mirror of
https://github.com/Grasscutters/GrassClipper.git
synced 2024-11-22 07:08:11 +00:00
move similarily categorized functions to seperate files
This commit is contained in:
parent
9bcb1a1e65
commit
da87d3d2ab
@ -5,7 +5,10 @@
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<script src="js/neutralino.js"></script>
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<script src="js/windowDrag.js"></script>
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<script src="js/hoverEvt.js"></script>
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<script src="js/helpers.js"></script>
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<script src="js/index.js"></script>
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<script src="js/onLoad.js"></script>
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<script src="js/options.js"></script>
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<script src="js/translation.js"></script>
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</head>
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<body>
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89
resources/js/helpers.js
Normal file
89
resources/js/helpers.js
Normal file
@ -0,0 +1,89 @@
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/**
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* Get configuration
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*
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* @returns {Promise<string>}
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*/
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async function getCfg() {
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const defaultConf = {
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genshinImpactFolder: '',
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serverFolder: '',
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lastConnect: '',
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enableKillswitch: false,
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serverLaunchPanel: false,
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language: 'en'
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}
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const cfgStr = await Neutralino.storage.getData('config').catch(e => {
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// The data isn't set, so this is our first time opening
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Neutralino.storage.setData('config', JSON.stringify(defaultConf))
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// Show the first time notice if there is no config
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document.querySelector('#firstTimeNotice').style.display = 'block'
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})
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const config = cfgStr ? JSON.parse(cfgStr) : defaultConf
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return config
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}
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/**
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* Get the list of favorite IPs
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*
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* @returns {Promise<string[]>}
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*/
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async function getFavIps() {
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const ipStr = await Neutralino.storage.getData('favorites').catch(e => {
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// The data isn't set, so this is our first time opening
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Neutralino.storage.setData('favorites', JSON.stringify([]))
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})
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const ipArr = ipStr ? JSON.parse(ipStr) : []
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return ipArr
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}
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async function proxyIsInstalled() {
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// Check if the proxy server is installed
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const curDirList = await filesystem.readDirectory(NL_CWD)
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if (curDirList.find(f => f.entry === 'ext')) {
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const extFiles = await filesystem.readDirectory(NL_CWD + '/ext')
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if (extFiles.find(f => f.entry === 'mitmdump.exe')) {
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return true
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}
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}
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return false
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}
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/**
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* Get the name of the game executable
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*
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* @returns {Promise<String>}
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*/
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async function getGenshinExecName() {
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// Scan genshin dir
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const config = await getCfg()
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const genshinDir = await filesystem.readDirectory(config.genshinImpactFolder)
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// Find the executable
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const genshinExec = genshinDir.find(file => file.entry.endsWith('.exe'))
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return genshinExec.entry
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}
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/**
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* Minimize the window
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*/
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function minimizeWin() {
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console.log('min')
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Neutralino.window.minimize()
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}
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/**
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* Close the window
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*/
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function closeWin() {
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console.log('close')
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Neutralino.app.exit()
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}
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@ -3,127 +3,6 @@ Neutralino.init();
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let localeObj;
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const filesystem = Neutralino.filesystem
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/**
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* Every autofill, such as backgrounds and the game folder,
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* should be done here to ensure DOM contents are loaded.
