Grasscutter/proto/PlayerEnterSceneNotify.proto

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2022-04-17 12:43:07 +00:00
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "EnterType.proto";
import "Vector.proto";
message PlayerEnterSceneNotify {
uint32 sceneId = 1;
Vector pos = 2;
uint64 sceneBeginTime = 3;
EnterType type = 4;
uint32 targetUid = 6;
uint32 prevSceneId = 9;
Vector prevPos = 10;
uint32 dungeonId = 11;
uint32 worldLevel = 12;
uint32 enterSceneToken = 13;
bool isFirstLoginEnterScene = 14;
repeated uint32 sceneTagIdList = 15;
bool isSkipUi = 16;
uint32 enterReason = 17;
uint32 unk1 = 18;
string unk2 = 19;
}