
if (autoCook.CookCount > autoCook.CookFoodMaxNum)
|
||||||
|
autoCook.CookCount = autoCook.CookFoodMaxNum;
|
||||||
|
|
||||||
|
for (int i = 1; i <= autoCook.CookCount; i++) {
|
||||||
|
CALL_ORIGIN(PlayerModule_RequestPlayerCook, __this, recipeId, avatarId, qteQuality, count, method);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return CALL_ORIGIN(PlayerModule_RequestPlayerCook, __this, recipeId, avatarId, qteQuality, count, method);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static void PlayerModule_OnPlayerCookRsp(app::MoleMole_PlayerModule* __this, app::PlayerCookRsp* rsp, MethodInfo* method) {
|
static void PlayerModule_OnPlayerCookRsp(app::MoleMole_PlayerModule* __this, app::PlayerCookRsp* rsp, MethodInfo* method) {
|
||||||
AutoCook& autoCook = AutoCook::GetInstance();
|
AutoCook& autoCook = AutoCook::GetInstance();
|
||||||
if (autoCook.f_Enabled)
|
if (autoCook.f_Enabled || autoCook.f_FastProficiency)
|
||||||
{
|
{
|
||||||
rsp->fields.qteQuality_ = autoCook.f_Quality;
|
rsp->fields.qteQuality_ = autoCook.f_QualityField;
|
||||||
rsp->fields.cookCount_ = autoCook.f_Count;
|
rsp->fields.cookCount_ = autoCook.f_CountField;
|
||||||
|
if (autoCook.f_FastProficiency)
|
||||||
// Unlock Quick Cooking, It will reset after a restart, so it is better to study the recipe in full at once.
|
rsp->fields.cookCount_ = 1;
|
||||||
if (rsp->fields.recipeData_ != nullptr)
|
// if (rsp->fields.recipeData_ != nullptr)
|
||||||
rsp->fields.recipeData_->fields.proficiency_ = autoCook.CookCount;
|
// rsp->fields.recipeData_->fields.proficiency_ = autoCook.CookCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
return CALL_ORIGIN(PlayerModule_OnPlayerCookRsp, __this, rsp, method);
|
return CALL_ORIGIN(PlayerModule_OnPlayerCookRsp, __this, rsp, method);
|
||||||
@ -86,22 +140,12 @@ namespace cheat::feature
|
|||||||
|
|
||||||
static void CookingQtePageContext_UpdateProficiency(app::CookingQtePageContext* __this, MethodInfo* method) {
|
static void CookingQtePageContext_UpdateProficiency(app::CookingQtePageContext* __this, MethodInfo* method) {
|
||||||
AutoCook& autoCook = AutoCook::GetInstance();
|
AutoCook& autoCook = AutoCook::GetInstance();
|
||||||
if (autoCook.f_Enabled)
|
if (autoCook.f_Enabled || autoCook.f_FastProficiency)
|
||||||
{
|
{
|
||||||
__this->fields._pageMono->fields._qteTime = 0;
|
__this->fields._pageMono->fields._qteTime = 0;
|
||||||
__this->fields._pageMono->fields._autoQteTime = 0;
|
__this->fields._pageMono->fields._autoQteTime = 0;
|
||||||
|
app::CookingQtePageContext_CloseItemGotPanel(__this, nullptr); // Auto Close Panel
|
||||||
}
|
}
|
||||||
|
|
||||||
return CALL_ORIGIN(CookingQtePageContext_UpdateProficiency, __this, method);
|
return CALL_ORIGIN(CookingQtePageContext_UpdateProficiency, __this, method);
|
||||||
}
|
}
|
||||||
|
|
||||||
static uint32_t CookRecipeExcelConfig_get_maxProficiency(app::CookRecipeExcelConfig* __this, MethodInfo* method) {
|
|
||||||
AutoCook& autoCook = AutoCook::GetInstance();
|
|
||||||
if (autoCook.f_Enabled)
|
|
||||||
{
|
|
||||||
