Grasscutter/proto/PlayerEnterSceneNotify.proto

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syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "EnterType.proto";
import "Vector.proto";
// CmdId: 209
// EnetChannelId: 0
// EnetIsReliable: true
message PlayerEnterSceneNotify {
uint32 scene_id = 14;
Vector pos = 15;
uint64 scene_begin_time = 12;
EnterType type = 2;
uint32 target_uid = 4;
uint32 prev_scene_id = 7;
Vector prev_pos = 6;
uint32 dungeon_id = 13;
uint32 world_level = 3;
uint32 enter_scene_token = 9;
bool is_first_login_enter_scene = 11;
repeated uint32 scene_tag_id_list = 1;
bool is_skip_ui = 1430;
uint32 enter_reason = 1982;
uint32 world_type = 1067;
string scene_transaction = 1081;
}