(Only) Enter Forgotten Hall, Set Game Mode, Clean Up Map/Maze Excels (#56)
* Implement avatar levelup and promotion. * Clean up maz and map excels, set the correct game mode based on plane type, make forgotten hall enterable. * Remove non-working spawn command.
This commit is contained in:
parent
5e1209deba
commit
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@ -3,6 +3,7 @@ import { ActorEntity } from "../game/entities/Actor";
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import Interface, { Command } from "./Interface";
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import { GetCurSceneInfoScRsp } from "../data/proto/StarRail";
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import MazePlaneExcel from "../util/excel/MazePlaneExcel";
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import MapEntryExcel from "../util/excel/MapEntryExcel";
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const c = new Logger("/scene", "blue");
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export default async function handle(command: Command) {
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@ -11,8 +12,8 @@ export default async function handle(command: Command) {
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return;
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}
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const planeID = MazePlaneExcel.fromPlaneId(parseInt(command.args[0]))
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const uid = Interface.target.player.db._id;
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const planeID = MazePlaneExcel.fromPlaneId(parseInt(command.args[0]));
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const entryId = MapEntryExcel.fromFloorId(planeID.StartFloorID).ID;
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const posData = Interface.target.player.db.posData;
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const lineup2 = await Interface.target.player.getLineup();
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@ -35,9 +36,9 @@ export default async function handle(command: Command) {
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curAvatarEntity
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],
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entityBuffList: [],
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entryId: 10001,
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entryId: entryId,
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envBuffList: [],
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gameModeType: 1,
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gameModeType: MazePlaneExcel.getGameModeForPlaneType(planeID.PlaneType),
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lightenSectionList: []
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},
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} as unknown as GetCurSceneInfoScRsp);
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@ -13,9 +13,11 @@ export class Scene {
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public spawnEntity(entity: Entity, silent: boolean = false) {
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this.entities.set(entity.entityId, entity);
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if (!silent) {
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this.player.session.send(SceneEntityUpdateScNotify, {
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const dataObj : SceneEntityUpdateScNotify = {
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entityList: [entity.getSceneEntityInfo()]
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} as SceneEntityUpdateScNotify);
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};
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this.player.session.send(SceneEntityUpdateScNotify, dataObj);
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}
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}
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@ -10,15 +10,16 @@ export class ActorEntity extends Entity
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super(scene, pos, rot);
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}
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public getSceneEntityInfo(): SceneEntityInfo {
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const sceneEntityInfo = super.getSceneEntityInfo();
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sceneEntityInfo.actor = {
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avatarType: AvatarType.AVATAR_FORMAL_TYPE,
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baseAvatarId: this.avatarId,
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uid: this.scene.player.db._id,
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mapLayer: 0 //?
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public getSceneActorInfo(): SceneEntityInfo {
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return {
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...super.getSceneEntityInfo(),
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actor: {
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avatarType: AvatarType.AVATAR_FORMAL_TYPE,
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baseAvatarId: this.avatarId,
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uid: this.scene.player.db._id,
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mapLayer: 0 //?
