mirror of
https://github.com/Grasscutters/GrassClipper.git
synced 2024-11-16 04:45:34 +00:00
Merge branch 'main' of https://github.com/Grasscutters/GrassClipper into main
This commit is contained in:
commit
44c308856f
@ -73,6 +73,7 @@ Thank you to everyone who has provided translations! <3
|
||||
* PT-BR - na.na
|
||||
* VIE - labalityowo
|
||||
* ID - Iqrar99
|
||||
* FR - linsorak & memetrollsXD
|
||||
|
||||
# Screenshots
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
"appName": "GrassClipper",
|
||||
|
||||
"playOfficial": "Jouer sur Officiel",
|
||||
"playPrivate": "Jouer sur Privé",
|
||||
"playPrivate": "Jouer sur Grasscutter",
|
||||
"launchLocalServer": "Lancer le serveur en local",
|
||||
|
||||
"genshinFolderSet": "Définir le dossier \"Genshin Impact Game\"",
|
||||
@ -29,7 +29,7 @@
|
||||
"introSen1": "On dirait que c’est la première fois que vous ouvrez GrassClipper!",
|
||||
"introSen2": "Bienvenue! Nous sommes heureux de vous voir parmis nous :)",
|
||||
"introSen3": "Voulez-vous lancer l’installateur du proxy?",
|
||||
"introSen4": "(nécessaire pour se connecter à des serveurs)",
|
||||
"introSen4": "(nécessaire pour se connecter sur des serveurs Grasscutter)",
|
||||
|
||||
"proxyInstallBtn": "Installer",
|
||||
"proxyInstallDeny": "Non merci",
|
||||
|
@ -5,7 +5,10 @@
|
||||
<script src="js/neutralino.js"></script>
|
||||
<script src="js/windowDrag.js"></script>
|
||||
<script src="js/hoverEvt.js"></script>
|
||||
<script src="js/helpers.js"></script>
|
||||
<script src="js/index.js"></script>
|
||||
<script src="js/onLoad.js"></script>
|
||||
<script src="js/options.js"></script>
|
||||
<script src="js/translation.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
|
89
resources/js/helpers.js
Normal file
89
resources/js/helpers.js
Normal file
@ -0,0 +1,89 @@
|
||||
/**
|
||||
* Get configuration
|
||||
*
|
||||
* @returns {Promise<string>}
|
||||
*/
|
||||
async function getCfg() {
|
||||
const defaultConf = {
|
||||
genshinImpactFolder: '',
|
||||
serverFolder: '',
|
||||
lastConnect: '',
|
||||
enableKillswitch: false,
|
||||
serverLaunchPanel: false,
|
||||
language: 'en'
|
||||
}
|
||||
const cfgStr = await Neutralino.storage.getData('config').catch(e => {
|
||||
// The data isn't set, so this is our first time opening
|
||||
Neutralino.storage.setData('config', JSON.stringify(defaultConf))
|
||||
|
||||
// Show the first time notice if there is no config
|
||||
document.querySelector('#firstTimeNotice').style.display = 'block'
|
||||
})
|
||||
|
||||
const config = cfgStr ? JSON.parse(cfgStr) : defaultConf
|
||||
|
||||
return config
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the list of favorite IPs
|
||||
*
|
||||
* @returns {Promise<string[]>}
|
||||
*/
|
||||
async function getFavIps() {
|
||||
const ipStr = await Neutralino.storage.getData('favorites').catch(e => {
|
||||
// The data isn't set, so this is our first time opening
|
||||
Neutralino.storage.setData('favorites', JSON.stringify([]))
|
||||
})
|
||||
|
||||
const ipArr = ipStr ? JSON.parse(ipStr) : []
|
||||
|
||||
return ipArr
|
||||
}
|
||||
|
||||
async function proxyIsInstalled() {
|
||||
// Check if the proxy server is installed
|
||||
const curDirList = await filesystem.readDirectory(NL_CWD)
|
||||
|
||||
if (curDirList.find(f => f.entry === 'ext')) {
|
||||
const extFiles = await filesystem.readDirectory(NL_CWD + '/ext')
|
||||
|
||||
if (extFiles.find(f => f.entry === 'mitmdump.exe')) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the name of the game executable
|
||||
*
|
||||
* @returns {Promise<String>}
|
||||
*/
|
||||
async function getGenshinExecName() {
|
||||
// Scan genshin dir
|
||||
const config = await getCfg()
|
||||
const genshinDir = await filesystem.readDirectory(config.genshinImpactFolder)
|
||||
|
||||
// Find the executable
|
||||
const genshinExec = genshinDir.find(file => file.entry.endsWith('.exe'))
|
||||
|
||||
return genshinExec.entry
|
||||
}
|
||||
|
||||
/**
|
||||
* Minimize the window
|
||||
*/
|
||||
function minimizeWin() {
|
||||
console.log('min')
|
||||
Neutralino.window.minimize()
|
||||
}
|
||||
|
||||
/**
|
||||
* Close the window
|
||||
*/
|
||||
function closeWin() {
|
||||
console.log('close')
|
||||
Neutralino.app.exit()
|
||||
}
|
@ -3,127 +3,6 @@ Neutralino.init();
|
||||
let localeObj;
|
||||
const filesystem = Neutralino.filesystem
|
||||
|
||||
/**
|
||||
* Every autofill, such as backgrounds and the game folder,
|
||||
* should be done here to ensure DOM contents are loaded.
