Temporary MusicEvent cheese
This commit is contained in:
parent
4d6cd985b7
commit
f70d515295
@ -122,6 +122,7 @@
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<ClInclude Include="src\user\cheat\world\DumbEnemies.h" />
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<ClInclude Include="src\user\cheat\world\KillAura.h" />
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<ClInclude Include="src\user\cheat\world\MobVacuum.h" />
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<ClInclude Include="src\user\cheat\world\MusicEvent.h" />
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<ClInclude Include="src\user\main.h" />
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</ItemGroup>
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<ItemGroup>
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@ -233,6 +234,7 @@
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<ClCompile Include="src\user\cheat\world\DumbEnemies.cpp" />
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<ClCompile Include="src\user\cheat\world\KillAura.cpp" />
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<ClCompile Include="src\user\cheat\world\MobVacuum.cpp" />
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<ClCompile Include="src\user\cheat\world\MusicEvent.cpp" />
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<ClCompile Include="src\user\main.cpp" />
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</ItemGroup>
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<PropertyGroup>
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@ -925,8 +927,7 @@
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</Command>
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</PostBuildEvent>
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<CustomBuildStep>
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<Command>"$(OutDir)injector.exe"
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powershell -nop -c "& {sleep 15}"</Command>
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<Command>"$(OutDir)injector.exe" powershell -nop -c "&amp; {sleep 15}"</Command>
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<Outputs>$(OutDir)_noexist.nope;%(Outputs)</Outputs>
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<Inputs>$(TargetPath);%(Inputs)</Inputs>
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</CustomBuildStep>
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@ -237,6 +237,9 @@
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<ClInclude Include="src\user\cheat\visuals\Browser.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\user\cheat\world\MusicEvent.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Font Include="res\Ruda-Bold.ttf" />
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@ -432,6 +435,9 @@
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<ClCompile Include="src\user\cheat\visuals\Browser.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\user\cheat\world\MusicEvent.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="res\res.rc">
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@ -164,6 +164,15 @@ DO_APP_FUNC(0x065546E0, Transform*, Transform_GetChild, (Transform* __this, int3
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DO_APP_FUNC(0x0652EA10, Component_1*, Component_1_GetComponent_1, (Component_1* __this, String* type, MethodInfo* method));
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DO_APP_FUNC(0x0662F520, void, GameObject_SetActive, (GameObject* __this, bool value, MethodInfo* method));
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DO_APP_FUNC(0x0418FEB0, Camera*, Component_1_GetComponent_17, (Component_1* __this, MethodInfo* method));
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DO_APP_FUNC(0x041A7D40, Camera*, GameObject_AddComponent_24, (GameObject* __this, MethodInfo* method));
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DO_APP_FUNC(0x041A8080, CinemachineBrain*, GameObject_GetComponent_189, (GameObject* __this, MethodInfo* method));
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DO_APP_FUNC(0x041A8080, CinemachineExternalCamera*, GameObject_GetComponent_741, (GameObject* __this, MethodInfo* method));
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DO_APP_FUNC(0x06550C00, Object_1*, Object_1_Instantiate_2, (Object_1* original, MethodInfo* method));
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DO_APP_FUNC(0x041B0BB0, Object*, Object_1_Instantiate_5, (Object* original, MethodInfo* method));
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DO_APP_FUNC(0x041B0BB0, GameObject*, Object_1_Instantiate_11, (GameObject* original, MethodInfo* method));
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// Browser
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DO_APP_FUNC(0x0662F100, GameObject*, GameObject_CreatePrimitive, (PrimitiveType__Enum type, MethodInfo* method));
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DO_APP_FUNC(0x0662F700, Transform*, GameObject_get_transform, (GameObject* __this, MethodInfo* method));
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@ -184,6 +193,20 @@ DO_APP_FUNC(0x06550910, void, Object_1_Destroy_1, (Object_1* obj, MethodInfo* me
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DO_APP_FUNC(0x0662F0A0, Component_1*, GameObject_AddComponent, (GameObject* __this, Type* componentType, MethodInfo* method));
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DO_APP_FUNC(0x065508C0, void, Object_1_DestroyImmediate_1, (Object_1* obj, MethodInfo* method));
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// Music game event
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DO_APP_FUNC(0x00FFE490, void, MusicGamePlayComponent_OnPlayerUpdate, (MusicGamePlayComponent* __this, MethodInfo* method));
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DO_APP_FUNC(0x00FFE600, void, MusicGamePlayComponent_OnStart, (MusicGamePlayComponent* __this, BeatMapData* beatMapData, MusicMetaInfo* musicMetaInfo, MethodInfo* method));
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DO_APP_FUNC(0x00FFE310, void, MusicGamePlayComponent_OnMiss, (MusicGamePlayComponent* __this, MethodInfo* method));
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DO_APP_FUNC(0x00FFEE40, void, MusicGamePlayComponent_set_combo, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
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DO_APP_FUNC(0x00FFF050, void, MusicGamePlayComponent_set_score, (MusicGamePlayComponent* __this, float value, MethodInfo* method));
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DO_APP_FUNC(0x01B5AEB0, void, MusicGamePlayComponent_set_maxCombo, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
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DO_APP_FUNC(0x02C749E0, void, MusicGamePlayComponent_set_perfectCnt, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
