mirror of
https://github.com/Grasscutters/GrassClipper.git
synced 2024-11-16 21:00:32 +00:00
124 lines
4.0 KiB
JavaScript
124 lines
4.0 KiB
JavaScript
Neutralino.init();
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document.addEventListener('DOMContentLoaded', async () => {
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setBackgroundImage();
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displayGenshinFolder();
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})
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async function getCfg() {
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const cfgStr = await Neutralino.storage.getData('config').catch(e => {
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// The data isn't set, so this is our first time opening
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Neutralino.storage.setData('config', JSON.stringify({
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genshinImpactFolder: '',
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lastConnect: ''
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}))
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})
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if (!cfgStr) return {
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genshinImpactFolder: '',
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lastConnect: ''
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}
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return JSON.parse(cfgStr)
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}
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async function displayGenshinFolder() {
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const elm = document.querySelector('#genshinPath')
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const config = await getCfg()
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elm.innerHTML = config.genshinImpactFolder
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}
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async function setBackgroundImage() {
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const config = await getCfg()
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const officialImages = (await Neutralino.filesystem.readDirectory(config.genshinImpactFolder + '/bg')).filter(file => file.type === 'FILE')
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const privImages = (await Neutralino.filesystem.readDirectory(NL_CWD + '/resources/bg/private')).filter(file => file.type === 'FILE')
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// Pick one of the images
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const image = officialImages[Math.floor(Math.random() * officialImages.length)].entry
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const privImage = privImages[Math.floor(Math.random() * privImages.length)].entry
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const path = config.genshinImpactFolder.replace('\\', '/') + '/bg/' + image
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// Check if resources folder exists
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const mainDir = await Neutralino.filesystem.readDirectory(NL_CWD)
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if (!mainDir.find(dir => dir.entry === 'resources')) {
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await Neutralino.filesystem.createDirectory(NL_CWD + '/resources')
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}
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// Ensure bg folder exists
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const bgDir = await Neutralino.filesystem.readDirectory(NL_CWD + '/resources')
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if (!bgDir.find(dir => dir.entry === 'bg')) {
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await Neutralino.filesystem.createDirectory(NL_CWD + '/resources/bg')
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}
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// Ensure official folder exists
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const officialDir = await Neutralino.filesystem.readDirectory(NL_CWD + '/resources/bg')
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if (!officialDir.find(dir => dir.entry === 'official')) {
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await Neutralino.filesystem.createDirectory(NL_CWD + '/resources/bg/official')
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}
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// Copy to backgrounds folder
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const officialBgs = (await Neutralino.filesystem.readDirectory(NL_CWD + '/resources/bg/official/')).filter(file => file.type === 'FILE')
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if (!officialBgs.find(file => file.entry === image)) {
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await Neutralino.filesystem.copyFile(path, NL_CWD + '/resources/bg/official/' + image)
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}
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// Set the background image
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document.querySelector('#firstHalf').style.backgroundImage = `url("../bg/official/${image}")`
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document.querySelector('#secondHalf').style.backgroundImage = `url("../bg/private/${privImage}")`
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}
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async function setGenshinImpactFolder() {
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const folder = await Neutralino.os.showFolderDialog('Select Genshin Impact folder')
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// Set the folder in our configuration
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const config = await getCfg()
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config.genshinImpactFolder = folder
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Neutralino.storage.setData('config', JSON.stringify(config))
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// Refresh background and path
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setBackgroundImage()
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displayGenshinFolder()
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}
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async function getGenshinExecName() {
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// Scan genshin dir
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const config = await getCfg()
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const genshinDir = await Neutralino.filesystem.readDirectory(config.genshinImpactFolder + '/Genshin Impact Game')
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// Find the executable
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const genshinExec = genshinDir.find(file => file.entry.endsWith('.exe'))
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return genshinExec.entry
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}
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async function launchOfficial() {
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const config = await getCfg()
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Neutralino.os.execCommand(config.genshinImpactFolder + '/Genshin Impact Game/' + await getGenshinExecName())
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}
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async function launchPrivate() {
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const ip = document.getElementById('ip').value || 'localhost'
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const config = await getCfg()
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console.log('connecting to ' + ip)
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// Pass IP and game folder to the private server launcher
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Neutralino.os.execCommand(`${NL_CWD}/scripts/private_server_launch.cmd ${ip} "${config.genshinImpactFolder}/Genshin Impact Game/${await getGenshinExecName()}"`).catch(e => console.log(e))
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}
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function minimizeWin() {
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console.log('min')
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Neutralino.window.minimize()
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}
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function closeWin() {
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console.log('close')
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Neutralino.app.exit()
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} |