mirror of
https://github.com/Grasscutters/GrassClipper.git
synced 2024-11-23 00:01:36 +00:00
483 lines
14 KiB
JavaScript
483 lines
14 KiB
JavaScript
Neutralino.init()
|
|
|
|
let localeObj
|
|
const filesystem = Neutralino.filesystem
|
|
const createCmdWindow = async (command) => {
|
|
Neutralino.os.execCommand(`cmd.exe /c start "" ${command}`, { background: true })
|
|
}
|
|
|
|
const openInExplorer = async (path) => {
|
|
createCmdWindow(`explorer.exe "${path}"`)
|
|
}
|
|
|
|
/**
|
|
* Enable play buttons
|
|
*/
|
|
async function enableButtons() {
|
|
const offBtn = document.querySelector('#playOfficial')
|
|
const privBtn = document.querySelector('#playPrivate')
|
|
|
|
offBtn.classList.remove('disabled')
|
|
offBtn.disabled = false
|
|
|
|
// Check if the proxy server is installed
|
|
if (await proxyIsInstalled()) {
|
|
privBtn.classList.remove('disabled')
|
|
privBtn.disabled = false
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Enable server launch button
|
|
*/
|
|
async function enableServerButton() {
|
|
const serverBtn = document.querySelector('#serverLaunch')
|
|
|
|
serverBtn.classList.remove('disabled')
|
|
serverBtn.disabled = false
|
|
}
|
|
|
|
/**
|
|
* Disable buttons when the game folder is not set
|
|
*/
|
|
async function handleGameNotSet() {
|
|
// Set buttons to greyed out and disable
|
|
document.querySelector('#gamePath').innerHTML = localeObj.folderNotSet
|
|
|
|
// Set official server background to default
|
|
document.querySelector('#firstPanel').style.backgroundImage = 'url("../bg/private/default.png")'
|
|
|
|
const offBtn = document.querySelector('#playOfficial')
|
|
const privBtn = document.querySelector('#playPrivate')
|
|
|
|
offBtn.classList.add('disabled')
|
|
offBtn.disabled = true
|
|
|
|
privBtn.classList.add('disabled')
|
|
privBtn.disabled = true
|
|
|
|
// TODO show a dialog of sorts
|
|
}
|
|
|
|
async function handleServerNotSet() {
|
|
// Set buttons to greyed out and disable
|
|
document.querySelector('#serverPath').innerHTML = localeObj.folderNotSet
|
|
|
|
// Set official server background to default
|
|
// document.querySelector('#firstPanel').style.backgroundImage = `url("../bg/private/default.png")`
|
|
|
|
const privBtn = document.querySelector('#serverLaunch')
|
|
|
|
privBtn.classList.add('disabled')
|
|
privBtn.disabled = true
|
|
}
|
|
|
|
/**
|
|
* Show the game folder under the select button
|
|
*/
|
|
async function displayGameFolder() {
|
|
const elm = document.querySelector('#gamePath')
|
|
const config = await getCfg()
|
|
|
|
elm.innerHTML = config.gameexe
|
|
}
|
|
|
|
/**
|
|
* Show the server folder under the select button
|
|
*/
|
|
async function displayServerFolder() {
|
|
const elm = document.querySelector('#serverPath')
|
|
const config = await getCfg()
|
|
|
|
elm.innerHTML = config.serverFolder
|
|
}
|
|
|
|
/**
|
|
* Set the background images of both the private and public sections
|
|
*/
|
|
async function setBackgroundImage() {
|
|
const config = await getCfg()
|
|
|
|
const privImages = (await filesystem.readDirectory(NL_CWD + '/resources/bg/private')).filter(file => file.type === 'FILE' && !file.entry.includes('default'))
|
|
const privImage = privImages[Math.floor(Math.random() * privImages.length)].entry
|
|
|
|
const servImages = (await filesystem.readDirectory(NL_CWD + '/resources/bg/server')).filter(file => file.type === 'FILE' && !file.entry.includes('default'))
|
|
const servImage = servImages[Math.floor(Math.random() * servImages.length)].entry
|
|
|
|
// Set default image, it will change if the bg folder exists
|
|
document.querySelector('#firstPanel').style.backgroundImage = 'url("https://webstatic.hoyoverse.com/upload/event/2020/11/04/7fd661b5184e1734f91f628b6f89a31f_7367318474207189623.png")'
|
|
|
|
// Set the private background image
|
|
document.querySelector('#secondPanel').style.backgroundImage = `url("../bg/private/${privImage}")`
|
|
|
|
// Set the server background image
|
|
document.querySelector('#thirdPanel').style.backgroundImage = `url("../bg/server/${servImage}")`
|
|
|
|
return
|
|
|
|
// Check if resources folder exists
|
|
const mainDir = await filesystem.readDirectory(NL_CWD)
|
|
if (!mainDir.find(dir => dir.entry === 'resources')) {
|
|
await filesystem.createDirectory(NL_CWD + '/resources')
|
|
}
|
|
|
|
// Ensure bg folder exists
|
|
const bgDir = await filesystem.readDirectory(NL_CWD + '/resources')
|
|
if (!bgDir.find(dir => dir.entry === 'bg')) {
|
|
await filesystem.createDirectory(NL_CWD + '/resources/bg')
|
|
}
|
|
|
|
// Ensure official folder exists
|
|
const officialDir = await filesystem.readDirectory(NL_CWD + '/resources/bg')
|
|
if (!officialDir.find(dir => dir.entry === 'official')) {
|
|
await filesystem.createDirectory(NL_CWD + '/resources/bg/official')
|
|
}
|
|
|
|
if (config.gameexe) {
|
|
// See if bg folder exists in parent dir
|
|
const parentDir = await filesystem.readDirectory(config.gameexe + '/..')
