Grasscutter/proto/ActivityInfo.proto

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syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "ActivityNullDetailInfo.proto";
import "ActivityWatcherInfo.proto";
message ActivityInfo {
oneof Detail {
ActivityNullDetailInfo sam_lamp_info = 11;
ActivityNullDetailInfo crucible_info = 12;
ActivityNullDetailInfo salesman_info = 13;
ActivityNullDetailInfo trial_avatar_info = 14;
ActivityNullDetailInfo delivery_info = 16;
ActivityNullDetailInfo aster_info = 21;
ActivityNullDetailInfo flight_info = 25;
ActivityNullDetailInfo dragon_spine_info = 31;
ActivityNullDetailInfo effigy_info = 32;
ActivityNullDetailInfo treasure_map_info = 35;
ActivityNullDetailInfo blessing_info = 41;
ActivityNullDetailInfo sea_lamp_info = 42;
ActivityNullDetailInfo expedition_info = 43;
ActivityNullDetailInfo arena_challenge_info = 44;
ActivityNullDetailInfo fleur_fair_info = 51;
ActivityNullDetailInfo water_spirit_info = 52;
ActivityNullDetailInfo challneler_slab_info = 61;
ActivityNullDetailInfo mist_trial_activity_info = 62;
ActivityNullDetailInfo hide_and_seek_info = 63;
ActivityNullDetailInfo find_hilichurl_info = 64;
ActivityNullDetailInfo summer_time_info = 65;
ActivityNullDetailInfo buoyant_combat_info = 66;
ActivityNullDetailInfo echo_shell_info = 67;
ActivityNullDetailInfo bounce_conjuring_info = 68;
ActivityNullDetailInfo blitz_rush_info = 69;
ActivityNullDetailInfo chess_info = 70;
ActivityNullDetailInfo sumo_info = 71;
ActivityNullDetailInfo moonfin_trial_info = 72;
ActivityNullDetailInfo luna_rite_info = 73;
ActivityNullDetailInfo plant_flower_info = 74;
ActivityNullDetailInfo music_game_info = 75;
ActivityNullDetailInfo roguelike_dungoen_info = 76;
ActivityNullDetailInfo dig_info = 77;
}
uint32 activity_id = 1;
uint32 schedule_id = 2;
uint32 begin_time = 3;
uint32 end_time = 4;
uint32 activity_type = 5;
bool is_play_open_anim = 6;
bool is_finished = 7;
bool is_starting = 8;
repeated ActivityWatcherInfo watcher_info_list = 9;
repeated uint32 meet_cond_list = 10;
repeated uint32 expire_cond_list = 15;
uint32 selected_avatar_reward_id = 17;
map<uint32, uint32> activity_coin_map = 18;
uint32 score_limit = 19;
uint32 cur_score = 20;
repeated uint32 taken_reward_list = 24;
bool is_hidden = 26;
uint32 first_day_start_time = 27;
}