mirror of
https://github.com/Grasscutters/GrassClipper.git
synced 2024-11-16 04:45:34 +00:00
fix english localization and functionally replace text
This commit is contained in:
parent
434227d9d5
commit
f5506a4c85
@ -1,8 +1,8 @@
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{
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"appName": "GrassClipper",
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"officialPlay": "Play Official",
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"privatePlay": "Play Private",
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"playOfficial": "Play Official",
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"playPrivate": "Play Private",
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"launchLocalServer": "Launch Local Server",
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"genshinFolderSet": "Set \"Genshin Impact Game\" folder",
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@ -13,10 +13,13 @@
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"noFavorites": "No favorites set",
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"settingsTitle": "Settings",
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"scriptsSectionTitle": "Scripts",
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"killswitchOption": "Kill Switch",
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"killswitchSubtitle": "Only for those very paranoid about bans. Kills the game process *and your internet* if something happens to the proxy.",
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"installProxyOption": "Install the proxy server via the install script",
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"updateOption": "Auto updating is temporarily disabled. Check GitHub for the newest releease.",
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"proxyOption": "Proxy",
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"proxySubtitle": "Install the proxy server via the install script",
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"updateOption": "Update",
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"updateSubtitle": "Auto updating is temporarily disabled. Check GitHub for the newest releease.",
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"enableServerLauncherOption": "Enable Server Launcher",
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"enableServerLauncherSubtitle": "Enable to server launcher tile for launcher a local Grasscutter instance.",
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@ -6,18 +6,15 @@
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<script src="js/windowDrag.js"></script>
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<script src="js/hoverEvt.js"></script>
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<script src="js/index.js"></script>
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<script src="js/translation.js"></script>
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</head>
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<body>
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<div id="firstTimeNotice" style="display: none">
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<span>
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<span class="boldTitle">Looks like this is your first time opening GrassClipper!<br/></span>
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First of all, welcome, happy to see you here! :)<br/><br/>
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Would you like to run the proxy installer?<br/>
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(required to connect to private servers)
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</span>
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<div id="firstTimeBtns">
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<button class="playBtn" id="firstTimeBtn" onclick="runInstallScript()">Install</button>
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<button class="altBtn" id="firstTimeBtn" onclick="closeFirstTimePopup()">No thanks</button>
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<button class="playBtn" id="firstTimeInstallBtn" onclick="runInstallScript()">Install</button>
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<button class="altBtn" id="firstTimeDenyBtn" onclick="closeFirstTimePopup()">No thanks</button>
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</div>
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</div>
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<div id="settingsPanel" style="display: none;">
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@ -26,30 +23,30 @@
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<img src="icons/close.svg" onclick="closeSettings()" />
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</div>
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<div id="settingsPanelInner">
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<div class="settingTitle">
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<div class="settingTitle", id="scriptsTitle">
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<span>Scripts</span>
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</div>
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<div class="settingsRow">
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<div class="settingSection">
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<span class="settingLabel">Kill Switch</span>
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<span class="settingLabel" id="killswitchTitle">Kill Switch</span>
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<input type="checkbox" id="killswitchOption" onchange="toggleKillSwitch()" />
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</div>
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<span class="settingSubtitle">
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<span class="settingSubtitle" id="killswitchSubtitle">
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Only for those very paranoid about bans. Kills the game process *and your internet* if something happens to the proxy.
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</span>
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</div>
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<div class="settingsRow">
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<div class="settingSection">
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<span class="settingLabel">Install Proxy Server</span>
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<button class="smolBtn" onclick="runInstallScript()">Install</button>
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<span class="settingLabel" id="proxyTitle">Install Proxy Server</span>
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<button class="smolBtn" onclick="runInstallScript()" id="proxyInstall">Install</button>
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</div>
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<span class="settingSubtitle">
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<span class="settingSubtitle" id="proxySubtitle">
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Install the proxy server via the install script.
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</span>
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</div>
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<div class="settingsRow">
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<div class="settingSection">
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<span class="settingLabel">Update</span>
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<span class="settingLabel" id="updateTitle">Update</span>
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<button class="smolBtn disabled" onclick="updateResources()" id="updateBtn" disabled>Update</button>
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</div>
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<span class="settingSubtitle" id="updateSubtitle">
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@ -58,7 +55,7 @@
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</div>
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<div class="settingsRow">
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<div class="settingSection">
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<span class="settingLabel">Enable Server Launcher</span>
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<span class="settingLabel", id="serverLaunchTitle">Enable Server Launcher</span>
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<input type="checkbox" id="serverLaunchOption" onchange="toggleServerLaunchSection()" />
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</div>
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<span class="settingSubtitle" id="serverSubtitle">
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@ -105,11 +102,11 @@
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<div id="bottomBar">
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<div class="bottomSection">
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<div>
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<button class="smolBtn" onclick="setGenshinImpactFolder()">Set "Genshin Impact Game" folder</button>
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<button class="smolBtn" onclick="setGenshinImpactFolder()" id="genshinFolderSet">Set "Genshin Impact Game" folder</button>
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<span id="genshinPath" style="margin-top: 4px;"></span>
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</div>
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<div style="display: none;">
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<button class="smolBtn" onclick="setGrassCutterFolder()">Set "GrassCutter" .jar file</button>
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<button class="smolBtn" onclick="setGrassCutterFolder()" id="grasscutterFileSet">Set "GrassCutter" .jar file</button>
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<span id="serverPath" style="margin-top: 4px;"></span>
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</div>
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</div>
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@ -1,5 +1,6 @@
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Neutralino.init();
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let localeObj;
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const filesystem = Neutralino.filesystem
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/**
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@ -17,14 +18,6 @@ document.addEventListener('DOMContentLoaded', async () => {
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const config = await getCfg()
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const ipArr = await getFavIps()
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if (!config.genshinImpactFolder) {
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handleGenshinFolderNotSet()
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}
