/** * Get configuration * * @returns {Promise} */ async function getCfg() { const defaultConf = { gameexe: '', serverFolder: '', lastConnect: '', enableKillswitch: false, serverLaunchPanel: false, language: 'en', useHttps: true, grasscutterBranch: '', } const cfgStr = await Neutralino.storage.getData('config').catch(e => { // The data isn't set, so this is our first time opening Neutralino.storage.setData('config', JSON.stringify(defaultConf)) // Show the first time notice if there is no config document.querySelector('#firstTimeNotice').style.display = 'block' }) const config = cfgStr ? JSON.parse(cfgStr) : defaultConf return config } /** * Get the list of favorite IPs * * @returns {Promise} */ async function getFavIps() { const ipStr = await Neutralino.storage.getData('favorites').catch(e => { // The data isn't set, so this is our first time opening Neutralino.storage.setData('favorites', JSON.stringify([])) }) const ipArr = ipStr ? JSON.parse(ipStr) : [] return ipArr } async function proxyIsInstalled() { // Check if the proxy server is installed const curDirList = await filesystem.readDirectory(NL_CWD) if (curDirList.find(f => f.entry === 'ext')) { const extFiles = await filesystem.readDirectory(NL_CWD + '/ext') if (extFiles.find(f => f.entry === 'mitmdump.exe')) { return true } } return false } async function checkForUpdates() { const url = 'https://api.github.com/repos/Grasscutters/GrassClipper/releases/latest' const { data } = await axios.get(url) const latest = data.tag_name return latest } async function displayUpdate() { const latest = await checkForUpdates() const versionDisplay = document.querySelector('#newestVersion') const notif = document.querySelector('#downloadNotif') if (latest === `v${NL_APPVERSION}`) return versionDisplay.innerText = latest notif.classList.add('displayed') setTimeout(() => { notif.classList.remove('displayed') }, 5000) } async function openLatestDownload() { const downloadLink = 'https://github.com/Grasscutters/GrassClipper/releases/latest/' Neutralino.os.open(downloadLink) } async function openGameFolder() { const config = await getCfg() const folder = config.gameexe.match(/.*\\|.*\//g, '') if (folder.length > 0) openInExplorer(folder[0].replace(/\//g, '\\')) } async function openGrasscutterFolder() { const config = await getCfg() const folder = config.serverFolder.match(/.*\\|.*\//g, '') if (folder.length > 0) openInExplorer(folder[0].replace(/\//g, '\\')) } // https://www.jimzhao.us/2015/09/javascript-detect-chinese-character.html function hasChineseChars(str) { let re1 = new RegExp(/[\u4E00-\uFA29]/) //Chinese character range let re2 = new RegExp(/[\uE7C7-\uE7F3]/) //non Chinese character range str = str.replace(/\s/g, '') if (!re1.test(str) || re2.test(str)) { return false } return true } function openDialog(title, message, negBtn = false, affirmBtn = closeDialog) { const dialog = document.getElementById('miscDialog') const titleElm = document.getElementById('dialogTitle') const contents = document.getElementById('dialogContent') const noBtn = document.getElementById('dialogButtonNeg') const yesBtn = document.getElementById('dialogButtonAffirm') if (!negBtn) { noBtn.style.display = 'none' } else { noBtn.style.removeProperty('display') noBtn.onclick = () => closeDialog() } yesBtn.innerText = localeObj.dialogYes || 'OK' noBtn.innerText = localeObj.dialogNo || 'NO' yesBtn.onclick = () => { affirmBtn() closeDialog() } // Set title and message titleElm.innerText = title contents.innerText = message // Show the dialog dialog.style.display = 'block' } function closeDialog() { const dialog = document.getElementById('miscDialog') dialog.style.display = 'none' } /** * Minimize the window */ function minimizeWin() { Neutralino.window.minimize() } /** * Close the window */ function closeWin() { Neutralino.app.exit() window.close() }