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}
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};
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return sceneEntityInfo;
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}
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public getEntityType(): EntityType {
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@ -1,4 +1,5 @@
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import { EnterMazeCsReq, EnterMazeScRsp } from "../../data/proto/StarRail";
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import MapEntryExcel from "../../util/excel/MapEntryExcel";
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import MazePlaneExcel from "../../util/excel/MazePlaneExcel";
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import Packet from "../kcp/Packet";
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import Session from "../kcp/Session";
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@ -6,7 +7,8 @@ import Session from "../kcp/Session";
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export default async function handle(session: Session, packet: Packet) {
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const body = packet.body as EnterMazeCsReq;
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const mazeEntry = MazePlaneExcel.getEntry(body.entryId);
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const mazeEntry = MapEntryExcel.fromId(body.entryId);
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const mazePlane = MazePlaneExcel.fromPlaneId(mazeEntry.PlaneID);
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let curLineup = await session.player.getLineup();
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curLineup.planeId = mazeEntry.PlaneID;
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@ -23,7 +25,7 @@ export default async function handle(session: Session, packet: Packet) {
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scene: {
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planeId: mazeEntry.PlaneID,
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floorId: mazeEntry.FloorID,
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gameModeType: 1,
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gameModeType: MazePlaneExcel.getGameModeForPlaneType(mazePlane.PlaneType),
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}
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},
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id: mazeEntry.PlaneID,
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@ -1,28 +1,38 @@
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import { GetCurSceneInfoScRsp, Vector } from "../../data/proto/StarRail";
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import { GetCurSceneInfoScRsp, MotionInfo, SceneEntityInfo, SceneNpcMonsterInfo, Vector } from "../../data/proto/StarRail";
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import { ActorEntity } from "../../game/entities/Actor";
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import MapEntryExcel from "../../util/excel/MapEntryExcel";
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import MazePlaneExcel from "../../util/excel/MazePlaneExcel";
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import Packet from "../kcp/Packet";
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import Session from "../kcp/Session";
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export default async function handle(session: Session, packet: Packet) {
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// Get data.
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const posData = session.player.db.posData;
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const _lineup = session.player.db.lineup;
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const lineup = _lineup.lineups[_lineup.curIndex];
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const curAvatarEntity = new ActorEntity(session.player.scene, lineup.avatarList[0], posData.pos);
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const curAvatarEntity = new ActorEntity(session.player.scene, lineup.avatarList[lineup.leaderSlot], posData.pos);
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const entryId = MapEntryExcel.fromFloorId(posData.floorID).ID;
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const mazePlane = MazePlaneExcel.fromPlaneId(posData.planeID);
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// Scene management.
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session.player.scene.spawnEntity(curAvatarEntity, true);
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session.player.scene.entryId = entryId;
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// Send response.
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session.send(GetCurSceneInfoScRsp, {
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retcode: 0,
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scene: {
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planeId: posData.planeID,
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floorId: posData.floorID,
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entityList: [
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curAvatarEntity
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curAvatarEntity.getSceneEntityInfo()
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],
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lightenSectionList: [],
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leaderEntityId: curAvatarEntity.entityId,
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entityBuffList: [],
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entryId: 10001,
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entryId: entryId,
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envBuffList: [],
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gameModeType: 1,
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lightenSectionList: []
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gameModeType: MazePlaneExcel.getGameModeForPlaneType(mazePlane.PlaneType),
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},
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} as unknown as GetCurSceneInfoScRsp);
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session.player.scene.spawnEntity(curAvatarEntity, true);
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session.player.scene.entryId = 10001;
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} as GetCurSceneInfoScRsp);
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}
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@ -1,4 +1,5 @@
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import { GetMazeMapInfoCsReq, GetMazeMapInfoScRsp } from "../../data/proto/StarRail";
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import MapEntryExcel from "../../util/excel/MapEntryExcel";
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import MappingInfoExcel from "../../util/excel/MappingInfoExcel";
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import MazePlaneExcel from "../../util/excel/MazePlaneExcel";
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import Packet from "../kcp/Packet";
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@ -24,7 +25,7 @@ export default async function handle(session: Session, packet: Packet) {
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dataObj.lightenSectionList.push(i)
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}
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dataObj.unlockTeleportList = MazePlaneExcel.getAllEntries().map(x => x.ID);
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dataObj.unlockTeleportList = MapEntryExcel.all().map(x => x.ID);
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session.send(GetMazeMapInfoScRsp, dataObj);
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}
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@ -5,6 +5,7 @@ import Session from "../kcp/Session";
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export default async function handle(session: Session, packet: Packet) {
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const body = packet.body as SceneEntityMoveCsReq;
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if (session.player.scene.entryId !== body.entryId) {
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return;
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}
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@ -1,59 +1,76 @@
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import { ChallengeStatus, ExtraLineupType, StartChallengeCsReq, StartChallengeScRsp } from "../../data/proto/StarRail";