|
|
|
|
if (parentDir.find(dir => dir.entry === 'bg')) {
|
|
|
|
const officialImages = (await filesystem.readDirectory(config.gameexe + '/../bg')).filter(file => file.type === 'FILE')
|
|
|
|
if (officialImages.length > 0) {
|
|
for (const bg of officialImages) {
|
|
const path = config.gameexe.replace('\\', '/') + '/../bg/' + bg.entry
|
|
|
|
// See if the file exists already
|
|
const currentBgs = (await filesystem.readDirectory(NL_CWD + '/resources/bg/official/')).filter(file => file.type === 'FILE')
|
|
|
|
if (!currentBgs.find(file => file.entry === bg.entry)) {
|
|
await filesystem.copyFile(path, NL_CWD + '/resources/bg/official/' + bg.entry).catch(e => {
|
|
// TODO: Handle error
|
|
})
|
|
}
|
|
}
|
|
|
|
// Pick one of the images
|
|
const localImg = (await filesystem.readDirectory(NL_CWD + '/resources/bg/official')).filter(file => file.type === 'FILE')
|
|
const image = localImg[Math.floor(Math.random() * localImg.length)].entry
|
|
|
|
// Set background image
|
|
document.querySelector('#firstPanel').style.backgroundImage = `url("../bg/official/${image}")`
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* When an IP is being input, check if it is part of the favorites
|
|
*/
|
|
async function handleFavoriteInput() {
|
|
const ip = document.querySelector('#ip').value
|
|
const port = document.querySelector('#port').value || '443'
|
|
const ipArr = await getFavIps()
|
|
|
|
const addr = `${ip}:${port}`
|
|
|
|
if (!ip || !ipArr.includes(addr)) {
|
|
document.querySelector('#star').src = 'icons/star_empty.svg'
|
|
} else {
|
|
document.querySelector('#star').src = 'icons/star_filled.svg'
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set the IP input value
|
|
*
|
|
* @param {String} ip
|
|
*/
|
|
async function setIp(ip) {
|
|
const ipInput = document.querySelector('#ip')
|
|
const portInput = document.querySelector('#port')
|
|
|
|
const parseIp = ip.split(':')[0]
|
|
const parsePort = ip.split(':')[1]
|
|
|
|
// Set star
|
|
if (ip) {
|
|
document.querySelector('#star').src = 'icons/star_filled.svg'
|
|
}
|
|
|
|
ipInput.value = parseIp
|
|
portInput.value = parsePort
|
|
}
|
|
|
|
/**
|
|
* Create/hide the favorites list
|
|
*/
|
|
async function handleFavoriteList() {
|
|
const ipArr = await getFavIps()
|
|
const ipList = document.querySelector('#ipList')
|
|
|
|
if (ipList.style.display === 'none') {
|
|
ipList.innerHTML = ''
|
|
|
|
const list = ipList.appendChild(
|
|
document.createElement('ul')
|
|
)
|
|
|
|
if (ipArr.length < 1) {
|
|
const listItem = list.appendChild(
|
|
document.createElement('li')
|
|
)
|
|
|
|
listItem.innerHTML = localeObj.noFavorites
|
|
}
|
|
|
|
for (const ip of ipArr) {
|
|
const elm = document.createElement('li')
|
|
elm.innerHTML = ip
|
|
elm.addEventListener('click', () => setIp(ip))
|
|
list.appendChild(elm)
|
|
}
|
|
|
|
ipList.style.display = 'block'
|
|
|
|
const transform = window.getComputedStyle(document.querySelector('#ipList')).transform
|
|
const xy = [ transform.split(',')[4], transform.split(',')[5] ]
|
|
let newY = (27 * ipArr.length) * window.devicePixelRatio
|
|
|
|
if (ipArr.length === 0 || ipArr.length === 1) newY = 0
|
|
|
|
ipList.style.transform = `translate(${xy[0]}px, calc(56vh - ${newY}px)`
|
|
}
|
|
}
|
|
|
|
async function openDownloads() {
|
|
const downloads = document.querySelector('#downloadPanel')
|
|
const config = await getCfg()
|
|
|
|
if (downloads.style.display === 'none') {
|
|
downloads.style.removeProperty('display')
|
|
}
|
|
|
|
// Disable the resource download button if a serverFolder path is not set
|
|
if (!config.serverFolder) {
|
|
document.querySelector('#resourceInstall').disabled = true