|
||||
*/
|
||||
document.addEventListener('DOMContentLoaded', async () => {
|
||||
setBackgroundImage();
|
||||
displayGenshinFolder();
|
||||
displayServerFolder();
|
||||
|
||||
// Set title version
|
||||
document.querySelector('#version').innerHTML = NL_APPVERSION
|
||||
|
||||
const config = await getCfg()
|
||||
const ipArr = await getFavIps()
|
||||
|
||||
if (config.serverLaunchPanel) {
|
||||
displayServerLaunchSection()
|
||||
}
|
||||
|
||||
// Set last connect
|
||||
document.querySelector('#ip').value = config.lastConnect
|
||||
|
||||
if (ipArr.includes(config.lastConnect)) {
|
||||
document.querySelector('#star').src = 'icons/star_filled.svg'
|
||||
}
|
||||
|
||||
// Disable private game launch if proxy IP or proxy server is not found
|
||||
const playPriv = document.querySelector('#playPrivate')
|
||||
|
||||
if (!(await proxyIsInstalled())) {
|
||||
playPriv.classList.add('disabled')
|
||||
playPriv.disabled = true
|
||||
}
|
||||
|
||||
// Exit favorites list and settings panel when clicking outside of it
|
||||
window.addEventListener("click", function(e) {
|
||||
const favList = document.querySelector('#ipList')
|
||||
const settingsPanel = document.querySelector('#settingsPanel')
|
||||
|
||||
// This will close the favorites list no matter what is clicked
|
||||
if (favList.style.display !== 'none') {
|
||||
favList.style.display = 'none'
|
||||
favList.style.transform = ''
|
||||
}
|
||||
|
||||
// This will close the settings panel no matter what is clicked
|
||||
let settingCheckElm = e.target
|
||||
|
||||
while(settingCheckElm.tagName !== 'BODY') {
|
||||
if (settingCheckElm.id === 'settingsPanel'
|
||||
|| settingCheckElm.id === 'settingsBtn') {
|
||||
return
|
||||
}
|
||||
|
||||
settingCheckElm = settingCheckElm.parentElement
|
||||
}
|
||||
|
||||
// We travelled through the parents, so if we are at the body, we clicked outside of the settings panel
|
||||
if (settingCheckElm.tagName === 'BODY') {
|
||||
// This will close the settings panel only when something outside of it is clicked
|
||||
if (settingsPanel.style.display !== 'none') {
|
||||
settingsPanel.style.display = 'none'
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Ensure we do the translation at the very end, after everything else has loaded
|
||||
await doTranslation()
|
||||
|
||||
if (!config.genshinImpactFolder) {
|
||||
handleGenshinFolderNotSet()
|
||||
}
|
||||
|
||||
if (!config.serverFolder) {
|
||||
handleServerNotSet()
|
||||
}
|
||||
})
|
||||
|
||||
/**
|
||||
* Get the list of favorite IPs
|
||||
*
|
||||
* @returns {Promise<string[]>}
|
||||
*/
|
||||
async function getFavIps() {
|
||||
const ipStr = await Neutralino.storage.getData('favorites').catch(e => {
|
||||
// The data isn't set, so this is our first time opening
|
||||
Neutralino.storage.setData('favorites', JSON.stringify([]))
|
||||
})
|
||||
|
||||
const ipArr = ipStr ? JSON.parse(ipStr) : []
|
||||
|
||||
return ipArr
|
||||
}
|
||||
|
||||
/**
|
||||
* Get configuration
|
||||
*
|
||||
* @returns {Promise<string>}
|
||||
*/
|
||||
async function getCfg() {
|
||||
const defaultConf = {
|
||||
genshinImpactFolder: '',
|
||||
serverFolder: '',
|
||||
lastConnect: '',
|
||||
enableKillswitch: false,
|
||||
serverLaunchPanel: false,
|
||||
language: 'en'
|
||||
}
|
||||
const cfgStr = await Neutralino.storage.getData('config').catch(e => {
|
||||
// The data isn't set, so this is our first time opening
|
||||
Neutralino.storage.setData('config', JSON.stringify(defaultConf))
|
||||
|
||||
// Show the first time notice if there is no config
|
||||
document.querySelector('#firstTimeNotice').style.display = 'block'
|
||||
})
|
||||
|
||||
const config = cfgStr ? JSON.parse(cfgStr) : defaultConf
|
||||
|
||||
return config
|
||||
}
|
||||
|
||||
/**
|
||||
* Enable play buttons
|
||||
*/
|
||||
@ -186,21 +65,6 @@ async function handleServerNotSet() {
