Grasscutter/proto/LifeStateChangeNotify.proto

20 lines
429 B
Protocol Buffer
Raw Normal View History

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "PlayerDieType.proto";
import "ServerBuff.proto";
// CmdId: 1231
// EnetChannelId: 0
// EnetIsReliable: true
message LifeStateChangeNotify {
uint32 entity_id = 4;
uint32 life_state = 6;
uint32 source_entity_id = 5;
string attack_tag = 1;
PlayerDieType die_type = 13;
uint32 move_reliable_seq = 9;
repeated ServerBuff server_buff_list = 14;
}