|
|
document.querySelector('#resourceInstall').classList.add('disabled')
|
|
} else {
|
|
document.querySelector('#resourceInstall').disabled = false
|
|
document.querySelector('#resourceInstall').classList.remove('disabled')
|
|
}
|
|
}
|
|
|
|
async function closeDownloads() {
|
|
const downloads = document.querySelector('#downloadPanel')
|
|
|
|
downloads.style.display = 'none'
|
|
}
|
|
|
|
async function openSettings() {
|
|
const settings = document.querySelector('#settingsPanel')
|
|
const config = await getCfg()
|
|
|
|
if (settings.style.display === 'none') {
|
|
settings.style.removeProperty('display')
|
|
}
|
|
|
|
// Fill setting options with what is currently set in config
|
|
const killSwitch = document.querySelector('#killswitchOption')
|
|
const serverLaunch = document.querySelector('#serverLaunchOption')
|
|
const httpsCheckbox = document.querySelector('#httpsOption')
|
|
|
|
killSwitch.checked = config.enableKillswitch
|
|
serverLaunch.checked = config.serverLaunchPanel
|
|
httpsCheckbox.checked = config.useHttps
|
|
|
|
// Load languages
|
|
getLanguages()
|
|
|
|
// Check for updates
|
|
//checkForUpdatesAndShow()
|
|
}
|
|
|
|
async function closeSettings() {
|
|
const settings = document.querySelector('#settingsPanel')
|
|
const config = await getCfg()
|
|
|
|
settings.style.display = 'none'
|
|
|
|
// In case we installed the proxy server
|
|
if (await proxyIsInstalled() && config.gameexe) {
|
|
const playPriv = document.querySelector('#playPrivate')
|
|
|
|
playPriv.classList.remove('disabled')
|
|
playPriv.disabled = false
|
|
}
|
|
}
|
|
|
|
async function openLogin() {
|
|
const login = document.querySelector('#loginPanel')
|
|
const ip = document.querySelector('#ip').value
|
|
const port = document.querySelector('#port').value
|
|
const loginIpDisplay = document.querySelector('#loginPopupServer')
|
|
const registerIpDisplay = document.querySelector('#registerPopupServer')
|
|
|
|
const config = await getCfg()
|
|
const useHttps = config.useHttps
|
|
const url = `${useHttps ? 'https' : 'http'}://${ip}:${port}`
|
|
|
|
// Check if we even need to authenticate
|
|
try {
|
|
const { data } = await axios.get(url + '/authentication/type')
|
|
|
|
if (!data.includes('GCAuthAuthenticationHandler')) {
|
|
launchPrivate()
|
|
return
|
|
}
|
|
} catch(e) {
|
|
launchPrivate()
|
|
return
|
|
}
|
|
|
|
loginIpDisplay.innerText = ip
|
|
registerIpDisplay.innerText = ip
|
|
|
|
if (login.style.display === 'none') {
|
|
login.style.removeProperty('display')
|
|
}
|
|
}
|
|
|
|
async function closeLogin() {
|
|
const login = document.querySelector('#loginPanel')
|
|
|
|
login.style.display = 'none'
|
|
|
|
setLoginSection()
|
|
}
|
|
|
|
async function closeFirstTimePopup() {
|
|
const firstTimePopup = document.querySelector('#firstTimeNotice')
|
|
firstTimePopup.style.display = 'none'
|
|
}
|
|
|
|
async function runInstallScript() {
|
|
createCmdWindow(`.\\scripts\\install.cmd "${NL_CWD}" true`)
|
|
|
|
// Create an interval that will check for the proxy server installation finish
|
|
const interval = setInterval(async () => {
|
|
if (await proxyIsInstalled()) {
|
|
clearInterval(interval)
|
|
enableButtons()
|
|
}
|
|
}, 1000)
|
|
|
|
closeFirstTimePopup()
|
|
}
|
|
|
|
async function updateResources() {
|
|
|
|
}
|
|
|
|
async function checkForUpdatesAndShow() {
|
|
const updateBtn = document.querySelector('#updateBtn')
|
|
const subtitle = document.querySelector('#updateSubtitle')
|
|
const url = 'https://github.com/Grasscutters/GrassClipper/releases/latest/download/'
|
|
const manifest = await Neutralino.updater.checkForUpdates(url)
|
|
|
|
// Version mismatch? Update!
