better generic send in protofactory PLS UPDATE TO USING THIS SOON
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@ -15,10 +15,12 @@ class MessageType<T> {
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//fromjson etc...
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}
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type UnWrapMessageType<T> = T extends MessageType<infer U> ? U : T;
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const messageTypeMap = new Map<PacketName, MessageType<any>>();
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const messageTypeMapReversed = new Map<MessageType<any>, PacketName>();
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function send<Class extends MessageType<T>, T>(type: Class, data: T) {
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function send<Class extends MessageType<any>, >(type: Class, data: UnWrapMessageType<Class>) {
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console.log(type.encode(data).finish())
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}
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@ -59,10 +61,10 @@ export default class ProtoFactory {
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if (Logger.VERBOSE_LEVEL > VerboseLevel.ALL) c.log(`Initialized with ${messageTypeMap.size} types`);
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//c.log(this.getName(types.PlayerLoginScRsp))
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return;
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// return;
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//if you want a partial type
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send(types.PlayerLoginScRsp, types.PlayerLoginScRsp.fromPartial({
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send(types.PlayerLoginScRsp, {
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basicInfo: {
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exp: 0,
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level: 1,
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@ -77,7 +79,11 @@ export default class ProtoFactory {
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stamina: 100,
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curTimezone: 1,
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serverTimestampMs: Math.round(new Date().getTime() / 1000),
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}))
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bsBinVersion: "1.0.0",
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retcode: 0,
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isRelay: false,
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loginRandom: 0,
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});
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}
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}
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