Grasscutter/proto/WorldPlayerDieNotify.proto

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syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "PlayerDieType.proto";
// CmdId: 296
// EnetChannelId: 0
// EnetIsReliable: true
message WorldPlayerDieNotify {
PlayerDieType die_type = 9;
uint32 murderer_entity_id = 14;
oneof entity {
uint32 monster_id = 10;
uint32 gadget_id = 11;
}
}