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DO_APP_FUNC(0x035C4E50, void, MusicGamePlayComponent_set_greatCnt, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
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DO_APP_FUNC(0x017A31C0, void, MusicGamePlayComponent_set_missCnt, (MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method));
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DO_APP_FUNC(0x00FFDE90, void, MusicGamePlayComponent_OnHit, (MusicGamePlayComponent* __this, float score, MethodInfo* method));
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// Utility
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DO_APP_FUNC(0x03551B60, String*, Text_get_text, (Text* __this, MethodInfo* method));
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DO_APP_FUNC(0x06568060, void, Text_set_text, (Text* __this, String* value, MethodInfo* method));
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@ -11651,6 +11651,169 @@ namespace app {
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struct Browser__Fields fields;
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};
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enum class CinemachineBrain_UpdateMethod__Enum : int32_t {
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FixedUpdate = 0x00000000,
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LateUpdate = 0x00000001,
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SmartUpdate = 0x00000002,
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};
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struct CameraState_CustomBlendable {
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struct Object_1* m_Custom;
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float m_Weight;
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};
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struct CinemachineBlenderSettings__Fields {
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void* _;
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struct CinemachineBlenderSettings_CustomBlend__Array* m_CustomBlends;
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};
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struct CinemachineBlenderSettings {
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struct CinemachineBlenderSettings__Class* klass;
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MonitorData* monitor;
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struct CinemachineBlenderSettings__Fields fields;
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};
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struct LensSettings {
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float FieldOfView;
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float OrthographicSize;
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float NearClipPlane;
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float FarClipPlane;
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float Dutch;
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bool _Orthographic_k__BackingField;
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float _Aspect_k__BackingField;
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};
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struct CameraState {
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struct LensSettings _Lens_k__BackingField;
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struct Vector3 _ReferenceUp_k__BackingField;
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struct Vector3 _ReferenceLookAt_k__BackingField;
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struct Vector3 _RawPosition_k__BackingField;
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struct Quaternion _RawOrientation_k__BackingField;
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struct Vector3 _PositionDampingBypass_k__BackingField;
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float _ShotQuality_k__BackingField;
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struct Vector3 _PositionCorrection_k__BackingField;
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struct Quaternion _OrientationCorrection_k__BackingField;
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struct CameraState_CustomBlendable mCustom0;
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struct CameraState_CustomBlendable mCustom1;
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struct CameraState_CustomBlendable mCustom2;
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struct CameraState_CustomBlendable mCustom3;
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struct List_1_Cinemachine_CameraState_CustomBlendable_* m_CustomOverflow;
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int32_t _NumCustomBlendables_k__BackingField;
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};
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enum class CinemachineBlendDefinition_Style__Enum : int32_t {
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Cut = 0x00000000,
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EaseInOut = 0x00000001,
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EaseIn = 0x00000002,
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EaseOut = 0x00000003,
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HardIn = 0x00000004,
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HardOut = 0x00000005,
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Linear = 0x00000006,
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Spherical_Linear = 0x00000007,
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};
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struct CinemachineBlendDefinition {
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CinemachineBlendDefinition_Style__Enum m_Style;
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float m_Time;
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struct AnimationCurve* m_BlendCurve;
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};
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struct CinemachineBrain__Fields {
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struct MonoBehaviour__Fields _;
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bool m_SelfUpdate;
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bool m_ShowDebugText;
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bool m_ShowCameraFrustum;
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bool m_IgnoreTimeScale;
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struct Transform* m_WorldUpOverride;
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CinemachineBrain_UpdateMethod__Enum m_UpdateMethod;
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struct CinemachineBlendDefinition m_DefaultBlend;
