Implement GenerateElemBall action

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StartForKiller 2023-06-03 20:20:32 -04:00 committed by KingRainbow44
parent 63ccff8755
commit 0167709070
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4 changed files with 107 additions and 8 deletions

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@ -327,6 +327,11 @@ public class AbilityModifier implements Serializable {
public AbilityModifierAction[] successActions;
public AbilityModifierAction[] failActions;
public int dropType;
public DynamicFloat baseEnergy;
public DynamicFloat ratio;
public int configID;
public int param1;
public int param2;
public int param3;

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@ -1,9 +1,10 @@
package emu.grasscutter.data.binout.config;
import emu.grasscutter.data.binout.config.fields.ConfigAbilityData;
import java.util.List;
import lombok.Getter;
import java.util.List;
public class ConfigLevelEntity {
@Getter private List<ConfigAbilityData> abilities;
@ -11,4 +12,6 @@ public class ConfigLevelEntity {
@Getter private List<ConfigAbilityData> avatarAbilities;
@Getter private List<ConfigAbilityData> teamAbilities;
@Getter private List<Integer> preloadMonsterEntityIDs;
@Getter private String dropElemControlType;
}

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@ -0,0 +1,86 @@
package emu.grasscutter.game.ability.actions;
import com.google.protobuf.ByteString;
import com.google.protobuf.InvalidProtocolBufferException;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.data.binout.config.ConfigLevelEntity;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.entity.EntityItem;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.props.ItemUseOp;
import emu.grasscutter.game.props.SceneType;
import emu.grasscutter.net.proto.AbilityActionGenerateElemBallOuterClass.AbilityActionGenerateElemBall;
import emu.grasscutter.utils.Position;
@AbilityAction(AbilityModifierAction.Type.GenerateElemBall)
public class ActionGenerateElemBall extends AbilityActionHandler {
@Override
public boolean execute(Ability ability, AbilityModifierAction action, ByteString abilityData, GameEntity target) {
GameEntity owner = ability.getOwner();
AbilityActionGenerateElemBall generateElemBall;
try {
generateElemBall = AbilityActionGenerateElemBall.parseFrom(abilityData);
} catch (InvalidProtocolBufferException e) {
return false;
}
//Check if we should allow elem ball generation
if(action.dropType == 0x0) {
String levelEntityConfig = owner.getScene().getSceneData().getLevelEntityConfig();
ConfigLevelEntity config = GameData.getConfigLevelEntityDataMap().get(levelEntityConfig);
if(config != null && config.getDropElemControlType() != null && config.getDropElemControlType().compareTo("None") == 0) {
Grasscutter.getLogger().warn("This level config don't allow element balls");
return true;
}
} else if(action.dropType == 0x1) {
if(owner.getScene().getSceneData().getSceneType() != SceneType.SCENE_WORLD) {
Grasscutter.getLogger().warn("This level config only allows element balls on big world");
return true;
}
} //Else the drop is forced
var energy = action.baseEnergy.get(ability) * action.ratio.get(ability);
if(energy <= 0.0) return true;
var itemData = GameData.getItemDataMap().get(action.configID);
if(itemData == null) {
Grasscutter.getLogger().warn("configID {} not found", action.configID);
return false;
}
if(itemData.getItemUse() == null || itemData.getItemUse().isEmpty()) {
Grasscutter.getLogger().warn("Item {} has no item use array", action.configID);
return true;
}
var itemUse = itemData.getItemUse().get(0);
double requiredEnergy;
switch(itemUse.getUseOp()) {
case ITEM_USE_ADD_ELEM_ENERGY: requiredEnergy = Integer.parseInt(itemUse.getUseParam()[1]); break;
case ITEM_USE_ADD_ALL_ENERGY: requiredEnergy = Integer.parseInt(itemUse.getUseParam()[0]); break;
default:
Grasscutter.getLogger().warn("UseOp not implemented", itemUse.getUseOp());
return false;
}
var amountGenerated = (int)Math.ceil(energy / requiredEnergy);
if(amountGenerated >= 21) {
Grasscutter.getLogger().warn("Attempt to generate more than 20 element balls {}", amountGenerated);
return false;
}
Grasscutter.getLogger().debug("Generating {} of {} element balls", amountGenerated, action.configID);
for(int i = 0; i < amountGenerated; i++) {
EntityItem energyBall = new EntityItem(owner.getScene(), (owner instanceof EntityAvatar avatar) ? avatar.getPlayer() : null, itemData, new Position(generateElemBall.getPos()), new Position(generateElemBall.getRot()), 1);
owner.getScene().addEntity(energyBall);
}
return true;
}
}

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@ -37,14 +37,19 @@ public class EntityItem extends EntityBaseGadget {
this(scene, player, itemData, pos, count, true);
}
// In official game, some drop items are shared to all players, and some other items are
// independent to all players
// For example, if you killed a monster in MP mode, all players could get drops but rarity and
// number of them are different
public EntityItem(Scene scene, Player player, ItemData itemData, Position pos, Position rotation, int count) {
this(scene, player, itemData, pos, rotation, count, true);
}
public EntityItem(Scene scene, Player player, ItemData itemData, Position pos, int count, boolean share) {
this(scene, player, itemData, pos, null, count, share);
}
// In official game, some drop items are shared to all players, and some other items are independent to all players
// For example, if you killed a monster in MP mode, all players could get drops but rarity and number of them are different
// but if you broke regional mine, when someone picked up the drop then it disappeared
public EntityItem(
Scene scene, Player player, ItemData itemData, Position pos, int count, boolean share) {
super(scene, pos, null);
public EntityItem(Scene scene, Player player, ItemData itemData, Position pos, Position rotation, int count, boolean share) {
super(scene, pos, rotation);
this.id = getScene().getWorld().getNextEntityId(EntityIdType.GADGET);
this.guid =
player == null ? scene.getWorld().getHost().getNextGameGuid() : player.getNextGameGuid();