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import { ChallengeStatus, CurChallenge, ExtraLineupType, Maze, SceneActorInfo, SceneEntityInfo, SceneInfo, SceneNpcInfo, SceneNpcMonsterInfo, ScenePropInfo, StartChallengeCsReq, StartChallengeScRsp } from "../../data/proto/StarRail";
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import { ActorEntity } from "../../game/entities/Actor";
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import Packet from "../kcp/Packet";
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import Session from "../kcp/Session";
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// StartChallengeCsReq { challengeId: 101 }
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export default async function handle(session: Session, packet: Packet) {
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const body = packet.body as StartChallengeCsReq;
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console.log(JSON.stringify(body, undefined, 4));
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// TODO: This packet is just a base
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const _lineup = session.player.db.lineup;
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const lineup = _lineup.lineups[_lineup.curIndex];
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const curAvatarEntity = new ActorEntity(session.player.scene, lineup.avatarList[lineup.leaderSlot], { x: 0, y: 0, z: 0 });
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session.send(StartChallengeScRsp, {
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retcode: 0,
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curChallenge: {
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challengeId: body.challengeId,
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deadAvatarNum: 0,
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extraLineupType: ExtraLineupType.LINEUP_CHALLENGE,
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rounds: 1,
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status: ChallengeStatus.CHALLENGE_DOING,
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killMonsterList: [{
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monsterId: 8013010,
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killNum: 1,
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}]
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},
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extraLineupType: ExtraLineupType.LINEUP_NONE,
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killMonsterList: [],
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deadAvatarNum: 0,
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} as CurChallenge,
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maze: {
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// ? Data from MappingInfoExcelTable
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id: 30101,
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mapEntryId: 10001,
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id: 30104,
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mapEntryId: 3000401,
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floor: {
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floorId: 20121001,
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scene: {
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planeId: 20121,
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entryId: 1000,
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floorId: 20121001,
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gameModeType: 1,
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entityList: [{
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entityId: 10010101,
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npcMonster: {
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monsterId: 8013010,
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worldLevel: 1,
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},
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groupId: 11,
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motion: {
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pos: {
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x: 0,
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y: 100,
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z: 0,
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planeId: 30104,
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entryId: 3000401,
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floorId: 30104001,
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lightenSectionList: [],
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gameModeType: 4,
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entityList: [
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curAvatarEntity.getSceneEntityInfo(),
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{
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entityId: 10000,
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motion: {
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pos: {
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x: 74719,
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y: 2014,
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z: -94205,
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},
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rot: {
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x: 0,
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y: 0,
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z: 0
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}
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},
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rot: {
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x: 0,
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y: 0,
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z: 0
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}
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},
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}]
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}
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groupId: 3,
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instId: 1,
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actor: {} as SceneActorInfo,
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npc: {} as SceneNpcInfo,
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prop: {} as ScenePropInfo,
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npcMonster: {
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monsterId: 1003020,
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isGenMonster: false,
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eventId: 0,
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isSetWorldLevel: false,
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worldLevel: 6
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} as SceneNpcMonsterInfo
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} as SceneEntityInfo,
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],
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leaderEntityId: curAvatarEntity.entityId,
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entityBuffList: [],
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envBuffList: [],
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snar: ""
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} as SceneInfo
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}
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}
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} as Maze
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} as StartChallengeScRsp);
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}
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24
src/util/excel/MapEntryExcel.ts
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24
src/util/excel/MapEntryExcel.ts
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@ -0,0 +1,24 @@
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import _MapEntryExcelTable from "../../data/excel/MapEntryExcelTable.json";
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type MapEntryExcelTableEntry = typeof _MapEntryExcelTable[keyof typeof _MapEntryExcelTable]
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const MapEntryExcelTable = _MapEntryExcelTable as { [key: string]: MapEntryExcelTableEntry };
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export default class MapEntryExcel {
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private constructor() {
