GrassClipper/resources/js/index.js
2022-04-20 18:16:36 -07:00

124 lines
4.0 KiB
JavaScript

Neutralino.init();
document.addEventListener('DOMContentLoaded', async () => {
setBackgroundImage();
displayGenshinFolder();
})
async function getCfg() {
const cfgStr = await Neutralino.storage.getData('config').catch(e => {
// The data isn't set, so this is our first time opening
Neutralino.storage.setData('config', JSON.stringify({
genshinImpactFolder: '',
lastConnect: ''
}))
})
if (!cfgStr) return {
genshinImpactFolder: '',
lastConnect: ''
}
return JSON.parse(cfgStr)
}
async function displayGenshinFolder() {
const elm = document.querySelector('#genshinPath')
const config = await getCfg()
elm.innerHTML = config.genshinImpactFolder
}
async function setBackgroundImage() {
const config = await getCfg()
const officialImages = (await Neutralino.filesystem.readDirectory(config.genshinImpactFolder + '/bg')).filter(file => file.type === 'FILE')
const privImages = (await Neutralino.filesystem.readDirectory(NL_CWD + '/resources/bg/private')).filter(file => file.type === 'FILE')
// Pick one of the images
const image = officialImages[Math.floor(Math.random() * officialImages.length)].entry
const privImage = privImages[Math.floor(Math.random() * privImages.length)].entry
const path = config.genshinImpactFolder.replace('\\', '/') + '/bg/' + image
// Check if resources folder exists
const mainDir = await Neutralino.filesystem.readDirectory(NL_CWD)
if (!mainDir.find(dir => dir.entry === 'resources')) {
await Neutralino.filesystem.createDirectory(NL_CWD + '/resources')
}
// Ensure bg folder exists
const bgDir = await Neutralino.filesystem.readDirectory(NL_CWD + '/resources')
if (!bgDir.find(dir => dir.entry === 'bg')) {
await Neutralino.filesystem.createDirectory(NL_CWD + '/resources/bg')
}
// Ensure official folder exists
const officialDir = await Neutralino.filesystem.readDirectory(NL_CWD + '/resources/bg')
if (!officialDir.find(dir => dir.entry === 'official')) {
await Neutralino.filesystem.createDirectory(NL_CWD + '/resources/bg/official')
}
// Copy to backgrounds folder
const officialBgs = (await Neutralino.filesystem.readDirectory(NL_CWD + '/resources/bg/official/')).filter(file => file.type === 'FILE')
if (!officialBgs.find(file => file.entry === image)) {
await Neutralino.filesystem.copyFile(path, NL_CWD + '/resources/bg/official/' + image)
}
// Set the background image
document.querySelector('#firstHalf').style.backgroundImage = `url("../bg/official/${image}")`
document.querySelector('#secondHalf').style.backgroundImage = `url("../bg/private/${privImage}")`
}
async function setGenshinImpactFolder() {
const folder = await Neutralino.os.showFolderDialog('Select Genshin Impact folder')
// Set the folder in our configuration
const config = await getCfg()
config.genshinImpactFolder = folder
Neutralino.storage.setData('config', JSON.stringify(config))
// Refresh background and path
setBackgroundImage()
displayGenshinFolder()
}
async function getGenshinExecName() {
// Scan genshin dir
const config = await getCfg()
const genshinDir = await Neutralino.filesystem.readDirectory(config.genshinImpactFolder + '/Genshin Impact Game')
// Find the executable
const genshinExec = genshinDir.find(file => file.entry.endsWith('.exe'))
return genshinExec.entry
}
async function launchOfficial() {
const config = await getCfg()
Neutralino.os.execCommand(config.genshinImpactFolder + '/Genshin Impact Game/' + await getGenshinExecName())
}
async function launchPrivate() {
const ip = document.getElementById('ip').value || 'localhost'
const config = await getCfg()
console.log('connecting to ' + ip)
// Pass IP and game folder to the private server launcher
Neutralino.os.execCommand(`${NL_CWD}/scripts/private_server_launch.cmd ${ip} "${config.genshinImpactFolder}/Genshin Impact Game/${await getGenshinExecName()}"`).catch(e => console.log(e))
}
function minimizeWin() {
console.log('min')
Neutralino.window.minimize()
}
function closeWin() {
console.log('close')
Neutralino.app.exit()
}