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struct CinemachineBlenderSettings* m_CustomBlends;
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struct Camera* m_OutputCamera;
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float mFieldOfView;
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float mNearClipPlane;
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float mDutch;
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float mOrthographicSize;
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struct Vector3 mFinalPosition;
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struct Quaternion mOrientationWithoutDutch;
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struct Quaternion mFinalOrientation;
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struct CinemachineBrain_BrainEvent* m_CameraCutEvent;
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struct CinemachineBrain_VcamEvent* m_CameraActivatedEvent;
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struct CinemachineBrain_BlendEvent* m_CameraBlendCompeleteEvent;
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struct Component_1* _PostProcessingComponent_k__BackingField;
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struct ICinemachineCamera* mActiveCameraPreviousFrame;
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struct ICinemachineCamera* mOutgoingCameraPreviousFrame;
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struct CinemachineBlend* mActiveBlend;
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bool mPreviousFrameWasOverride;
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struct List_1_Cinemachine_CinemachineBrain_OverrideStackFrame_* mOverrideStack;
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int32_t mNextOverrideId;
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struct CinemachineBrain_OverrideStackFrame* mOverrideBlendFromNothing;
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struct WaitForFixedUpdate* mWaitForFixedUpdate;
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struct CameraState _CurrentCameraState_k__BackingField;
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};
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struct CinemachineBrain {
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struct CinemachineBrain__Class* klass;
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MonitorData* monitor;
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struct CinemachineBrain__Fields fields;
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};
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struct CinemachineExternalCamera__Fields {
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void* _;
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struct Transform* m_LookAt;
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struct Camera* m_Camera;
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struct CameraState m_State;
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struct Transform* _Follow_k__BackingField;
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};
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struct CinemachineExternalCamera {
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struct CinemachineExternalCamera__Class* klass;
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MonitorData* monitor;
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struct CinemachineExternalCamera__Fields fields;
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};
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struct MusicGamePlayComponent__Fields {
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void* _;
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uint32_t _combo;
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float _score_k__BackingField;
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uint32_t _maxCombo_k__BackingField;
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uint32_t _perfectCnt_k__BackingField;
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uint32_t _greatCnt_k__BackingField;
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uint32_t _missCnt_k__BackingField;
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};
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struct MusicGamePlayComponent {
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struct MusicGamePlayComponent__Class* klass;
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MonitorData* monitor;
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struct MusicGamePlayComponent__Fields fields;
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};
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struct __declspec(align(8)) BeatMapData__Fields {
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struct List_1_MoleMole_MusicGame_TrackData_* trackDatas;
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struct POLBDGNBFKM* config;
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};
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struct BeatMapData {
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struct BeatMapData__Class* klass;
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MonitorData* monitor;
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struct BeatMapData__Fields fields;
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};
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struct __declspec(align(8)) MusicMetaInfo__Fields {
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struct BpmInfo* bpmInfo;
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struct List_1_System_Single_* simpleBeatHintTimeMsList;
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struct List_1_System_Single_* complexBeatHintTimeMsList;
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struct CGDACGGKKNJ* musicConfig;
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struct PMIELLLMJKA* musicInfoConfig;
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struct POLBDGNBFKM* beatMapConfig;
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struct JNEKHDKOKGL* musicInstrumentConfig;
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};
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struct MusicMetaInfo {
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struct MusicMetaInfo__Class* klass;
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MonitorData* monitor;
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struct MusicMetaInfo__Fields fields;
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};
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#if !defined(_GHIDRA_) && !defined(_IDA_)
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}
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#endif
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@ -37,6 +37,7 @@