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*/
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document.addEventListener('DOMContentLoaded', async () => {
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setBackgroundImage();
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displayGenshinFolder();
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displayServerFolder();
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// Set title version
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document.querySelector('#version').innerHTML = NL_APPVERSION
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const config = await getCfg()
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const ipArr = await getFavIps()
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if (config.serverLaunchPanel) {
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displayServerLaunchSection()
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}
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// Set last connect
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document.querySelector('#ip').value = config.lastConnect
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if (ipArr.includes(config.lastConnect)) {
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document.querySelector('#star').src = 'icons/star_filled.svg'
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}
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// Disable private game launch if proxy IP or proxy server is not found
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const playPriv = document.querySelector('#playPrivate')
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if (!(await proxyIsInstalled())) {
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playPriv.classList.add('disabled')
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playPriv.disabled = true
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}
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// Exit favorites list and settings panel when clicking outside of it
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window.addEventListener("click", function(e) {
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const favList = document.querySelector('#ipList')
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const settingsPanel = document.querySelector('#settingsPanel')
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// This will close the favorites list no matter what is clicked
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if (favList.style.display !== 'none') {
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favList.style.display = 'none'
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favList.style.transform = ''
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}
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// This will close the settings panel no matter what is clicked
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let settingCheckElm = e.target
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while(settingCheckElm.tagName !== 'BODY') {
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if (settingCheckElm.id === 'settingsPanel'
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|| settingCheckElm.id === 'settingsBtn') {
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return
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}
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settingCheckElm = settingCheckElm.parentElement
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}
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// We travelled through the parents, so if we are at the body, we clicked outside of the settings panel
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if (settingCheckElm.tagName === 'BODY') {
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// This will close the settings panel only when something outside of it is clicked
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if (settingsPanel.style.display !== 'none') {
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settingsPanel.style.display = 'none'
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}
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}
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});
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// Ensure we do the translation at the very end, after everything else has loaded
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await doTranslation()
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if (!config.genshinImpactFolder) {
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handleGenshinFolderNotSet()
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}
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if (!config.serverFolder) {
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handleServerNotSet()
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}
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})
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/**
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* Get the list of favorite IPs
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*
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* @returns {Promise<string[]>}
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*/
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async function getFavIps() {
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const ipStr = await Neutralino.storage.getData('favorites').catch(e => {
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// The data isn't set, so this is our first time opening
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Neutralino.storage.setData('favorites', JSON.stringify([]))
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})
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const ipArr = ipStr ? JSON.parse(ipStr) : []
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return ipArr
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}
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/**
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* Get configuration
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*
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* @returns {Promise<string>}
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*/
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async function getCfg() {
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const defaultConf = {
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genshinImpactFolder: '',
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serverFolder: '',
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lastConnect: '',
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enableKillswitch: false,
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serverLaunchPanel: false,
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language: 'en'
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}
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const cfgStr = await Neutralino.storage.getData('config').catch(e => {
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// The data isn't set, so this is our first time opening
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Neutralino.storage.setData('config', JSON.stringify(defaultConf))
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// Show the first time notice if there is no config
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document.querySelector('#firstTimeNotice').style.display = 'block'
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})
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const config = cfgStr ? JSON.parse(cfgStr) : defaultConf
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return config
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}
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/**
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* Enable play buttons
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*/
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@ -186,21 +65,6 @@ async function handleServerNotSet() {
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privBtn.disabled = true
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}
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async function proxyIsInstalled() {
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// Check if the proxy server is installed
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const curDirList = await filesystem.readDirectory(NL_CWD)
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if (curDirList.find(f => f.entry === 'ext')) {
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const extFiles = await filesystem.readDirectory(NL_CWD + '/ext')
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if (extFiles.find(f => f.entry === 'mitmdump.exe')) {
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return true
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}
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}
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return false
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}
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/**
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* Show the game folder under the select button
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*/
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@ -366,35 +230,6 @@ async function handleFavoriteList() {
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}
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}
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/**
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* Add the current value of the IP input to the favorites list
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* OR
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* Remove the current value of the IP input from the favorites list
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*/