|
|
if (manifest?.version !== NL_APPVERSION) {
|
|
subtitle.innerHTML = 'New update available!'
|
|
updateBtn.classList.remove('disabled')
|
|
} else {
|
|
subtitle.innerHTML = 'You are on the latest version! :)'
|
|
updateBtn.classList.add('disabled')
|
|
}
|
|
}
|
|
|
|
async function displayServerLaunchSection() {
|
|
const serverPanel = document.querySelector('#thirdPanel')
|
|
const bottomBtnSection = document.querySelector('#serverPath').parentElement
|
|
|
|
if (serverPanel.style.display === 'none') {
|
|
serverPanel.style.removeProperty('display')
|
|
bottomBtnSection.style.removeProperty('display')
|
|
} else {
|
|
serverPanel.style.display = 'none'
|
|
bottomBtnSection.style.display = 'none'
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set the game folder by opening a folder picker
|
|
*/
|
|
async function setGameExe() {
|
|
const gameExe = await Neutralino.os.showOpenDialog(localeObj.gameFolderDialog, {
|
|
filters: [
|
|
{ name: 'Executable files', extensions: ['exe'] }
|
|
]
|
|
})
|
|
|
|
if (!gameExe[0]) return
|
|
if (hasChineseChars(gameExe[0])) displayAlert(localeObj.chineseCharacterAlert)
|
|
|
|
// Set the folder in our configuration
|
|
const config = await getCfg()
|
|
|
|
// It's an array of selections, so only get the first one
|
|
config.gameexe = gameExe[0].replace(/\//g, '\\')
|
|
|
|
Neutralino.storage.setData('config', JSON.stringify(config))
|
|
|
|
// Refresh background and path
|
|
setBackgroundImage()
|
|
displayGameFolder()
|
|
enableButtons()
|
|
}
|
|
|
|
async function setGrasscutterFolder() {
|
|
const folder = await Neutralino.os.showOpenDialog(localeObj.grasscutterFileDialog, {
|
|
filters: [
|
|
{ name: 'Jar files', extensions: ['jar'] }
|
|
]
|
|
})
|
|
|
|
if (!folder[0]) return
|
|
if (hasChineseChars(folder[0])) displayAlert(localeObj.chineseCharacterAlert)
|
|
|
|
// Set the folder in our configuration
|
|
const config = await getCfg()
|
|
|
|
config.serverFolder = folder[0]
|
|
Neutralino.storage.setData('config', JSON.stringify(config))
|
|
|
|
displayServerFolder()
|
|
enableServerButton()
|
|
}
|
|
|
|
/**
|
|
* Launch the game with no modifications nor proxy
|
|
*/
|
|
async function launchOfficial() {
|
|
const config = await getCfg()
|
|
|
|
Neutralino.os.execCommand(`"${config.gameexe}"`)
|
|
}
|
|
|
|
/**
|
|
* Launch the game with a proxy
|
|
*/
|
|
async function launchPrivate() {
|
|
const ip = document.getElementById('ip').value || '127.0.0.1'
|
|
const port = document.getElementById('port').value || '443'
|
|
|
|
const config = await getCfg()
|
|
|
|
console.log('connecting to ' + ip + ':' + port)
|
|
|
|
// Set the last connect
|
|
config.lastConnect = ip
|
|
Neutralino.storage.setData('config', JSON.stringify(config))
|
|
|
|
// Pass IP and game folder to the private server launcher
|
|
createCmdWindow(`.\\scripts\\private_server_launch.cmd ${ip} ${port} ${config.useHttps} "${config.gameexe}" "${NL_CWD}" ${config.enableKillswitch} true`).catch(e => console.log(e))
|
|
}
|
|
|
|
async function launchLocalServer() {
|
|
const config = await getCfg()
|
|
|
|
createCmdWindow(`.\\scripts\\local_server_launch.cmd "${config.serverFolder}"`).catch(e => console.log(e))
|
|
}
|