Grasscutter/proto/WorldPlayerDieNotify.proto

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syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "PlayerDieType.proto";
message WorldPlayerDieNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
CMD_ID = 254;
}
oneof Entity {
uint32 monster_id = 3;
uint32 gadget_id = 4;
}
PlayerDieType die_type = 1;
uint32 murderer_entity_id = 2;
}