|
||||
privBtn.disabled = true
|
||||
}
|
||||
|
||||
async function proxyIsInstalled() {
|
||||
// Check if the proxy server is installed
|
||||
const curDirList = await filesystem.readDirectory(NL_CWD)
|
||||
|
||||
if (curDirList.find(f => f.entry === 'ext')) {
|
||||
const extFiles = await filesystem.readDirectory(NL_CWD + '/ext')
|
||||
|
||||
if (extFiles.find(f => f.entry === 'mitmdump.exe')) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
/**
|
||||
* Show the game folder under the select button
|
||||
*/
|
||||
@ -366,35 +230,6 @@ async function handleFavoriteList() {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Add the current value of the IP input to the favorites list
|
||||
* OR
|
||||
* Remove the current value of the IP input from the favorites list
|
||||
*/
|
||||
async function setFavorite() {
|
||||
const ip = document.querySelector('#ip').value
|
||||
const ipArr = await getFavIps()
|
||||
|
||||
// Set star icon
|
||||
const star = document.querySelector('#star')
|
||||
|
||||
if (star.src.includes('filled') && ip) {
|
||||
star.src = 'icons/star_empty.svg'
|
||||
|
||||
// remove from list
|
||||
ipArr.splice(ipArr.indexOf(ip), 1)
|
||||
} else {
|
||||
star.src = 'icons/star_filled.svg'
|
||||
|
||||
// add to list
|
||||
if (ip && !ipArr.includes(ip)) {
|
||||
ipArr.push(ip)
|
||||
}
|
||||
}
|
||||
|
||||
Neutralino.storage.setData('favorites', JSON.stringify(ipArr))
|
||||
}
|
||||
|
||||
async function openSettings() {
|
||||
const settings = document.querySelector('#settingsPanel')
|
||||
const config = await getCfg()
|
||||
@ -432,15 +267,6 @@ async function closeSettings() {
|
||||
}
|
||||
}
|
||||
|
||||
async function toggleKillSwitch() {
|
||||
const killSwitch = document.querySelector('#killswitchOption')
|
||||
const config = await getCfg()
|
||||
|
||||
config.enableKillswitch = killSwitch.checked
|
||||
|
||||
Neutralino.storage.setData('config', JSON.stringify(config))
|
||||
}
|
||||
|
||||
async function closeFirstTimePopup() {
|
||||
const firstTimePopup = document.querySelector('#firstTimeNotice')
|
||||
firstTimePopup.style.display = 'none'
|
||||
@ -485,55 +311,6 @@ async function displayServerLaunchSection() {
|
||||
}
|
||||
}
|
||||
|
||||
async function toggleServerLaunchSection() {
|
||||
const config = await getCfg()
|
||||
|
||||
displayServerLaunchSection()
|
||||
|
||||
// Save setting
|
||||
config.serverLaunchPanel = !config.serverLaunchPanel
|
||||
Neutralino.storage.setData('config', JSON.stringify(config))
|
||||
}
|
||||
|
||||
async function getLanguages() {
|
||||
const languageFiles = (await filesystem.readDirectory(`${NL_CWD}/languages`)).filter(file => file.entry.endsWith('.json'))
|
||||
const config = await getCfg()
|
||||
|
||||
// Clear language options
|
||||
const languageSelect = document.querySelector('#languageSelect')
|
||||
languageSelect.innerHTML = ''
|
||||
|
||||
// Load all languages as options
|
||||
for (const file of languageFiles) {
|
||||
const fullLanguageName = JSON.parse(await filesystem.readFile(`${NL_CWD}/languages/${file.entry}`)).fullLangName
|
||||
const lang = file.entry.split('.json')[0]
|
||||
|
||||
const option = document.createElement('option')
|
||||
option.value = lang
|
||||
option.innerHTML = fullLanguageName
|
||||
|
||||
// Set language selected to config language
|
||||
if (lang === config.language) {
|
||||
option.selected = true
|
||||
}
|
||||
|
||||
document.querySelector('#languageSelect').appendChild(option)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
async function handleLanguageChange(elm) {
|
||||
const list = elm
|
||||
const config = await getCfg()
|
||||
|
||||
// Set language in config
|
||||
config.language = list.value
|
||||
Neutralino.storage.setData('config', JSON.stringify(config))
|
||||
|
||||
// Force refresh of application, no need for restart!
