GrassClipper/resources/js/helpers.js

90 lines
1.9 KiB
JavaScript

/**
* Get configuration
*
* @returns {Promise<string>}
*/
async function getCfg() {
const defaultConf = {
gamefolder: '',
serverFolder: '',
lastConnect: '',
enableKillswitch: false,
serverLaunchPanel: false,
language: 'en'
}
const cfgStr = await Neutralino.storage.getData('config').catch(e => {
// The data isn't set, so this is our first time opening
Neutralino.storage.setData('config', JSON.stringify(defaultConf))
// Show the first time notice if there is no config
document.querySelector('#firstTimeNotice').style.display = 'block'
})
const config = cfgStr ? JSON.parse(cfgStr) : defaultConf
return config
}
/**
* Get the list of favorite IPs
*
* @returns {Promise<string[]>}
*/
async function getFavIps() {
const ipStr = await Neutralino.storage.getData('favorites').catch(e => {
// The data isn't set, so this is our first time opening
Neutralino.storage.setData('favorites', JSON.stringify([]))
})
const ipArr = ipStr ? JSON.parse(ipStr) : []
return ipArr
}
async function proxyIsInstalled() {
// Check if the proxy server is installed
const curDirList = await filesystem.readDirectory(NL_CWD)
if (curDirList.find(f => f.entry === 'ext')) {
const extFiles = await filesystem.readDirectory(NL_CWD + '/ext')
if (extFiles.find(f => f.entry === 'mitmdump.exe')) {
return true
}
}
return false
}
/**
* Get the name of the game executable
*
* @returns {Promise<String>}
*/
async function getGameExecName() {
// Scan game dir
const config = await getCfg()
const gameDir = await filesystem.readDirectory(config.gamefolder)
// Find the executable
const gameExec = gameDir.find(file => file.entry.endsWith('.exe'))
return gameExec.entry
}
/**
* Minimize the window
*/
function minimizeWin() {
console.log('min')
Neutralino.window.minimize()
}
/**
* Close the window
*/
function closeWin() {
console.log('close')
Neutralino.app.exit()
}