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#include <cheat/world/AutoFish.h>
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#include <cheat/world/AutoCook.h>
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#include <cheat/world/MusicEvent.h>
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#include <cheat/visuals/NoFog.h>
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#include <cheat/visuals/FPSUnlock.h>
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@ -95,6 +96,7 @@ namespace cheat
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FEAT_INST(AutoFish),
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FEAT_INST(AutoCook),
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FEAT_INST(MusicEvent),
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FEAT_INST(NoFog),
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FEAT_INST(FPSUnlock),
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152
cheat-library/src/user/cheat/world/MusicEvent.cpp
Normal file
152
cheat-library/src/user/cheat/world/MusicEvent.cpp
Normal file
@ -0,0 +1,152 @@
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#include "pch-il2cpp.h"
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#include "MusicEvent.h"
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#include <helpers.h>
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#include <cheat/events.h>
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namespace cheat::feature
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{
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static void MusicGamePlayComponent_OnStart_Hook(app::MusicGamePlayComponent* __this, app::BeatMapData* beatMapData, app::MusicMetaInfo* musicMetaInfo, MethodInfo* method);
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static void MusicGamePlayComponent_OnMiss_Hook(app::MusicGamePlayComponent* __this, MethodInfo* method);
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static void MusicGamePlayComponent_set_combo_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method);
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static void MusicGamePlayComponent_set_score_Hook(app::MusicGamePlayComponent* __this, float value, MethodInfo* method);
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static void MusicGamePlayComponent_set_maxCombo_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method);
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static void MusicGamePlayComponent_set_perfectCnt_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method);
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static void MusicGamePlayComponent_set_greatCnt_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method);
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static void MusicGamePlayComponent_set_missCnt_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method);
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static void MusicGamePlayComponent_OnHit_Hook(app::MusicGamePlayComponent* __this, float score, MethodInfo* method);
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MusicEvent::MusicEvent() : Feature(),
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NF(f_Enabled, "Music Event", "MusicEvent", false)
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{
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//HookManager::install(app::MusicGamePlayComponent_OnStart, MusicGamePlayComponent_OnStart_Hook);
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HookManager::install(app::MusicGamePlayComponent_OnMiss, MusicGamePlayComponent_OnMiss_Hook);
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HookManager::install(app::MusicGamePlayComponent_set_combo, MusicGamePlayComponent_set_combo_Hook);
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HookManager::install(app::MusicGamePlayComponent_set_score, MusicGamePlayComponent_set_score_Hook);
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HookManager::install(app::MusicGamePlayComponent_set_maxCombo, MusicGamePlayComponent_set_maxCombo_Hook);
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HookManager::install(app::MusicGamePlayComponent_set_perfectCnt, MusicGamePlayComponent_set_perfectCnt_Hook);
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HookManager::install(app::MusicGamePlayComponent_set_greatCnt, MusicGamePlayComponent_set_greatCnt_Hook);
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HookManager::install(app::MusicGamePlayComponent_set_missCnt, MusicGamePlayComponent_set_missCnt_Hook);
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HookManager::install(app::MusicGamePlayComponent_OnHit, MusicGamePlayComponent_OnHit_Hook);
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}
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const FeatureGUIInfo& MusicEvent::GetGUIInfo() const
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{
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static const FeatureGUIInfo info{ "", "World", false };
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return info;
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}
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void MusicEvent::DrawMain()
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{
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ConfigWidget(f_Enabled, "Enemies don't attack or use abilities against player. \n"
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"May not work with some enemies or enemy abilites.");
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}
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bool MusicEvent::NeedStatusDraw() const
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{
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return f_Enabled;
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}
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void MusicEvent::DrawStatus()
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{
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ImGui::Text("Music Event");
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}
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MusicEvent& MusicEvent::GetInstance()
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{
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static MusicEvent instance;
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return instance;
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}
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static void MusicGamePlayComponent_OnStart_Hook(app::MusicGamePlayComponent * __this, app::BeatMapData* beatMapData, app::MusicMetaInfo* musicMetaInfo, MethodInfo* method)
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{
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MusicEvent& MusicEvent = MusicEvent::GetInstance();