|
||||
window.location.reload()
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the game folder by opening a folder picker
|
||||
*/
|
||||
@ -579,22 +356,6 @@ async function setGrasscutterFolder() {
|
||||
enableServerButton()
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the name of the game executable
|
||||
*
|
||||
* @returns {Promise<String>}
|
||||
*/
|
||||
async function getGenshinExecName() {
|
||||
// Scan genshin dir
|
||||
const config = await getCfg()
|
||||
const genshinDir = await filesystem.readDirectory(config.genshinImpactFolder)
|
||||
|
||||
// Find the executable
|
||||
const genshinExec = genshinDir.find(file => file.entry.endsWith('.exe'))
|
||||
|
||||
return genshinExec.entry
|
||||
}
|
||||
|
||||
/**
|
||||
* Launch the game with no modifications nor proxy
|
||||
*/
|
||||
@ -627,19 +388,3 @@ async function launchLocalServer() {
|
||||
|
||||
Neutralino.os.execCommand(`${NL_CWD}/scripts/local_server_launch.cmd "${config.serverFolder}"`).catch(e => console.log(e))
|
||||
}
|
||||
|
||||
/**
|
||||
* Minimize the window
|
||||
*/
|
||||
function minimizeWin() {
|
||||
console.log('min')
|
||||
Neutralino.window.minimize()
|
||||
}
|
||||
|
||||
/**
|
||||
* Close the window
|
||||
*/
|
||||
function closeWin() {
|
||||
console.log('close')
|
||||
Neutralino.app.exit()
|
||||
}
|
78
resources/js/onLoad.js
Normal file
78
resources/js/onLoad.js
Normal file
@ -0,0 +1,78 @@
|
||||
|
||||
/**
|
||||
* Every autofill, such as backgrounds and the game folder,
|
||||
* should be done here to ensure DOM contents are loaded.
|
||||
*/
|
||||
document.addEventListener('DOMContentLoaded', async () => {
|
||||
setBackgroundImage();
|
||||
displayGenshinFolder();
|
||||
displayServerFolder();
|
||||
|
||||
// Set title version
|
||||
document.querySelector('#version').innerHTML = NL_APPVERSION
|
||||
|
||||
const config = await getCfg()
|
||||
const ipArr = await getFavIps()
|
||||
|
||||
if (config.serverLaunchPanel) {
|
||||
displayServerLaunchSection()
|
||||
}
|
||||
|
||||
// Set last connect
|
||||
document.querySelector('#ip').value = config.lastConnect
|
||||
|
||||
if (ipArr.includes(config.lastConnect)) {
|
||||
document.querySelector('#star').src = 'icons/star_filled.svg'
|
||||
}
|
||||
|
||||
// Disable private game launch if proxy IP or proxy server is not found
|
||||
const playPriv = document.querySelector('#playPrivate')
|
||||
|
||||
if (!(await proxyIsInstalled())) {
|
||||
playPriv.classList.add('disabled')
|
||||
playPriv.disabled = true
|
||||
}
|
||||
|
||||
// Exit favorites list and settings panel when clicking outside of it
|
||||
window.addEventListener("click", function(e) {
|
||||
const favList = document.querySelector('#ipList')
|
||||
const settingsPanel = document.querySelector('#settingsPanel')
|
||||
|
||||
// This will close the favorites list no matter what is clicked
|
||||
if (favList.style.display !== 'none') {
|
||||
favList.style.display = 'none'
|
||||
favList.style.transform = ''
|
||||
}
|
||||
|
||||
// This will close the settings panel no matter what is clicked
|
||||
let settingCheckElm = e.target
|
||||
|
||||
while(settingCheckElm.tagName !== 'BODY') {
|
||||
if (settingCheckElm.id === 'settingsPanel'
|
||||
|| settingCheckElm.id === 'settingsBtn') {
|
||||
return
|
||||
}
|
||||
|
||||
settingCheckElm = settingCheckElm.parentElement
|
||||
}
|
||||
|
||||
// We travelled through the parents, so if we are at the body, we clicked outside of the settings panel
|
||||
if (settingCheckElm.tagName === 'BODY') {
|
||||
// This will close the settings panel only when something outside of it is clicked
|
||||