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async function setFavorite() {
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const ip = document.querySelector('#ip').value
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const ipArr = await getFavIps()
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// Set star icon
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const star = document.querySelector('#star')
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if (star.src.includes('filled') && ip) {
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star.src = 'icons/star_empty.svg'
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// remove from list
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ipArr.splice(ipArr.indexOf(ip), 1)
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} else {
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star.src = 'icons/star_filled.svg'
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// add to list
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if (ip && !ipArr.includes(ip)) {
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ipArr.push(ip)
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}
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}
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Neutralino.storage.setData('favorites', JSON.stringify(ipArr))
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}
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async function openSettings() {
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const settings = document.querySelector('#settingsPanel')
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const config = await getCfg()
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@ -432,15 +267,6 @@ async function closeSettings() {
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}
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}
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async function toggleKillSwitch() {
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const killSwitch = document.querySelector('#killswitchOption')
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const config = await getCfg()
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config.enableKillswitch = killSwitch.checked
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Neutralino.storage.setData('config', JSON.stringify(config))
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}
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async function closeFirstTimePopup() {
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const firstTimePopup = document.querySelector('#firstTimeNotice')
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firstTimePopup.style.display = 'none'
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@ -485,55 +311,6 @@ async function displayServerLaunchSection() {
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}
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}
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async function toggleServerLaunchSection() {
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const config = await getCfg()
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displayServerLaunchSection()
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// Save setting
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config.serverLaunchPanel = !config.serverLaunchPanel
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Neutralino.storage.setData('config', JSON.stringify(config))
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}
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async function getLanguages() {
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const languageFiles = (await filesystem.readDirectory(`${NL_CWD}/languages`)).filter(file => file.entry.endsWith('.json'))
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const config = await getCfg()
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// Clear language options
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const languageSelect = document.querySelector('#languageSelect')
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languageSelect.innerHTML = ''
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// Load all languages as options
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for (const file of languageFiles) {
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const fullLanguageName = JSON.parse(await filesystem.readFile(`${NL_CWD}/languages/${file.entry}`)).fullLangName
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const lang = file.entry.split('.json')[0]
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const option = document.createElement('option')
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option.value = lang
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option.innerHTML = fullLanguageName
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// Set language selected to config language
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if (lang === config.language) {
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option.selected = true
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}
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document.querySelector('#languageSelect').appendChild(option)
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}
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}
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async function handleLanguageChange(elm) {
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const list = elm
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const config = await getCfg()
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// Set language in config
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config.language = list.value
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Neutralino.storage.setData('config', JSON.stringify(config))
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// Force refresh of application, no need for restart!
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window.location.reload()
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}
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/**
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* Set the game folder by opening a folder picker
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*/
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@ -579,22 +356,6 @@ async function setGrassCutterFolder() {
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enableServerButton()
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}
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/**
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* Get the name of the game executable
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*
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* @returns {Promise<String>}
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*/
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async function getGenshinExecName() {
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// Scan genshin dir
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const config = await getCfg()
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const genshinDir = await filesystem.readDirectory(config.genshinImpactFolder)
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// Find the executable
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const genshinExec = genshinDir.find(file => file.entry.endsWith('.exe'))
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return genshinExec.entry
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}
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/**
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* Launch the game with no modifications nor proxy
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*/
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@ -627,19 +388,3 @@ async function launchLocalServer() {
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Neutralino.os.execCommand(`${NL_CWD}/scripts/local_server_launch.cmd "${config.serverFolder}"`).catch(e => console.log(e))
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}
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/**
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* Minimize the window
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*/
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function minimizeWin() {
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console.log('min')
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Neutralino.window.minimize()
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}
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/**
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* Close the window
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*/
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function closeWin() {
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console.log('close')
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Neutralino.app.exit()
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}
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78
resources/js/onLoad.js
Normal file
78
resources/js/onLoad.js
Normal file
@ -0,0 +1,78 @@
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/**
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* Every autofill, such as backgrounds and the game folder,
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* should be done here to ensure DOM contents are loaded.
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*/
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document.addEventListener('DOMContentLoaded', async () => {
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setBackgroundImage();
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displayGenshinFolder();
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displayServerFolder();
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// Set title version