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if (!config.serverFolder) {
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handleServerNotSet()
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}
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if (config.serverLaunchPanel) {
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displayServerLaunchSection()
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}
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@ -75,6 +68,17 @@ document.addEventListener('DOMContentLoaded', async () => {
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}
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}
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});
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// Ensure we do the translation at the very end, after everything else has loaded
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await doTranslation()
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if (!config.genshinImpactFolder) {
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handleGenshinFolderNotSet()
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}
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if (!config.serverFolder) {
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handleServerNotSet()
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}
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})
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/**
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@ -104,7 +108,8 @@ async function getCfg() {
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serverFolder: '',
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lastConnect: '',
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enableKillswitch: false,
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serverLaunchPanel: false
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serverLaunchPanel: false,
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language: 'en'
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}
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const cfgStr = await Neutralino.storage.getData('config').catch(e => {
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// The data isn't set, so this is our first time opening
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@ -151,7 +156,7 @@ async function enableButtons() {
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*/
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async function handleGenshinFolderNotSet() {
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// Set buttons to greyed out and disable
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document.querySelector('#genshinPath').innerHTML = 'Not set'
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document.querySelector('#genshinPath').innerHTML = localeObj.folderNotSet
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// Set official server background to default
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document.querySelector('#firstPanel').style.backgroundImage = `url("../bg/private/default.png")`
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@ -170,7 +175,7 @@ async function handleGenshinFolderNotSet() {
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async function handleServerNotSet() {
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// Set buttons to greyed out and disable
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document.querySelector('#serverPath').innerHTML = 'Not set'
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document.querySelector('#serverPath').innerHTML = localeObj.folderNotSet
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// Set official server background to default
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// document.querySelector('#firstPanel').style.backgroundImage = `url("../bg/private/default.png")`
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@ -339,7 +344,7 @@ async function handleFavoriteList() {
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document.createElement('li')
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)
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listItem.innerHTML = 'No favorites set'
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listItem.innerHTML = localeObj.noFavorites
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}
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for (const ip of ipArr) {
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@ -491,7 +496,7 @@ async function toggleServerLaunchSection() {
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* Set the game folder by opening a folder picker
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*/
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async function setGenshinImpactFolder() {
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const folder = await Neutralino.os.showFolderDialog('Select Genshin Impact Game folder')
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const folder = await Neutralino.os.showFolderDialog(localeObj.genshinFolderDialog)
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// Set the folder in our configuration
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const config = await getCfg()
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@ -516,7 +521,7 @@ async function setGenshinImpactFolder() {
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}
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async function setGrassCutterFolder() {
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const folder = await Neutralino.os.showOpenDialog('Select GrassCutter server jar', {
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const folder = await Neutralino.os.showOpenDialog(localeObj.grasscutterFileDialog, {
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filters: [
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{ name: 'Jar files', extensions: ['jar'] }
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]
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65
resources/js/translation.js
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65
resources/js/translation.js
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@ -0,0 +1,65 @@
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async function doTranslation() {
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const config = await getCfg()
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// See if the localization file exists
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const localizations = await filesystem.readDirectory(`${NL_CWD}/languages`)
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// Use english if the selected file does not exist
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const selectedLanguage = localizations.find(f => f.entry === `${config.language}.json`)
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// Use english if the selected file does not exist
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if (!selectedLanguage) {
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config.language = 'en'
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}
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const localization = await filesystem.readFile(`${NL_CWD}/languages/${config.language}.json`)
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localeObj = JSON.parse(localization)
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const set = (id, localeString) => document.getElementById(id).innerHTML = localeString
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// Begin filling in values
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set('titleSection', localeObj.appName)
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// Play buttons
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set('playOfficial', localeObj.playOfficial)
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set('playPrivate', localeObj.playPrivate)
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set('serverLaunch', localeObj.launchLocalServer)
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// File select buttons
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set('genshinFolderSet', localeObj.genshinFolderSet)
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set('grasscutterFileSet', localeObj.grasscutterFileSet)
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// Private options
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set('ip', localeObj.ipPlaceholder)
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// Settings
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set('fullSettingsTitle', localeObj.settingsTitle)
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set('scriptsTitle', localeObj.scriptsSectionTitle)
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set('killswitchTitle', localeObj.killswitchOption)
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set('killswitchSubtitle', localeObj.killswitchSubtitle)
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set('proxyTitle', localeObj.proxyOption)
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set('proxyInstall', localeObj.proxyInstallBtn)
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set('proxySubtitle', localeObj.proxySubtitle)
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set('updateBtn', localeObj.updateOption)
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set('updateTitle', localeObj.updateOption)
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set('updateSubtitle', localeObj.updateSubtitle)
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set('serverLaunchTitle', localeObj.enableServerLauncherOption)
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set('serverSubtitle', localeObj.enableServerLauncherSubtitle)
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// Intro popup
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const popup = document.getElementById('firstTimeNotice')
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const introSpan = popup.querySelector('span')
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const boldIntroSpan = document.createElement('span')
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boldIntroSpan.innerHTML = localeObj.introSen1 + '\n'
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boldIntroSpan.classList.add('boldTitle')
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introSpan.appendChild(boldIntroSpan)
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introSpan.innerHTML += localeObj.introSen2 + '<br>'
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introSpan.innerHTML += localeObj.introSen3 + '<br>'
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introSpan.innerHTML += localeObj.introSen4 + '<br>'
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set('firstTimeInstallBtn', localeObj.proxyInstallBtn)
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set('firstTimeDenyBtn', localeObj.proxyInstallDeny)
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}
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