if (settingsPanel.style.display !== 'none') {
|
||||
settingsPanel.style.display = 'none'
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Ensure we do the translation at the very end, after everything else has loaded
|
||||
await doTranslation()
|
||||
|
||||
if (!config.genshinImpactFolder) {
|
||||
handleGenshinFolderNotSet()
|
||||
}
|
||||
|
||||
if (!config.serverFolder) {
|
||||
handleServerNotSet()
|
||||
}
|
||||
})
|
100
resources/js/options.js
Normal file
100
resources/js/options.js
Normal file
@ -0,0 +1,100 @@
|
||||
/**
|
||||
* Toggle the killswitch script
|
||||
*/
|
||||
async function toggleKillSwitch() {
|
||||
const killSwitch = document.querySelector('#killswitchOption')
|
||||
const config = await getCfg()
|
||||
|
||||
config.enableKillswitch = killSwitch.checked
|
||||
|
||||
Neutralino.storage.setData('config', JSON.stringify(config))
|
||||
}
|
||||
|
||||
/**
|
||||
* Toggles the server launching panel
|
||||
*/
|
||||
async function toggleServerLaunchSection() {
|
||||
const config = await getCfg()
|
||||
|
||||
displayServerLaunchSection()
|
||||
|
||||
// Save setting
|
||||
config.serverLaunchPanel = !config.serverLaunchPanel
|
||||
Neutralino.storage.setData('config', JSON.stringify(config))
|
||||
}
|
||||
|
||||
/**
|
||||
* Get all languages for the language selector
|
||||
*/
|
||||
async function getLanguages() {
|
||||
const languageFiles = (await filesystem.readDirectory(`${NL_CWD}/languages`)).filter(file => file.entry.endsWith('.json'))
|
||||
const config = await getCfg()
|
||||
|
||||
// Clear language options
|
||||
const languageSelect = document.querySelector('#languageSelect')
|
||||
languageSelect.innerHTML = ''
|
||||
|
||||
// Load all languages as options
|
||||
for (const file of languageFiles) {
|
||||
const fullLanguageName = JSON.parse(await filesystem.readFile(`${NL_CWD}/languages/${file.entry}`)).fullLangName
|
||||
const lang = file.entry.split('.json')[0]
|
||||
|
||||
const option = document.createElement('option')
|
||||
option.value = lang
|
||||
option.innerHTML = fullLanguageName
|
||||
|
||||
// Set language selected to config language
|
||||
if (lang === config.language) {
|
||||
option.selected = true
|
||||
}
|
||||
|
||||
document.querySelector('#languageSelect').appendChild(option)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Save lang, refresh to apply
|
||||
*
|
||||
* @param {DOMElement} elm
|
||||
*/
|
||||
async function handleLanguageChange(elm) {
|
||||
const list = elm
|
||||
const config = await getCfg()
|
||||
|
||||
// Set language in config
|
||||
config.language = list.value
|
||||
Neutralino.storage.setData('config', JSON.stringify(config))
|
||||
|
||||
// Force refresh of application, no need for restart!
|
||||
window.location.reload()
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Add the current value of the IP input to the favorites list
|
||||
* OR
|
||||
* Remove the current value of the IP input from the favorites list
|
||||
*/
|
||||
async function setFavorite() {
|
||||
const ip = document.querySelector('#ip').value
|
||||
const ipArr = await getFavIps()
|
||||
|
||||
// Set star icon
|
||||
const star = document.querySelector('#star')
|
||||
|
||||
if (star.src.includes('filled') && ip) {
|
||||
star.src = 'icons/star_empty.svg'
|
||||
|
||||
// remove from list
|
||||
ipArr.splice(ipArr.indexOf(ip), 1)
|
||||
} else {
|
||||
star.src = 'icons/star_filled.svg'
|
||||
|
||||
// add to list
|
||||
if (ip && !ipArr.includes(ip)) {
|
||||
ipArr.push(ip)
|
||||
}
|
||||
}
|
||||
|
||||
Neutralino.storage.setData('favorites', JSON.stringify(ipArr))
|
||||
}
|
Loading…
Reference in New Issue
Block a user