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document.querySelector('#version').innerHTML = NL_APPVERSION
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const config = await getCfg()
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const ipArr = await getFavIps()
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if (config.serverLaunchPanel) {
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displayServerLaunchSection()
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}
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// Set last connect
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document.querySelector('#ip').value = config.lastConnect
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if (ipArr.includes(config.lastConnect)) {
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document.querySelector('#star').src = 'icons/star_filled.svg'
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}
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// Disable private game launch if proxy IP or proxy server is not found
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const playPriv = document.querySelector('#playPrivate')
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if (!(await proxyIsInstalled())) {
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playPriv.classList.add('disabled')
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playPriv.disabled = true
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}
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// Exit favorites list and settings panel when clicking outside of it
|
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window.addEventListener("click", function(e) {
|
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const favList = document.querySelector('#ipList')
|
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const settingsPanel = document.querySelector('#settingsPanel')
|
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|
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// This will close the favorites list no matter what is clicked
|
||||
if (favList.style.display !== 'none') {
|
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favList.style.display = 'none'
|
||||
favList.style.transform = ''
|
||||
}
|
||||
|
||||
// This will close the settings panel no matter what is clicked
|
||||
let settingCheckElm = e.target
|
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|
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while(settingCheckElm.tagName !== 'BODY') {
|
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if (settingCheckElm.id === 'settingsPanel'
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|| settingCheckElm.id === 'settingsBtn') {
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return
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}
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settingCheckElm = settingCheckElm.parentElement
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}
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|
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// We travelled through the parents, so if we are at the body, we clicked outside of the settings panel
|
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if (settingCheckElm.tagName === 'BODY') {
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// This will close the settings panel only when something outside of it is clicked
|
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if (settingsPanel.style.display !== 'none') {
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settingsPanel.style.display = 'none'
|
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}
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}
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});
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// Ensure we do the translation at the very end, after everything else has loaded
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await doTranslation()
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|
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if (!config.genshinImpactFolder) {
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handleGenshinFolderNotSet()
|
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}
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if (!config.serverFolder) {
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handleServerNotSet()
|
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}
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})
|
100
resources/js/options.js
Normal file
100
resources/js/options.js
Normal file
@ -0,0 +1,100 @@
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/**
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* Toggle the killswitch script
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*/
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async function toggleKillSwitch() {
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const killSwitch = document.querySelector('#killswitchOption')
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const config = await getCfg()
|
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|
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config.enableKillswitch = killSwitch.checked
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|
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Neutralino.storage.setData('config', JSON.stringify(config))
|
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}
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|
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/**
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* Toggles the server launching panel
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*/
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async function toggleServerLaunchSection() {
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const config = await getCfg()
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|
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displayServerLaunchSection()
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// Save setting
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config.serverLaunchPanel = !config.serverLaunchPanel
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Neutralino.storage.setData('config', JSON.stringify(config))
|
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}
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/**
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* Get all languages for the language selector
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*/
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async function getLanguages() {
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const languageFiles = (await filesystem.readDirectory(`${NL_CWD}/languages`)).filter(file => file.entry.endsWith('.json'))
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const config = await getCfg()
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||||
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// Clear language options
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||||
const languageSelect = document.querySelector('#languageSelect')
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languageSelect.innerHTML = ''
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||||
|
||||
// Load all languages as options
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||||
for (const file of languageFiles) {
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const fullLanguageName = JSON.parse(await filesystem.readFile(`${NL_CWD}/languages/${file.entry}`)).fullLangName
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const lang = file.entry.split('.json')[0]
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const option = document.createElement('option')
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option.value = lang
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option.innerHTML = fullLanguageName
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||||
|
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// Set language selected to config language
|
||||
if (lang === config.language) {
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||||
option.selected = true
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||||
}
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||||
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||||
document.querySelector('#languageSelect').appendChild(option)
|
||||
}
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||||
}
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||||
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/**
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||||
* Save lang, refresh to apply
|
||||
*
|
||||
* @param {DOMElement} elm
|
||||
*/
|
||||
async function handleLanguageChange(elm) {
|
||||
const list = elm
|
||||
const config = await getCfg()
|
||||
|
||||
// Set language in config
|
||||
config.language = list.value
|
||||
Neutralino.storage.setData('config', JSON.stringify(config))
|
||||
|
||||
// Force refresh of application, no need for restart!
|
||||
window.location.reload()
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Add the current value of the IP input to the favorites list
|
||||
* OR
|
||||
* Remove the current value of the IP input from the favorites list
|
||||
*/
|
||||
async function setFavorite() {
|
||||
const ip = document.querySelector('#ip').value
|
||||
const ipArr = await getFavIps()
|
||||
|
||||
// Set star icon
|
||||
const star = document.querySelector('#star')
|
||||
|
||||
if (star.src.includes('filled') && ip) {
|
||||
star.src = 'icons/star_empty.svg'
|
||||
|
||||
// remove from list
|
||||
ipArr.splice(ipArr.indexOf(ip), 1)
|
||||
} else {
|
||||
star.src = 'icons/star_filled.svg'
|
||||
|
||||
// add to list
|
||||
if (ip && !ipArr.includes(ip)) {
|
||||
ipArr.push(ip)
|
||||
}
|
||||
}
|
||||
|
||||
Neutralino.storage.setData('favorites', JSON.stringify(ipArr))
|
||||
}
|
Loading…
Reference in New Issue
Block a user