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}
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public static all() : MapEntryExcelTableEntry[] {
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return Object.values(MapEntryExcelTable);
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}
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public static fromId(id: number) : MapEntryExcelTableEntry {
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return MapEntryExcelTable[id];
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}
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public static fromIds(ids: number[]): MapEntryExcelTableEntry[] {
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return ids.map(id => MapEntryExcel.fromId(id));
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}
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public static fromFloorId(id: number) : MapEntryExcelTableEntry {
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return Object.values(MapEntryExcelTable).filter(e => e.FloorID == id)?.[0];
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}
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}
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import _MapEntryExcelTable from "../../data/excel/MapEntryExcelTable.json";
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import _MazePlaneExcelTable from "../../data/excel/MazePlaneExcelTable.json";
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import MapEntryExcel from "./MapEntryExcel";
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interface MazePlaneExcelTableEntry {
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PlaneID: number;
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@ -11,44 +11,13 @@ interface MazePlaneExcelTableEntry {
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FloorIDList: number[];
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}
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interface TextMap {
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hash: number;
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}
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type EntranceType = "Town" | "Mission" | "Explore";
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interface MapEntryExcelTableEntry {
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ID: number;
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IsShowInMapMenu: boolean;
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MapMenuSortID: number;
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EntranceType: EntranceType | number; // Actually an enum. Town | Mission | Explore
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EntranceGroupID: number;
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Name: TextMap;
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Desc: TextMap;
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EntranceListIcon: string;
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ImagePath: string;
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MiniMapIconHintList: any[];
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ShowReward: number;
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PlaneID: number;
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FloorID: number;
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StartGroupID: number;
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StartAnchorID: number;
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TargetMission: number;
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TargetMainMissionList: number[];
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BeginMainMissionList: number[];
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FinishMainMissionList: number[];
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FinishQuestList: number[];
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UnlockQuest: number;
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}
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const MazePlaneExcelTable = _MazePlaneExcelTable as { [key: string]: MazePlaneExcelTableEntry };
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const MapEntryExcelTable = _MapEntryExcelTable as { [key: string]: MapEntryExcelTableEntry };
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export default class MazePlaneExcel {
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private constructor() { }
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public static fromEntryId(entryId: number): MazePlaneExcelTableEntry {
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const mapEntry = MapEntryExcelTable[entryId.toString()];
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const mapEntry = MapEntryExcel.fromId(entryId);
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return MazePlaneExcelTable[mapEntry.PlaneID.toString()];
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}
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@ -56,11 +25,21 @@ export default class MazePlaneExcel {
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return MazePlaneExcelTable[planeId.toString()];
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}
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public static getEntry(entryId: number): MapEntryExcelTableEntry {
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return MapEntryExcelTable[entryId.toString()];
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}
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public static getGameModeForPlaneType(planeType: string): number {
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switch (planeType) {
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case "Town": return 1;
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case "Maze": return 2;
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case "Train": return 3;
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case "Challenge": return 4;
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case "RogueExplore": return 5;
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case "RogueChallenge": return 6;
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case "TownRoom": return 7;
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case "Raid": return 8;
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case "FarmRelic": return 9;
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case "Client": return 10;
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case "ChallengeActivity": return 11;
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}
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public static getAllEntries(): MapEntryExcelTableEntry[] {
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return Object.values(MapEntryExcelTable);
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return 0;
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}
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}
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20
src/util/excel/MonsterExcel.ts
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20
src/util/excel/MonsterExcel.ts
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import _MonsterExcelTable from "../../data/excel/MonsterExcelTable.json";
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type MonsterExcelTableEntry = typeof _MonsterExcelTable[keyof typeof _MonsterExcelTable]
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const MonsterExcelTable = _MonsterExcelTable as { [key: string]: MonsterExcelTableEntry };
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export default class MonsterExcel {
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private constructor() {
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}
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public static all() : MonsterExcelTableEntry[] {
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return Object.values(MonsterExcelTable);
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}
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public static fromId(id: number) : MonsterExcelTableEntry {
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return MonsterExcelTable[id];
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}
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public static fromIds(ids: number[]): MonsterExcelTableEntry[] {
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return ids.map(id => MonsterExcel.fromId(id));
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}
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}
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