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if (MusicEvent.f_Enabled)
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{
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__this->fields._combo = 9999999;
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__this->fields._score_k__BackingField = 9999999;
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__this->fields._maxCombo_k__BackingField = 9999999;
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__this->fields._perfectCnt_k__BackingField = 9999999;
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__this->fields._greatCnt_k__BackingField = 9999999;
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__this->fields._missCnt_k__BackingField = 0;
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}
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CALL_ORIGIN(MusicGamePlayComponent_OnStart_Hook, __this, beatMapData, musicMetaInfo, method);
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}
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static void MusicGamePlayComponent_OnMiss_Hook(app::MusicGamePlayComponent* __this, MethodInfo* method)
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{
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MusicEvent& MusicEvent = MusicEvent::GetInstance();
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if (MusicEvent.f_Enabled)
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{
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return;
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}
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CALL_ORIGIN(MusicGamePlayComponent_OnMiss_Hook, __this, method);
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}
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static void MusicGamePlayComponent_set_combo_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method)
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{
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MusicEvent& MusicEvent = MusicEvent::GetInstance();
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if (MusicEvent.f_Enabled)
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{
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value = 999999999;
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}
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CALL_ORIGIN(MusicGamePlayComponent_set_combo_Hook, __this, value, method);
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}
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static void MusicGamePlayComponent_set_score_Hook(app::MusicGamePlayComponent* __this, float value, MethodInfo* method)
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{
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MusicEvent& MusicEvent = MusicEvent::GetInstance();
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if (MusicEvent.f_Enabled)
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{
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value = 999999999;
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}
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CALL_ORIGIN(MusicGamePlayComponent_set_score_Hook, __this, value, method);
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}
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static void MusicGamePlayComponent_set_maxCombo_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method)
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{
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MusicEvent& MusicEvent = MusicEvent::GetInstance();
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if (MusicEvent.f_Enabled)
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{
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value = 999999999;
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}
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CALL_ORIGIN(MusicGamePlayComponent_set_maxCombo_Hook, __this, value, method);
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}
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static void MusicGamePlayComponent_set_perfectCnt_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method)
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{
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MusicEvent& MusicEvent = MusicEvent::GetInstance();
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if (MusicEvent.f_Enabled)
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{
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value = 999999999;
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}
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CALL_ORIGIN(MusicGamePlayComponent_set_perfectCnt_Hook, __this, value, method);
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}
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static void MusicGamePlayComponent_set_greatCnt_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method)
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{
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MusicEvent& MusicEvent = MusicEvent::GetInstance();
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if (MusicEvent.f_Enabled)
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{
|
||||
value = 999999999;
|
||||
}
|
||||
CALL_ORIGIN(MusicGamePlayComponent_set_greatCnt_Hook, __this, value, method);
|
||||
}
|
||||
static void MusicGamePlayComponent_set_missCnt_Hook(app::MusicGamePlayComponent* __this, uint32_t value, MethodInfo* method)
|
||||
{
|
||||
MusicEvent& MusicEvent = MusicEvent::GetInstance();
|
||||
if (MusicEvent.f_Enabled)
|
||||
{
|
||||
value = 0;
|
||||
}
|
||||
CALL_ORIGIN(MusicGamePlayComponent_set_missCnt_Hook, __this, value, method);
|
||||
}
|
||||
static void MusicGamePlayComponent_OnHit_Hook(app::MusicGamePlayComponent* __this, float score, MethodInfo* method)
|
||||
{
|
||||
MusicEvent& MusicEvent = MusicEvent::GetInstance();
|
||||
if (MusicEvent.f_Enabled)
|
||||
{
|
||||
score = 999999999;
|
||||
}
|
||||
CALL_ORIGIN(MusicGamePlayComponent_OnHit_Hook, __this, score, method);
|
||||
}
|
||||
}
|
||||
|
25
cheat-library/src/user/cheat/world/MusicEvent.h
Normal file
25
cheat-library/src/user/cheat/world/MusicEvent.h
Normal file
@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
#include <cheat-base/cheat/Feature.h>
|
||||
#include <cheat-base/config/config.h>
|
||||
|
||||
namespace cheat::feature
|
||||
{
|
||||
|
||||
class MusicEvent : public Feature
|
||||
{
|
||||
public:
|
||||
config::Field<config::Toggle<Hotkey>> f_Enabled;
|
||||
|
||||
static MusicEvent& GetInstance();
|
||||
|
||||
const FeatureGUIInfo& GetGUIInfo() const override;
|
||||
void DrawMain() override;
|
||||
|
||||
virtual bool NeedStatusDraw() const override;
|
||||
void DrawStatus() override;
|
||||
|
||||
private:
|
||||
MusicEvent();
|
||||
};
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user