Fallback on lineupname
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commit
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@ -1,5 +1,5 @@
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import Session from "../server/kcp/Session";
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import Session from "../server/kcp/Session";
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import { ExtraLineupType, HeroBasicType, LineupInfo, Vector } from "../data/proto/StarRail";
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import { AvatarType, ExtraLineupType, HeroBasicType, LineupInfo, Vector } from "../data/proto/StarRail";
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import Logger from "../util/Logger";
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import Logger from "../util/Logger";
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import Account from "./Account";
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import Account from "./Account";
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import Avatar from "./Avatar";
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import Avatar from "./Avatar";
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@ -77,6 +77,15 @@ export default class Player {
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const avatars = await Avatar.fromLineup(this.uid, lineup);
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const avatars = await Avatar.fromLineup(this.uid, lineup);
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let slot = 0;
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let slot = 0;
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avatars.forEach(avatar => {
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avatars.forEach(avatar => {
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// Fallback lineup
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if (!avatar.lineup) avatar.lineup = {
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avatarType: AvatarType.AVATAR_FORMAL_TYPE,
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hp: 10000,
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id: 1001,
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satiety: 100,
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slot: slot,
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sp: 10000
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}
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avatar.lineup.slot = slot++;
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avatar.lineup.slot = slot++;
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});
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});
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return {
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return {
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@ -5,10 +5,14 @@ import Session from "../kcp/Session";
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export default async function handle(session: Session, packet: Packet) {
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export default async function handle(session: Session, packet: Packet) {
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const body = packet.body as SetLineupNameCsReq;
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const body = packet.body as SetLineupNameCsReq;
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let curLineup = await session.player.getLineup();
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try {
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curLineup.name = body.name;
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let curLineup = await session.player.getLineup();
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session.player.setLineup(curLineup);
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curLineup.name = body.name;
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session.player.save();
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session.player.setLineup(curLineup);
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session.player.save();
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} catch {
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session.c.error("Failed to set lineup name", false);
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}
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session.send("SetLineupNameScRsp", {
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session.send("SetLineupNameScRsp", {
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retcode: 0,
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retcode: 0,
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