uint32_t maxCount = app::MoleMole_SimpleSafeUInt32_get_Value(__this->fields.maxProficiencyRawNum, nullptr);
|
|
||||||
autoCook.CookCount = maxCount;
|
|
||||||
}
|
|
||||||
return CALL_ORIGIN(CookRecipeExcelConfig_get_maxProficiency, __this, method);
|
|
||||||
}
|
|
||||||
}
|
}
|
@ -9,10 +9,13 @@ namespace cheat::feature
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
config::Field<config::Toggle<Hotkey>> f_Enabled;
|
config::Field<config::Toggle<Hotkey>> f_Enabled;
|
||||||
config::Field<int> f_Count;
|
config::Field<config::Toggle<Hotkey>> f_FastProficiency;
|
||||||
config::Field<int> f_Quality;
|
|
||||||
|
|
||||||
uint32_t CookCount;
|
config::Field<int> f_CountField;
|
||||||
|
config::Field<int> f_QualityField;
|
||||||
|
|
||||||
|
int CookFoodMaxNum; // Maximum quantity at a time
|
||||||
|
int CookCount;
|
||||||
|
|
||||||
static AutoCook& GetInstance();
|
static AutoCook& GetInstance();
|
||||||
|
|
||||||
|
@ -8,16 +8,19 @@ namespace cheat::feature
|
|||||||
{
|
{
|
||||||
static void InLevelCutScenePageContext_UpdateView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method);
|
static void InLevelCutScenePageContext_UpdateView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method);
|
||||||
static void InLevelCutScenePageContext_ClearView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method);
|
static void InLevelCutScenePageContext_ClearView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method);
|
||||||
|
static void CriwareMediaPlayer_Update(app::CriwareMediaPlayer* __this, MethodInfo* method);
|
||||||
|
|
||||||
DialogSkip::DialogSkip() : Feature(),
|
DialogSkip::DialogSkip() : Feature(),
|
||||||
NF(f_Enabled, "Auto talk", "AutoTalk", false),
|
NF(f_Enabled, "Auto talk", "AutoTalk", false),
|
||||||
NF(f_AutoSelectDialog, "Auto select dialog", "AutoTalk", true),
|
NF(f_AutoSelectDialog, "Auto select dialog", "AutoTalk", true),
|
||||||
NF(f_ExcludeImportant, "Exclude Katheryne/Tubby", "AutoTalk", true),
|
NF(f_ExcludeImportant, "Exclude Katheryne/Tubby", "AutoTalk", true),
|
||||||
NF(f_FastDialog, "Fast dialog", "AutoTalk", false),
|
NF(f_FastDialog, "Fast dialog", "AutoTalk", false),
|
||||||
|
NF(f_CutsceneUSM, "Skip Cutscenes", "AutoTalk", false),
|
||||||
NF(f_TimeSpeedup, "Time Speed", "AutoTalk", 5.0f)
|
NF(f_TimeSpeedup, "Time Speed", "AutoTalk", 5.0f)
|
||||||
{
|
{
|
||||||
HookManager::install(app::MoleMole_InLevelCutScenePageContext_UpdateView, InLevelCutScenePageContext_UpdateView_Hook);
|
HookManager::install(app::MoleMole_InLevelCutScenePageContext_UpdateView, InLevelCutScenePageContext_UpdateView_Hook);
|
||||||
HookManager::install(app::MoleMole_InLevelCutScenePageContext_ClearView, InLevelCutScenePageContext_ClearView_Hook);
|
HookManager::install(app::MoleMole_InLevelCutScenePageContext_ClearView, InLevelCutScenePageContext_ClearView_Hook);
|
||||||
|
HookManager::install(app::CriwareMediaPlayer_Update, CriwareMediaPlayer_Update);
|
||||||
}
|
}
|
||||||
|
|
||||||
const FeatureGUIInfo& DialogSkip::GetGUIInfo() const
|
const FeatureGUIInfo& DialogSkip::GetGUIInfo() const
|
||||||
@ -41,21 +44,25 @@ namespace cheat::feature
|
|||||||
{
|
{
|
||||||
ConfigWidget(f_TimeSpeedup, 0.1f, 2.0f, 50.0f, "Time Speedup Multipler \nHigher Values will lead to sync issues with servers \nand is not recommended for Laggy Internet connections.");
|
ConfigWidget(f_TimeSpeedup, 0.1f, 2.0f, 50.0f, "Time Speedup Multipler \nHigher Values will lead to sync issues with servers \nand is not recommended for Laggy Internet connections.");
|
||||||
}
|
}
|
||||||
|
ConfigWidget("Skip Cutscenes", f_CutsceneUSM, "Automatically skips game movies.");
|
||||||
}
|
}
|
||||||
|
|
||||||
bool DialogSkip::NeedStatusDraw() const
|
bool DialogSkip::NeedStatusDraw() const
|
||||||
{
|
{
|
||||||
return f_Enabled;
|
return f_Enabled || f_CutsceneUSM;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DialogSkip::DrawStatus()
|
void DialogSkip::DrawStatus()
|
||||||
{
|
{
|
||||||
|
if (f_Enabled)
|
||||||
ImGui::Text("Dialog [%s%s%s%s%s]",
|
ImGui::Text("Dialog [%s%s%s%s%s]",
|
||||||
f_AutoSelectDialog ? "Auto" : "Manual",
|
f_AutoSelectDialog ? "Auto" : "Manual",
|
||||||
f_AutoSelectDialog && (f_ExcludeImportant || f_FastDialog) ? "|" : "",
|
f_AutoSelectDialog && (f_ExcludeImportant || f_FastDialog) ? "|" : "",
|
||||||
f_ExcludeImportant ? "Exc" : "",
|
f_ExcludeImportant ? "Exc" : "",
|
||||||
f_ExcludeImportant && f_FastDialog ? "|" : "",
|
f_ExcludeImportant && f_FastDialog ? "|" : "",
|
||||||
f_FastDialog ? "Fast" : "Normal");
|
f_FastDialog ? "Fast" : "Normal");
|
||||||
|
|
||||||
|
ImGui::Text(f_CutsceneUSM ? "Skip Cutscenes" : "");
|
||||||
}
|
}
|
||||||
|
|
||||||
DialogSkip& DialogSkip::GetInstance()
|
DialogSkip& DialogSkip::GetInstance()
|
||||||
@ -131,5 +138,14 @@ namespace cheat::feature
|
|||||||
app::Time_set_timeScale(1.0f, nullptr);
|
app::Time_set_timeScale(1.0f, nullptr);
|
||||||
CALL_ORIGIN(InLevelCutScenePageContext_ClearView_Hook, __this, method);
|
CALL_ORIGIN(InLevelCutScenePageContext_ClearView_Hook, __this, method);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void CriwareMediaPlayer_Update(app::CriwareMediaPlayer* __this, MethodInfo* method)
|
||||||
|
{
|
||||||
|
DialogSkip& dialogSkip = DialogSkip::GetInstance();
|
||||||
|
if (dialogSkip.f_CutsceneUSM)
|
||||||
|
app::CriwareMediaPlayer_Skip(__this, nullptr);
|
||||||
|
|
||||||
|
return CALL_ORIGIN(CriwareMediaPlayer_Update, __this, method);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -12,6 +12,7 @@ namespace cheat::feature
|
|||||||
config::Field<config::Toggle<Hotkey>> f_AutoSelectDialog;
|
config::Field<config::Toggle<Hotkey>> f_AutoSelectDialog;
|
||||||
config::Field<config::Toggle<Hotkey>> f_ExcludeImportant;
|
config::Field<config::Toggle<Hotkey>> f_ExcludeImportant;
|
||||||
config::Field<config::Toggle<Hotkey>> f_FastDialog;
|
config::Field<config::Toggle<Hotkey>> f_FastDialog;
|
||||||
|
config::Field<config::Toggle<Hotkey>> f_CutsceneUSM;
|
||||||
config::Field<float> f_TimeSpeedup;
|
config::Field<float> f_TimeSpeedup;
|
||||||
|
|
||||||
static DialogSkip& GetInstance();
|
static DialogSkip& GetInstance();
|
||||||
|
Loading…
Reference in New Issue
Block a user